4969172e449062f88392472a95fae91f4c1c6701
[mesa.git] / src / gallium / drivers / freedreno / freedreno_context.c
1 /*
2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #include "freedreno_context.h"
28 #include "freedreno_blitter.h"
29 #include "freedreno_draw.h"
30 #include "freedreno_fence.h"
31 #include "freedreno_log.h"
32 #include "freedreno_program.h"
33 #include "freedreno_resource.h"
34 #include "freedreno_texture.h"
35 #include "freedreno_state.h"
36 #include "freedreno_gmem.h"
37 #include "freedreno_query.h"
38 #include "freedreno_query_hw.h"
39 #include "freedreno_util.h"
40 #include "util/u_upload_mgr.h"
41
42 #if DETECT_OS_ANDROID
43 #include "util/u_process.h"
44 #include <sys/stat.h>
45 #include <sys/types.h>
46 #endif
47
48 static void
49 fd_context_flush(struct pipe_context *pctx, struct pipe_fence_handle **fencep,
50 unsigned flags)
51 {
52 struct fd_context *ctx = fd_context(pctx);
53 struct pipe_fence_handle *fence = NULL;
54 // TODO we want to lookup batch if it exists, but not create one if not.
55 struct fd_batch *batch = fd_context_batch(ctx);
56
57 DBG("%p: flush: flags=%x\n", ctx->batch, flags);
58
59 /* In some sequence of events, we can end up with a last_fence that is
60 * not an "fd" fence, which results in eglDupNativeFenceFDANDROID()
61 * errors.
62 *
63 */
64 if (flags & PIPE_FLUSH_FENCE_FD)
65 fd_fence_ref(&ctx->last_fence, NULL);
66
67 /* if no rendering since last flush, ie. app just decided it needed
68 * a fence, re-use the last one:
69 */
70 if (ctx->last_fence) {
71 fd_fence_ref(&fence, ctx->last_fence);
72 goto out;
73 }
74
75 if (!batch)
76 return;
77
78 /* Take a ref to the batch's fence (batch can be unref'd when flushed: */
79 fd_fence_ref(&fence, batch->fence);
80
81 if (flags & PIPE_FLUSH_FENCE_FD)
82 batch->needs_out_fence_fd = true;
83
84 if (!ctx->screen->reorder) {
85 fd_batch_flush(batch);
86 } else if (flags & PIPE_FLUSH_DEFERRED) {
87 fd_bc_flush_deferred(&ctx->screen->batch_cache, ctx);
88 } else {
89 fd_bc_flush(&ctx->screen->batch_cache, ctx);
90 }
91
92 out:
93 if (fencep)
94 fd_fence_ref(fencep, fence);
95
96 fd_fence_ref(&ctx->last_fence, fence);
97
98 fd_fence_ref(&fence, NULL);
99
100 if (flags & PIPE_FLUSH_END_OF_FRAME)
101 fd_log_eof(ctx);
102 }
103
104 static void
105 fd_texture_barrier(struct pipe_context *pctx, unsigned flags)
106 {
107 if (flags == PIPE_TEXTURE_BARRIER_FRAMEBUFFER) {
108 struct fd_context *ctx = fd_context(pctx);
109
110 if (ctx->framebuffer_barrier) {
111 ctx->framebuffer_barrier(ctx);
112 return;
113 }
114 }
115
116 /* On devices that could sample from GMEM we could possibly do better.
117 * Or if we knew that we were doing GMEM bypass we could just emit a
118 * cache flush, perhaps? But we don't know if future draws would cause
119 * us to use GMEM, and a flush in bypass isn't the end of the world.
120 */
121 fd_context_flush(pctx, NULL, 0);
122 }
123
124 static void
125 fd_memory_barrier(struct pipe_context *pctx, unsigned flags)
126 {
127 if (!(flags & ~PIPE_BARRIER_UPDATE))
128 return;
129
130 fd_context_flush(pctx, NULL, 0);
131 /* TODO do we need to check for persistently mapped buffers and fd_bo_cpu_prep()?? */
132 }
133
134 /**
135 * emit marker string as payload of a no-op packet, which can be
136 * decoded by cffdump.
