2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * Rob Clark <robclark@freedesktop.org>
27 #ifndef FREEDRENO_SCREEN_H_
28 #define FREEDRENO_SCREEN_H_
30 #include "drm/freedreno_drmif.h"
31 #include "drm/freedreno_ringbuffer.h"
33 #include "pipe/p_screen.h"
34 #include "util/u_memory.h"
35 #include "util/slab.h"
36 #include "os/os_thread.h"
37 #include "renderonly/renderonly.h"
39 #include "freedreno_batch_cache.h"
40 #include "freedreno_perfcntr.h"
41 #include "freedreno_util.h"
46 struct pipe_screen base
;
50 /* it would be tempting to use pipe_reference here, but that
51 * really doesn't work well if it isn't the first member of
52 * the struct, so not quite so awesome to be adding refcnting
53 * further down the inheritance hierarchy:
57 /* place for winsys to stash it's own stuff: */
60 struct slab_parent_pool transfer_pool
;
63 uint32_t gmemsize_bytes
;
65 uint32_t gpu_id
; /* 220, 305, etc */
66 uint32_t chip_id
; /* coreid:8 majorrev:8 minorrev:8 patch:8 */
69 uint32_t max_rts
; /* max # of render targets */
70 uint32_t gmem_alignw
, gmem_alignh
;
71 uint32_t num_vsc_pipes
;
72 uint32_t priority_mask
;
76 unsigned num_perfcntr_groups
;
77 const struct fd_perfcntr_group
*perfcntr_groups
;
79 /* generated at startup from the perfcntr groups: */
80 unsigned num_perfcntr_queries
;
81 struct pipe_driver_query_info
*perfcntr_queries
;
83 void *compiler
; /* currently unused for a2xx */
85 struct fd_device
*dev
;
87 /* NOTE: we still need a pipe associated with the screen in a few
88 * places, like screen->get_timestamp(). For anything context
89 * related, use ctx->pipe instead.
93 uint32_t (*fill_ubwc_buffer_sizes
)(struct fd_resource
*rsc
);
94 uint32_t (*setup_slices
)(struct fd_resource
*rsc
);
95 unsigned (*tile_mode
)(const struct pipe_resource
*prsc
);
97 /* constant emit: (note currently not used/needed for a2xx) */
98 void (*emit_const
)(struct fd_ringbuffer
*ring
, gl_shader_stage type
,
99 uint32_t regid
, uint32_t offset
, uint32_t sizedwords
,
100 const uint32_t *dwords
, struct pipe_resource
*prsc
);
101 /* emit bo addresses as constant: */
102 void (*emit_const_bo
)(struct fd_ringbuffer
*ring
, gl_shader_stage type
, boolean write
,
103 uint32_t regid
, uint32_t num
, struct pipe_resource
**prscs
, uint32_t *offsets
);
105 /* indirect-branch emit: */
106 void (*emit_ib
)(struct fd_ringbuffer
*ring
, struct fd_ringbuffer
*target
);
108 /* simple gpu "memcpy": */
109 void (*mem_to_mem
)(struct fd_ringbuffer
*ring
, struct pipe_resource
*dst
,
110 unsigned dst_off
, struct pipe_resource
*src
, unsigned src_off
,
111 unsigned sizedwords
);
113 int64_t cpu_gpu_time_delta
;
115 struct fd_batch_cache batch_cache
;
121 unsigned num_supported_modifiers
;
122 const uint64_t *supported_modifiers
;
124 struct renderonly
*ro
;
127 static inline struct fd_screen
*
128 fd_screen(struct pipe_screen
*pscreen
)
130 return (struct fd_screen
*)pscreen
;
133 bool fd_screen_bo_get_handle(struct pipe_screen
*pscreen
,
135 struct renderonly_scanout
*scanout
,
137 struct winsys_handle
*whandle
);
138 struct fd_bo
* fd_screen_bo_from_handle(struct pipe_screen
*pscreen
,
139 struct winsys_handle
*whandle
);
142 fd_screen_create(struct fd_device
*dev
, struct renderonly
*ro
);
144 static inline boolean
145 is_a20x(struct fd_screen
*screen
)
147 return (screen
->gpu_id
>= 200) && (screen
->gpu_id
< 210);
150 static inline boolean
151 is_a2xx(struct fd_screen
*screen
)
153 return (screen
->gpu_id
>= 200) && (screen
->gpu_id
< 300);
156 /* is a3xx patch revision 0? */
157 /* TODO a306.0 probably doesn't need this.. be more clever?? */
158 static inline boolean
159 is_a3xx_p0(struct fd_screen
*screen
)
161 return (screen
->chip_id
& 0xff0000ff) == 0x03000000;
164 static inline boolean
165 is_a3xx(struct fd_screen
*screen
)
167 return (screen
->gpu_id
>= 300) && (screen
->gpu_id
< 400);
170 static inline boolean
171 is_a4xx(struct fd_screen
*screen
)
173 return (screen
->gpu_id
>= 400) && (screen
->gpu_id
< 500);
176 static inline boolean
177 is_a5xx(struct fd_screen
*screen
)
179 return (screen
->gpu_id
>= 500) && (screen
->gpu_id
< 600);
182 static inline boolean
183 is_a6xx(struct fd_screen
*screen
)
185 return (screen
->gpu_id
>= 600) && (screen
->gpu_id
< 700);
188 /* is it using the ir3 compiler (shader isa introduced with a3xx)? */
189 static inline boolean
190 is_ir3(struct fd_screen
*screen
)
192 return is_a3xx(screen
) || is_a4xx(screen
) || is_a5xx(screen
) || is_a6xx(screen
);
196 has_compute(struct fd_screen
*screen
)
198 return is_a5xx(screen
) || is_a6xx(screen
);
201 #endif /* FREEDRENO_SCREEN_H_ */