123b56f5064bea8738ef540d2712cc6fa0fd0877
[mesa.git] / src / gallium / drivers / iris / iris_context.h
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #ifndef IRIS_CONTEXT_H
24 #define IRIS_CONTEXT_H
25
26 #include "pipe/p_context.h"
27 #include "pipe/p_state.h"
28 #include "util/u_debug.h"
29 #include "intel/blorp/blorp.h"
30 #include "intel/dev/gen_debug.h"
31 #include "intel/compiler/brw_compiler.h"
32 #include "iris_batch.h"
33 #include "iris_binder.h"
34 #include "iris_fence.h"
35 #include "iris_resource.h"
36 #include "iris_screen.h"
37
38 struct iris_bo;
39 struct iris_context;
40 struct blorp_batch;
41 struct blorp_params;
42
43 #define IRIS_MAX_TEXTURE_BUFFER_SIZE (1 << 27)
44 #define IRIS_MAX_TEXTURE_SAMPLERS 32
45 /* IRIS_MAX_ABOS and IRIS_MAX_SSBOS must be the same. */
46 #define IRIS_MAX_ABOS 16
47 #define IRIS_MAX_SSBOS 16
48 #define IRIS_MAX_VIEWPORTS 16
49 #define IRIS_MAX_CLIP_PLANES 8
50
51 enum iris_param_domain {
52 BRW_PARAM_DOMAIN_BUILTIN = 0,
53 BRW_PARAM_DOMAIN_IMAGE,
54 };
55
56 #define BRW_PARAM(domain, val) (BRW_PARAM_DOMAIN_##domain << 24 | (val))
57 #define BRW_PARAM_DOMAIN(param) ((uint32_t)(param) >> 24)
58 #define BRW_PARAM_VALUE(param) ((uint32_t)(param) & 0x00ffffff)
59 #define BRW_PARAM_IMAGE(idx, offset) BRW_PARAM(IMAGE, ((idx) << 8) | (offset))
60 #define BRW_PARAM_IMAGE_IDX(value) (BRW_PARAM_VALUE(value) >> 8)
61 #define BRW_PARAM_IMAGE_OFFSET(value)(BRW_PARAM_VALUE(value) & 0xf)
62
63 /**
64 * Dirty flags. When state changes, we flag some combination of these
65 * to indicate that particular GPU commands need to be re-emitted.
66 *
67 * Each bit typically corresponds to a single 3DSTATE_* command packet, but
68 * in rare cases they map to a group of related packets that need to be
69 * emitted together.
70 *
71 * See iris_upload_render_state().
72 */
73 #define IRIS_DIRTY_COLOR_CALC_STATE (1ull << 0)
74 #define IRIS_DIRTY_POLYGON_STIPPLE (1ull << 1)
75 #define IRIS_DIRTY_SCISSOR_RECT (1ull << 2)
76 #define IRIS_DIRTY_WM_DEPTH_STENCIL (1ull << 3)
77 #define IRIS_DIRTY_CC_VIEWPORT (1ull << 4)
78 #define IRIS_DIRTY_SF_CL_VIEWPORT (1ull << 5)
79 #define IRIS_DIRTY_PS_BLEND (1ull << 6)
80 #define IRIS_DIRTY_BLEND_STATE (1ull << 7)
81 #define IRIS_DIRTY_RASTER (1ull << 8)
82 #define IRIS_DIRTY_CLIP (1ull << 9)
83 #define IRIS_DIRTY_SBE (1ull << 10)
84 #define IRIS_DIRTY_LINE_STIPPLE (1ull << 11)
85 #define IRIS_DIRTY_VERTEX_ELEMENTS (1ull << 12)
86 #define IRIS_DIRTY_MULTISAMPLE (1ull << 13)
87 #define IRIS_DIRTY_VERTEX_BUFFERS (1ull << 14)
88 #define IRIS_DIRTY_SAMPLE_MASK (1ull << 15)
89 #define IRIS_DIRTY_SAMPLER_STATES_VS (1ull << 16)
90 #define IRIS_DIRTY_SAMPLER_STATES_TCS (1ull << 17)
91 #define IRIS_DIRTY_SAMPLER_STATES_TES (1ull << 18)
92 #define IRIS_DIRTY_SAMPLER_STATES_GS (1ull << 19)
93 #define IRIS_DIRTY_SAMPLER_STATES_PS (1ull << 20)
94 #define IRIS_DIRTY_SAMPLER_STATES_CS (1ull << 21)
95 #define IRIS_DIRTY_UNCOMPILED_VS (1ull << 22)
96 #define IRIS_DIRTY_UNCOMPILED_TCS (1ull << 23)
97 #define IRIS_DIRTY_UNCOMPILED_TES (1ull << 24)
98 #define IRIS_DIRTY_UNCOMPILED_GS (1ull << 25)
99 #define IRIS_DIRTY_UNCOMPILED_FS (1ull << 26)
