gallium: remove redundant nr_components field from pipe_vertex_element
[mesa.git] / src / gallium / drivers / i965 / brw_draw_upload.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "pipe/p_context.h"
29 #include "util/u_inlines.h"
30
31 #include "util/u_upload_mgr.h"
32 #include "util/u_math.h"
33 #include "util/u_format.h"
34
35 #include "brw_draw.h"
36 #include "brw_defines.h"
37 #include "brw_context.h"
38 #include "brw_state.h"
39 #include "brw_screen.h"
40 #include "brw_batchbuffer.h"
41 #include "brw_debug.h"
42
43
44
45
46 static unsigned brw_translate_surface_format( unsigned id )
47 {
48 switch (id) {
49 case PIPE_FORMAT_R64_FLOAT:
50 return BRW_SURFACEFORMAT_R64_FLOAT;
51 case PIPE_FORMAT_R64G64_FLOAT:
52 return BRW_SURFACEFORMAT_R64G64_FLOAT;
53 case PIPE_FORMAT_R64G64B64_FLOAT:
54 return BRW_SURFACEFORMAT_R64G64B64_FLOAT;
55 case PIPE_FORMAT_R64G64B64A64_FLOAT:
56 return BRW_SURFACEFORMAT_R64G64B64A64_FLOAT;
57
58 case PIPE_FORMAT_R32_FLOAT:
59 return BRW_SURFACEFORMAT_R32_FLOAT;
60 case PIPE_FORMAT_R32G32_FLOAT:
61 return BRW_SURFACEFORMAT_R32G32_FLOAT;
62 case PIPE_FORMAT_R32G32B32_FLOAT:
63 return BRW_SURFACEFORMAT_R32G32B32_FLOAT;
64 case PIPE_FORMAT_R32G32B32A32_FLOAT:
65 return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
66
67 case PIPE_FORMAT_R32_UNORM:
68 return BRW_SURFACEFORMAT_R32_UNORM;
69 case PIPE_FORMAT_R32G32_UNORM:
70 return BRW_SURFACEFORMAT_R32G32_UNORM;
71 case PIPE_FORMAT_R32G32B32_UNORM:
72 return BRW_SURFACEFORMAT_R32G32B32_UNORM;
73 case PIPE_FORMAT_R32G32B32A32_UNORM:
74 return BRW_SURFACEFORMAT_R32G32B32A32_UNORM;
75
76 case PIPE_FORMAT_R32_USCALED:
77 return BRW_SURFACEFORMAT_R32_USCALED;
78 case PIPE_FORMAT_R32G32_USCALED:
79 return BRW_SURFACEFORMAT_R32G32_USCALED;
80 case PIPE_FORMAT_R32G32B32_USCALED:
81 return BRW_SURFACEFORMAT_R32G32B32_USCALED;
82 case PIPE_FORMAT_R32G32B32A32_USCALED:
83 return BRW_SURFACEFORMAT_R32G32B32A32_USCALED;
84
85 case PIPE_FORMAT_R32_SNORM:
86 return BRW_SURFACEFORMAT_R32_SNORM;
87 case PIPE_FORMAT_R32G32_SNORM:
88 return BRW_SURFACEFORMAT_R32G32_SNORM;
89 case PIPE_FORMAT_R32G32B32_SNORM:
90 return BRW_SURFACEFORMAT_R32G32B32_SNORM;
91 case PIPE_FORMAT_R32G32B32A32_SNORM:
92 return BRW_SURFACEFORMAT_R32G32B32A32_SNORM;
93
94 case PIPE_FORMAT_R32_SSCALED:
95 return BRW_SURFACEFORMAT_R32_SSCALED;
96 case PIPE_FORMAT_R32G32_SSCALED:
97 return BRW_SURFACEFORMAT_R32G32_SSCALED;
98 case PIPE_FORMAT_R32G32B32_SSCALED:
99 return BRW_SURFACEFORMAT_R32G32B32_SSCALED;
100 case PIPE_FORMAT_R32G32B32A32_SSCALED:
101 return BRW_SURFACEFORMAT_R32G32B32A32_SSCALED;
102
103 case PIPE_FORMAT_R16_UNORM:
104 return BRW_SURFACEFORMAT_R16_UNORM;
105 case PIPE_FORMAT_R16G16_UNORM:
106 return BRW_SURFACEFORMAT_R16G16_UNORM;
