1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * Rob Clark <robclark@freedesktop.org>
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_prim.h"
33 #include "util/u_format.h"
35 #include "freedreno_draw.h"
36 #include "freedreno_context.h"
37 #include "freedreno_state.h"
38 #include "freedreno_resource.h"
39 #include "freedreno_query_hw.h"
40 #include "freedreno_util.h"
44 fd_draw_vbo(struct pipe_context
*pctx
, const struct pipe_draw_info
*info
)
46 struct fd_context
*ctx
= fd_context(pctx
);
47 struct pipe_framebuffer_state
*pfb
= &ctx
->framebuffer
;
48 struct pipe_scissor_state
*scissor
= fd_context_get_scissor(ctx
);
49 unsigned i
, buffers
= 0;
51 /* if we supported transform feedback, we'd have to disable this: */
52 if (((scissor
->maxx
- scissor
->minx
) *
53 (scissor
->maxy
- scissor
->miny
)) == 0) {
57 /* emulate unsupported primitives: */
58 if (!fd_supported_prim(ctx
, info
->mode
)) {
59 util_primconvert_save_index_buffer(ctx
->primconvert
, &ctx
->indexbuf
);
60 util_primconvert_save_rasterizer_state(ctx
->primconvert
, ctx
->rasterizer
);
61 util_primconvert_draw_vbo(ctx
->primconvert
, info
);
65 ctx
->needs_flush
= true;
68 * Figure out the buffers/features we need:
71 if (fd_depth_enabled(ctx
)) {
72 buffers
|= FD_BUFFER_DEPTH
;
73 fd_resource(pfb
->zsbuf
->texture
)->dirty
= true;
74 ctx
->gmem_reason
|= FD_GMEM_DEPTH_ENABLED
;
77 if (fd_stencil_enabled(ctx
)) {
78 buffers
|= FD_BUFFER_STENCIL
;
79 fd_resource(pfb
->zsbuf
->texture
)->dirty
= true;
80 ctx
->gmem_reason
|= FD_GMEM_STENCIL_ENABLED
;
83 if (fd_logicop_enabled(ctx
))
84 ctx
->gmem_reason
|= FD_GMEM_LOGICOP_ENABLED
;
86 for (i
= 0; i
< pfb
->nr_cbufs
; i
++) {
87 struct pipe_resource
*surf
;
92 surf
= pfb
->cbufs
[i
]->texture
;
94 fd_resource(surf
)->dirty
= true;
95 buffers
|= FD_BUFFER_COLOR
;
97 if (surf
->nr_samples
> 1)
98 ctx
->gmem_reason
|= FD_GMEM_MSAA_ENABLED
;
100 if (fd_blend_enabled(ctx
, i
))
101 ctx
->gmem_reason
|= FD_GMEM_BLEND_ENABLED
;
106 ctx
->stats
.draw_calls
++;
107 ctx
->stats
.prims_emitted
+=
108 u_reduced_prims_for_vertices(info
->mode
, info
->count
);
110 /* any buffers that haven't been cleared yet, we need to restore: */
111 ctx
->restore
|= buffers
& (FD_BUFFER_ALL
& ~ctx
->cleared
);
112 /* and any buffers used, need to be resolved: */
113 ctx
->resolve
|= buffers
;
115 DBG("%x num_draws=%u (%s/%s)", buffers
, ctx
->num_draws
,
116 util_format_short_name(pipe_surface_format(pfb
->cbufs
[0])),
117 util_format_short_name(pipe_surface_format(pfb
->zsbuf
)));
119 fd_hw_query_set_stage(ctx
, ctx
->ring
, FD_STAGE_DRAW
);
120 ctx
->draw_vbo(ctx
, info
);
122 /* if an app (or, well, piglit test) does many thousands of draws
123 * without flush (or anything which implicitly flushes, like
124 * changing render targets), we can exceed the ringbuffer size.
125 * Since we don't currently have a sane way to wrapparound, and
126 * we use the same buffer for both draw and tiling commands, for
127 * now we need to do this hack and trigger flush if we are running
128 * low on remaining space for cmds:
130 if (((ctx
->ring
->cur
- ctx
->ring
->start
) >
131 (ctx
->ring
->size
/4 - FD_TILING_COMMANDS_DWORDS
)) ||
132 (fd_mesa_debug
& FD_DBG_FLUSH
))
133 fd_context_render(pctx
);
136 /* TODO figure out how to make better use of existing state mechanism
137 * for clear (and possibly gmem->mem / mem->gmem) so we can (a) keep
138 * track of what state really actually changes, and (b) reduce the code
139 * in the a2xx/a3xx parts.