100 #define IRIS_DIRTY_UNCOMPILED_CS (1ull << 27)
101 #define IRIS_DIRTY_VS (1ull << 28)
102 #define IRIS_DIRTY_TCS (1ull << 29)
103 #define IRIS_DIRTY_TES (1ull << 30)
104 #define IRIS_DIRTY_GS (1ull << 31)
105 #define IRIS_DIRTY_FS (1ull << 32)
106 #define IRIS_DIRTY_CS (1ull << 33)
107 #define IRIS_DIRTY_URB (1ull << 34)
108 #define IRIS_DIRTY_CONSTANTS_VS (1ull << 35)
109 #define IRIS_DIRTY_CONSTANTS_TCS (1ull << 36)
110 #define IRIS_DIRTY_CONSTANTS_TES (1ull << 37)
111 #define IRIS_DIRTY_CONSTANTS_GS (1ull << 38)
112 #define IRIS_DIRTY_CONSTANTS_FS (1ull << 39)
113 #define IRIS_DIRTY_CONSTANTS_CS (1ull << 40)
114 #define IRIS_DIRTY_DEPTH_BUFFER (1ull << 41)
115 #define IRIS_DIRTY_WM (1ull << 42)
116 #define IRIS_DIRTY_BINDINGS_VS (1ull << 43)
117 #define IRIS_DIRTY_BINDINGS_TCS (1ull << 44)
118 #define IRIS_DIRTY_BINDINGS_TES (1ull << 45)
119 #define IRIS_DIRTY_BINDINGS_GS (1ull << 46)
120 #define IRIS_DIRTY_BINDINGS_FS (1ull << 47)
121 #define IRIS_DIRTY_BINDINGS_CS (1ull << 48)
122 #define IRIS_DIRTY_SO_BUFFERS (1ull << 49)
123 #define IRIS_DIRTY_SO_DECL_LIST (1ull << 50)
124 #define IRIS_DIRTY_STREAMOUT (1ull << 51)
125 #define IRIS_DIRTY_VF_SGVS (1ull << 52)
126 #define IRIS_DIRTY_VF (1ull << 53)
127 #define IRIS_DIRTY_VF_TOPOLOGY (1ull << 54)
128 #define IRIS_DIRTY_RENDER_RESOLVES_AND_FLUSHES (1ull << 55)
129 #define IRIS_DIRTY_COMPUTE_RESOLVES_AND_FLUSHES (1ull << 56)
130 #define IRIS_DIRTY_VF_STATISTICS (1ull << 57)
131
132 #define IRIS_ALL_DIRTY_FOR_COMPUTE (IRIS_DIRTY_CS | \
133 IRIS_DIRTY_SAMPLER_STATES_CS | \
134 IRIS_DIRTY_UNCOMPILED_CS | \
135 IRIS_DIRTY_CONSTANTS_CS | \
136 IRIS_DIRTY_BINDINGS_CS | \
137 IRIS_DIRTY_COMPUTE_RESOLVES_AND_FLUSHES)
138
139 #define IRIS_ALL_DIRTY_FOR_RENDER ~IRIS_ALL_DIRTY_FOR_COMPUTE
140
141 #define IRIS_ALL_DIRTY_BINDINGS (IRIS_DIRTY_BINDINGS_VS | \
142 IRIS_DIRTY_BINDINGS_TCS | \
143 IRIS_DIRTY_BINDINGS_TES | \
144 IRIS_DIRTY_BINDINGS_GS | \
145 IRIS_DIRTY_BINDINGS_FS | \
146 IRIS_DIRTY_BINDINGS_CS)
147
148 /**
149 * Non-orthogonal state (NOS) dependency flags.
150 *
151 * Shader programs may depend on non-orthogonal state. These flags are
152 * used to indicate that a shader's key depends on the state provided by
153 * a certain Gallium CSO. Changing any CSOs marked as a dependency will
154 * cause the driver to re-compute the shader key, possibly triggering a
155 * shader recompile.
156 */
157 enum iris_nos_dep {
158 IRIS_NOS_FRAMEBUFFER,
159 IRIS_NOS_DEPTH_STENCIL_ALPHA,
160 IRIS_NOS_RASTERIZER,
161 IRIS_NOS_BLEND,
162 IRIS_NOS_LAST_VUE_MAP,
163
164 IRIS_NOS_COUNT,
165 };
166
167 struct iris_depth_stencil_alpha_state;
168
169 /**
170 * Cache IDs for the in-memory program cache (ice->shaders.cache).
171 */
172 enum iris_program_cache_id {
173 IRIS_CACHE_VS = MESA_SHADER_VERTEX,
174 IRIS_CACHE_TCS = MESA_SHADER_TESS_CTRL,
175 IRIS_CACHE_TES = MESA_SHADER_TESS_EVAL,
176 IRIS_CACHE_GS = MESA_SHADER_GEOMETRY,
177 IRIS_CACHE_FS = MESA_SHADER_FRAGMENT,
178 IRIS_CACHE_CS = MESA_SHADER_COMPUTE,
179 IRIS_CACHE_BLORP,
180 };
181
182 /** @{
183 *
184 * Defines for PIPE_CONTROL operations, which trigger cache flushes,
185 * synchronization, pipelined memory writes, and so on.