107 case PIPE_FORMAT_R16G16B16_UNORM:
108 return BRW_SURFACEFORMAT_R16G16B16_UNORM;
109 case PIPE_FORMAT_R16G16B16A16_UNORM:
110 return BRW_SURFACEFORMAT_R16G16B16A16_UNORM;
111
112 case PIPE_FORMAT_R16_USCALED:
113 return BRW_SURFACEFORMAT_R16_USCALED;
114 case PIPE_FORMAT_R16G16_USCALED:
115 return BRW_SURFACEFORMAT_R16G16_USCALED;
116 case PIPE_FORMAT_R16G16B16_USCALED:
117 return BRW_SURFACEFORMAT_R16G16B16_USCALED;
118 case PIPE_FORMAT_R16G16B16A16_USCALED:
119 return BRW_SURFACEFORMAT_R16G16B16A16_USCALED;
120
121 case PIPE_FORMAT_R16_SNORM:
122 return BRW_SURFACEFORMAT_R16_SNORM;
123 case PIPE_FORMAT_R16G16_SNORM:
124 return BRW_SURFACEFORMAT_R16G16_SNORM;
125 case PIPE_FORMAT_R16G16B16_SNORM:
126 return BRW_SURFACEFORMAT_R16G16B16_SNORM;
127 case PIPE_FORMAT_R16G16B16A16_SNORM:
128 return BRW_SURFACEFORMAT_R16G16B16A16_SNORM;
129
130 case PIPE_FORMAT_R16_SSCALED:
131 return BRW_SURFACEFORMAT_R16_SSCALED;
132 case PIPE_FORMAT_R16G16_SSCALED:
133 return BRW_SURFACEFORMAT_R16G16_SSCALED;
134 case PIPE_FORMAT_R16G16B16_SSCALED:
135 return BRW_SURFACEFORMAT_R16G16B16_SSCALED;
136 case PIPE_FORMAT_R16G16B16A16_SSCALED:
137 return BRW_SURFACEFORMAT_R16G16B16A16_SSCALED;
138
139 case PIPE_FORMAT_R8_UNORM:
140 return BRW_SURFACEFORMAT_R8_UNORM;
141 case PIPE_FORMAT_R8G8_UNORM:
142 return BRW_SURFACEFORMAT_R8G8_UNORM;
143 case PIPE_FORMAT_R8G8B8_UNORM:
144 return BRW_SURFACEFORMAT_R8G8B8_UNORM;
145 case PIPE_FORMAT_R8G8B8A8_UNORM:
146 return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
147
148 case PIPE_FORMAT_R8_USCALED:
149 return BRW_SURFACEFORMAT_R8_USCALED;
150 case PIPE_FORMAT_R8G8_USCALED:
151 return BRW_SURFACEFORMAT_R8G8_USCALED;
152 case PIPE_FORMAT_R8G8B8_USCALED:
153 return BRW_SURFACEFORMAT_R8G8B8_USCALED;
154 case PIPE_FORMAT_R8G8B8A8_USCALED:
155 return BRW_SURFACEFORMAT_R8G8B8A8_USCALED;
156
157 case PIPE_FORMAT_R8_SNORM:
158 return BRW_SURFACEFORMAT_R8_SNORM;
159 case PIPE_FORMAT_R8G8_SNORM:
160 return BRW_SURFACEFORMAT_R8G8_SNORM;
161 case PIPE_FORMAT_R8G8B8_SNORM:
162 return BRW_SURFACEFORMAT_R8G8B8_SNORM;
163 case PIPE_FORMAT_R8G8B8A8_SNORM:
164 return BRW_SURFACEFORMAT_R8G8B8A8_SNORM;
165
166 case PIPE_FORMAT_R8_SSCALED:
167 return BRW_SURFACEFORMAT_R8_SSCALED;
168 case PIPE_FORMAT_R8G8_SSCALED:
169 return BRW_SURFACEFORMAT_R8G8_SSCALED;
170 case PIPE_FORMAT_R8G8B8_SSCALED:
171 return BRW_SURFACEFORMAT_R8G8B8_SSCALED;
172 case PIPE_FORMAT_R8G8B8A8_SSCALED:
173 return BRW_SURFACEFORMAT_R8G8B8A8_SSCALED;
174
175 default:
176 assert(0);
177 return 0;
178 }
179 }
180
181 static unsigned get_index_type(int type)
182 {
183 switch (type) {
184 case 1: return BRW_INDEX_BYTE;
185 case 2: return BRW_INDEX_WORD;
186 case 4: return BRW_INDEX_DWORD;
187 default: assert(0); return 0;
188 }
189 }
190
191