143 fd_clear(struct pipe_context
*pctx
, unsigned buffers
,
144 const union pipe_color_union
*color
, double depth
, unsigned stencil
)
146 struct fd_context
*ctx
= fd_context(pctx
);
147 struct pipe_framebuffer_state
*pfb
= &ctx
->framebuffer
;
148 struct pipe_scissor_state
*scissor
= fd_context_get_scissor(ctx
);
149 unsigned cleared_buffers
;
151 /* for bookkeeping about which buffers have been cleared (and thus
152 * can fully or partially skip mem2gmem) we need to ignore buffers
153 * that have already had a draw, in case apps do silly things like
154 * clear after draw (ie. if you only clear the color buffer, but
155 * something like alpha-test causes side effects from the draw in
156 * the depth buffer, etc)
158 cleared_buffers
= buffers
& (FD_BUFFER_ALL
& ~ctx
->restore
);
160 /* do we have full-screen scissor? */
161 if (!memcmp(scissor
, &ctx
->disabled_scissor
, sizeof(*scissor
))) {
162 ctx
->cleared
|= cleared_buffers
;
164 ctx
->partial_cleared
|= cleared_buffers
;
165 if (cleared_buffers
& PIPE_CLEAR_COLOR
)
166 ctx
->cleared_scissor
.color
= *scissor
;
167 if (cleared_buffers
& PIPE_CLEAR_DEPTH
)
168 ctx
->cleared_scissor
.depth
= *scissor
;
169 if (cleared_buffers
& PIPE_CLEAR_STENCIL
)
170 ctx
->cleared_scissor
.stencil
= *scissor
;
172 ctx
->resolve
|= buffers
;
173 ctx
->needs_flush
= true;
175 if (buffers
& PIPE_CLEAR_COLOR
)
176 fd_resource(pfb
->cbufs
[0]->texture
)->dirty
= true;
178 if (buffers
& (PIPE_CLEAR_DEPTH
| PIPE_CLEAR_STENCIL
)) {
179 fd_resource(pfb
->zsbuf
->texture
)->dirty
= true;
180 ctx
->gmem_reason
|= FD_GMEM_CLEARS_DEPTH_STENCIL
;
183 DBG("%x depth=%f, stencil=%u (%s/%s)", buffers
, depth
, stencil
,
184 util_format_short_name(pipe_surface_format(pfb
->cbufs
[0])),
185 util_format_short_name(pipe_surface_format(pfb
->zsbuf
)));
187 fd_hw_query_set_stage(ctx
, ctx
->ring
, FD_STAGE_CLEAR
);
189 ctx
->clear(ctx
, buffers
, color
, depth
, stencil
);
191 ctx
->dirty
|= FD_DIRTY_ZSA
|
193 FD_DIRTY_RASTERIZER
|
194 FD_DIRTY_SAMPLE_MASK
|
199 if (fd_mesa_debug
& FD_DBG_DCLEAR
)
200 ctx
->dirty
= 0xffffffff;
204 fd_clear_render_target(struct pipe_context
*pctx
, struct pipe_surface
*ps
,
205 const union pipe_color_union
*color
,
206 unsigned x
, unsigned y
, unsigned w
, unsigned h
)
208 DBG("TODO: x=%u, y=%u, w=%u, h=%u", x
, y
, w
, h
);
212 fd_clear_depth_stencil(struct pipe_context
*pctx
, struct pipe_surface
*ps
,
213 unsigned buffers
, double depth
, unsigned stencil
,
214 unsigned x
, unsigned y
, unsigned w
, unsigned h
)
216 DBG("TODO: buffers=%u, depth=%f, stencil=%u, x=%u, y=%u, w=%u, h=%u",
217 buffers
, depth
, stencil
, x
, y
, w
, h
);
221 fd_draw_init(struct pipe_context
*pctx
)
223 pctx
->draw_vbo
= fd_draw_vbo
;
224 pctx
->clear
= fd_clear
;
225 pctx
->clear_render_target
= fd_clear_render_target
;
226 pctx
->clear_depth_stencil
= fd_clear_depth_stencil
;