186 *
187 * The bits here are not the actual hardware values. The actual fields
188 * move between various generations, so we just have flags for each
189 * potential operation, and use genxml to encode the actual packet.
190 */
191 enum pipe_control_flags
192 {
193 PIPE_CONTROL_FLUSH_LLC = (1 << 1),
194 PIPE_CONTROL_LRI_POST_SYNC_OP = (1 << 2),
195 PIPE_CONTROL_STORE_DATA_INDEX = (1 << 3),
196 PIPE_CONTROL_CS_STALL = (1 << 4),
197 PIPE_CONTROL_GLOBAL_SNAPSHOT_COUNT_RESET = (1 << 5),
198 PIPE_CONTROL_SYNC_GFDT = (1 << 6),
199 PIPE_CONTROL_TLB_INVALIDATE = (1 << 7),
200 PIPE_CONTROL_MEDIA_STATE_CLEAR = (1 << 8),
201 PIPE_CONTROL_WRITE_IMMEDIATE = (1 << 9),
202 PIPE_CONTROL_WRITE_DEPTH_COUNT = (1 << 10),
203 PIPE_CONTROL_WRITE_TIMESTAMP = (1 << 11),
204 PIPE_CONTROL_DEPTH_STALL = (1 << 12),
205 PIPE_CONTROL_RENDER_TARGET_FLUSH = (1 << 13),
206 PIPE_CONTROL_INSTRUCTION_INVALIDATE = (1 << 14),
207 PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE = (1 << 15),
208 PIPE_CONTROL_INDIRECT_STATE_POINTERS_DISABLE = (1 << 16),
209 PIPE_CONTROL_NOTIFY_ENABLE = (1 << 17),
210 PIPE_CONTROL_FLUSH_ENABLE = (1 << 18),
211 PIPE_CONTROL_DATA_CACHE_FLUSH = (1 << 19),
212 PIPE_CONTROL_VF_CACHE_INVALIDATE = (1 << 20),
213 PIPE_CONTROL_CONST_CACHE_INVALIDATE = (1 << 21),
214 PIPE_CONTROL_STATE_CACHE_INVALIDATE = (1 << 22),
215 PIPE_CONTROL_STALL_AT_SCOREBOARD = (1 << 23),
216 PIPE_CONTROL_DEPTH_CACHE_FLUSH = (1 << 24),
217 };
218
219 #define PIPE_CONTROL_CACHE_FLUSH_BITS \
220 (PIPE_CONTROL_DEPTH_CACHE_FLUSH | \
221 PIPE_CONTROL_DATA_CACHE_FLUSH | \
222 PIPE_CONTROL_RENDER_TARGET_FLUSH)
223
224 #define PIPE_CONTROL_CACHE_INVALIDATE_BITS \
225 (PIPE_CONTROL_STATE_CACHE_INVALIDATE | \
226 PIPE_CONTROL_CONST_CACHE_INVALIDATE | \
227 PIPE_CONTROL_VF_CACHE_INVALIDATE | \
228 PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE | \
229 PIPE_CONTROL_INSTRUCTION_INVALIDATE)
230
231 enum iris_predicate_state {
232 /* The first two states are used if we can determine whether to draw
233 * without having to look at the values in the query object buffer. This
234 * will happen if there is no conditional render in progress, if the query
235 * object is already completed or if something else has already added
236 * samples to the preliminary result.
237 */
238 IRIS_PREDICATE_STATE_RENDER,
239 IRIS_PREDICATE_STATE_DONT_RENDER,
240
241 /* In this case whether to draw or not depends on the result of an
242 * MI_PREDICATE command so the predicate enable bit needs to be checked.
243 */
244 IRIS_PREDICATE_STATE_USE_BIT,
245 };
246
247 /** @} */
248
249 /**
250 * An uncompiled, API-facing shader. This is the Gallium CSO for shaders.
251 * It primarily contains the NIR for the shader.
252 *
253 * Each API-facing shader can be compiled into multiple shader variants,
254 * based on non-orthogonal state dependencies, recorded in the shader key.
255 *
256 * See iris_compiled_shader, which represents a compiled shader variant.
