lima: re-run nir_opt_algebraic after int lowering
[mesa.git] / src / gallium / drivers / lima / lima_program.c
1 /*
2 * Copyright (c) 2017-2019 Lima Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 */
24
25 #include "util/u_memory.h"
26 #include "util/ralloc.h"
27 #include "util/u_debug.h"
28
29 #include "tgsi/tgsi_dump.h"
30 #include "compiler/nir/nir.h"
31 #include "nir/tgsi_to_nir.h"
32
33 #include "pipe/p_state.h"
34
35 #include "lima_screen.h"
36 #include "lima_context.h"
37 #include "lima_program.h"
38 #include "lima_bo.h"
39 #include "ir/lima_ir.h"
40
41 static const nir_shader_compiler_options vs_nir_options = {
42 .lower_ffma = true,
43 .lower_fpow = true,
44 .lower_ffract = true,
45 .lower_fdiv = true,
46 .lower_fmod = true,
47 .lower_fsqrt = true,
48 .lower_sub = true,
49 .lower_flrp32 = true,
50 .lower_flrp64 = true,
51 .lower_ftrunc = true,
52 /* could be implemented by clamp */
53 .lower_fsat = true,
54 .lower_bitops = true,
55 .lower_rotate = true,
56 .lower_sincos = true,
57 };
58
59 static const nir_shader_compiler_options fs_nir_options = {
60 .lower_ffma = true,
61 .lower_fpow = true,
62 .lower_fdiv = true,
63 .lower_fmod = true,
64 .lower_sub = true,
65 .lower_flrp32 = true,
66 .lower_flrp64 = true,
67 .lower_fsign = true,
68 .lower_rotate = true,
69 .lower_fdot = true,
70 .lower_bitops = true,
71 };
72
73 static const struct nir_lower_tex_options tex_options = {
74 .lower_txp = ~0u,
75 };
76
77 const void *
78 lima_program_get_compiler_options(enum pipe_shader_type shader)
79 {
80 switch (shader) {
81 case PIPE_SHADER_VERTEX:
82 return &vs_nir_options;
83 case PIPE_SHADER_FRAGMENT:
84 return &fs_nir_options;
85 default:
86 return NULL;
87 }
88 }
89
90 static int
91 type_size(const struct glsl_type *type, bool bindless)
92 {
93 return glsl_count_attribute_slots(type, false);
94 }
95
96 void
97 lima_program_optimize_vs_nir(struct nir_shader *s)
98 {
99 bool progress;
100
101 NIR_PASS_V(s, nir_lower_viewport_transform);
102 NIR_PASS_V(s, nir_lower_io, nir_var_all, type_size, 0);
103 NIR_PASS_V(s, nir_lower_load_const_to_scalar);
104 NIR_PASS_V(s, lima_nir_lower_uniform_to_scalar);
105 NIR_PASS_V(s, nir_lower_io_to_scalar,
106 nir_var_shader_in|nir_var_shader_out);
107
108 do {
109 progress = false;
110
111 NIR_PASS_V(s, nir_lower_vars_to_ssa);
112 NIR_PASS(progress, s, nir_lower_alu_to_scalar, NULL);
113 NIR_PASS(progress, s, nir_lower_phis_to_scalar);
114 NIR_PASS(progress, s, nir_copy_prop);
115 NIR_PASS(progress, s, nir_opt_remove_phis);
116 NIR_PASS(progress, s, nir_opt_dce);
117 NIR_PASS(progress, s, nir_opt_dead_cf);
118 NIR_PASS(progress, s, nir_opt_cse);
119 NIR_PASS(progress, s, nir_opt_peephole_select, 8, true, true);
120 NIR_PASS(progress, s, nir_opt_algebraic);
121 NIR_PASS(progress, s, nir_opt_constant_folding);
122 NIR_PASS(progress, s, nir_opt_undef);
123 NIR_PASS(progress, s, nir_opt_loop_unroll,
124 nir_var_shader_in |
125 nir_var_shader_out |
126 nir_var_function_temp);
127 } while (progress);
128
129 NIR_PASS_V(s, nir_lower_int_to_float);
130 NIR_PASS_V(s, nir_lower_bool_to_float);
131
132 /* Some ops must be lowered after being converted from int ops,
