llvmpipe: add compute threadpool + mutex
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40
41 #include "util/os_misc.h"
42 #include "util/os_time.h"
43 #include "lp_texture.h"
44 #include "lp_fence.h"
45 #include "lp_jit.h"
46 #include "lp_screen.h"
47 #include "lp_context.h"
48 #include "lp_debug.h"
49 #include "lp_public.h"
50 #include "lp_limits.h"
51 #include "lp_rast.h"
52 #include "lp_cs_tpool.h"
53
54 #include "state_tracker/sw_winsys.h"
55
56 #ifdef DEBUG
57 int LP_DEBUG = 0;
58
59 static const struct debug_named_value lp_debug_flags[] = {
60 { "pipe", DEBUG_PIPE, NULL },
61 { "tgsi", DEBUG_TGSI, NULL },
62 { "tex", DEBUG_TEX, NULL },
63 { "setup", DEBUG_SETUP, NULL },
64 { "rast", DEBUG_RAST, NULL },
65 { "query", DEBUG_QUERY, NULL },
66 { "screen", DEBUG_SCREEN, NULL },
67 { "counters", DEBUG_COUNTERS, NULL },
68 { "scene", DEBUG_SCENE, NULL },
69 { "fence", DEBUG_FENCE, NULL },
70 { "mem", DEBUG_MEM, NULL },
71 { "fs", DEBUG_FS, NULL },
72 DEBUG_NAMED_VALUE_END
73 };
74 #endif
75
76 int LP_PERF = 0;
77 static const struct debug_named_value lp_perf_flags[] = {
78 { "texmem", PERF_TEX_MEM, NULL },
79 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
80 { "no_linear", PERF_NO_LINEAR, NULL },
81 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
82 { "no_tex", PERF_NO_TEX, NULL },
83 { "no_blend", PERF_NO_BLEND, NULL },
84 { "no_depth", PERF_NO_DEPTH, NULL },
85 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
86 DEBUG_NAMED_VALUE_END
87 };
88
89
90 static const char *
91 llvmpipe_get_vendor(struct pipe_screen *screen)
92 {
93 return "VMware, Inc.";
94 }
95
96
97 static const char *
98 llvmpipe_get_name(struct pipe_screen *screen)
99 {
100 static char buf[100];
101 snprintf(buf, sizeof(buf), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)",
102 lp_native_vector_width );
103 return buf;
104 }
105
106
107 static int
108 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
109 {
110 switch (param) {
111 case PIPE_CAP_NPOT_TEXTURES:
112 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
113 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
114 return 1;
115 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
116 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
117 case PIPE_CAP_VERTEX_SHADER_SATURATE:
118 return 1;
119 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
120 return 1;
121 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
122 return PIPE_MAX_SO_BUFFERS;
123 case PIPE_CAP_ANISOTROPIC_FILTER:
124 return 0;
125 case PIPE_CAP_POINT_SPRITE:
126 return 1;
127 case PIPE_CAP_MAX_RENDER_TARGETS:
128 return PIPE_MAX_COLOR_BUFS;
129 case PIPE_CAP_OCCLUSION_QUERY:
130 return 1;
131 case PIPE_CAP_QUERY_TIME_ELAPSED:
132 return 0;
133 case PIPE_CAP_QUERY_TIMESTAMP:
134 return 1;
135 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
136 return 1;
137 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
138 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
139 return 1;
140 case PIPE_CAP_TEXTURE_SWIZZLE:
141 return 1;
142 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
143 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
144 return 0;
145 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
146 return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
147 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
148 return LP_MAX_TEXTURE_3D_LEVELS;
149 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
150 return LP_MAX_TEXTURE_CUBE_LEVELS;
151 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
152 return LP_MAX_TEXTURE_ARRAY_LAYERS;
153 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
154 return 1;
155 case PIPE_CAP_INDEP_BLEND_ENABLE:
156 return 1;
157 case PIPE_CAP_INDEP_BLEND_FUNC:
158 return 1;
159 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
160 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
161 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
162 return 1;
163 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
164 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
165 return 0;
166 case PIPE_CAP_PRIMITIVE_RESTART:
167 return 1;
168 case PIPE_CAP_DEPTH_CLIP_DISABLE:
169 return 1;
170 case PIPE_CAP_SHADER_STENCIL_EXPORT:
171 return 1;
172 case PIPE_CAP_TGSI_INSTANCEID:
173 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
174 case PIPE_CAP_START_INSTANCE:
175 return 1;
176 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
177 return 0;
178 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
179 return 1;
180 case PIPE_CAP_SEAMLESS_CUBE_MAP:
181 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
182 return 1;
183 /* this is a lie could support arbitrary large offsets */
184 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
185 case PIPE_CAP_MIN_TEXEL_OFFSET:
186 return -32;
187 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
188 case PIPE_CAP_MAX_TEXEL_OFFSET:
189 return 31;
190 case PIPE_CAP_CONDITIONAL_RENDER:
191 return 1;
192 case PIPE_CAP_TEXTURE_BARRIER:
193 return 0;