257 */
258 struct iris_uncompiled_shader {
259 struct nir_shader *nir;
260
261 struct pipe_stream_output_info stream_output;
262
263 /* A SHA1 of the serialized NIR for the disk cache. */
264 unsigned char nir_sha1[20];
265
266 unsigned program_id;
267
268 /** Bitfield of (1 << IRIS_NOS_*) flags. */
269 unsigned nos;
270
271 /** Have any shader variants been compiled yet? */
272 bool compiled_once;
273
274 /** Should we use ALT mode for math? Useful for ARB programs. */
275 bool use_alt_mode;
276
277 /** Constant data scraped from the shader by nir_opt_large_constants */
278 struct pipe_resource *const_data;
279
280 /** Surface state for const_data */
281 struct iris_state_ref const_data_state;
282 };
283
284 enum iris_surface_group {
285 IRIS_SURFACE_GROUP_RENDER_TARGET,
286 IRIS_SURFACE_GROUP_CS_WORK_GROUPS,
287 IRIS_SURFACE_GROUP_TEXTURE,
288 IRIS_SURFACE_GROUP_IMAGE,
289 IRIS_SURFACE_GROUP_UBO,
290 IRIS_SURFACE_GROUP_SSBO,
291
292 IRIS_SURFACE_GROUP_COUNT,
293 };
294
295 enum {
296 /* Invalid value for a binding table index. */
297 IRIS_SURFACE_NOT_USED = 0xa0a0a0a0,
298 };
299
300 struct iris_binding_table {
301 uint32_t size_bytes;
302
303 /** Number of surfaces in each group, before compacting. */
304 uint32_t sizes[IRIS_SURFACE_GROUP_COUNT];
305
306 /** Initial offset of each group. */
307 uint32_t offsets[IRIS_SURFACE_GROUP_COUNT];
308
309 /** Mask of surfaces used in each group. */
310 uint64_t used_mask[IRIS_SURFACE_GROUP_COUNT];
311 };
312
313 /**
314 * A compiled shader variant, containing a pointer to the GPU assembly,
315 * as well as program data and other packets needed by state upload.
316 *
317 * There can be several iris_compiled_shader variants per API-level shader
318 * (iris_uncompiled_shader), due to state-based recompiles (brw_*_prog_key).
319 */
320 struct iris_compiled_shader {
321 /** Reference to the uploaded assembly. */
322 struct iris_state_ref assembly;
323
324 /** Pointer to the assembly in the BO's map. */
325 void *map;
326
327 /** The program data (owned by the program cache hash table) */
328 struct brw_stage_prog_data *prog_data;
329
330 /** A list of system values to be uploaded as uniforms. */
331 enum brw_param_builtin *system_values;
332 unsigned num_system_values;
333
334 /** Number of constbufs expected by the shader. */
335 unsigned num_cbufs;
336
337 /**
338 * Derived 3DSTATE_STREAMOUT and 3DSTATE_SO_DECL_LIST packets
339 * (the VUE-based information for transform feedback outputs).
340 */
341 uint32_t *streamout;
342
343 struct iris_binding_table bt;
344
345 /**
346 * Shader packets and other data derived from prog_data. These must be
347 * completely determined from prog_data.
348 */
349 uint8_t derived_data[0];
350 };
351
352 /**
353 * API context state that is replicated per shader stage.
354 */
355 struct iris_shader_state {
356 /** Uniform Buffers */
357 struct pipe_shader_buffer constbuf[PIPE_MAX_CONSTANT_BUFFERS];
358 struct iris_state_ref constbuf_surf_state[PIPE_MAX_CONSTANT_BUFFERS];
359
360 bool sysvals_need_upload;
361
362 /** Shader Storage Buffers */
363 struct pipe_shader_buffer ssbo[PIPE_MAX_SHADER_BUFFERS];
364 struct iris_state_ref ssbo_surf_state[PIPE_MAX_SHADER_BUFFERS];
365
366 /** Shader Storage Images (image load store) */
367 struct iris_image_view image[PIPE_MAX_SHADER_IMAGES];
368
369 struct iris_state_ref sampler_table;
370 struct iris_sampler_state *samplers[IRIS_MAX_TEXTURE_SAMPLERS];
371 struct iris_sampler_view *textures[IRIS_MAX_TEXTURE_SAMPLERS];
372
373 /** Bitfield of which constant buffers are bound (non-null). */
374 uint32_t bound_cbufs;
375
376 /** Bitfield of which image views are bound (non-null). */
377 uint32_t bound_image_views;
378
379 /** Bitfield of which sampler views are bound (non-null). */
380 uint32_t bound_sampler_views;
381
382 /** Bitfield of which shader storage buffers are bound (non-null). */
383 uint32_t bound_ssbos;
384
385 /** Bitfield of which shader storage buffers are writable. */
386 uint32_t writable_ssbos;
387 };
388
389 /**
390 * Gallium CSO for stream output (transform feedback) targets.
391 */
392 struct iris_stream_output_target {
393 struct pipe_stream_output_target base;
394
395 /** Storage holding the offset where we're writing in the buffer */
396 struct iris_state_ref offset;
397
398 /** Stride (bytes-per-vertex) during this transform feedback operation */
399 uint16_t stride;
400
401 /** Has 3DSTATE_SO_BUFFER actually been emitted, zeroing the offsets? */
402 bool zeroed;
403 };
404
405 /**
406 * Virtual table for generation-specific (genxml) function calls.
