gallium: more work on ccw flag removal
[mesa.git] / src / gallium / drivers / i965 / brw_sf_state.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "util/u_math.h"
33
34 #include "pipe/p_state.h"
35
36 #include "brw_context.h"
37 #include "brw_state.h"
38 #include "brw_defines.h"
39 #include "brw_debug.h"
40 #include "brw_pipe_rast.h"
41
42 static enum pipe_error upload_sf_vp(struct brw_context *brw)
43 {
44 const struct pipe_viewport_state *vp = &brw->curr.viewport;
45 const struct pipe_scissor_state *scissor = &brw->curr.scissor;
46 struct brw_sf_viewport sfv;
47 enum pipe_error ret;
48
49 memset(&sfv, 0, sizeof(sfv));
50
51 /* PIPE_NEW_VIEWPORT, PIPE_NEW_SCISSOR */
52
53 sfv.viewport.m00 = vp->scale[0];
54 sfv.viewport.m11 = vp->scale[1];
55 sfv.viewport.m22 = vp->scale[2];
56 sfv.viewport.m30 = vp->translate[0];
57 sfv.viewport.m31 = vp->translate[1];
58 sfv.viewport.m32 = vp->translate[2];
59
60 sfv.scissor.xmin = scissor->minx;
61 sfv.scissor.xmax = scissor->maxx - 1; /* ? */
62 sfv.scissor.ymin = scissor->miny;
63 sfv.scissor.ymax = scissor->maxy - 1; /* ? */
64
65 ret = brw_cache_data( &brw->cache, BRW_SF_VP, &sfv, NULL, 0,
66 &brw->sf.vp_bo );
67 if (ret)
68 return ret;
69
70 return PIPE_OK;
71 }
72
73 const struct brw_tracked_state brw_sf_vp = {
74 .dirty = {
75 .mesa = (PIPE_NEW_VIEWPORT |
76 PIPE_NEW_SCISSOR),
77 .brw = 0,
78 .cache = 0
79 },
80 .prepare = upload_sf_vp
81 };
82
83 struct brw_sf_unit_key {
84 unsigned int total_grf;
85 unsigned int urb_entry_read_length;
86 unsigned int nr_urb_entries, urb_size, sfsize;
87
88 unsigned scissor:1;
89 unsigned line_smooth:1;
90 unsigned point_sprite:1;
91 unsigned point_attenuated:1;
92 unsigned front_ccw:1;
93 unsigned cull_face:2;
94 unsigned flatshade_first:1;
95 unsigned gl_rasterization_rules:1;
96 unsigned line_last_pixel_enable:1;
97 float line_width;
98 float point_size;
99 };
100
101 static void
102 sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key)
103 {
104 const struct pipe_rasterizer_state *rast = &brw->curr.rast->templ;
105 memset(key, 0, sizeof(*key));
106
107 /* CACHE_NEW_SF_PROG */
108 key->total_grf = brw->sf.prog_data->total_grf;
109 key->urb_entry_read_length = brw->sf.prog_data->urb_read_length;
110
111 /* BRW_NEW_URB_FENCE */
112 key->nr_urb_entries = brw->urb.nr_sf_entries;
113 key->urb_size = brw->urb.vsize;
114 key->sfsize = brw->urb.sfsize;
115
116 /* PIPE_NEW_RAST */
117 key->scissor = rast->scissor;
118 key->front_ccw = rast->front_ccw;
119 key->cull_face = rast->cull_face;
120 key->line_smooth = rast->line_smooth;
121 key->line_width = rast->line_width;
122 key->flatshade_first = rast->flatshade_first;
123 key->line_last_pixel_enable = rast->line_last_pixel;
124 key->gl_rasterization_rules = rast->gl_rasterization_rules;
125
126 key->point_sprite = rast->sprite_coord_enable ? 1 : 0;
127 key->point_attenuated = rast->point_size_per_vertex;
128
129 key->point_size = rast->point_size;
130 }
131
132 static enum pipe_error
133 sf_unit_create_from_key(struct brw_context *brw,
134 struct brw_sf_unit_key *key,
135 struct brw_winsys_reloc *reloc,
136 struct brw_winsys_buffer **bo_out)
137 {
138 struct brw_sf_unit_state sf;
139 enum pipe_error ret;
140 int chipset_max_threads;
141 memset(&sf, 0, sizeof(sf));
142
143 sf.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1;
144 /* reloc */
145 sf.thread0.kernel_start_pointer = 0;
146
147 sf.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
148
149 sf.thread3.dispatch_grf_start_reg = 3;
150
151 if (BRW_IS_IGDNG(brw))
152 sf.thread3.urb_entry_read_offset = 3;
153 else
154 sf.thread3.urb_entry_read_offset = 1;
155
156 sf.thread3.urb_entry_read_length = key->urb_entry_read_length;
157
158 sf.thread4.nr_urb_entries = key->nr_urb_entries;
159 sf.thread4.urb_entry_allocation_size = key->sfsize - 1;
160
161 /* Each SF thread produces 1 PUE, and there can be up to 24(Pre-IGDNG) or
162 * 48(IGDNG) threads
163 */
164 if (BRW_IS_IGDNG(brw))
165 chipset_max_threads = 48;
166 else
167 chipset_max_threads = 24;
168
