8ec3700b7adb9109542b048a0c605d7b7e71ffe4
[mesa.git] / src / gallium / drivers / freedreno / freedreno_batch.h
1 /*
2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #ifndef FREEDRENO_BATCH_H_
28 #define FREEDRENO_BATCH_H_
29
30 #include "util/u_inlines.h"
31 #include "util/u_queue.h"
32 #include "util/list.h"
33
34 #include "freedreno_util.h"
35
36 struct fd_context;
37 struct fd_resource;
38 enum fd_resource_status;
39
40 /* Bitmask of stages in rendering that a particular query query is
41 * active. Queries will be automatically started/stopped (generating
42 * additional fd_hw_sample_period's) on entrance/exit from stages that
43 * are applicable to the query.
44 *
45 * NOTE: set the stage to NULL at end of IB to ensure no query is still
46 * active. Things aren't going to work out the way you want if a query
47 * is active across IB's (or between tile IB and draw IB)
48 */
49 enum fd_render_stage {
50 FD_STAGE_NULL = 0x00,
51 FD_STAGE_DRAW = 0x01,
52 FD_STAGE_CLEAR = 0x02,
53 /* used for driver internal draws (ie. util_blitter_blit()): */
54 FD_STAGE_BLIT = 0x04,
55 FD_STAGE_ALL = 0xff,
56 };
57
58 #define MAX_HW_SAMPLE_PROVIDERS 7
59 struct fd_hw_sample_provider;
60 struct fd_hw_sample;
61
62 /* A batch tracks everything about a cmdstream batch/submit, including the
63 * ringbuffers used for binning, draw, and gmem cmds, list of associated
64 * fd_resource-s, etc.
65 */
66 struct fd_batch {
67 struct pipe_reference reference;
68 unsigned seqno;
69 unsigned idx; /* index into cache->batches[] */
70
71 int in_fence_fd;
72 bool needs_out_fence_fd;
73 struct pipe_fence_handle *fence;
74
75 struct fd_context *ctx;
76
77 /* do we need to mem2gmem before rendering. We don't, if for example,
78 * there was a glClear() that invalidated the entire previous buffer
79 * contents. Keep track of which buffer(s) are cleared, or needs
80 * restore. Masks of PIPE_CLEAR_*
81 *
82 * The 'cleared' bits will be set for buffers which are *entirely*
83 * cleared, and 'partial_cleared' bits will be set if you must
84 * check cleared_scissor.
85 *
86 * The 'invalidated' bits are set for cleared buffers, and buffers
87 * where the contents are undefined, ie. what we don't need to restore
88 * to gmem.
89 */
90 enum {
91 /* align bitmask values w/ PIPE_CLEAR_*.. since that is convenient.. */
92 FD_BUFFER_COLOR = PIPE_CLEAR_COLOR,
93 FD_BUFFER_DEPTH = PIPE_CLEAR_DEPTH,
94 FD_BUFFER_STENCIL = PIPE_CLEAR_STENCIL,
95 FD_BUFFER_ALL = FD_BUFFER_COLOR | FD_BUFFER_DEPTH | FD_BUFFER_STENCIL,
96 } invalidated, cleared, fast_cleared, restore, resolve;
97
98 /* is this a non-draw batch (ie compute/blit which has no pfb state)? */
99 bool nondraw : 1;
100 bool needs_flush : 1;
101 bool flushed : 1;
102 bool blit : 1;
103 bool back_blit : 1; /* only blit so far is resource shadowing back-blit */
104 bool tessellation : 1; /* tessellation used in batch */
105
106 /* Keep track if WAIT_FOR_IDLE is needed for registers we need
107 * to update via RMW:
108 */
109 bool needs_wfi : 1;
110
111 /* To decide whether to render to system memory, keep track of the
112 * number of draws, and whether any of them require multisample,
113 * depth_test (or depth write), stencil_test, blending, and
114 * color_logic_Op (since those functions are disabled when by-
115 * passing GMEM.