192 static int brw_prepare_vertices(struct brw_context *brw)
193 {
194 unsigned int min_index = brw->curr.min_index;
195 unsigned int max_index = brw->curr.max_index;
196 GLuint i;
197 int ret;
198
199 if (BRW_DEBUG & DEBUG_VERTS)
200 debug_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
201
202
203 for (i = 0; i < brw->curr.num_vertex_buffers; i++) {
204 struct pipe_vertex_buffer *vb = &brw->curr.vertex_buffer[i];
205 struct brw_winsys_buffer *bo;
206 struct pipe_buffer *upload_buf = NULL;
207 unsigned offset;
208
209 if (BRW_DEBUG & DEBUG_VERTS)
210 debug_printf("%s vb[%d] user:%d offset:0x%x sz:0x%x stride:0x%x\n",
211 __FUNCTION__, i,
212 brw_buffer_is_user_buffer(vb->buffer),
213 vb->buffer_offset,
214 vb->buffer->size,
215 vb->stride);
216
217 if (brw_buffer_is_user_buffer(vb->buffer)) {
218
219 /* XXX: simplify this. Stop the state trackers from generating
220 * zero-stride buffers & have them use additional constants (or
221 * add support for >1 constant buffer) instead.
222 */
223 unsigned size = (vb->stride == 0 ?
224 vb->buffer->size - vb->buffer_offset :
225 MAX2(vb->buffer->size - vb->buffer_offset,
226 vb->stride * (max_index + 1 - min_index)));
227
228 ret = u_upload_buffer( brw->vb.upload_vertex,
229 vb->buffer_offset + min_index * vb->stride,
230 size,
231 vb->buffer,
232 &offset,
233 &upload_buf );
234 if (ret)
235 return ret;
236
237 bo = brw_buffer(upload_buf)->bo;
238
239 assert(offset + size <= bo->size);
240 }
241 else
242 {
243 offset = vb->buffer_offset;
244 bo = brw_buffer(vb->buffer)->bo;
245 }
246
247 assert(offset < bo->size);
248
249 /* Set up post-upload info about this vertex buffer:
250 */
251 brw->vb.vb[i].offset = offset;
252 brw->vb.vb[i].stride = vb->stride;
253 brw->vb.vb[i].vertex_count = (vb->stride == 0 ?
254 1 :
255 (bo->size - offset) / vb->stride);
256
257 bo_reference( &brw->vb.vb[i].bo, bo );
258
259 /* Don't need to retain this reference. We have a reference on
260 * the underlying winsys buffer:
261 */
262 pipe_buffer_reference( &upload_buf, NULL );
263 }
264
265 brw->vb.nr_vb = i;
266 brw_prepare_query_begin(brw);
267
268 for (i = 0; i < brw->vb.nr_vb; i++) {
269 brw_add_validated_bo(brw, brw->vb.vb[i].bo);
270 }
271
272 return 0;
273 }
274
275 static int brw_emit_vertex_buffers( struct brw_context *brw )
276 {
277 int i;
278
279 /* If the VS doesn't read any inputs (calculating vertex position from
280 * a state variable for some reason, for example), just bail.
281 *
282 * The stale VB state stays in place, but they don't do anything unless
283 * a VE loads from them.
284 */
285 if (brw->vb.nr_vb == 0) {
286 if (BRW_DEBUG & DEBUG_VERTS)
287 debug_printf("%s: no active vertex buffers\n", __FUNCTION__);
288
289 return 0;
290 }
291
292 /* Emit VB state packets.