137 */
138 static void
139 fd_emit_string_marker(struct pipe_context *pctx, const char *string, int len)
140 {
141 struct fd_context *ctx = fd_context(pctx);
142 struct fd_ringbuffer *ring;
143 const uint32_t *buf = (const void *)string;
144
145 if (!ctx->batch)
146 return;
147
148 ctx->batch->needs_flush = true;
149
150 ring = ctx->batch->draw;
151
152 /* max packet size is 0x3fff dwords: */
153 len = MIN2(len, 0x3fff * 4);
154
155 if (ctx->screen->gpu_id >= 500)
156 OUT_PKT7(ring, CP_NOP, align(len, 4) / 4);
157 else
158 OUT_PKT3(ring, CP_NOP, align(len, 4) / 4);
159 while (len >= 4) {
160 OUT_RING(ring, *buf);
161 buf++;
162 len -= 4;
163 }
164
165 /* copy remainder bytes without reading past end of input string: */
166 if (len > 0) {
167 uint32_t w = 0;
168 memcpy(&w, buf, len);
169 OUT_RING(ring, w);
170 }
171 }
172
173 void
174 fd_context_destroy(struct pipe_context *pctx)
175 {
176 struct fd_context *ctx = fd_context(pctx);
177 unsigned i;
178
179 DBG("");
180
181 fd_log_process(ctx, true);
182 assert(list_is_empty(&ctx->log_chunks));
183
184 fd_fence_ref(&ctx->last_fence, NULL);
185
186 util_copy_framebuffer_state(&ctx->framebuffer, NULL);
187 fd_batch_reference(&ctx->batch, NULL); /* unref current batch */
188 fd_bc_invalidate_context(ctx);
189
190 fd_prog_fini(pctx);
191
192 if (ctx->blitter)
193 util_blitter_destroy(ctx->blitter);
194
195 if (pctx->stream_uploader)
196 u_upload_destroy(pctx->stream_uploader);
197
198 if (ctx->clear_rs_state)
199 pctx->delete_rasterizer_state(pctx, ctx->clear_rs_state);
200
201 if (ctx->primconvert)
202 util_primconvert_destroy(ctx->primconvert);
203
204 slab_destroy_child(&ctx->transfer_pool);
205
206 for (i = 0; i < ARRAY_SIZE(ctx->vsc_pipe_bo); i++) {
207 if (!ctx->vsc_pipe_bo[i])
208 break;
209 fd_bo_del(ctx->vsc_pipe_bo[i]);
210 }
211
212 fd_device_del(ctx->dev);
213 fd_pipe_del(ctx->pipe);
214
215 mtx_destroy(&ctx->gmem_lock);
216
217 if (fd_mesa_debug & (FD_DBG_BSTAT | FD_DBG_MSGS)) {
218 printf("batch_total=%u, batch_sysmem=%u, batch_gmem=%u, batch_nondraw=%u, batch_restore=%u\n",
219 (uint32_t)ctx->stats.batch_total, (uint32_t)ctx->stats.batch_sysmem,
220 (uint32_t)ctx->stats.batch_gmem, (uint32_t)ctx->stats.batch_nondraw,
221 (uint32_t)ctx->stats.batch_restore);
222 }
223 }
224
225 static void
226 fd_set_debug_callback(struct pipe_context *pctx,
227 const struct pipe_debug_callback *cb)
228 {
229 struct fd_context *ctx = fd_context(pctx);
230
231 if (cb)
232 ctx->debug = *cb;
233 else
234 memset(&ctx->debug, 0, sizeof(ctx->debug));
235 }
236
237 static uint32_t
238 fd_get_reset_count(struct fd_context *ctx, bool per_context)
239 {
240 uint64_t val;
241 enum fd_param_id param =
242 per_context ? FD_CTX_FAULTS : FD_GLOBAL_FAULTS;
243 int ret = fd_pipe_get_param(ctx->pipe, param, &val);
244 debug_assert(!ret);
245 return val;
246 }
247
248 static enum pipe_reset_status
249 fd_get_device_reset_status(struct pipe_context *pctx)
250 {
251 struct fd_context *ctx = fd_context(pctx);
252 int context_faults = fd_get_reset_count(ctx, true);
