freedreno: drop needs_rb_fbd
[mesa.git] / src / gallium / drivers / freedreno / freedreno_state.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #include "pipe/p_state.h"
30 #include "util/u_dual_blend.h"
31 #include "util/u_string.h"
32 #include "util/u_memory.h"
33 #include "util/u_helpers.h"
34
35 #include "freedreno_state.h"
36 #include "freedreno_context.h"
37 #include "freedreno_resource.h"
38 #include "freedreno_texture.h"
39 #include "freedreno_gmem.h"
40 #include "freedreno_query_hw.h"
41 #include "freedreno_util.h"
42
43 /* All the generic state handling.. In case of CSO's that are specific
44 * to the GPU version, when the bind and the delete are common they can
45 * go in here.
46 */
47
48 static void
49 fd_set_blend_color(struct pipe_context *pctx,
50 const struct pipe_blend_color *blend_color)
51 {
52 struct fd_context *ctx = fd_context(pctx);
53 ctx->blend_color = *blend_color;
54 ctx->dirty |= FD_DIRTY_BLEND_COLOR;
55 }
56
57 static void
58 fd_set_stencil_ref(struct pipe_context *pctx,
59 const struct pipe_stencil_ref *stencil_ref)
60 {
61 struct fd_context *ctx = fd_context(pctx);
62 ctx->stencil_ref =* stencil_ref;
63 ctx->dirty |= FD_DIRTY_STENCIL_REF;
64 }
65
66 static void
67 fd_set_clip_state(struct pipe_context *pctx,
68 const struct pipe_clip_state *clip)
69 {
70 struct fd_context *ctx = fd_context(pctx);
71 ctx->ucp = *clip;
72 ctx->dirty |= FD_DIRTY_UCP;
73 }
74
75 static void
76 fd_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
77 {
78 struct fd_context *ctx = fd_context(pctx);
79 ctx->sample_mask = (uint16_t)sample_mask;
80 ctx->dirty |= FD_DIRTY_SAMPLE_MASK;
81 }
82
83 /* notes from calim on #dri-devel:
84 * index==0 will be non-UBO (ie. glUniformXYZ()) all packed together padded
85 * out to vec4's
86 * I should be able to consider that I own the user_ptr until the next
87 * set_constant_buffer() call, at which point I don't really care about the
88 * previous values.
89 * index>0 will be UBO's.. well, I'll worry about that later
90 */
91 static void
92 fd_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index,
93 const struct pipe_constant_buffer *cb)
94 {
95 struct fd_context *ctx = fd_context(pctx);
96 struct fd_constbuf_stateobj *so = &ctx->constbuf[shader];
97
98 util_copy_constant_buffer(&so->cb[index], cb);
99
100 /* Note that the state tracker can unbind constant buffers by
101 * passing NULL here.
