c1d7f5fbe05dc0569445698ca14addb503c251b5
[mesa.git] / src / gallium / drivers / iris / iris_program_cache.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include <stdio.h>
24 #include <errno.h>
25 #include <i915_drm.h>
26 #include "pipe/p_defines.h"
27 #include "pipe/p_state.h"
28 #include "pipe/p_context.h"
29 #include "pipe/p_screen.h"
30 #include "util/u_atomic.h"
31 #include "compiler/nir/nir.h"
32 #include "compiler/nir/nir_builder.h"
33 #include "intel/compiler/brw_compiler.h"
34 #include "intel/compiler/brw_eu.h"
35 #include "intel/compiler/brw_nir.h"
36 #include "iris_context.h"
37
38 struct keybox {
39 uint8_t size;
40 enum iris_program_cache_id cache_id;
41 uint8_t data[0];
42 };
43
44 static struct keybox *
45 make_keybox(struct iris_program_cache *cache,
46 enum iris_program_cache_id cache_id,
47 const void *key)
48 {
49 static const unsigned key_sizes[] = {
50 [IRIS_CACHE_VS] = sizeof(struct brw_vs_prog_key),
51 [IRIS_CACHE_TCS] = sizeof(struct brw_tcs_prog_key),
52 [IRIS_CACHE_TES] = sizeof(struct brw_tes_prog_key),
53 [IRIS_CACHE_GS] = sizeof(struct brw_gs_prog_key),
54 [IRIS_CACHE_FS] = sizeof(struct brw_wm_prog_key),
55 [IRIS_CACHE_CS] = sizeof(struct brw_cs_prog_key),
56 //[IRIS_CACHE_BLORP_BLIT] = sizeof(struct brw_blorp_blit_prog_key),
57 };
58
59 struct keybox *keybox =
60 ralloc_size(cache->table, sizeof(struct keybox) + key_sizes[cache_id]);
61
62 keybox->cache_id = cache_id;
63 keybox->size = key_sizes[cache_id];
64 memcpy(keybox->data, key, key_sizes[cache_id]);
65
66 return keybox;
67 }
68
69 static uint32_t
70 keybox_hash(const void *void_key)
71 {
72 const struct keybox *key = void_key;
73 return _mesa_hash_data(&key->cache_id, key->size + sizeof(key->cache_id));
74 }
75
76 static bool
77 keybox_equals(const void *void_a, const void *void_b)
78 {
79 const struct keybox *a = void_a, *b = void_b;
80 if (a->size != b->size)
81 return false;
82
83 return memcmp(a->data, b->data, a->size) == 0;
84 }
85
86 static uint64_t
87 dirty_flag_for_cache(enum iris_program_cache_id cache_id)
88 {
89 assert(cache_id <= MESA_SHADER_STAGES);
90 return IRIS_DIRTY_VS << cache_id;
91 }
92
93 static unsigned
94 get_program_string_id(enum iris_program_cache_id cache_id, const void *key)
95 {
96 switch (cache_id) {
97 case IRIS_CACHE_VS:
98 return ((struct brw_vs_prog_key *) key)->program_string_id;
99 case IRIS_CACHE_TCS:
100 return ((struct brw_tcs_prog_key *) key)->program_string_id;
101 case IRIS_CACHE_TES:
102 return ((struct brw_tes_prog_key *) key)->program_string_id;
103 case IRIS_CACHE_GS:
104 return ((struct brw_gs_prog_key *) key)->program_string_id;
105 case IRIS_CACHE_CS:
106 return ((struct brw_cs_prog_key *) key)->program_string_id;
107 case IRIS_CACHE_FS:
108 return ((struct brw_wm_prog_key *) key)->program_string_id;
109 default:
110 unreachable("no program string id for this kind of program");
111 }
112 }
113
114 /**
115 * Looks for a program in the cache and binds it.
116 *
117 * If no program was found, returns false and leaves the binding alone.
