1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * Rob Clark <robclark@freedesktop.org>
29 #include "pipe/p_state.h"
30 #include "util/u_dual_blend.h"
31 #include "util/u_string.h"
32 #include "util/u_memory.h"
33 #include "util/u_helpers.h"
35 #include "freedreno_state.h"
36 #include "freedreno_context.h"
37 #include "freedreno_resource.h"
38 #include "freedreno_texture.h"
39 #include "freedreno_gmem.h"
40 #include "freedreno_util.h"
42 /* All the generic state handling.. In case of CSO's that are specific
43 * to the GPU version, when the bind and the delete are common they can
48 fd_set_blend_color(struct pipe_context
*pctx
,
49 const struct pipe_blend_color
*blend_color
)
51 struct fd_context
*ctx
= fd_context(pctx
);
52 ctx
->blend_color
= *blend_color
;
53 ctx
->dirty
|= FD_DIRTY_BLEND_COLOR
;
57 fd_set_stencil_ref(struct pipe_context
*pctx
,
58 const struct pipe_stencil_ref
*stencil_ref
)
60 struct fd_context
*ctx
= fd_context(pctx
);
61 ctx
->stencil_ref
=* stencil_ref
;
62 ctx
->dirty
|= FD_DIRTY_STENCIL_REF
;
66 fd_set_clip_state(struct pipe_context
*pctx
,
67 const struct pipe_clip_state
*clip
)
69 struct fd_context
*ctx
= fd_context(pctx
);
71 ctx
->dirty
|= FD_DIRTY_UCP
;
75 fd_set_sample_mask(struct pipe_context
*pctx
, unsigned sample_mask
)
77 struct fd_context
*ctx
= fd_context(pctx
);
78 ctx
->sample_mask
= (uint16_t)sample_mask
;
79 ctx
->dirty
|= FD_DIRTY_SAMPLE_MASK
;
82 /* notes from calim on #dri-devel:
83 * index==0 will be non-UBO (ie. glUniformXYZ()) all packed together padded
85 * I should be able to consider that I own the user_ptr until the next
86 * set_constant_buffer() call, at which point I don't really care about the
88 * index>0 will be UBO's.. well, I'll worry about that later
91 fd_set_constant_buffer(struct pipe_context
*pctx
, uint shader
, uint index
,
92 struct pipe_constant_buffer
*cb
)
94 struct fd_context
*ctx
= fd_context(pctx
);
95 struct fd_constbuf_stateobj
*so
= &ctx
->constbuf
[shader
];
97 util_copy_constant_buffer(&so
->cb
[index
], cb
);
99 /* Note that the state tracker can unbind constant buffers by
103 so
->enabled_mask
&= ~(1 << index
);
104 so
->dirty_mask
&= ~(1 << index
);
108 so
->enabled_mask
|= 1 << index
;
109 so
->dirty_mask
|= 1 << index
;
110 ctx
->dirty
|= FD_DIRTY_CONSTBUF
;
114 fd_set_framebuffer_state(struct pipe_context
*pctx
,
115 const struct pipe_framebuffer_state
*framebuffer
)
117 struct fd_context
*ctx
= fd_context(pctx
);
118 struct pipe_framebuffer_state
*cso
= &ctx
->framebuffer
;
120 DBG("%d: cbufs[0]=%p, zsbuf=%p", ctx
->needs_flush
,
121 framebuffer
->cbufs
[0], framebuffer
->zsbuf
);
123 fd_context_render(pctx
);
125 if ((cso
->width
!= framebuffer
->width
) ||
126 (cso
->height
!= framebuffer
->height
))
127 ctx
->needs_rb_fbd
= true;
129 util_copy_framebuffer_state(cso
, framebuffer
);
131 ctx
->dirty
|= FD_DIRTY_FRAMEBUFFER
;
133 ctx
->disabled_scissor
.minx
= 0;
134 ctx
->disabled_scissor
.miny
= 0;
135 ctx
->disabled_scissor
.maxx
= cso
->width
;
136 ctx
->disabled_scissor
.maxy
= cso
->height
;
138 ctx
->dirty
|= FD_DIRTY_SCISSOR
;
142 fd_set_polygon_stipple(struct pipe_context
*pctx
,
143 const struct pipe_poly_stipple
*stipple
)
145 struct fd_context
*ctx
= fd_context(pctx
);
146 ctx
->stipple
= *stipple
;
147 ctx
->dirty
|= FD_DIRTY_STIPPLE
;
151 fd_set_scissor_states(struct pipe_context
*pctx
,
153 unsigned num_scissors
,