253 int global_faults = fd_get_reset_count(ctx, false);
254 enum pipe_reset_status status;
255
256 if (context_faults != ctx->context_reset_count) {
257 status = PIPE_GUILTY_CONTEXT_RESET;
258 } else if (global_faults != ctx->global_reset_count) {
259 status = PIPE_INNOCENT_CONTEXT_RESET;
260 } else {
261 status = PIPE_NO_RESET;
262 }
263
264 ctx->context_reset_count = context_faults;
265 ctx->global_reset_count = global_faults;
266
267 return status;
268 }
269
270 /* TODO we could combine a few of these small buffers (solid_vbuf,
271 * blit_texcoord_vbuf, and vsc_size_mem, into a single buffer and
272 * save a tiny bit of memory
273 */
274
275 static struct pipe_resource *
276 create_solid_vertexbuf(struct pipe_context *pctx)
277 {
278 static const float init_shader_const[] = {
279 -1.000000, +1.000000, +1.000000,
280 +1.000000, -1.000000, +1.000000,
281 };
282 struct pipe_resource *prsc = pipe_buffer_create(pctx->screen,
283 PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE, sizeof(init_shader_const));
284 pipe_buffer_write(pctx, prsc, 0,
285 sizeof(init_shader_const), init_shader_const);
286 return prsc;
287 }
288
289 static struct pipe_resource *
290 create_blit_texcoord_vertexbuf(struct pipe_context *pctx)
291 {
292 struct pipe_resource *prsc = pipe_buffer_create(pctx->screen,
293 PIPE_BIND_CUSTOM, PIPE_USAGE_DYNAMIC, 16);
294 return prsc;
295 }
296
297 void
298 fd_context_setup_common_vbos(struct fd_context *ctx)
299 {
300 struct pipe_context *pctx = &ctx->base;
301
302 ctx->solid_vbuf = create_solid_vertexbuf(pctx);
303 ctx->blit_texcoord_vbuf = create_blit_texcoord_vertexbuf(pctx);
304
305 /* setup solid_vbuf_state: */
306 ctx->solid_vbuf_state.vtx = pctx->create_vertex_elements_state(
307 pctx, 1, (struct pipe_vertex_element[]){{
308 .vertex_buffer_index = 0,
309 .src_offset = 0,
310 .src_format = PIPE_FORMAT_R32G32B32_FLOAT,
311 }});
312 ctx->solid_vbuf_state.vertexbuf.count = 1;
313 ctx->solid_vbuf_state.vertexbuf.vb[0].stride = 12;
314 ctx->solid_vbuf_state.vertexbuf.vb[0].buffer.resource = ctx->solid_vbuf;
315
316 /* setup blit_vbuf_state: */
317 ctx->blit_vbuf_state.vtx = pctx->create_vertex_elements_state(
318 pctx, 2, (struct pipe_vertex_element[]){{
319 .vertex_buffer_index = 0,
320 .src_offset = 0,
321 .src_format = PIPE_FORMAT_R32G32_FLOAT,
322 }, {
323 .vertex_buffer_index = 1,
324 .src_offset = 0,
325 .src_format = PIPE_FORMAT_R32G32B32_FLOAT,
326 }});
327 ctx->blit_vbuf_state.vertexbuf.count = 2;
328 ctx->blit_vbuf_state.vertexbuf.vb[0].stride = 8;
329 ctx->blit_vbuf_state.vertexbuf.vb[0].buffer.resource = ctx->blit_texcoord_vbuf;
330 ctx->blit_vbuf_state.vertexbuf.vb[1].stride = 12;
331 ctx->blit_vbuf_state.vertexbuf.vb[1].buffer.resource = ctx->solid_vbuf;
332 }
333
334 void
335 fd_context_cleanup_common_vbos(struct fd_context *ctx)
336 {
337 struct pipe_context *pctx = &ctx->base;
338
339 pctx->delete_vertex_elements_state(pctx, ctx->solid_vbuf_state.vtx);
340 pctx->delete_vertex_elements_state(pctx, ctx->blit_vbuf_state.vtx);
341
