freedreno: rename draw->draw_vbo
[mesa.git] / src / gallium / drivers / freedreno / freedreno_draw.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_prim.h"
33 #include "util/u_format.h"
34
35 #include "freedreno_draw.h"
36 #include "freedreno_context.h"
37 #include "freedreno_state.h"
38 #include "freedreno_resource.h"
39 #include "freedreno_query_hw.h"
40 #include "freedreno_util.h"
41
42
43 static void
44 fd_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
45 {
46 struct fd_context *ctx = fd_context(pctx);
47 struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
48 struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
49 unsigned i, buffers = 0;
50
51 /* if we supported transform feedback, we'd have to disable this: */
52 if (((scissor->maxx - scissor->minx) *
53 (scissor->maxy - scissor->miny)) == 0) {
54 return;
55 }
56
57 /* emulate unsupported primitives: */
58 if (!fd_supported_prim(ctx, info->mode)) {
59 util_primconvert_save_index_buffer(ctx->primconvert, &ctx->indexbuf);
60 util_primconvert_save_rasterizer_state(ctx->primconvert, ctx->rasterizer);
61 util_primconvert_draw_vbo(ctx->primconvert, info);
62 return;
63 }
64
65 ctx->needs_flush = true;
66
67 /*
68 * Figure out the buffers/features we need:
69 */
70
71 if (fd_depth_enabled(ctx)) {
72 buffers |= FD_BUFFER_DEPTH;
73 fd_resource(pfb->zsbuf->texture)->dirty = true;
74 ctx->gmem_reason |= FD_GMEM_DEPTH_ENABLED;
75 }
76
77 if (fd_stencil_enabled(ctx)) {
78 buffers |= FD_BUFFER_STENCIL;
79 fd_resource(pfb->zsbuf->texture)->dirty = true;
80 ctx->gmem_reason |= FD_GMEM_STENCIL_ENABLED;
81 }
82
83 if (fd_logicop_enabled(ctx))
84 ctx->gmem_reason |= FD_GMEM_LOGICOP_ENABLED;
85
86 for (i = 0; i < pfb->nr_cbufs; i++) {
87 struct pipe_resource *surf;
88
89 if (!pfb->cbufs[i])
90 continue;
91
92 surf = pfb->cbufs[i]->texture;
93
94 fd_resource(surf)->dirty = true;
95 buffers |= FD_BUFFER_COLOR;
96
97 if (surf->nr_samples > 1)
98 ctx->gmem_reason |= FD_GMEM_MSAA_ENABLED;
99
100 if (fd_blend_enabled(ctx, i))
101 ctx->gmem_reason |= FD_GMEM_BLEND_ENABLED;
102 }
103
104 ctx->num_draws++;
105
106 ctx->stats.draw_calls++;
107 ctx->stats.prims_emitted +=
108 u_reduced_prims_for_vertices(info->mode, info->count);
109
110 /* any buffers that haven't been cleared yet, we need to restore: */
111 ctx->restore |= buffers & (FD_BUFFER_ALL & ~ctx->cleared);
112 /* and any buffers used, need to be resolved: */
113 ctx->resolve |= buffers;
114
115 DBG("%x num_draws=%u (%s/%s)", buffers, ctx->num_draws,
116 util_format_short_name(pipe_surface_format(pfb->cbufs[0])),
117 util_format_short_name(pipe_surface_format(pfb->zsbuf)));
118
119 fd_hw_query_set_stage(ctx, ctx->ring, FD_STAGE_DRAW);
120 ctx->draw_vbo(ctx, info);
121
122 /* if an app (or, well, piglit test) does many thousands of draws
123 * without flush (or anything which implicitly flushes, like
124 * changing render targets), we can exceed the ringbuffer size.
125 * Since we don't currently have a sane way to wrapparound, and
126 * we use the same buffer for both draw and tiling commands, for
127 * now we need to do this hack and trigger flush if we are running
128 * low on remaining space for cmds:
129 */
130 if (((ctx->ring->cur - ctx->ring->start) >
131 (ctx->ring->size/4 - FD_TILING_COMMANDS_DWORDS)) ||
132 (fd_mesa_debug & FD_DBG_FLUSH))
133 fd_context_render(pctx);
134 }
135
136 /* TODO figure out how to make better use of existing state mechanism
137 * for clear (and possibly gmem->mem / mem->gmem) so we can (a) keep
138 * track of what state really actually changes, and (b) reduce the code
139 * in the a2xx/a3xx parts.