154 const struct pipe_scissor_state
*scissor
)
156 struct fd_context
*ctx
= fd_context(pctx
);
158 ctx
->scissor
= *scissor
;
159 ctx
->dirty
|= FD_DIRTY_SCISSOR
;
163 fd_set_viewport_states(struct pipe_context
*pctx
,
165 unsigned num_viewports
,
166 const struct pipe_viewport_state
*viewport
)
168 struct fd_context
*ctx
= fd_context(pctx
);
169 ctx
->viewport
= *viewport
;
170 ctx
->dirty
|= FD_DIRTY_VIEWPORT
;
174 fd_set_vertex_buffers(struct pipe_context
*pctx
,
175 unsigned start_slot
, unsigned count
,
176 const struct pipe_vertex_buffer
*vb
)
178 struct fd_context
*ctx
= fd_context(pctx
);
179 struct fd_vertexbuf_stateobj
*so
= &ctx
->vtx
.vertexbuf
;
182 /* on a2xx, pitch is encoded in the vtx fetch instruction, so
183 * we need to mark VTXSTATE as dirty as well to trigger patching
184 * and re-emitting the vtx shader:
186 if (ctx
->screen
->gpu_id
< 300) {
187 for (i
= 0; i
< count
; i
++) {
188 bool new_enabled
= vb
&& (vb
[i
].buffer
|| vb
[i
].user_buffer
);
189 bool old_enabled
= so
->vb
[i
].buffer
|| so
->vb
[i
].user_buffer
;
190 uint32_t new_stride
= vb
? vb
[i
].stride
: 0;
191 uint32_t old_stride
= so
->vb
[i
].stride
;
192 if ((new_enabled
!= old_enabled
) || (new_stride
!= old_stride
)) {
193 ctx
->dirty
|= FD_DIRTY_VTXSTATE
;
199 util_set_vertex_buffers_mask(so
->vb
, &so
->enabled_mask
, vb
, start_slot
, count
);
200 so
->count
= util_last_bit(so
->enabled_mask
);
202 ctx
->dirty
|= FD_DIRTY_VTXBUF
;
206 fd_set_index_buffer(struct pipe_context
*pctx
,
207 const struct pipe_index_buffer
*ib
)
209 struct fd_context
*ctx
= fd_context(pctx
);
212 pipe_resource_reference(&ctx
->indexbuf
.buffer
, ib
->buffer
);
213 ctx
->indexbuf
.index_size
= ib
->index_size
;
214 ctx
->indexbuf
.offset
= ib
->offset
;
215 ctx
->indexbuf
.user_buffer
= ib
->user_buffer
;
217 pipe_resource_reference(&ctx
->indexbuf
.buffer
, NULL
);
220 ctx
->dirty
|= FD_DIRTY_INDEXBUF
;
224 fd_blend_state_bind(struct pipe_context
*pctx
, void *hwcso
)
226 struct fd_context
*ctx
= fd_context(pctx
);
227 struct pipe_blend_state
*cso
= hwcso
;
228 bool old_is_dual
= ctx
->blend
?
229 ctx
->blend
->rt
[0].blend_enable
&& util_blend_state_is_dual(ctx
->blend
, 0) :
231 bool new_is_dual
= cso
?
232 cso
->rt
[0].blend_enable
&& util_blend_state_is_dual(cso
, 0) :
235 ctx
->dirty
|= FD_DIRTY_BLEND
;
236 if (old_is_dual
!= new_is_dual
)
237 ctx
->dirty
|= FD_DIRTY_BLEND_DUAL
;
241 fd_blend_state_delete(struct pipe_context
*pctx
, void *hwcso
)
247 fd_rasterizer_state_bind(struct pipe_context
*pctx
, void *hwcso
)
249 struct fd_context
*ctx
= fd_context(pctx
);
250 struct pipe_scissor_state
*old_scissor
= fd_context_get_scissor(ctx
);
252 ctx
->rasterizer
= hwcso
;
253 ctx
->dirty
|= FD_DIRTY_RASTERIZER
;
255 /* if scissor enable bit changed we need to mark scissor
256 * state as dirty as well:
257 * NOTE: we can do a shallow compare, since we only care
258 * if it changed to/from &ctx->disable_scissor
260 if (old_scissor
!= fd_context_get_scissor(ctx
))
261 ctx
->dirty
|= FD_DIRTY_SCISSOR
;
265 fd_rasterizer_state_delete(struct pipe_context
*pctx
, void *hwcso
)
271 fd_zsa_state_bind(struct pipe_context
*pctx
, void *hwcso
)
273 struct fd_context
*ctx
= fd_context(pctx
);
275 ctx
->dirty
|= FD_DIRTY_ZSA
;
279 fd_zsa_state_delete(struct pipe_context
*pctx
, void *hwcso
)
285 fd_vertex_state_create(struct pipe_context
*pctx
, unsigned num_elements