293 */
294 BEGIN_BATCH(1 + brw->vb.nr_vb * 4, IGNORE_CLIPRECTS);
295 OUT_BATCH((CMD_VERTEX_BUFFER << 16) |
296 ((1 + brw->vb.nr_vb * 4) - 2));
297
298 for (i = 0; i < brw->vb.nr_vb; i++) {
299 OUT_BATCH((i << BRW_VB0_INDEX_SHIFT) |
300 BRW_VB0_ACCESS_VERTEXDATA |
301 (brw->vb.vb[i].stride << BRW_VB0_PITCH_SHIFT));
302 OUT_RELOC(brw->vb.vb[i].bo,
303 BRW_USAGE_VERTEX,
304 brw->vb.vb[i].offset);
305 if (BRW_IS_IGDNG(brw)) {
306 OUT_RELOC(brw->vb.vb[i].bo,
307 BRW_USAGE_VERTEX,
308 brw->vb.vb[i].bo->size - 1);
309 } else
310 OUT_BATCH(brw->vb.vb[i].stride ? brw->vb.vb[i].vertex_count : 0);
311 OUT_BATCH(0); /* Instance data step rate */
312 }
313 ADVANCE_BATCH();
314 return 0;
315 }
316
317
318
319
320 static int brw_emit_vertex_elements(struct brw_context *brw)
321 {
322 GLuint nr = brw->curr.num_vertex_elements;
323 GLuint i;
324
325 brw_emit_query_begin(brw);
326
327 /* If the VS doesn't read any inputs (calculating vertex position from
328 * a state variable for some reason, for example), emit a single pad
329 * VERTEX_ELEMENT struct and bail.
330 *
331 * The stale VB state stays in place, but they don't do anything unless
332 * a VE loads from them.
333 */
334 if (nr == 0) {
335 BEGIN_BATCH(3, IGNORE_CLIPRECTS);
336 OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1);
337 OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) |
338 BRW_VE0_VALID |
339 (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) |
340 (0 << BRW_VE0_SRC_OFFSET_SHIFT));
341 OUT_BATCH((BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_0_SHIFT) |
342 (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) |
343 (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) |
344 (BRW_VE1_COMPONENT_STORE_1_FLT << BRW_VE1_COMPONENT_3_SHIFT));
345 ADVANCE_BATCH();
346 return 0;
347 }
348
349 /* Now emit vertex element (VEP) state packets.
350 *
351 */
352 BEGIN_BATCH(1 + nr * 2, IGNORE_CLIPRECTS);
353 OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + nr * 2) - 2));
354 for (i = 0; i < nr; i++) {
355 const struct pipe_vertex_element *input = &brw->curr.vertex_element[i];
356 unsigned nr_components = util_format_get_nr_components(input->src_format);
357
358 uint32_t format = brw_translate_surface_format( input->src_format );
359 uint32_t comp0 = BRW_VE1_COMPONENT_STORE_SRC;
360 uint32_t comp1 = BRW_VE1_COMPONENT_STORE_SRC;
361 uint32_t comp2 = BRW_VE1_COMPONENT_STORE_SRC;
362 uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC;
363
364 switch (nr_components) {
365 case 0: comp0 = BRW_VE1_COMPONENT_STORE_0;
366 case 1: comp1 = BRW_VE1_COMPONENT_STORE_0;
367 case 2: comp2 = BRW_VE1_COMPONENT_STORE_0;
368 case 3: comp3 = BRW_VE1_COMPONENT_STORE_1_FLT;
369 break;
370 }
371
372 OUT_BATCH((input->vertex_buffer_index << BRW_VE0_INDEX_SHIFT) |
373 BRW_VE0_VALID |
374 (format << BRW_VE0_FORMAT_SHIFT) |
375 (input->src_offset << BRW_VE0_SRC_OFFSET_SHIFT));
376
377 if (BRW_IS_IGDNG(brw))
378 OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
379 (comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
380 (comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
381 (comp3 << BRW_VE1_COMPONENT_3_SHIFT));
382 else
383 OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
384 (comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
385 (comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
386 (comp3 << BRW_VE1_COMPONENT_3_SHIFT) |
387 ((i * 4) << BRW_VE1_DST_OFFSET_SHIFT));
388 }
389 ADVANCE_BATCH();
390 return 0;
391 }
392
393
394 static int brw_emit_vertices( struct brw_context *brw )
395 {
396 int ret;
397
398 ret = brw_emit_vertex_buffers( brw );
399 if (ret)
400 return ret;
401
402 ret = brw_emit_vertex_elements( brw );
403 if (ret)
404 return ret;
405
406 return 0;
407 }
408
409
410 const struct brw_tracked_state brw_vertices = {
411 .dirty = {
412 .mesa = (PIPE_NEW_INDEX_RANGE |
413 PIPE_NEW_VERTEX_BUFFER),
414 .brw = BRW_NEW_BATCH,
415 .cache = 0,
416 },
417 .prepare = brw_prepare_vertices,
418 .emit = brw_emit_vertices,
419 };
420
421
422 static int brw_prepare_indices(struct brw_context *brw)
423 {
424 struct pipe_buffer *index_buffer = brw->curr.index_buffer;
425 struct pipe_buffer *upload_buf = NULL;
426 struct brw_winsys_buffer *bo = NULL;
427 GLuint offset;
428 GLuint index_size;
429 GLuint ib_size;
430 int ret;
431
432 if (index_buffer == NULL)
433 return 0;
434
435 if (BRW_DEBUG & DEBUG_VERTS)
436 debug_printf("%s: index_size:%d index_buffer->size:%d\n",
437 __FUNCTION__,
438 brw->curr.index_size,
439 brw->curr.index_buffer->size);
440
441 ib_size = index_buffer->size;
442 index_size = brw->curr.index_size;
443
444 /* Turn userbuffer into a proper hardware buffer?