140 */
141
142 static void
143 fd_clear(struct pipe_context *pctx, unsigned buffers,
144 const union pipe_color_union *color, double depth, unsigned stencil)
145 {
146 struct fd_context *ctx = fd_context(pctx);
147 struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
148 struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
149 unsigned cleared_buffers;
150
151 /* for bookkeeping about which buffers have been cleared (and thus
152 * can fully or partially skip mem2gmem) we need to ignore buffers
153 * that have already had a draw, in case apps do silly things like
154 * clear after draw (ie. if you only clear the color buffer, but
155 * something like alpha-test causes side effects from the draw in
156 * the depth buffer, etc)
157 */
158 cleared_buffers = buffers & (FD_BUFFER_ALL & ~ctx->restore);
159
160 /* do we have full-screen scissor? */
161 if (!memcmp(scissor, &ctx->disabled_scissor, sizeof(*scissor))) {
162 ctx->cleared |= cleared_buffers;
163 } else {
164 ctx->partial_cleared |= cleared_buffers;
165 if (cleared_buffers & PIPE_CLEAR_COLOR)
166 ctx->cleared_scissor.color = *scissor;
167 if (cleared_buffers & PIPE_CLEAR_DEPTH)
168 ctx->cleared_scissor.depth = *scissor;
169 if (cleared_buffers & PIPE_CLEAR_STENCIL)
170 ctx->cleared_scissor.stencil = *scissor;
171 }
172 ctx->resolve |= buffers;
173 ctx->needs_flush = true;
174
175 if (buffers & PIPE_CLEAR_COLOR)
176 fd_resource(pfb->cbufs[0]->texture)->dirty = true;
177
178 if (buffers & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)) {
179 fd_resource(pfb->zsbuf->texture)->dirty = true;
180 ctx->gmem_reason |= FD_GMEM_CLEARS_DEPTH_STENCIL;
181 }
182
183 DBG("%x depth=%f, stencil=%u (%s/%s)", buffers, depth, stencil,
184 util_format_short_name(pipe_surface_format(pfb->cbufs[0])),
185 util_format_short_name(pipe_surface_format(pfb->zsbuf)));
186
187 fd_hw_query_set_stage(ctx, ctx->ring, FD_STAGE_CLEAR);
188
189 ctx->clear(ctx, buffers, color, depth, stencil);
190
191 ctx->dirty |= FD_DIRTY_ZSA |
192 FD_DIRTY_VIEWPORT |
193 FD_DIRTY_RASTERIZER |
194 FD_DIRTY_SAMPLE_MASK |
195 FD_DIRTY_PROG |
196 FD_DIRTY_CONSTBUF |
197 FD_DIRTY_BLEND;
198
199 if (fd_mesa_debug & FD_DBG_DCLEAR)
200 ctx->dirty = 0xffffffff;
201 }
202
203 static void
204 fd_clear_render_target(struct pipe_context *pctx, struct pipe_surface *ps,
205 const union pipe_color_union *color,
206 unsigned x, unsigned y, unsigned w, unsigned h)
207 {
208 DBG("TODO: x=%u, y=%u, w=%u, h=%u", x, y, w, h);
209 }
210
211 static void
212 fd_clear_depth_stencil(struct pipe_context *pctx, struct pipe_surface *ps,
213 unsigned buffers, double depth, unsigned stencil,
214 unsigned x, unsigned y, unsigned w, unsigned h)
215 {
216 DBG("TODO: buffers=%u, depth=%f, stencil=%u, x=%u, y=%u, w=%u, h=%u",
217 buffers, depth, stencil, x, y, w, h);
218 }
219
220 void
221 fd_draw_init(struct pipe_context *pctx)
222 {
223 pctx->draw_vbo = fd_draw_vbo;
224 pctx->clear = fd_clear;
225 pctx->clear_render_target = fd_clear_render_target;
226 pctx->clear_depth_stencil = fd_clear_depth_stencil;
227 }