407 */
408 struct iris_vtable {
409 void (*destroy_state)(struct iris_context *ice);
410 void (*init_render_context)(struct iris_screen *screen,
411 struct iris_batch *batch,
412 struct iris_vtable *vtbl,
413 struct pipe_debug_callback *dbg);
414 void (*init_compute_context)(struct iris_screen *screen,
415 struct iris_batch *batch,
416 struct iris_vtable *vtbl,
417 struct pipe_debug_callback *dbg);
418 void (*upload_render_state)(struct iris_context *ice,
419 struct iris_batch *batch,
420 const struct pipe_draw_info *draw);
421 void (*update_surface_base_address)(struct iris_batch *batch,
422 struct iris_binder *binder);
423 void (*upload_compute_state)(struct iris_context *ice,
424 struct iris_batch *batch,
425 const struct pipe_grid_info *grid);
426 void (*rebind_buffer)(struct iris_context *ice,
427 struct iris_resource *res,
428 uint64_t old_address);
429 void (*resolve_conditional_render)(struct iris_context *ice);
430 void (*load_register_reg32)(struct iris_batch *batch, uint32_t dst,
431 uint32_t src);
432 void (*load_register_reg64)(struct iris_batch *batch, uint32_t dst,
433 uint32_t src);
434 void (*load_register_imm32)(struct iris_batch *batch, uint32_t reg,
435 uint32_t val);
436 void (*load_register_imm64)(struct iris_batch *batch, uint32_t reg,
437 uint64_t val);
438 void (*load_register_mem32)(struct iris_batch *batch, uint32_t reg,
439 struct iris_bo *bo, uint32_t offset);
440 void (*load_register_mem64)(struct iris_batch *batch, uint32_t reg,
441 struct iris_bo *bo, uint32_t offset);
442 void (*store_register_mem32)(struct iris_batch *batch, uint32_t reg,
443 struct iris_bo *bo, uint32_t offset,
444 bool predicated);
445 void (*store_register_mem64)(struct iris_batch *batch, uint32_t reg,
446 struct iris_bo *bo, uint32_t offset,
447 bool predicated);
448 void (*store_data_imm32)(struct iris_batch *batch,
449 struct iris_bo *bo, uint32_t offset,
450 uint32_t value);
451 void (*store_data_imm64)(struct iris_batch *batch,
452 struct iris_bo *bo, uint32_t offset,
453 uint64_t value);
454 void (*copy_mem_mem)(struct iris_batch *batch,
455 struct iris_bo *dst_bo, uint32_t dst_offset,
456 struct iris_bo *src_bo, uint32_t src_offset,
457 unsigned bytes);
458 void (*emit_raw_pipe_control)(struct iris_batch *batch,
459 const char *reason, uint32_t flags,
460 struct iris_bo *bo, uint32_t offset,
461 uint64_t imm);
462
463 unsigned (*derived_program_state_size)(enum iris_program_cache_id id);
464 void (*store_derived_program_state)(struct iris_context *ice,
465 enum iris_program_cache_id cache_id,
466 struct iris_compiled_shader *shader);
467 uint32_t *(*create_so_decl_list)(const struct pipe_stream_output_info *sol,
468 const struct brw_vue_map *vue_map);
469 void (*populate_vs_key)(const struct iris_context *ice,
470 const struct shader_info *info,
471 struct brw_vs_prog_key *key);
472 void (*populate_tcs_key)(const struct iris_context *ice,
473 struct brw_tcs_prog_key *key);
474 void (*populate_tes_key)(const struct iris_context *ice,
475 struct brw_tes_prog_key *key);
476 void (*populate_gs_key)(const struct iris_context *ice,
477 struct brw_gs_prog_key *key);
478 void (*populate_fs_key)(const struct iris_context *ice,
479 const struct shader_info *info,
480 struct brw_wm_prog_key *key);
481 void (*populate_cs_key)(const struct iris_context *ice,
482 struct brw_cs_prog_key *key);
483 uint32_t (*mocs)(const struct iris_bo *bo);
484 };
485
486 /**
487 * A pool containing SAMPLER_BORDER_COLOR_STATE entries.
488 *
489 * See iris_border_color.c for more information.
490 */
491 struct iris_border_color_pool {
492 struct iris_bo *bo;
493 void *map;
494 unsigned insert_point;
495
496 /** Map from border colors to offsets in the buffer. */
497 struct hash_table *ht;
498 };
499
500 /**
501 * The API context (derived from pipe_context).
502 *
503 * Most driver state is tracked here.
504 */
505 struct iris_context {
506 struct pipe_context ctx;
507
508 /** A debug callback for KHR_debug output. */
509 struct pipe_debug_callback dbg;
510
511 /** A device reset status callback for notifying that the GPU is hosed. */
512 struct pipe_device_reset_callback reset;
513
514 /** Slab allocator for iris_transfer_map objects. */
515 struct slab_child_pool transfer_pool;
516
517 struct iris_vtable vtbl;
518
519 struct blorp_context blorp;
520
521 struct iris_batch batches[IRIS_BATCH_COUNT];
522
523 struct u_upload_mgr *query_buffer_uploader;
524
525 struct {
526 struct {
527 /**
528 * Either the value of BaseVertex for indexed draw calls or the value
529 * of the argument <first> for non-indexed draw calls.
530 */
531 int firstvertex;
532 int baseinstance;
533 } params;
534
535 /**
536 * Resource and offset that stores draw_parameters from the indirect
537 * buffer or to the buffer that stures the previous values for non
538 * indirect draws.