118 */
119 bool
120 iris_bind_cached_shader(struct iris_context *ice,
121 enum iris_program_cache_id cache_id,
122 const void *key)
123 {
124 struct iris_program_cache *cache = &ice->shaders.cache;
125
126 struct keybox *keybox = make_keybox(cache, cache_id, key);
127
128 struct hash_entry *entry = _mesa_hash_table_search(cache->table, keybox);
129
130 if (!entry)
131 return false;
132
133 struct iris_compiled_shader *shader = entry->data;
134
135 if (cache_id <= MESA_SHADER_STAGES &&
136 memcmp(shader, ice->shaders.prog[cache_id], sizeof(*shader)) != 0) {
137 ice->shaders.prog[cache_id] = shader;
138 ice->state.dirty |= dirty_flag_for_cache(cache_id);
139 }
140
141 return true;
142 }
143
144 static void
145 recreate_cache_bo(struct iris_context *ice, uint32_t size)
146 {
147 struct iris_program_cache *cache = &ice->shaders.cache;
148 struct iris_screen *screen = (struct iris_screen *)ice->ctx.screen;
149 struct iris_bo *old_bo = cache->bo;
150 void *old_map = cache->map;
151
152 cache->bo = iris_bo_alloc(screen->bufmgr, "program cache", size, 64);
153 cache->bo->kflags = EXEC_OBJECT_CAPTURE | EXEC_OBJECT_PINNED;
154 cache->map = iris_bo_map(&ice->dbg, cache->bo,
155 MAP_READ | MAP_WRITE | MAP_ASYNC | MAP_PERSISTENT);
156
157 /* Copy any existing data that needs to be saved. */
158 if (old_bo) {
159 perf_debug(&ice->dbg,
160 "Copying to larger program cache: %u kB -> %u kB\n",
161 (unsigned) old_bo->size / 1024,
162 (unsigned) cache->bo->size / 1024);
163
164 /* Put the new BO just past the old one */
165 cache->bo->gtt_offset = ALIGN(old_bo->gtt_offset + old_bo->size, 4096);
166
167 memcpy(cache->map, old_map, cache->next_offset);
168
169 iris_bo_unreference(old_bo);
170 iris_bo_unmap(old_bo);
171 } else {
172 /* Put the initial cache BO...somewhere. */
173 cache->bo->gtt_offset = 4096 * 10;
174 }
175
176 ice->state.dirty |= IRIS_DIRTY_STATE_BASE_ADDRESS;
177 }
178
179 const void *
180 iris_find_previous_compile(struct iris_program_cache *cache,
181 enum iris_program_cache_id cache_id,
182 unsigned program_string_id)
183 {
184 hash_table_foreach(cache->table, entry) {
185 const struct keybox *keybox = entry->key;
186 if (keybox->cache_id == cache_id &&
187 get_program_string_id(cache_id, keybox->data) == program_string_id) {
188 return keybox->data;
189 }
190 }
191
192 return NULL;
193 }
194
195 /**
196 * Look for an existing entry in the cache that has identical assembly code.
197 *
198 * This is useful for programs generating shaders at runtime, where multiple
199 * distinct shaders (from an API perspective) may compile to the same assembly
200 * in our backend. This saves space in the program cache buffer.
201 */
202 static const struct iris_compiled_shader *
203 find_existing_assembly(const struct iris_program_cache *cache,
204 const void *assembly,
205 unsigned assembly_size)
206 {
207 hash_table_foreach(cache->table, entry) {
208 const struct iris_compiled_shader *existing = entry->data;
209 if (existing->prog_data->program_size == assembly_size &&
210 memcmp(cache->map + existing->prog_offset,
211 assembly, assembly_size) == 0)
212 return existing;
213 }
214 return NULL;
215 }
216
217 static uint32_t
218 upload_new_assembly(struct iris_context *ice,
219 const void *assembly,
220 unsigned size)
221 {
222 struct iris_program_cache *cache = &ice->shaders.cache;
223
224 /* Allocate space in the cache BO for our new program. */
225 if (cache->next_offset + size > cache->bo->size) {
226 uint32_t new_size = cache->bo->size * 2;
227
228 while (cache->next_offset + size > new_size)
229 new_size *= 2;
230
231 recreate_cache_bo(ice, new_size);
232 }
233
234 uint32_t offset = cache->next_offset;
235
236 /* Programs are always 64-byte aligned, so set up the next one now */
237 cache->next_offset = ALIGN(offset + size, 64);
238
239 /* Copy data to the buffer */
240 memcpy(cache->map + offset, assembly, size);
241
242 return offset;
243 }
244
245 /**
246 * Upload a new shader to the program cache, and bind it for use.
