Squashed commit of the following:
[mesa.git] / src / gallium / drivers / i965 / brw_draw_upload.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "pipe/p_context.h"
29 #include "util/u_inlines.h"
30
31 #include "util/u_upload_mgr.h"
32 #include "util/u_math.h"
33
34 #include "brw_draw.h"
35 #include "brw_defines.h"
36 #include "brw_context.h"
37 #include "brw_state.h"
38 #include "brw_screen.h"
39 #include "brw_batchbuffer.h"
40 #include "brw_debug.h"
41 #include "brw_resource.h"
42
43
44
45
46 static unsigned get_index_type(int type)
47 {
48 switch (type) {
49 case 1: return BRW_INDEX_BYTE;
50 case 2: return BRW_INDEX_WORD;
51 case 4: return BRW_INDEX_DWORD;
52 default: assert(0); return 0;
53 }
54 }
55
56
57 static int brw_prepare_vertices(struct brw_context *brw)
58 {
59 unsigned int min_index = brw->curr.min_index;
60 unsigned int max_index = brw->curr.max_index;
61 GLuint i;
62 int ret;
63
64 if (BRW_DEBUG & DEBUG_VERTS)
65 debug_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
66
67
68 for (i = 0; i < brw->curr.num_vertex_buffers; i++) {
69 struct pipe_vertex_buffer *vb = &brw->curr.vertex_buffer[i];
70 struct brw_winsys_buffer *bo;
71 struct pipe_resource *upload_buf = NULL;
72 unsigned offset;
73
74 if (BRW_DEBUG & DEBUG_VERTS)
75 debug_printf("%s vb[%d] user:%d offset:0x%x sz:0x%x stride:0x%x\n",
76 __FUNCTION__, i,
77 brw_buffer_is_user_buffer(vb->buffer),
78 vb->buffer_offset,
79 vb->buffer->width0,
80 vb->stride);
81
82 if (brw_buffer_is_user_buffer(vb->buffer)) {
83
84 /* XXX: simplify this. Stop the state trackers from generating
85 * zero-stride buffers & have them use additional constants (or
86 * add support for >1 constant buffer) instead.
87 */
88 unsigned size = (vb->stride == 0 ?
89 vb->buffer->width0 - vb->buffer_offset :
90 MAX2(vb->buffer->width0 - vb->buffer_offset,
91 vb->stride * (max_index + 1 - min_index)));
92
93 ret = u_upload_buffer( brw->vb.upload_vertex,
94 vb->buffer_offset + min_index * vb->stride,
95 size,
96 vb->buffer,
97 &offset,
98 &upload_buf );
99 if (ret)
100 return ret;
101
102 bo = brw_buffer(upload_buf)->bo;
103
104 assert(offset + size <= bo->size);
105 }
106 else
107 {
108 offset = vb->buffer_offset;
109 bo = brw_buffer(vb->buffer)->bo;
110 }
111
112 assert(offset < bo->size);
113
114 /* Set up post-upload info about this vertex buffer:
115 */
116 brw->vb.vb[i].offset = offset;
117 brw->vb.vb[i].stride = vb->stride;
118 brw->vb.vb[i].vertex_count = (vb->stride == 0 ?
119 1 :
120 (bo->size - offset) / vb->stride);
121
122 bo_reference( &brw->vb.vb[i].bo, bo );
123
124 /* Don't need to retain this reference. We have a reference on
125 * the underlying winsys buffer:
126 */
127 pipe_resource_reference( &upload_buf, NULL );
128 }
129
130 brw->vb.nr_vb = i;
131 brw_prepare_query_begin(brw);
132
133 for (i = 0; i < brw->vb.nr_vb; i++) {
134 brw_add_validated_bo(brw, brw->vb.vb[i].bo);
135 }
136
137 return 0;
138 }
139
140 static int brw_emit_vertex_buffers( struct brw_context *brw )
141 {
142 int i;
143
144 /* If the VS doesn't read any inputs (calculating vertex position from
145 * a state variable for some reason, for example), just bail.
146 *
147 * The stale VB state stays in place, but they don't do anything unless
148 * a VE loads from them.
149 */
150 if (brw->vb.nr_vb == 0) {
151 if (BRW_DEBUG & DEBUG_VERTS)
152 debug_printf("%s: no active vertex buffers\n", __FUNCTION__);
153
154 return 0;
155 }
156
157 /* Emit VB state packets.