169 sf.thread4.max_threads = MIN2(chipset_max_threads, key->nr_urb_entries) - 1;
170
171 if (BRW_DEBUG & DEBUG_SINGLE_THREAD)
172 sf.thread4.max_threads = 0;
173
174 if (BRW_DEBUG & DEBUG_STATS)
175 sf.thread4.stats_enable = 1;
176
177 /* CACHE_NEW_SF_VP */
178 /* reloc */
179 sf.sf5.sf_viewport_state_offset = 0;
180
181 sf.sf5.viewport_transform = 1;
182
183 if (key->scissor)
184 sf.sf6.scissor = 1;
185
186 if (key->front_ccw)
187 sf.sf5.front_winding = BRW_FRONTWINDING_CCW;
188 else
189 sf.sf5.front_winding = BRW_FRONTWINDING_CW;
190
191 switch (key->cull_face) {
192 case PIPE_FACE_FRONT:
193 sf.sf6.cull_mode = BRW_CULLMODE_FRONT;
194 break;
195 case PIPE_FACE_BACK:
196 sf.sf6.cull_mode = BRW_CULLMODE_BACK;
197 break;
198 case PIPE_FACE_FRONT_AND_BACK:
199 sf.sf6.cull_mode = BRW_CULLMODE_BOTH;
200 break;
201 case PIPE_FACE_NONE:
202 sf.sf6.cull_mode = BRW_CULLMODE_NONE;
203 break;
204 default:
205 assert(0);
206 sf.sf6.cull_mode = BRW_CULLMODE_NONE;
207 break;
208 }
209
210 /* _NEW_LINE */
211 /* XXX use ctx->Const.Min/MaxLineWidth here */
212 sf.sf6.line_width = CLAMP(key->line_width, 1.0, 5.0) * (1<<1);
213
214 sf.sf6.line_endcap_aa_region_width = 1;
215 if (key->line_smooth)
216 sf.sf6.aa_enable = 1;
217 else if (sf.sf6.line_width <= 0x2)
218 sf.sf6.line_width = 0;
219
220 /* XXX: gl_rasterization_rules? something else?
221 */
222 sf.sf6.point_rast_rule = BRW_RASTRULE_UPPER_RIGHT;
223 sf.sf6.point_rast_rule = BRW_RASTRULE_LOWER_RIGHT;
224 sf.sf6.point_rast_rule = 1;
225
226 /* XXX clamp max depends on AA vs. non-AA */
227
228 /* _NEW_POINT */
229 sf.sf7.sprite_point = key->point_sprite;
230 sf.sf7.point_size = CLAMP(rint(key->point_size), 1, 255) * (1<<3);
231 sf.sf7.use_point_size_state = !key->point_attenuated;
232 sf.sf7.aa_line_distance_mode = 0;
233
234 /* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons:
235 */
236 if (!key->flatshade_first) {
237 sf.sf7.trifan_pv = 2;
238 sf.sf7.linestrip_pv = 1;
239 sf.sf7.tristrip_pv = 2;
240 } else {
241 sf.sf7.trifan_pv = 1;
242 sf.sf7.linestrip_pv = 0;
243 sf.sf7.tristrip_pv = 0;
244 }
245
246 sf.sf7.line_last_pixel_enable = key->line_last_pixel_enable;
247
248 /* Set bias for OpenGL rasterization rules:
249 */
250 if (key->gl_rasterization_rules) {
251 sf.sf6.dest_org_vbias = 0x8;
252 sf.sf6.dest_org_hbias = 0x8;
253 }
254 else {
255 sf.sf6.dest_org_vbias = 0x0;
256 sf.sf6.dest_org_hbias = 0x0;
257 }
258
259 ret = brw_upload_cache(&brw->cache, BRW_SF_UNIT,
260 key, sizeof(*key),
261 reloc, 2,
262 &sf, sizeof(sf),
263 NULL, NULL,
264 bo_out);
265 if (ret)
266 return ret;
267
268
269 return PIPE_OK;
270 }
271
272 static enum pipe_error upload_sf_unit( struct brw_context *brw )
273 {
274 struct brw_sf_unit_key key;
275 struct brw_winsys_reloc reloc[2];
276 unsigned total_grf;
277 unsigned viewport_transform;
278 unsigned front_winding;
279 enum pipe_error ret;
280
281 sf_unit_populate_key(brw, &key);
282
283 /* XXX: cut this crap and pre calculate the key:
284 */
285 total_grf = (align(key.total_grf, 16) / 16 - 1);
286 viewport_transform = 1;
287 front_winding = (key.front_ccw ?
288 BRW_FRONTWINDING_CCW :
289 BRW_FRONTWINDING_CW);
290
291 /* Emit SF program relocation */
292 make_reloc(&reloc[0],
293 BRW_USAGE_STATE,
294 total_grf << 1,
295 offsetof(struct brw_sf_unit_state, thread0),
296 brw->sf.prog_bo);
297
298 /* Emit SF viewport relocation */
299 make_reloc(&reloc[1],
300 BRW_USAGE_STATE,
301 front_winding | (viewport_transform << 1),
302 offsetof(struct brw_sf_unit_state, sf5),
303 brw->sf.vp_bo);
304
305
306 if (brw_search_cache(&brw->cache, BRW_SF_UNIT,
307 &key, sizeof(key),
308 reloc, 2,
309 NULL,
310 &brw->sf.state_bo))
311 return PIPE_OK;
312
313
314 ret = sf_unit_create_from_key(brw, &key,
315 reloc,
316 &brw->sf.state_bo);
317 if (ret)
318 return ret;
319
320 return PIPE_OK;
321 }
322
323 const struct brw_tracked_state brw_sf_unit = {
324 .dirty = {
325 .mesa = (PIPE_NEW_RAST),
326 .brw = BRW_NEW_URB_FENCE,
327 .cache = (CACHE_NEW_SF_VP |
328 CACHE_NEW_SF_PROG)
329 },
330 .prepare = upload_sf_unit,
331 };