342 pipe_resource_reference(&ctx->solid_vbuf, NULL);
343 pipe_resource_reference(&ctx->blit_texcoord_vbuf, NULL);
344 }
345
346 struct pipe_context *
347 fd_context_init(struct fd_context *ctx, struct pipe_screen *pscreen,
348 const uint8_t *primtypes, void *priv, unsigned flags)
349 {
350 struct fd_screen *screen = fd_screen(pscreen);
351 struct pipe_context *pctx;
352 unsigned prio = 1;
353 int i;
354
355 /* lower numerical value == higher priority: */
356 if (fd_mesa_debug & FD_DBG_HIPRIO)
357 prio = 0;
358 else if (flags & PIPE_CONTEXT_HIGH_PRIORITY)
359 prio = 0;
360 else if (flags & PIPE_CONTEXT_LOW_PRIORITY)
361 prio = 2;
362
363 ctx->screen = screen;
364 ctx->pipe = fd_pipe_new2(screen->dev, FD_PIPE_3D, prio);
365
366 if (fd_device_version(screen->dev) >= FD_VERSION_ROBUSTNESS) {
367 ctx->context_reset_count = fd_get_reset_count(ctx, true);
368 ctx->global_reset_count = fd_get_reset_count(ctx, false);
369 }
370
371 ctx->primtypes = primtypes;
372 ctx->primtype_mask = 0;
373 for (i = 0; i < PIPE_PRIM_MAX; i++)
374 if (primtypes[i])
375 ctx->primtype_mask |= (1 << i);
376
377 (void) mtx_init(&ctx->gmem_lock, mtx_plain);
378
379 /* need some sane default in case state tracker doesn't
380 * set some state:
381 */
382 ctx->sample_mask = 0xffff;
383 ctx->active_queries = true;
384
385 pctx = &ctx->base;
386 pctx->screen = pscreen;
387 pctx->priv = priv;
388 pctx->flush = fd_context_flush;
389 pctx->emit_string_marker = fd_emit_string_marker;
390 pctx->set_debug_callback = fd_set_debug_callback;
391 pctx->get_device_reset_status = fd_get_device_reset_status;
392 pctx->create_fence_fd = fd_create_fence_fd;
393 pctx->fence_server_sync = fd_fence_server_sync;
394 pctx->texture_barrier = fd_texture_barrier;
395 pctx->memory_barrier = fd_memory_barrier;
396
397 pctx->stream_uploader = u_upload_create_default(pctx);
398 if (!pctx->stream_uploader)
399 goto fail;
400 pctx->const_uploader = pctx->stream_uploader;
401
402 slab_create_child(&ctx->transfer_pool, &screen->transfer_pool);
403
404 fd_draw_init(pctx);
405 fd_resource_context_init(pctx);
406 fd_query_context_init(pctx);
407 fd_texture_init(pctx);
408 fd_state_init(pctx);
409
410 ctx->blitter = util_blitter_create(pctx);
411 if (!ctx->blitter)
412 goto fail;
413
414 ctx->primconvert = util_primconvert_create(pctx, ctx->primtype_mask);
415 if (!ctx->primconvert)
416 goto fail;
417
418 list_inithead(&ctx->hw_active_queries);
419 list_inithead(&ctx->acc_active_queries);
420 list_inithead(&ctx->log_chunks);
421
422 ctx->log_out = stdout;
423
424 if ((fd_mesa_debug & FD_DBG_LOG) &&
425 !(ctx->record_timestamp && ctx->ts_to_ns)) {
426 printf("logging not supported!\n");
427 fd_mesa_debug &= ~FD_DBG_LOG;
428 }
429
430 #if DETECT_OS_ANDROID
431 if (fd_mesa_debug && FD_DBG_LOG) {
432 static unsigned idx = 0;
433 char *p;
434 asprintf(&p, "/data/fdlog/%s-%d.log", util_get_process_name(), idx++);
435
436 FILE *f = fopen(p, "w");
437 if (f)
438 ctx->log_out = f;
439 }
440 #endif
441
442 return pctx;
443
444 fail:
445 pctx->destroy(pctx);
446 return NULL;
447 }