158 */
159 BEGIN_BATCH(1 + brw->vb.nr_vb * 4, IGNORE_CLIPRECTS);
160 OUT_BATCH((CMD_VERTEX_BUFFER << 16) |
161 ((1 + brw->vb.nr_vb * 4) - 2));
162
163 for (i = 0; i < brw->vb.nr_vb; i++) {
164 OUT_BATCH((i << BRW_VB0_INDEX_SHIFT) |
165 BRW_VB0_ACCESS_VERTEXDATA |
166 (brw->vb.vb[i].stride << BRW_VB0_PITCH_SHIFT));
167 OUT_RELOC(brw->vb.vb[i].bo,
168 BRW_USAGE_VERTEX,
169 brw->vb.vb[i].offset);
170 if (BRW_IS_IGDNG(brw)) {
171 OUT_RELOC(brw->vb.vb[i].bo,
172 BRW_USAGE_VERTEX,
173 brw->vb.vb[i].bo->size - 1);
174 } else
175 OUT_BATCH(brw->vb.vb[i].stride ? brw->vb.vb[i].vertex_count : 0);
176 OUT_BATCH(0); /* Instance data step rate */
177 }
178 ADVANCE_BATCH();
179 return 0;
180 }
181
182
183
184 static int brw_emit_vertex_elements(struct brw_context *brw)
185 {
186 const struct brw_vertex_element_packet *brw_velems = brw->curr.velems;
187 unsigned size = brw_velems->header.length + 2;
188
189 /* why is this here */
190 brw_emit_query_begin(brw);
191
192 brw_batchbuffer_data(brw->batch, brw_velems, size * 4, IGNORE_CLIPRECTS);
193
194 return 0;
195 }
196
197
198 static int brw_emit_vertices( struct brw_context *brw )
199 {
200 int ret;
201
202 ret = brw_emit_vertex_buffers( brw );
203 if (ret)
204 return ret;
205
206 /* XXX should separate this? */
207 ret = brw_emit_vertex_elements( brw );
208 if (ret)
209 return ret;
210
211 return 0;
212 }
213
214
215 const struct brw_tracked_state brw_vertices = {
216 .dirty = {
217 .mesa = (PIPE_NEW_INDEX_RANGE |
218 PIPE_NEW_VERTEX_BUFFER |
219 PIPE_NEW_VERTEX_ELEMENT),
220 .brw = BRW_NEW_BATCH,
221 .cache = 0,
222 },
223 .prepare = brw_prepare_vertices,
224 .emit = brw_emit_vertices,
225 };
226
227
228 static int brw_prepare_indices(struct brw_context *brw)
229 {
230 struct pipe_resource *index_buffer = brw->curr.index_buffer;
231 struct pipe_resource *upload_buf = NULL;
232 struct brw_winsys_buffer *bo = NULL;
233 GLuint offset;
234 GLuint index_size;
235 GLuint ib_size;
236 int ret;
237
238 if (index_buffer == NULL)
239 return 0;
240
241 if (BRW_DEBUG & DEBUG_VERTS)
242 debug_printf("%s: index_size:%d index_buffer->size:%d\n",
243 __FUNCTION__,
244 brw->curr.index_size,
245 brw->curr.index_buffer->width0);
246
247 ib_size = index_buffer->width0;
248 index_size = brw->curr.index_size;
249
250 /* Turn userbuffer into a proper hardware buffer?
251 */
252 if (brw_buffer_is_user_buffer(index_buffer)) {
253
254 ret = u_upload_buffer( brw->vb.upload_index,
255 0,
256 ib_size,
257 index_buffer,
258 &offset,
259 &upload_buf );
260 if (ret)
261 return ret;
262
263 bo = brw_buffer(upload_buf)->bo;
264
265 /* XXX: annotate the userbuffer with the upload information so
266 * that successive calls don't get re-uploaded.
267 */
268 }
269 else {
270 bo = brw_buffer(index_buffer)->bo;
271 ib_size = bo->size;
272 offset = 0;
273 }
274
275 /* Use CMD_3D_PRIM's start_vertex_offset to avoid re-uploading the
276 * index buffer state when we're just moving the start index of our
277 * drawing.
278 *
279 * In gallium this will happen in the case where successive draw
280 * calls are made with (distinct?) userbuffers, but the upload_mgr
281 * places the data into a single winsys buffer.
282 *
283 * This statechange doesn't raise any state flags and is always
284 * just merged into the final draw packet:
285 */
286 if (1) {
287 assert((offset & (index_size - 1)) == 0);
288 brw->ib.start_vertex_offset = offset / index_size;
289 }
290
291 /* These statechanges trigger a new CMD_INDEX_BUFFER packet:
292 */
293 if (brw->ib.bo != bo ||
294 brw->ib.size != ib_size)
295 {
296 bo_reference(&brw->ib.bo, bo);
297 brw->ib.size = ib_size;
298 brw->state.dirty.brw |= BRW_NEW_INDEX_BUFFER;
299 }
300
301 pipe_resource_reference( &upload_buf, NULL );
302 brw_add_validated_bo(brw, brw->ib.bo);
303 return 0;
304 }
305
306 const struct brw_tracked_state brw_indices = {
307 .dirty = {
308 .mesa = PIPE_NEW_INDEX_BUFFER,
309 .brw = 0,
310 .cache = 0,
311 },
312 .prepare = brw_prepare_indices,
313 };
314
315 static int brw_emit_index_buffer(struct brw_context *brw)
316 {
317 /* Emit the indexbuffer packet:
318 */
319 if (brw->ib.bo)
320 {
321 struct brw_indexbuffer ib;
322
323 memset(&ib, 0, sizeof(ib));
324
325 ib.header.bits.opcode = CMD_INDEX_BUFFER;
326 ib.header.bits.length = sizeof(ib)/4 - 2;
327 ib.header.bits.index_format = get_index_type(brw->ib.size);
328 ib.header.bits.cut_index_enable = 0;
329
330 BEGIN_BATCH(4, IGNORE_CLIPRECTS);
331 OUT_BATCH( ib.header.dword );
332 OUT_RELOC(brw->ib.bo,
333 BRW_USAGE_VERTEX,
334 brw->ib.offset);
335 OUT_RELOC(brw->ib.bo,
336 BRW_USAGE_VERTEX,
337 brw->ib.offset + brw->ib.size - 1);
338 OUT_BATCH( 0 );
339 ADVANCE_BATCH();
340 }
341
342 return 0;
343 }
344
345 const struct brw_tracked_state brw_index_buffer = {
346 .dirty = {
347 .mesa = 0,
348 .brw = BRW_NEW_BATCH | BRW_NEW_INDEX_BUFFER,
349 .cache = 0,
350 },
351 .emit = brw_emit_index_buffer,
352 };