,
286 const struct pipe_vertex_element
*elements
)
288 struct fd_vertex_stateobj
*so
= CALLOC_STRUCT(fd_vertex_stateobj
);
293 memcpy(so
->pipe
, elements
, sizeof(*elements
) * num_elements
);
294 so
->num_elements
= num_elements
;
300 fd_vertex_state_delete(struct pipe_context
*pctx
, void *hwcso
)
306 fd_vertex_state_bind(struct pipe_context
*pctx
, void *hwcso
)
308 struct fd_context
*ctx
= fd_context(pctx
);
309 ctx
->vtx
.vtx
= hwcso
;
310 ctx
->dirty
|= FD_DIRTY_VTXSTATE
;
313 static struct pipe_stream_output_target
*
314 fd_create_stream_output_target(struct pipe_context
*pctx
,
315 struct pipe_resource
*prsc
, unsigned buffer_offset
,
316 unsigned buffer_size
)
318 struct pipe_stream_output_target
*target
;
320 target
= CALLOC_STRUCT(pipe_stream_output_target
);
324 pipe_reference_init(&target
->reference
, 1);
325 pipe_resource_reference(&target
->buffer
, prsc
);
327 target
->context
= pctx
;
328 target
->buffer_offset
= buffer_offset
;
329 target
->buffer_size
= buffer_size
;
335 fd_stream_output_target_destroy(struct pipe_context
*pctx
,
336 struct pipe_stream_output_target
*target
)
338 pipe_resource_reference(&target
->buffer
, NULL
);
343 fd_set_stream_output_targets(struct pipe_context
*pctx
,
344 unsigned num_targets
, struct pipe_stream_output_target
**targets
,
345 const unsigned *offsets
)
347 struct fd_context
*ctx
= fd_context(pctx
);
348 struct fd_streamout_stateobj
*so
= &ctx
->streamout
;
351 debug_assert(num_targets
<= ARRAY_SIZE(so
->targets
));
353 for (i
= 0; i
< num_targets
; i
++) {
354 boolean changed
= targets
[i
] != so
->targets
[i
];
355 boolean append
= (offsets
[i
] == (unsigned)-1);
357 if (!changed
&& append
)
361 so
->offsets
[i
] = offsets
[i
];
363 pipe_so_target_reference(&so
->targets
[i
], targets
[i
]);
366 for (; i
< so
->num_targets
; i
++) {
367 pipe_so_target_reference(&so
->targets
[i
], NULL
);
370 so
->num_targets
= num_targets
;
372 ctx
->dirty
|= FD_DIRTY_STREAMOUT
;
376 fd_state_init(struct pipe_context
*pctx
)
378 pctx
->set_blend_color
= fd_set_blend_color
;
379 pctx
->set_stencil_ref
= fd_set_stencil_ref
;
380 pctx
->set_clip_state
= fd_set_clip_state
;
381 pctx
->set_sample_mask
= fd_set_sample_mask
;
382 pctx
->set_constant_buffer
= fd_set_constant_buffer
;
383 pctx
->set_framebuffer_state
= fd_set_framebuffer_state
;
384 pctx
->set_polygon_stipple
= fd_set_polygon_stipple
;
385 pctx
->set_scissor_states
= fd_set_scissor_states
;
386 pctx
->set_viewport_states
= fd_set_viewport_states
;
388 pctx
->set_vertex_buffers
= fd_set_vertex_buffers
;
389 pctx
->set_index_buffer
= fd_set_index_buffer
;
391 pctx
->bind_blend_state
= fd_blend_state_bind
;
392 pctx
->delete_blend_state
= fd_blend_state_delete
;
394 pctx
->bind_rasterizer_state
= fd_rasterizer_state_bind
;
395 pctx
->delete_rasterizer_state
= fd_rasterizer_state_delete
;
397 pctx
->bind_depth_stencil_alpha_state
= fd_zsa_state_bind
;
398 pctx
->delete_depth_stencil_alpha_state
= fd_zsa_state_delete
;
400 pctx
->create_vertex_elements_state
= fd_vertex_state_create
;
401 pctx
->delete_vertex_elements_state
= fd_vertex_state_delete
;
402 pctx
->bind_vertex_elements_state
= fd_vertex_state_bind
;
404 pctx
->create_stream_output_target
= fd_create_stream_output_target
;
405 pctx
->stream_output_target_destroy
= fd_stream_output_target_destroy
;
406 pctx
->set_stream_output_targets
= fd_set_stream_output_targets
;