llvmpipe: Grab a ref when the fb is set.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 * Copyright 2008 VMware, Inc. All rights reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 /* Author:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33 #include "draw/draw_context.h"
34 #include "pipe/p_defines.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "lp_clear.h"
38 #include "lp_context.h"
39 #include "lp_flush.h"
40 #include "lp_prim_setup.h"
41 #include "lp_prim_vbuf.h"
42 #include "lp_state.h"
43 #include "lp_surface.h"
44 #include "lp_tile_cache.h"
45 #include "lp_tex_cache.h"
46 #include "lp_texture.h"
47 #include "lp_winsys.h"
48 #include "lp_query.h"
49
50
51
52 /**
53 * Map any drawing surfaces which aren't already mapped
54 */
55 void
56 llvmpipe_map_transfers(struct llvmpipe_context *lp)
57 {
58 struct pipe_screen *screen = lp->pipe.screen;
59 struct pipe_surface *zsbuf = lp->framebuffer.zsbuf;
60 unsigned i;
61
62 for (i = 0; i < lp->framebuffer.nr_cbufs; i++) {
63 lp_tile_cache_map_transfers(lp->cbuf_cache[i]);
64 }
65
66 if(zsbuf) {
67 if(!lp->zsbuf_transfer)
68 lp->zsbuf_transfer = screen->get_tex_transfer(screen, zsbuf->texture,
69 zsbuf->face, zsbuf->level, zsbuf->zslice,
70 PIPE_TRANSFER_READ_WRITE,
71 0, 0, zsbuf->width, zsbuf->height);
72 if(lp->zsbuf_transfer && !lp->zsbuf_map)
73 lp->zsbuf_map = screen->transfer_map(screen, lp->zsbuf_transfer);
74
75 }
76 }
77
78
79 /**
80 * Unmap any mapped drawing surfaces
81 */
82 void
83 llvmpipe_unmap_transfers(struct llvmpipe_context *lp)
84 {
85 uint i;
86
87 for (i = 0; i < lp->framebuffer.nr_cbufs; i++) {
88 lp_tile_cache_unmap_transfers(lp->cbuf_cache[i]);
89 }
90
91 if(lp->zsbuf_transfer) {
92 struct pipe_screen *screen = lp->pipe.screen;
93
94 if(lp->zsbuf_map) {
95 screen->transfer_unmap(screen, lp->zsbuf_transfer);
96 lp->zsbuf_map = NULL;
97 }
98 }
99 }
100
101
102 static void llvmpipe_destroy( struct pipe_context *pipe )
103 {
104 struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
105 uint i;
106
107 if (llvmpipe->draw)
108 draw_destroy( llvmpipe->draw );
109
110 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
111 lp_destroy_tile_cache(llvmpipe->cbuf_cache[i]);
112 pipe_surface_reference(&llvmpipe->framebuffer.cbufs[i], NULL);
113 }
114 pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL);
115
116 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
117 lp_destroy_tex_tile_cache(llvmpipe->tex_cache[i]);
118 pipe_texture_reference(&llvmpipe->texture[i], NULL);
119 }
120
121 for (i = 0; i < Elements(llvmpipe->constants); i++) {
122 if (llvmpipe->constants[i].buffer) {
123 pipe_buffer_reference(&llvmpipe->constants[i].buffer, NULL);
124 }
125 }
126
127 align_free( llvmpipe );
128 }
129
130 static unsigned int
131 llvmpipe_is_texture_referenced( struct pipe_context *pipe,
132 struct pipe_texture *texture,
133 unsigned face, unsigned level)
134 {
135 struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
136 unsigned i;
137
138 if(llvmpipe->dirty_render_cache) {
139 for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) {
140 if(llvmpipe->framebuffer.cbufs[i] &&
141 llvmpipe->framebuffer.cbufs[i]->texture == texture)
142 return PIPE_REFERENCED_FOR_WRITE;
143 }
144 if(llvmpipe->framebuffer.zsbuf &&
145 llvmpipe->framebuffer.zsbuf->texture == texture)
146 return PIPE_REFERENCED_FOR_WRITE;
147 }
148
149 return PIPE_UNREFERENCED;
150 }
151
152 static unsigned int
153 llvmpipe_is_buffer_referenced( struct pipe_context *pipe,
154 struct pipe_buffer *buf)
155 {
156 return PIPE_UNREFERENCED;
157 }
158
159 struct pipe_context *
160 llvmpipe_create( struct pipe_screen *screen )
161 {
162 struct llvmpipe_context *llvmpipe;
163 uint i;
164
165 llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16);
166 if (!llvmpipe)
167 return NULL;
168
169 util_init_math();
170
171 memset(llvmpipe, 0, sizeof *llvmpipe);
172
173 llvmpipe->pipe.winsys = screen->winsys;
174 llvmpipe->pipe.screen = screen;
175 llvmpipe->pipe.destroy = llvmpipe_destroy;
176
177 /* state setters */
178 llvmpipe->pipe.create_blend_state = llvmpipe_create_blend_state;
179 llvmpipe->pipe.bind_blend_state = llvmpipe_bind_blend_state;
180 llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state;
181
182 llvmpipe->pipe.create_sampler_state = llvmpipe_create_sampler_state;
183 llvmpipe->pipe.bind_sampler_states = llvmpipe_bind_sampler_states;
184 llvmpipe->pipe.delete_sampler_state = llvmpipe_delete_sampler_state;
185