539 */
540 struct pipe_resource *draw_params_res;
541 uint32_t draw_params_offset;
542
543 struct {
544 /**
545 * The value of DrawID. This always comes in from it's own vertex
546 * buffer since it's not part of the indirect draw parameters.
547 */
548 int drawid;
549
550 /**
551 * Stores if an indexed or non-indexed draw (~0/0). Useful to
552 * calculate BaseVertex as an AND of firstvertex and is_indexed_draw.
553 */
554 int is_indexed_draw;
555 } derived_params;
556
557 /**
558 * Resource and offset used for GL_ARB_shader_draw_parameters which
559 * contains parameters that are not present in the indirect buffer as
560 * drawid and is_indexed_draw. They will go in their own vertex element.
561 */
562 struct pipe_resource *derived_draw_params_res;
563 uint32_t derived_draw_params_offset;
564
565 bool is_indirect;
566 } draw;
567
568 struct {
569 struct iris_uncompiled_shader *uncompiled[MESA_SHADER_STAGES];
570 struct iris_compiled_shader *prog[MESA_SHADER_STAGES];
571 struct brw_vue_map *last_vue_map;
572
573 struct u_upload_mgr *uploader;
574 struct hash_table *cache;
575
576 unsigned urb_size;
577
578 /** Is a GS or TES outputting points or lines? */
579 bool output_topology_is_points_or_lines;
580
581 /* Track last VS URB entry size */
582 unsigned last_vs_entry_size;
583
584 /**
585 * Scratch buffers for various sizes and stages.
586 *
587 * Indexed by the "Per-Thread Scratch Space" field's 4-bit encoding,
588 * and shader stage.
589 */
590 struct iris_bo *scratch_bos[1 << 4][MESA_SHADER_STAGES];
591 } shaders;
592
593 struct {
594 struct iris_query *query;
595 bool condition;
596 } condition;
597
598 struct {
599 uint64_t dirty;
600 uint64_t dirty_for_nos[IRIS_NOS_COUNT];
601
602 unsigned num_viewports;
603 unsigned sample_mask;
604 struct iris_blend_state *cso_blend;
605 struct iris_rasterizer_state *cso_rast;
606 struct iris_depth_stencil_alpha_state *cso_zsa;
607 struct iris_vertex_element_state *cso_vertex_elements;
608 struct pipe_blend_color blend_color;
609 struct pipe_poly_stipple poly_stipple;
610 struct pipe_viewport_state viewports[IRIS_MAX_VIEWPORTS];
611 struct pipe_scissor_state scissors[IRIS_MAX_VIEWPORTS];
612 struct pipe_stencil_ref stencil_ref;
613 struct pipe_framebuffer_state framebuffer;
614 struct pipe_clip_state clip_planes;
615
616 float default_outer_level[4];
617 float default_inner_level[2];
618
619 /** Bitfield of which vertex buffers are bound (non-null). */
620 uint64_t bound_vertex_buffers;
621
622 bool primitive_restart;
623 unsigned cut_index;
624 enum pipe_prim_type prim_mode:8;
625 bool prim_is_points_or_lines;
626 uint8_t vertices_per_patch;
627
628 /** The last compute grid size */
629 uint32_t last_grid[3];
630 /** Reference to the BO containing the compute grid size */
631 struct iris_state_ref grid_size;
632 /** Reference to the SURFACE_STATE for the compute grid resource */
633 struct iris_state_ref grid_surf_state;
634
635 /**
636 * Array of aux usages for drawing, altered to account for any
637 * self-dependencies from resources bound for sampling and rendering.
638 */
639 enum isl_aux_usage draw_aux_usage[BRW_MAX_DRAW_BUFFERS];
640
641 /** Bitfield of whether color blending is enabled for RT[i] */
642 uint8_t blend_enables;
643
644 /** Are depth writes enabled? (Depth buffer may or may not exist.) */
645 bool depth_writes_enabled;
646
647 /** Are stencil writes enabled? (Stencil buffer may or may not exist.) */
648 bool stencil_writes_enabled;
649
650 /** GenX-specific current state */
651 struct iris_genx_state *genx;
652
653 struct iris_shader_state shaders[MESA_SHADER_STAGES];
654
655 /** Do vertex shader uses shader draw parameters ? */
656 bool vs_uses_draw_params;
657 bool vs_uses_derived_draw_params;
658 bool vs_needs_sgvs_element;
659
660 /** Do vertex shader uses edge flag ? */
661 bool vs_needs_edge_flag;
662
663 /** Do any samplers need border color? One bit per shader stage. */
664 uint8_t need_border_colors;
665
666 struct pipe_stream_output_target *so_target[PIPE_MAX_SO_BUFFERS];
667 bool streamout_active;
668
669 bool statistics_counters_enabled;
670
671 /** Current conditional rendering mode */
672 enum iris_predicate_state predicate;
673
674 /**
675 * Query BO with a MI_PREDICATE_RESULT snapshot calculated on the
676 * render context that needs to be uploaded to the compute context.