133 * so re-run nir_opt_algebraic after int lowering. */
134 do {
135 progress = false;
136 NIR_PASS(progress, s, nir_opt_algebraic);
137 } while (progress);
138
139 NIR_PASS_V(s, nir_copy_prop);
140 NIR_PASS_V(s, nir_opt_dce);
141 NIR_PASS_V(s, nir_lower_locals_to_regs);
142 NIR_PASS_V(s, nir_convert_from_ssa, true);
143 NIR_PASS_V(s, nir_remove_dead_variables, nir_var_function_temp);
144 nir_sweep(s);
145 }
146
147 void
148 lima_program_optimize_fs_nir(struct nir_shader *s)
149 {
150 BITSET_DECLARE(alu_lower, nir_num_opcodes) = {0};
151 bool progress;
152
153 BITSET_SET(alu_lower, nir_op_frcp);
154 BITSET_SET(alu_lower, nir_op_frsq);
155 BITSET_SET(alu_lower, nir_op_flog2);
156 BITSET_SET(alu_lower, nir_op_fexp2);
157 BITSET_SET(alu_lower, nir_op_fsqrt);
158 BITSET_SET(alu_lower, nir_op_fsin);
159 BITSET_SET(alu_lower, nir_op_fcos);
160
161 NIR_PASS_V(s, nir_lower_fragcoord_wtrans);
162 NIR_PASS_V(s, nir_lower_io, nir_var_all, type_size, 0);
163 NIR_PASS_V(s, nir_lower_regs_to_ssa);
164 NIR_PASS_V(s, nir_lower_tex, &tex_options);
165
166 do {
167 progress = false;
168
169 NIR_PASS_V(s, nir_lower_vars_to_ssa);
170 NIR_PASS(progress, s, nir_lower_alu_to_scalar, alu_lower);
171 NIR_PASS(progress, s, nir_lower_phis_to_scalar);
172 NIR_PASS(progress, s, nir_copy_prop);
173 NIR_PASS(progress, s, nir_opt_remove_phis);
174 NIR_PASS(progress, s, nir_opt_dce);
175 NIR_PASS(progress, s, nir_opt_dead_cf);
176 NIR_PASS(progress, s, nir_opt_cse);
177 NIR_PASS(progress, s, nir_opt_peephole_select, 8, true, true);
178 NIR_PASS(progress, s, nir_opt_algebraic);
179 NIR_PASS(progress, s, nir_opt_constant_folding);
180 NIR_PASS(progress, s, nir_opt_undef);
181 NIR_PASS(progress, s, nir_opt_loop_unroll,
182 nir_var_shader_in |
183 nir_var_shader_out |
184 nir_var_function_temp);
185 } while (progress);
186
187 NIR_PASS_V(s, nir_lower_int_to_float);
188 NIR_PASS_V(s, nir_lower_bool_to_float);
189
190 /* Some ops must be lowered after being converted from int ops,
191 * so re-run nir_opt_algebraic after int lowering. */
192 do {
193 progress = false;
194 NIR_PASS(progress, s, nir_opt_algebraic);
195 } while (progress);
196
197 /* Lower modifiers */
198 NIR_PASS_V(s, nir_lower_to_source_mods, nir_lower_all_source_mods);
199 NIR_PASS_V(s, nir_copy_prop);
200 NIR_PASS_V(s, nir_opt_dce);
201
202 NIR_PASS_V(s, nir_lower_locals_to_regs);
203 NIR_PASS_V(s, nir_convert_from_ssa, true);
204 NIR_PASS_V(s, nir_remove_dead_variables, nir_var_function_temp);
205
206 NIR_PASS_V(s, nir_move_vec_src_uses_to_dest);
207 NIR_PASS_V(s, nir_lower_vec_to_movs);
208
209 nir_sweep(s);
210 }
211
212 static void *
213 lima_create_fs_state(struct pipe_context *pctx,
214 const struct pipe_shader_state *cso)
215 {
216 struct lima_screen *screen = lima_screen(pctx->screen);
217 struct lima_fs_shader_state *so = rzalloc(NULL, struct lima_fs_shader_state);
218
219 if (!so)
220 return NULL;
221
222 nir_shader *nir;
223 if (cso->type == PIPE_SHADER_IR_NIR)
224 nir = cso->ir.nir;
225 else {
226 assert(cso->type == PIPE_SHADER_IR_TGSI);
227
228 nir = tgsi_to_nir(cso->tokens, pctx->screen);
229 }
230
231 lima_program_optimize_fs_nir(nir);
232