102 */
103 if (unlikely(!cb)) {
104 so->enabled_mask &= ~(1 << index);
105 so->dirty_mask &= ~(1 << index);
106 return;
107 }
108
109 so->enabled_mask |= 1 << index;
110 so->dirty_mask |= 1 << index;
111 ctx->dirty |= FD_DIRTY_CONSTBUF;
112 }
113
114 static void
115 fd_set_framebuffer_state(struct pipe_context *pctx,
116 const struct pipe_framebuffer_state *framebuffer)
117 {
118 struct fd_context *ctx = fd_context(pctx);
119 struct pipe_framebuffer_state *cso;
120
121 if (ctx->screen->reorder) {
122 struct fd_batch *batch, *old_batch = NULL;
123
124 fd_batch_reference(&old_batch, ctx->batch);
125
126 if (likely(old_batch))
127 fd_hw_query_set_stage(old_batch, old_batch->draw, FD_STAGE_NULL);
128
129 batch = fd_batch_from_fb(&ctx->screen->batch_cache, ctx, framebuffer);
130 fd_batch_reference(&ctx->batch, NULL);
131 fd_reset_wfi(batch);
132 ctx->batch = batch;
133 ctx->dirty = ~0;
134
135 if (old_batch && old_batch->blit && !old_batch->back_blit) {
136 /* for blits, there is not really much point in hanging on
137 * to the uncommitted batch (ie. you probably don't blit
138 * multiple times to the same surface), so we might as
139 * well go ahead and flush this one:
140 */
141 fd_batch_flush(old_batch, false);
142 }
143
144 fd_batch_reference(&old_batch, NULL);
145 } else {
146 DBG("%d: cbufs[0]=%p, zsbuf=%p", ctx->batch->needs_flush,
147 framebuffer->cbufs[0], framebuffer->zsbuf);
148 fd_batch_flush(ctx->batch, false);
149 }
150
151 cso = &ctx->batch->framebuffer;
152
153 util_copy_framebuffer_state(cso, framebuffer);
154
155 ctx->dirty |= FD_DIRTY_FRAMEBUFFER;
156
157 ctx->disabled_scissor.minx = 0;
158 ctx->disabled_scissor.miny = 0;
159 ctx->disabled_scissor.maxx = cso->width;
160 ctx->disabled_scissor.maxy = cso->height;
161
162 ctx->dirty |= FD_DIRTY_SCISSOR;
163 }
164
165 static void
166 fd_set_polygon_stipple(struct pipe_context *pctx,
167 const struct pipe_poly_stipple *stipple)
168 {
169 struct fd_context *ctx = fd_context(pctx);
170 ctx->stipple = *stipple;
171 ctx->dirty |= FD_DIRTY_STIPPLE;
172 }
173
174 static void
175 fd_set_scissor_states(struct pipe_context *pctx,
176 unsigned start_slot,
177 unsigned num_scissors,
178 const struct pipe_scissor_state *scissor)
179 {
180 struct fd_context *ctx = fd_context(pctx);
181
182 ctx->scissor = *scissor;
183 ctx->dirty |= FD_DIRTY_SCISSOR;
184 }
185
186 static void
187 fd_set_viewport_states(struct pipe_context *pctx,
188 unsigned start_slot,
189 unsigned num_viewports,
190 const struct pipe_viewport_state *viewport)
191 {
192 struct fd_context *ctx = fd_context(pctx);
193 ctx->viewport = *viewport;
194 ctx->dirty |= FD_DIRTY_VIEWPORT;
195 }
196
197 static void
198 fd_set_vertex_buffers(struct pipe_context *pctx,
199 unsigned start_slot, unsigned count,
200 const struct pipe_vertex_buffer *vb)
201 {
202 struct fd_context *ctx = fd_context(pctx);
203 struct fd_vertexbuf_stateobj *so = &ctx->vtx.vertexbuf;
204 int i;
205
206 /* on a2xx, pitch is encoded in the vtx fetch instruction, so
207 * we need to mark VTXSTATE as dirty as well to trigger patching
208 * and re-emitting the vtx shader:
209 */
210 if (ctx->screen->gpu_id < 300) {
211 for (i = 0; i < count; i++) {
212 bool new_enabled = vb && (vb[i].buffer || vb[i].user_buffer);
213 bool old_enabled = so->vb[i].buffer || so->vb[i].user_buffer;
214 uint32_t new_stride = vb ? vb[i].stride : 0;
215 uint32_t old_stride = so->vb[i].stride;
216 if ((new_enabled != old_enabled) || (new_stride != old_stride)) {
217 ctx->dirty |= FD_DIRTY_VTXSTATE;
218 break;
219 }
220 }
221 }
222
223 util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb, start_slot, count);
224 so->count = util_last_bit(so->enabled_mask);
225
226 ctx->dirty |= FD_DIRTY_VTXBUF;
227 }
228
229 static void
230 fd_set_index_buffer(struct pipe_context *pctx,
231 const struct pipe_index_buffer *ib)
232 {
233 struct fd_context *ctx = fd_context(pctx);
234
235 if (ib) {
236 pipe_resource_reference(&ctx->indexbuf.buffer, ib->buffer);
237 ctx->indexbuf.index_size = ib->index_size;
238 ctx->indexbuf.offset = ib->offset;
239 ctx->indexbuf.user_buffer = ib->user_buffer;
240 } else {
241 pipe_resource_reference(&ctx->indexbuf.buffer, NULL);
242 }
243
244 ctx->dirty |= FD_DIRTY_INDEXBUF;
245 }
246
247 static void
248 fd_blend_state_bind(struct pipe_context *pctx, void *hwcso)
249 {
250 struct fd_context *ctx = fd_context(pctx);
251 struct pipe_blend_state *cso = hwcso;
252 bool old_is_dual = ctx->blend ?