186 llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state;
187 llvmpipe->pipe.bind_depth_stencil_alpha_state = llvmpipe_bind_depth_stencil_state;
188 llvmpipe->pipe.delete_depth_stencil_alpha_state = llvmpipe_delete_depth_stencil_state;
189
190 llvmpipe->pipe.create_rasterizer_state = llvmpipe_create_rasterizer_state;
191 llvmpipe->pipe.bind_rasterizer_state = llvmpipe_bind_rasterizer_state;
192 llvmpipe->pipe.delete_rasterizer_state = llvmpipe_delete_rasterizer_state;
193
194 llvmpipe->pipe.create_fs_state = llvmpipe_create_fs_state;
195 llvmpipe->pipe.bind_fs_state = llvmpipe_bind_fs_state;
196 llvmpipe->pipe.delete_fs_state = llvmpipe_delete_fs_state;
197
198 llvmpipe->pipe.create_vs_state = llvmpipe_create_vs_state;
199 llvmpipe->pipe.bind_vs_state = llvmpipe_bind_vs_state;
200 llvmpipe->pipe.delete_vs_state = llvmpipe_delete_vs_state;
201
202 llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color;
203 llvmpipe->pipe.set_clip_state = llvmpipe_set_clip_state;
204 llvmpipe->pipe.set_constant_buffer = llvmpipe_set_constant_buffer;
205 llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
206 llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple;
207 llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state;
208 llvmpipe->pipe.set_sampler_textures = llvmpipe_set_sampler_textures;
209 llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state;
210
211 llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers;
212 llvmpipe->pipe.set_vertex_elements = llvmpipe_set_vertex_elements;
213
214 llvmpipe->pipe.draw_arrays = llvmpipe_draw_arrays;
215 llvmpipe->pipe.draw_elements = llvmpipe_draw_elements;
216 llvmpipe->pipe.draw_range_elements = llvmpipe_draw_range_elements;
217 llvmpipe->pipe.set_edgeflags = llvmpipe_set_edgeflags;
218
219
220 llvmpipe->pipe.clear = llvmpipe_clear;
221 llvmpipe->pipe.flush = llvmpipe_flush;
222
223 llvmpipe->pipe.is_texture_referenced = llvmpipe_is_texture_referenced;
224 llvmpipe->pipe.is_buffer_referenced = llvmpipe_is_buffer_referenced;
225
226 llvmpipe_init_query_funcs( llvmpipe );
227 llvmpipe_init_texture_funcs( llvmpipe );
228
229 /*
230 * Alloc caches for accessing drawing surfaces and textures.
231 */
232 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
233 llvmpipe->cbuf_cache[i] = lp_create_tile_cache( screen );
234
235 for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
236 llvmpipe->tex_cache[i] = lp_create_tex_tile_cache( screen );
237
238
239 /* vertex shader samplers */
240 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
241 llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples;
242 llvmpipe->tgsi.vert_samplers[i].processor = TGSI_PROCESSOR_VERTEX;
243 llvmpipe->tgsi.vert_samplers[i].cache = llvmpipe->tex_cache[i];
244 llvmpipe->tgsi.vert_samplers_list[i] = &llvmpipe->tgsi.vert_samplers[i];
245 }
246
247 /* fragment shader samplers */
248 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
249 llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples;
250 llvmpipe->tgsi.frag_samplers[i].processor = TGSI_PROCESSOR_FRAGMENT;
251 llvmpipe->tgsi.frag_samplers[i].cache = llvmpipe->tex_cache[i];
252 llvmpipe->tgsi.frag_samplers_list[i] = &llvmpipe->tgsi.frag_samplers[i];
253 }
254
255 /*
256 * Create drawing context and plug our rendering stage into it.
257 */
258 llvmpipe->draw = draw_create();
259 if (!llvmpipe->draw)
260 goto fail;
261
262 draw_texture_samplers(llvmpipe->draw,
263 PIPE_MAX_SAMPLERS,
264 (struct tgsi_sampler **)
265 llvmpipe->tgsi.vert_samplers_list);
266
267 llvmpipe->setup = lp_draw_render_stage(llvmpipe);
268 if (!llvmpipe->setup)
269 goto fail;
270
271 if (debug_get_bool_option( "LP_NO_RAST", FALSE ))
272 llvmpipe->no_rast = TRUE;
273
274 if (debug_get_bool_option( "LP_NO_VBUF", FALSE )) {
275 /* Deprecated path -- vbuf is the intended interface to the draw module:
276 */
277 draw_set_rasterize_stage(llvmpipe->draw, llvmpipe->setup);
278 }
279 else {
280 lp_init_vbuf(llvmpipe);
281 }
282
283 /* plug in AA line/point stages */
284 draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe);
285 draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe);
286
287 #if USE_DRAW_STAGE_PSTIPPLE
288 /* Do polygon stipple w/ texture map + frag prog? */
289 draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe);
290 #endif
291
292 lp_init_surface_functions(llvmpipe);
293
294 return &llvmpipe->pipe;
295
296 fail:
297 llvmpipe_destroy(&llvmpipe->pipe);
298 return NULL;
299 }
300