Merge branch 'gallium-embedded'
[mesa.git] / src / gallium / drivers / llvmpipe / lp_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 * Copyright 2008 VMware, Inc. All rights reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 /* Author:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33 #include "draw/draw_context.h"
34 #include "draw/draw_vbuf.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_inlines.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39 #include "lp_clear.h"
40 #include "lp_context.h"
41 #include "lp_flush.h"
42 #include "lp_prim_vbuf.h"
43 #include "lp_state.h"
44 #include "lp_surface.h"
45 #include "lp_tile_cache.h"
46 #include "lp_tex_cache.h"
47 #include "lp_texture.h"
48 #include "lp_winsys.h"
49 #include "lp_query.h"
50
51
52
53 /**
54 * Map any drawing surfaces which aren't already mapped
55 */
56 void
57 llvmpipe_map_transfers(struct llvmpipe_context *lp)
58 {
59 struct pipe_screen *screen = lp->pipe.screen;
60 struct pipe_surface *zsbuf = lp->framebuffer.zsbuf;
61 unsigned i;
62
63 for (i = 0; i < lp->framebuffer.nr_cbufs; i++) {
64 lp_tile_cache_map_transfers(lp->cbuf_cache[i]);
65 }
66
67 if(zsbuf) {
68 if(!lp->zsbuf_transfer)
69 lp->zsbuf_transfer = screen->get_tex_transfer(screen, zsbuf->texture,
70 zsbuf->face, zsbuf->level, zsbuf->zslice,
71 PIPE_TRANSFER_READ_WRITE,
72 0, 0, zsbuf->width, zsbuf->height);
73 if(lp->zsbuf_transfer && !lp->zsbuf_map)
74 lp->zsbuf_map = screen->transfer_map(screen, lp->zsbuf_transfer);
75
76 }
77 }
78
79
80 /**
81 * Unmap any mapped drawing surfaces
82 */
83 void
84 llvmpipe_unmap_transfers(struct llvmpipe_context *lp)
85 {
86 uint i;
87
88 for (i = 0; i < lp->framebuffer.nr_cbufs; i++) {
89 lp_tile_cache_unmap_transfers(lp->cbuf_cache[i]);
90 }
91
92 if(lp->zsbuf_transfer) {
93 struct pipe_screen *screen = lp->pipe.screen;
94
95 if(lp->zsbuf_map) {
96 screen->transfer_unmap(screen, lp->zsbuf_transfer);
97 lp->zsbuf_map = NULL;
98 }
99 }
100 }
101
102
103 static void llvmpipe_destroy( struct pipe_context *pipe )
104 {
105 struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
106 uint i;
107
108 if (llvmpipe->draw)
109 draw_destroy( llvmpipe->draw );
110
111 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
112 lp_destroy_tile_cache(llvmpipe->cbuf_cache[i]);
113 pipe_surface_reference(&llvmpipe->framebuffer.cbufs[i], NULL);
114 }
115 pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL);
116
117 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
118 lp_destroy_tex_tile_cache(llvmpipe->tex_cache[i]);
119 pipe_texture_reference(&llvmpipe->texture[i], NULL);
120 }
121
122 for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
123 lp_destroy_tex_tile_cache(llvmpipe->vertex_tex_cache[i]);
124 pipe_texture_reference(&llvmpipe->vertex_textures[i], NULL);
125 }
126
127 for (i = 0; i < Elements(llvmpipe->constants); i++) {
128 if (llvmpipe->constants[i]) {
129 pipe_buffer_reference(&llvmpipe->constants[i], NULL);
130 }
131 }
132
133 align_free( llvmpipe );
134 }
135
136 static unsigned int
137 llvmpipe_is_texture_referenced( struct pipe_context *pipe,
138 struct pipe_texture *texture,
139 unsigned face, unsigned level)
140 {
141 struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
142 unsigned i;
143
144 /* check if any of the bound drawing surfaces are this texture */
145 if(llvmpipe->dirty_render_cache) {
146 for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) {
147 if(llvmpipe->framebuffer.cbufs[i] &&
148 llvmpipe->framebuffer.cbufs[i]->texture == texture)
149 return PIPE_REFERENCED_FOR_WRITE;
150 }
151 if(llvmpipe->framebuffer.zsbuf &&
152 llvmpipe->framebuffer.zsbuf->texture == texture)
153 return PIPE_REFERENCED_FOR_WRITE;
154 }
155
156 /* check if any of the tex_cache textures are this texture */
157 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
158 if (llvmpipe->tex_cache[i] &&
159 llvmpipe->tex_cache[i]->texture == texture)
160 return PIPE_REFERENCED_FOR_READ;
161 }
162 for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
163 if (llvmpipe->vertex_tex_cache[i] &&
164 llvmpipe->vertex_tex_cache[i]->texture == texture)
165 return PIPE_REFERENCED_FOR_READ;
166 }
167
168 return PIPE_UNREFERENCED;
169 }
170
171 static unsigned int
172 llvmpipe_is_buffer_referenced( struct pipe_context *pipe,
173 struct pipe_buffer *buf)
174 {
175 return PIPE_UNREFERENCED;
176 }
177
178 struct pipe_context *
179 llvmpipe_create( struct pipe_screen *screen )
180 {
181 struct llvmpipe_context *llvmpipe;
182 uint i;
183
184 llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16);
185 if (!llvmpipe)