253 ctx->blend->rt[0].blend_enable && util_blend_state_is_dual(ctx->blend, 0) :
254 false;
255 bool new_is_dual = cso ?
256 cso->rt[0].blend_enable && util_blend_state_is_dual(cso, 0) :
257 false;
258 ctx->blend = hwcso;
259 ctx->dirty |= FD_DIRTY_BLEND;
260 if (old_is_dual != new_is_dual)
261 ctx->dirty |= FD_DIRTY_BLEND_DUAL;
262 }
263
264 static void
265 fd_blend_state_delete(struct pipe_context *pctx, void *hwcso)
266 {
267 FREE(hwcso);
268 }
269
270 static void
271 fd_rasterizer_state_bind(struct pipe_context *pctx, void *hwcso)
272 {
273 struct fd_context *ctx = fd_context(pctx);
274 struct pipe_scissor_state *old_scissor = fd_context_get_scissor(ctx);
275
276 ctx->rasterizer = hwcso;
277 ctx->dirty |= FD_DIRTY_RASTERIZER;
278
279 /* if scissor enable bit changed we need to mark scissor
280 * state as dirty as well:
281 * NOTE: we can do a shallow compare, since we only care
282 * if it changed to/from &ctx->disable_scissor
283 */
284 if (old_scissor != fd_context_get_scissor(ctx))
285 ctx->dirty |= FD_DIRTY_SCISSOR;
286 }
287
288 static void
289 fd_rasterizer_state_delete(struct pipe_context *pctx, void *hwcso)
290 {
291 FREE(hwcso);
292 }
293
294 static void
295 fd_zsa_state_bind(struct pipe_context *pctx, void *hwcso)
296 {
297 struct fd_context *ctx = fd_context(pctx);
298 ctx->zsa = hwcso;
299 ctx->dirty |= FD_DIRTY_ZSA;
300 }
301
302 static void
303 fd_zsa_state_delete(struct pipe_context *pctx, void *hwcso)
304 {
305 FREE(hwcso);
306 }
307
308 static void *
309 fd_vertex_state_create(struct pipe_context *pctx, unsigned num_elements,
310 const struct pipe_vertex_element *elements)
311 {
312 struct fd_vertex_stateobj *so = CALLOC_STRUCT(fd_vertex_stateobj);
313
314 if (!so)
315 return NULL;
316
317 memcpy(so->pipe, elements, sizeof(*elements) * num_elements);
318 so->num_elements = num_elements;
319
320 return so;
321 }
322
323 static void
324 fd_vertex_state_delete(struct pipe_context *pctx, void *hwcso)
325 {
326 FREE(hwcso);
327 }
328
329 static void
330 fd_vertex_state_bind(struct pipe_context *pctx, void *hwcso)
331 {
332 struct fd_context *ctx = fd_context(pctx);
333 ctx->vtx.vtx = hwcso;
334 ctx->dirty |= FD_DIRTY_VTXSTATE;
335 }
336
337 static struct pipe_stream_output_target *
338 fd_create_stream_output_target(struct pipe_context *pctx,
339 struct pipe_resource *prsc, unsigned buffer_offset,
340 unsigned buffer_size)
341 {
342 struct pipe_stream_output_target *target;
343 struct fd_resource *rsc = fd_resource(prsc);
344
345 target = CALLOC_STRUCT(pipe_stream_output_target);
346 if (!target)
347 return NULL;
348
349 pipe_reference_init(&target->reference, 1);
350 pipe_resource_reference(&target->buffer, prsc);
351
352 target->context = pctx;
353 target->buffer_offset = buffer_offset;