677 */
678 struct iris_bo *compute_predicate;
679
680 /** Is a PIPE_QUERY_PRIMITIVES_GENERATED query active? */
681 bool prims_generated_query_active;
682
683 /** 3DSTATE_STREAMOUT and 3DSTATE_SO_DECL_LIST packets */
684 uint32_t *streamout;
685
686 /** The SURFACE_STATE for a 1x1x1 null surface. */
687 struct iris_state_ref unbound_tex;
688
689 /** The SURFACE_STATE for a framebuffer-sized null surface. */
690 struct iris_state_ref null_fb;
691
692 struct u_upload_mgr *surface_uploader;
693 struct u_upload_mgr *dynamic_uploader;
694
695 struct iris_binder binder;
696
697 struct iris_border_color_pool border_color_pool;
698
699 /** The high 16-bits of the last VBO/index buffer addresses */
700 uint16_t last_vbo_high_bits[33];
701 uint16_t last_index_bo_high_bits;
702
703 /**
704 * Resources containing streamed state which our render context
705 * currently points to. Used to re-add these to the validation
706 * list when we start a new batch and haven't resubmitted commands.
707 */
708 struct {
709 struct pipe_resource *cc_vp;
710 struct pipe_resource *sf_cl_vp;
711 struct pipe_resource *color_calc;
712 struct pipe_resource *scissor;
713 struct pipe_resource *blend;
714 struct pipe_resource *index_buffer;
715 struct pipe_resource *cs_thread_ids;
716 struct pipe_resource *cs_desc;
717 } last_res;
718
719 /** Records the size of variable-length state for INTEL_DEBUG=bat */
720 struct hash_table_u64 *sizes;
721 } state;
722 };
723
724 #define perf_debug(dbg, ...) do { \
725 if (INTEL_DEBUG & DEBUG_PERF) \
726 dbg_printf(__VA_ARGS__); \
727 if (unlikely(dbg)) \
728 pipe_debug_message(dbg, PERF_INFO, __VA_ARGS__); \
729 } while(0)
730
731 double get_time(void);
732
733 struct pipe_context *
734 iris_create_context(struct pipe_screen *screen, void *priv, unsigned flags);
735
736 void iris_lost_context_state(struct iris_batch *batch);
737
738 void iris_init_blit_functions(struct pipe_context *ctx);
739 void iris_init_clear_functions(struct pipe_context *ctx);
740 void iris_init_program_functions(struct pipe_context *ctx);
741 void iris_init_resource_functions(struct pipe_context *ctx);
742 void iris_update_compiled_shaders(struct iris_context *ice);
743 void iris_update_compiled_compute_shader(struct iris_context *ice);
744 void iris_fill_cs_push_const_buffer(struct brw_cs_prog_data *cs_prog_data,
745 uint32_t *dst);
746
747
748 /* iris_blit.c */
749 void iris_blorp_surf_for_resource(struct iris_vtable *vtbl,
750 struct blorp_surf *surf,
751 struct pipe_resource *p_res,
752 enum isl_aux_usage aux_usage,
753 unsigned level,
754 bool is_render_target);
755 void iris_copy_region(struct blorp_context *blorp,
756 struct iris_batch *batch,
757 struct pipe_resource *dst,
758 unsigned dst_level,
759 unsigned dstx, unsigned dsty, unsigned dstz,
760 struct pipe_resource *src,
761 unsigned src_level,
762 const struct pipe_box *src_box);
763
764 /* iris_draw.c */
765
766 void iris_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
767 void iris_launch_grid(struct pipe_context *, const struct pipe_grid_info *);
768
769 /* iris_pipe_control.c */
770
771 void iris_emit_pipe_control_flush(struct iris_batch *batch,
772 const char *reason, uint32_t flags);
773 void iris_emit_pipe_control_write(struct iris_batch *batch,
774 const char *reason, uint32_t flags,
775 struct iris_bo *bo, uint32_t offset,
776 uint64_t imm);
777 void iris_emit_end_of_pipe_sync(struct iris_batch *batch,
778 const char *reason, uint32_t flags);
779
780 void iris_init_flush_functions(struct pipe_context *ctx);
781
782 /* iris_border_color.c */
783
784 void iris_init_border_color_pool(struct iris_context *ice);
785 void iris_destroy_border_color_pool(struct iris_context *ice);
786 void iris_border_color_pool_reserve(struct iris_context *ice, unsigned count);
787 uint32_t iris_upload_border_color(struct iris_context *ice,
788 union pipe_color_union *color);
789
790 /* iris_program.c */
791 void iris_upload_ubo_ssbo_surf_state(struct iris_context *ice,
792 struct pipe_shader_buffer *buf,
793 struct iris_state_ref *surf_state,
794 bool ssbo);
795 const struct shader_info *iris_get_shader_info(const struct iris_context *ice,
796 gl_shader_stage stage);
797 struct iris_bo *iris_get_scratch_space(struct iris_context *ice,
798 unsigned per_thread_scratch,
799 gl_shader_stage stage);
800 uint32_t iris_group_index_to_bti(const struct iris_binding_table *bt,