116 */
117 enum {
118 FD_GMEM_CLEARS_DEPTH_STENCIL = 0x01,
119 FD_GMEM_DEPTH_ENABLED = 0x02,
120 FD_GMEM_STENCIL_ENABLED = 0x04,
121
122 FD_GMEM_BLEND_ENABLED = 0x10,
123 FD_GMEM_LOGICOP_ENABLED = 0x20,
124 FD_GMEM_FB_READ = 0x40,
125 } gmem_reason;
126
127 /* At submit time, once we've decided that this batch will use GMEM
128 * rendering, the appropriate gmem state is looked up:
129 */
130 const struct fd_gmem_stateobj *gmem_state;
131
132 unsigned num_draws; /* number of draws in current batch */
133 unsigned num_vertices; /* number of vertices in current batch */
134
135 /* Currently only used on a6xx, to calculate vsc prim/draw stream
136 * sizes:
137 */
138 unsigned num_bins_per_pipe;
139 unsigned prim_strm_bits;
140 unsigned draw_strm_bits;
141
142 /* Track the maximal bounds of the scissor of all the draws within a
143 * batch. Used at the tile rendering step (fd_gmem_render_tiles(),
144 * mem2gmem/gmem2mem) to avoid needlessly moving data in/out of gmem.
145 */
146 struct pipe_scissor_state max_scissor;
147
148 /* Keep track of DRAW initiators that need to be patched up depending
149 * on whether we using binning or not:
150 */
151 struct util_dynarray draw_patches;
152
153 /* texture state that needs patching for fb_read: */
154 struct util_dynarray fb_read_patches;
155
156 /* Keep track of writes to RB_RENDER_CONTROL which need to be patched
157 * once we know whether or not to use GMEM, and GMEM tile pitch.
158 *
159 * (only for a3xx.. but having gen specific subclasses of fd_batch
160 * seemed overkill for now)
161 */
162 struct util_dynarray rbrc_patches;
163
164 /* Keep track of GMEM related values that need to be patched up once we
165 * know the gmem layout:
166 */
167 struct util_dynarray gmem_patches;
168
169 /* Keep track of pointer to start of MEM exports for a20x binning shaders
170 *
171 * this is so the end of the shader can be cut off at the right point
172 * depending on the GMEM configuration
173 */
174 struct util_dynarray shader_patches;
175
176 struct pipe_framebuffer_state framebuffer;
177
178 struct fd_submit *submit;
179
180 /** draw pass cmdstream: */
181 struct fd_ringbuffer *draw;
182 /** binning pass cmdstream: */
183 struct fd_ringbuffer *binning;
184 /** tiling/gmem (IB0) cmdstream: */
185 struct fd_ringbuffer *gmem;
186
187 // TODO maybe more generically split out clear and clear_binning rings?
188 struct fd_ringbuffer *lrz_clear;
189 struct fd_ringbuffer *tile_setup;
190 struct fd_ringbuffer *tile_fini;
191
192 union pipe_color_union clear_color[MAX_RENDER_TARGETS];
193 double clear_depth;
194 unsigned clear_stencil;
195
196 /**
197 * hw query related state:
198 */
199 /*@{*/
200 /* next sample offset.. incremented for each sample in the batch/
201 * submit, reset to zero on next submit.
202 */
203 uint32_t next_sample_offset;
204
205 /* cached samples (in case multiple queries need to reference
206 * the same sample snapshot)
207 */
208 struct fd_hw_sample *sample_cache[MAX_HW_SAMPLE_PROVIDERS];
209
210 /* which sample providers were active in the current batch: */
211 uint32_t active_providers;
212
213 /* tracking for current stage, to know when to start/stop
214 * any active queries:
215 */
216 enum fd_render_stage stage;
217
218 /* list of samples in current batch: */
219 struct util_dynarray samples;
220
221 /* current query result bo and tile stride: */
222 struct pipe_resource *query_buf;
223 uint32_t query_tile_stride;
224 /*@}*/
225
226
227 /* Set of resources used by currently-unsubmitted batch (read or
228 * write).. does not hold a reference to the resource.