445 */
446 if (brw_buffer_is_user_buffer(index_buffer)) {
447
448 ret = u_upload_buffer( brw->vb.upload_index,
449 0,
450 ib_size,
451 index_buffer,
452 &offset,
453 &upload_buf );
454 if (ret)
455 return ret;
456
457 bo = brw_buffer(upload_buf)->bo;
458
459 /* XXX: annotate the userbuffer with the upload information so
460 * that successive calls don't get re-uploaded.
461 */
462 }
463 else {
464 bo = brw_buffer(index_buffer)->bo;
465 ib_size = bo->size;
466 offset = 0;
467 }
468
469 /* Use CMD_3D_PRIM's start_vertex_offset to avoid re-uploading the
470 * index buffer state when we're just moving the start index of our
471 * drawing.
472 *
473 * In gallium this will happen in the case where successive draw
474 * calls are made with (distinct?) userbuffers, but the upload_mgr
475 * places the data into a single winsys buffer.
476 *
477 * This statechange doesn't raise any state flags and is always
478 * just merged into the final draw packet:
479 */
480 if (1) {
481 assert((offset & (index_size - 1)) == 0);
482 brw->ib.start_vertex_offset = offset / index_size;
483 }
484
485 /* These statechanges trigger a new CMD_INDEX_BUFFER packet:
486 */
487 if (brw->ib.bo != bo ||
488 brw->ib.size != ib_size)
489 {
490 bo_reference(&brw->ib.bo, bo);
491 brw->ib.size = ib_size;
492 brw->state.dirty.brw |= BRW_NEW_INDEX_BUFFER;
493 }
494
495 pipe_buffer_reference( &upload_buf, NULL );
496 brw_add_validated_bo(brw, brw->ib.bo);
497 return 0;
498 }
499
500 const struct brw_tracked_state brw_indices = {
501 .dirty = {
502 .mesa = PIPE_NEW_INDEX_BUFFER,
503 .brw = 0,
504 .cache = 0,
505 },
506 .prepare = brw_prepare_indices,
507 };
508
509 static int brw_emit_index_buffer(struct brw_context *brw)
510 {
511 /* Emit the indexbuffer packet:
512 */
513 if (brw->ib.bo)
514 {
515 struct brw_indexbuffer ib;
516
517 memset(&ib, 0, sizeof(ib));
518
519 ib.header.bits.opcode = CMD_INDEX_BUFFER;
520 ib.header.bits.length = sizeof(ib)/4 - 2;
521 ib.header.bits.index_format = get_index_type(brw->ib.size);
522 ib.header.bits.cut_index_enable = 0;
523
524 BEGIN_BATCH(4, IGNORE_CLIPRECTS);
525 OUT_BATCH( ib.header.dword );
526 OUT_RELOC(brw->ib.bo,
527 BRW_USAGE_VERTEX,
528 brw->ib.offset);
529 OUT_RELOC(brw->ib.bo,
530 BRW_USAGE_VERTEX,
531 brw->ib.offset + brw->ib.size - 1);
532 OUT_BATCH( 0 );
533 ADVANCE_BATCH();
534 }
535
536 return 0;
537 }
538
539 const struct brw_tracked_state brw_index_buffer = {
540 .dirty = {
541 .mesa = 0,
542 .brw = BRW_NEW_BATCH | BRW_NEW_INDEX_BUFFER,
543 .cache = 0,
544 },
545 .emit = brw_emit_index_buffer,
546 };