801 enum iris_surface_group group,
802 uint32_t index);
803 uint32_t iris_bti_to_group_index(const struct iris_binding_table *bt,
804 enum iris_surface_group group,
805 uint32_t bti);
806
807 /* iris_disk_cache.c */
808
809 void iris_disk_cache_store(struct disk_cache *cache,
810 const struct iris_uncompiled_shader *ish,
811 const struct iris_compiled_shader *shader,
812 const void *prog_key,
813 uint32_t prog_key_size);
814 struct iris_compiled_shader *
815 iris_disk_cache_retrieve(struct iris_context *ice,
816 const struct iris_uncompiled_shader *ish,
817 const void *prog_key,
818 uint32_t prog_key_size);
819
820 /* iris_program_cache.c */
821
822 void iris_init_program_cache(struct iris_context *ice);
823 void iris_destroy_program_cache(struct iris_context *ice);
824 void iris_print_program_cache(struct iris_context *ice);
825 struct iris_compiled_shader *iris_find_cached_shader(struct iris_context *ice,
826 enum iris_program_cache_id,
827 uint32_t key_size,
828 const void *key);
829 struct iris_compiled_shader *iris_upload_shader(struct iris_context *ice,
830 enum iris_program_cache_id,
831 uint32_t key_size,
832 const void *key,
833 const void *assembly,
834 struct brw_stage_prog_data *,
835 uint32_t *streamout,
836 enum brw_param_builtin *sysv,
837 unsigned num_system_values,
838 unsigned num_cbufs,
839 const struct iris_binding_table *bt);
840 const void *iris_find_previous_compile(const struct iris_context *ice,
841 enum iris_program_cache_id cache_id,
842 unsigned program_string_id);
843 bool iris_blorp_lookup_shader(struct blorp_batch *blorp_batch,
844 const void *key,
845 uint32_t key_size,
846 uint32_t *kernel_out,
847 void *prog_data_out);
848 bool iris_blorp_upload_shader(struct blorp_batch *blorp_batch,
849 const void *key, uint32_t key_size,
850 const void *kernel, uint32_t kernel_size,
851 const struct brw_stage_prog_data *prog_data,
852 uint32_t prog_data_size,
853 uint32_t *kernel_out,
854 void *prog_data_out);
855
856 /* iris_query.c */
857
858 void iris_math_div32_gpr0(struct iris_context *ice,
859 struct iris_batch *batch,
860 uint32_t D);
861 void iris_math_add32_gpr0(struct iris_context *ice,
862 struct iris_batch *batch,
863 uint32_t x);
864
865 /* iris_resolve.c */
866
867 void iris_predraw_resolve_inputs(struct iris_context *ice,
868 struct iris_batch *batch,
869 bool *draw_aux_buffer_disabled,
870 gl_shader_stage stage,
871 bool consider_framebuffer);
872 void iris_predraw_resolve_framebuffer(struct iris_context *ice,
873 struct iris_batch *batch,
874 bool *draw_aux_buffer_disabled);
875 void iris_postdraw_update_resolve_tracking(struct iris_context *ice,
876 struct iris_batch *batch);
877 void iris_cache_sets_clear(struct iris_batch *batch);
878 void iris_flush_depth_and_render_caches(struct iris_batch *batch);
879 void iris_cache_flush_for_read(struct iris_batch *batch, struct iris_bo *bo);
880 void iris_cache_flush_for_render(struct iris_batch *batch,
881 struct iris_bo *bo,
882 enum isl_format format,
883 enum isl_aux_usage aux_usage);
884 void iris_render_cache_add_bo(struct iris_batch *batch,
885 struct iris_bo *bo,
886 enum isl_format format,
887 enum isl_aux_usage aux_usage);
888 void iris_cache_flush_for_depth(struct iris_batch *batch, struct iris_bo *bo);
889 void iris_depth_cache_add_bo(struct iris_batch *batch, struct iris_bo *bo);
890
891 /* iris_state.c */
892 void gen9_toggle_preemption(struct iris_context *ice,
893 struct iris_batch *batch,
894 const struct pipe_draw_info *draw);
895
896 #ifdef genX
897 # include "iris_genx_protos.h"
898 #else
899 # define genX(x) gen4_##x
900 # include "iris_genx_protos.h"
901 # undef genX
902 # define genX(x) gen5_##x
903 # include "iris_genx_protos.h"
904 # undef genX
905 # define genX(x) gen6_##x
906 # include "iris_genx_protos.h"
907 # undef genX
908 # define genX(x) gen7_##x
909 # include "iris_genx_protos.h"
910 # undef genX
911 # define genX(x) gen75_##x
912 # include "iris_genx_protos.h"
913 # undef genX
914 # define genX(x) gen8_##x
915 # include "iris_genx_protos.h"
916 # undef genX
917 # define genX(x) gen9_##x
918 # include "iris_genx_protos.h"
919 # undef genX
920 # define genX(x) gen10_##x
921 # include "iris_genx_protos.h"
922 # undef genX
923 # define genX(x) gen11_##x
924 # include "iris_genx_protos.h"
925 # undef genX
926 #endif
927
928 #endif