229 */
230 struct set *resources;
231
232 /** key in batch-cache (if not null): */
233 const void *key;
234 uint32_t hash;
235
236 /** set of dependent batches.. holds refs to dependent batches: */
237 uint32_t dependents_mask;
238
239 /* Buffer for tessellation engine input
240 */
241 struct fd_bo *tessfactor_bo;
242 uint32_t tessfactor_size;
243
244 /* Buffer for passing parameters between TCS and TES
245 */
246 struct fd_bo *tessparam_bo;
247 uint32_t tessparam_size;
248
249 struct fd_ringbuffer *tess_addrs_constobj;
250
251 struct list_head log_chunks; /* list of unflushed log chunks in fifo order */
252 };
253
254 struct fd_batch * fd_batch_create(struct fd_context *ctx, bool nondraw);
255
256 void fd_batch_reset(struct fd_batch *batch);
257 void fd_batch_flush(struct fd_batch *batch);
258 void fd_batch_add_dep(struct fd_batch *batch, struct fd_batch *dep);
259 void fd_batch_resource_write(struct fd_batch *batch, struct fd_resource *rsc);
260 void fd_batch_resource_read(struct fd_batch *batch, struct fd_resource *rsc);
261 void fd_batch_check_size(struct fd_batch *batch);
262
263 /* not called directly: */
264 void __fd_batch_describe(char* buf, const struct fd_batch *batch);
265 void __fd_batch_destroy(struct fd_batch *batch);
266
267 /*
268 * NOTE the rule is, you need to hold the screen->lock when destroying
269 * a batch.. so either use fd_batch_reference() (which grabs the lock
270 * for you) if you don't hold the lock, or fd_batch_reference_locked()
271 * if you do hold the lock.
272 *
273 * WARNING the _locked() version can briefly drop the lock. Without
274 * recursive mutexes, I'm not sure there is much else we can do (since
275 * __fd_batch_destroy() needs to unref resources)
276 *
277 * WARNING you must acquire the screen->lock and use the _locked()
278 * version in case that the batch being ref'd can disappear under
279 * you.
280 */
281
282 /* fwd-decl prototypes to untangle header dependency :-/ */
283 static inline void fd_context_assert_locked(struct fd_context *ctx);
284 static inline void fd_context_lock(struct fd_context *ctx);
285 static inline void fd_context_unlock(struct fd_context *ctx);
286
287 static inline void
288 fd_batch_reference_locked(struct fd_batch **ptr, struct fd_batch *batch)
289 {
290 struct fd_batch *old_batch = *ptr;
291
292 /* only need lock if a reference is dropped: */
293 if (old_batch)
294 fd_context_assert_locked(old_batch->ctx);
295
296 if (pipe_reference_described(&(*ptr)->reference, &batch->reference,
297 (debug_reference_descriptor)__fd_batch_describe))
298 __fd_batch_destroy(old_batch);
299
300 *ptr = batch;
301 }
302
303 static inline void
304 fd_batch_reference(struct fd_batch **ptr, struct fd_batch *batch)
305 {
306 struct fd_batch *old_batch = *ptr;
307 struct fd_context *ctx = old_batch ? old_batch->ctx : NULL;
308
309 if (ctx)
310 fd_context_lock(ctx);
311
312 fd_batch_reference_locked(ptr, batch);
313
314 if (ctx)
315 fd_context_unlock(ctx);
316 }
317
318 #include "freedreno_context.h"
319
320 static inline void
321 fd_reset_wfi(struct fd_batch *batch)
322 {
323 batch->needs_wfi = true;
324 }
325
326 void fd_wfi(struct fd_batch *batch, struct fd_ringbuffer *ring);
327
328 /* emit a CP_EVENT_WRITE:
329 */
330 static inline void
331 fd_event_write(struct fd_batch *batch, struct fd_ringbuffer *ring,
332 enum vgt_event_type evt)
333 {
334 OUT_PKT3(ring, CP_EVENT_WRITE, 1);
335 OUT_RING(ring, evt);
336 fd_reset_wfi(batch);
337 }
338
339 #endif /* FREEDRENO_BATCH_H_ */