354 target->buffer_size = buffer_size;
355
356 assert(rsc->base.b.target == PIPE_BUFFER);
357 util_range_add(&rsc->valid_buffer_range,
358 buffer_offset, buffer_offset + buffer_size);
359
360 return target;
361 }
362
363 static void
364 fd_stream_output_target_destroy(struct pipe_context *pctx,
365 struct pipe_stream_output_target *target)
366 {
367 pipe_resource_reference(&target->buffer, NULL);
368 FREE(target);
369 }
370
371 static void
372 fd_set_stream_output_targets(struct pipe_context *pctx,
373 unsigned num_targets, struct pipe_stream_output_target **targets,
374 const unsigned *offsets)
375 {
376 struct fd_context *ctx = fd_context(pctx);
377 struct fd_streamout_stateobj *so = &ctx->streamout;
378 unsigned i;
379
380 debug_assert(num_targets <= ARRAY_SIZE(so->targets));
381
382 for (i = 0; i < num_targets; i++) {
383 boolean changed = targets[i] != so->targets[i];
384 boolean append = (offsets[i] == (unsigned)-1);
385
386 if (!changed && append)
387 continue;
388
389 if (!append)
390 so->offsets[i] = offsets[i];
391
392 pipe_so_target_reference(&so->targets[i], targets[i]);
393 }
394
395 for (; i < so->num_targets; i++) {
396 pipe_so_target_reference(&so->targets[i], NULL);
397 }
398
399 so->num_targets = num_targets;
400
401 ctx->dirty |= FD_DIRTY_STREAMOUT;
402 }
403
404 void
405 fd_state_init(struct pipe_context *pctx)
406 {
407 pctx->set_blend_color = fd_set_blend_color;
408 pctx->set_stencil_ref = fd_set_stencil_ref;
409 pctx->set_clip_state = fd_set_clip_state;
410 pctx->set_sample_mask = fd_set_sample_mask;
411 pctx->set_constant_buffer = fd_set_constant_buffer;
412 pctx->set_framebuffer_state = fd_set_framebuffer_state;
413 pctx->set_polygon_stipple = fd_set_polygon_stipple;
414 pctx->set_scissor_states = fd_set_scissor_states;
415 pctx->set_viewport_states = fd_set_viewport_states;
416
417 pctx->set_vertex_buffers = fd_set_vertex_buffers;
418 pctx->set_index_buffer = fd_set_index_buffer;
419
420 pctx->bind_blend_state = fd_blend_state_bind;
421 pctx->delete_blend_state = fd_blend_state_delete;
422
423 pctx->bind_rasterizer_state = fd_rasterizer_state_bind;
424 pctx->delete_rasterizer_state = fd_rasterizer_state_delete;
425
426 pctx->bind_depth_stencil_alpha_state = fd_zsa_state_bind;
427 pctx->delete_depth_stencil_alpha_state = fd_zsa_state_delete;
428
429 pctx->create_vertex_elements_state = fd_vertex_state_create;
430 pctx->delete_vertex_elements_state = fd_vertex_state_delete;
431 pctx->bind_vertex_elements_state = fd_vertex_state_bind;
432
433 pctx->create_stream_output_target = fd_create_stream_output_target;
434 pctx->stream_output_target_destroy = fd_stream_output_target_destroy;
435 pctx->set_stream_output_targets = fd_set_stream_output_targets;
436 }