247 *
248 * \param prog_data must be ralloc'd and will be stolen.
249 */
250 void
251 iris_upload_and_bind_shader(struct iris_context *ice,
252 enum iris_program_cache_id cache_id,
253 const void *key,
254 const void *assembly,
255 struct brw_stage_prog_data *prog_data)
256 {
257 struct iris_screen *screen = (void *) ice->ctx.screen;
258 struct gen_device_info *devinfo = &screen->devinfo;
259 struct iris_program_cache *cache = &ice->shaders.cache;
260 struct iris_compiled_shader *shader =
261 ralloc_size(cache->table, sizeof(struct iris_compiled_shader) +
262 ice->state.derived_program_state_size(cache_id));
263 const struct iris_compiled_shader *existing =
264 find_existing_assembly(cache, assembly, prog_data->program_size);
265
266 /* If we can find a matching prog in the cache already, then reuse the
267 * existing stuff without creating new copy into the underlying buffer
268 * object. This is notably useful for programs generating shaders at
269 * runtime, where multiple shaders may compile to the same thing in our
270 * backend.
271 */
272 if (existing) {
273 shader->prog_offset = existing->prog_offset;
274 } else {
275 shader->prog_offset =
276 upload_new_assembly(ice, assembly, prog_data->program_size);
277 }
278
279 shader->prog_data = prog_data;
280
281 ralloc_steal(shader, shader->prog_data);
282 ralloc_steal(shader->prog_data, prog_data->param);
283 ralloc_steal(shader->prog_data, prog_data->pull_param);
284
285 /* Store the 3DSTATE shader packets and other derived state. */
286 ice->state.set_derived_program_state(devinfo, cache_id, shader);
287
288 struct keybox *keybox = make_keybox(cache, cache_id, key);
289 _mesa_hash_table_insert(cache->table, keybox, shader);
290
291 if (cache_id <= MESA_SHADER_STAGES) {
292 ice->shaders.prog[cache_id] = shader;
293 ice->state.dirty |= dirty_flag_for_cache(cache_id);
294 }
295 }
296
297 void
298 iris_init_program_cache(struct iris_context *ice)
299 {
300 struct iris_program_cache *cache = &ice->shaders.cache;
301
302 cache->table = _mesa_hash_table_create(ice, keybox_hash, keybox_equals);
303
304 recreate_cache_bo(ice, 16384);
305 }
306
307 void
308 iris_destroy_program_cache(struct iris_context *ice)
309 {
310 struct iris_program_cache *cache = &ice->shaders.cache;
311
312 /* This can be NULL if context creation failed early on. */
313 if (cache->bo) {
314 iris_bo_unmap(cache->bo);
315 iris_bo_unreference(cache->bo);
316 cache->bo = NULL;
317 cache->map = NULL;
318 }
319
320 cache->next_offset = 0;
321
322 for (int i = 0; i < MESA_SHADER_STAGES; i++) {
323 ice->shaders.prog[i] = NULL;
324 }
325
326 ralloc_free(cache->table);
327 }
328
329 static const char *
330 cache_name(enum iris_program_cache_id cache_id)
331 {
332 if (cache_id == IRIS_CACHE_BLORP_BLIT)
333 return "BLORP";
334
335 return _mesa_shader_stage_to_string(cache_id);
336 }
337
338 void
339 iris_print_program_cache(struct iris_context *ice)
340 {
341 struct iris_program_cache *cache = &ice->shaders.cache;
342 struct iris_screen *screen = (struct iris_screen *)ice->ctx.screen;
343 const struct gen_device_info *devinfo = &screen->devinfo;
344
345 hash_table_foreach(cache->table, entry) {
346 const struct keybox *keybox = entry->key;
347 struct iris_compiled_shader *shader = entry->data;
348 fprintf(stderr, "%s:\n", cache_name(keybox->cache_id));
349 brw_disassemble(devinfo, cache->map, shader->prog_offset,
350 shader->prog_data->program_size, stderr);
351 }
352 }