233 if (lima_debug & LIMA_DEBUG_PP)
234 nir_print_shader(nir, stdout);
235
236 if (!ppir_compile_nir(so, nir, screen->pp_ra)) {
237 ralloc_free(so);
238 return NULL;
239 }
240
241 return so;
242 }
243
244 static void
245 lima_bind_fs_state(struct pipe_context *pctx, void *hwcso)
246 {
247 struct lima_context *ctx = lima_context(pctx);
248
249 ctx->fs = hwcso;
250 ctx->dirty |= LIMA_CONTEXT_DIRTY_SHADER_FRAG;
251 }
252
253 static void
254 lima_delete_fs_state(struct pipe_context *pctx, void *hwcso)
255 {
256 struct lima_fs_shader_state *so = hwcso;
257
258 if (so->bo)
259 lima_bo_free(so->bo);
260
261 ralloc_free(so);
262 }
263
264 bool
265 lima_update_vs_state(struct lima_context *ctx)
266 {
267 struct lima_vs_shader_state *vs = ctx->vs;
268 if (!vs->bo) {
269 struct lima_screen *screen = lima_screen(ctx->base.screen);
270 vs->bo = lima_bo_create(screen, vs->shader_size, 0);
271 if (!vs->bo) {
272 fprintf(stderr, "lima: create vs shader bo fail\n");
273 return false;
274 }
275
276 memcpy(lima_bo_map(vs->bo), vs->shader, vs->shader_size);
277 ralloc_free(vs->shader);
278 vs->shader = NULL;
279 }
280
281 return true;
282 }
283
284 bool
285 lima_update_fs_state(struct lima_context *ctx)
286 {
287 struct lima_fs_shader_state *fs = ctx->fs;
288 if (!fs->bo) {
289 struct lima_screen *screen = lima_screen(ctx->base.screen);
290 fs->bo = lima_bo_create(screen, fs->shader_size, 0);
291 if (!fs->bo) {
292 fprintf(stderr, "lima: create fs shader bo fail\n");
293 return false;
294 }
295
296 memcpy(lima_bo_map(fs->bo), fs->shader, fs->shader_size);
297 ralloc_free(fs->shader);
298 fs->shader = NULL;
299 }
300
301 return true;
302 }
303
304 static void *
305 lima_create_vs_state(struct pipe_context *pctx,
306 const struct pipe_shader_state *cso)
307 {
308 struct lima_vs_shader_state *so = rzalloc(NULL, struct lima_vs_shader_state);
309
310 if (!so)
311 return NULL;
312
313 nir_shader *nir;
314 if (cso->type == PIPE_SHADER_IR_NIR)
315 nir = cso->ir.nir;
316 else {
317 assert(cso->type == PIPE_SHADER_IR_TGSI);
318
319 nir = tgsi_to_nir(cso->tokens, pctx->screen);
320 }
321
322 lima_program_optimize_vs_nir(nir);
323
324 if (lima_debug & LIMA_DEBUG_GP)
325 nir_print_shader(nir, stdout);
326
327 if (!gpir_compile_nir(so, nir)) {
328 ralloc_free(so);
329 return NULL;
330 }
331
332 return so;
333 }
334
335 static void
336 lima_bind_vs_state(struct pipe_context *pctx, void *hwcso)
337 {
338 struct lima_context *ctx = lima_context(pctx);
339
340 ctx->vs = hwcso;
341 ctx->dirty |= LIMA_CONTEXT_DIRTY_SHADER_VERT;
342 }
343
344 static void
345 lima_delete_vs_state(struct pipe_context *pctx, void *hwcso)
346 {
347 struct lima_vs_shader_state *so = hwcso;
348
349 if (so->bo)
350 lima_bo_free(so->bo);
351
352 ralloc_free(so);
353 }
354
355 void
356 lima_program_init(struct lima_context *ctx)
357 {
358 ctx->base.create_fs_state = lima_create_fs_state;
359 ctx->base.bind_fs_state = lima_bind_fs_state;
360 ctx->base.delete_fs_state = lima_delete_fs_state;
361
362 ctx->base.create_vs_state = lima_create_vs_state;
363 ctx->base.bind_vs_state = lima_bind_vs_state;
364 ctx->base.delete_vs_state = lima_delete_vs_state;
365 }