186 return NULL;
187
188 util_init_math();
189
190 memset(llvmpipe, 0, sizeof *llvmpipe);
191
192 llvmpipe->pipe.winsys = screen->winsys;
193 llvmpipe->pipe.screen = screen;
194 llvmpipe->pipe.destroy = llvmpipe_destroy;
195
196 /* state setters */
197 llvmpipe->pipe.create_blend_state = llvmpipe_create_blend_state;
198 llvmpipe->pipe.bind_blend_state = llvmpipe_bind_blend_state;
199 llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state;
200
201 llvmpipe->pipe.create_sampler_state = llvmpipe_create_sampler_state;
202 llvmpipe->pipe.bind_fragment_sampler_states = llvmpipe_bind_sampler_states;
203 llvmpipe->pipe.bind_vertex_sampler_states = llvmpipe_bind_vertex_sampler_states;
204 llvmpipe->pipe.delete_sampler_state = llvmpipe_delete_sampler_state;
205
206 llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state;
207 llvmpipe->pipe.bind_depth_stencil_alpha_state = llvmpipe_bind_depth_stencil_state;
208 llvmpipe->pipe.delete_depth_stencil_alpha_state = llvmpipe_delete_depth_stencil_state;
209
210 llvmpipe->pipe.create_rasterizer_state = llvmpipe_create_rasterizer_state;
211 llvmpipe->pipe.bind_rasterizer_state = llvmpipe_bind_rasterizer_state;
212 llvmpipe->pipe.delete_rasterizer_state = llvmpipe_delete_rasterizer_state;
213
214 llvmpipe->pipe.create_fs_state = llvmpipe_create_fs_state;
215 llvmpipe->pipe.bind_fs_state = llvmpipe_bind_fs_state;
216 llvmpipe->pipe.delete_fs_state = llvmpipe_delete_fs_state;
217
218 llvmpipe->pipe.create_vs_state = llvmpipe_create_vs_state;
219 llvmpipe->pipe.bind_vs_state = llvmpipe_bind_vs_state;
220 llvmpipe->pipe.delete_vs_state = llvmpipe_delete_vs_state;
221
222 llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color;
223 llvmpipe->pipe.set_clip_state = llvmpipe_set_clip_state;
224 llvmpipe->pipe.set_constant_buffer = llvmpipe_set_constant_buffer;
225 llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
226 llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple;
227 llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state;
228 llvmpipe->pipe.set_fragment_sampler_textures = llvmpipe_set_sampler_textures;
229 llvmpipe->pipe.set_vertex_sampler_textures = llvmpipe_set_vertex_sampler_textures;
230 llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state;
231
232 llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers;
233 llvmpipe->pipe.set_vertex_elements = llvmpipe_set_vertex_elements;
234
235 llvmpipe->pipe.draw_arrays = llvmpipe_draw_arrays;
236 llvmpipe->pipe.draw_elements = llvmpipe_draw_elements;
237 llvmpipe->pipe.draw_range_elements = llvmpipe_draw_range_elements;
238
239 llvmpipe->pipe.clear = llvmpipe_clear;
240 llvmpipe->pipe.flush = llvmpipe_flush;
241
242 llvmpipe->pipe.is_texture_referenced = llvmpipe_is_texture_referenced;
243 llvmpipe->pipe.is_buffer_referenced = llvmpipe_is_buffer_referenced;
244
245 llvmpipe_init_query_funcs( llvmpipe );
246 llvmpipe_init_texture_funcs( llvmpipe );
247
248 /*
249 * Alloc caches for accessing drawing surfaces and textures.
250 */
251 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
252 llvmpipe->cbuf_cache[i] = lp_create_tile_cache( screen );
253
254 for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
255 llvmpipe->tex_cache[i] = lp_create_tex_tile_cache( screen );
256 for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++)
257 llvmpipe->vertex_tex_cache[i] = lp_create_tex_tile_cache(screen);
258
259
260 /*
261 * Create drawing context and plug our rendering stage into it.
262 */
263 llvmpipe->draw = draw_create();
264 if (!llvmpipe->draw)
265 goto fail;
266
267 /* FIXME: devise alternative to draw_texture_samplers */
268
269 if (debug_get_bool_option( "LP_NO_RAST", FALSE ))
270 llvmpipe->no_rast = TRUE;
271
272 llvmpipe->vbuf_backend = lp_create_vbuf_backend(llvmpipe);
273 if (!llvmpipe->vbuf_backend)
274 goto fail;
275
276 llvmpipe->vbuf = draw_vbuf_stage(llvmpipe->draw, llvmpipe->vbuf_backend);
277 if (!llvmpipe->vbuf)
278 goto fail;
279
280 draw_set_rasterize_stage(llvmpipe->draw, llvmpipe->vbuf);
281 draw_set_render(llvmpipe->draw, llvmpipe->vbuf_backend);
282
283
284
285 /* plug in AA line/point stages */
286 draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe);
287 draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe);
288
289 #if USE_DRAW_STAGE_PSTIPPLE
290 /* Do polygon stipple w/ texture map + frag prog? */
291 draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe);
292 #endif
293
294 lp_init_surface_functions(llvmpipe);
295
296 return &llvmpipe->pipe;
297
298 fail:
299 llvmpipe_destroy(&llvmpipe->pipe);
300 return NULL;
301 }
302