194 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
195 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
196 return 16*4;
197 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
198 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
199 return 1024;
200 case PIPE_CAP_MAX_VERTEX_STREAMS:
201 return 1;
202 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
203 return 2048;
204 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
205 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
206 return 1;
207 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
208 return 0;
209 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
210 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
211 return 1;
212 case PIPE_CAP_GLSL_FEATURE_LEVEL:
213 return 330;
214 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
215 return 140;
216 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
217 return 0;
218 case PIPE_CAP_COMPUTE:
219 return 0;
220 case PIPE_CAP_USER_VERTEX_BUFFERS:
221 return 1;
222 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
223 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
224 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
225 case PIPE_CAP_TGSI_TEXCOORD:
226 return 0;
227 case PIPE_CAP_DRAW_INDIRECT:
228 return 1;
229
230 case PIPE_CAP_CUBE_MAP_ARRAY:
231 return 1;
232 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
233 return 16;
234 case PIPE_CAP_TEXTURE_MULTISAMPLE:
235 return 0;
236 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
237 return 64;
238 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
239 return 1;
240 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
241 return 65536;
242 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
243 return 1;
244 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
245 return 0;
246 case PIPE_CAP_MAX_VIEWPORTS:
247 return PIPE_MAX_VIEWPORTS;
248 case PIPE_CAP_ENDIANNESS:
249 return PIPE_ENDIAN_NATIVE;
250 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
251 return 1;
252 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
253 return 1;
254 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
255 return 4;
256 case PIPE_CAP_TEXTURE_GATHER_SM5:
257 case PIPE_CAP_SAMPLE_SHADING:
258 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
259 return 0;
260 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
261 return 1;
262 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
263 case PIPE_CAP_TGSI_TEX_TXF_LZ:
264 return 0;
265 case PIPE_CAP_SAMPLER_VIEW_TARGET:
266 return 1;
267 case PIPE_CAP_FAKE_SW_MSAA:
268 return 1;
269 case PIPE_CAP_TEXTURE_QUERY_LOD:
270 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
271 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
272 case PIPE_CAP_DOUBLES:
273 case PIPE_CAP_INT64:
274 case PIPE_CAP_INT64_DIVMOD:
275 case PIPE_CAP_QUERY_SO_OVERFLOW:
276 case PIPE_CAP_TGSI_DIV:
277 return 1;
278
279 case PIPE_CAP_VENDOR_ID:
280 return 0xFFFFFFFF;
281 case PIPE_CAP_DEVICE_ID:
282 return 0xFFFFFFFF;
283 case PIPE_CAP_ACCELERATED:
284 return 0;
285 case PIPE_CAP_VIDEO_MEMORY: {
286 /* XXX: Do we want to return the full amount fo system memory ? */
287 uint64_t system_memory;
288
289 if (!os_get_total_physical_memory(&system_memory))
290 return 0;
291
292 if (sizeof(void *) == 4)
293 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
294 * eat application memory, which is quite limited on 32 bits. App
295 * shouldn't expect too much available memory. */
296 system_memory = MIN2(system_memory, 2048 << 20);
297
298 return (int)(system_memory >> 20);
299 }
300 case PIPE_CAP_UMA:
301 return 0;
302 case PIPE_CAP_CLIP_HALFZ:
303 return 1;
304 case PIPE_CAP_VERTEXID_NOBASE:
305 return 0;
306 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
307 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
308 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
309 return 1;
310 case PIPE_CAP_CULL_DISTANCE:
311 return 1;
312 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
313 return 1;
314 case PIPE_CAP_CLEAR_TEXTURE:
315 return 1;
316 case PIPE_CAP_MAX_VARYINGS:
317 return 32;
318 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
319 return 1;
320 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
321 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
322 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
323 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
324 case PIPE_CAP_DEPTH_BOUNDS_TEST:
325 case PIPE_CAP_TGSI_TXQS:
326 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
327 case PIPE_CAP_SHAREABLE_SHADERS:
328 case PIPE_CAP_DRAW_PARAMETERS:
329 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
330 case PIPE_CAP_MULTI_DRAW_INDIRECT:
331 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
332 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
333 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
334 case PIPE_CAP_INVALIDATE_BUFFER:
335 case PIPE_CAP_GENERATE_MIPMAP:
336 case PIPE_CAP_STRING_MARKER:
337 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
338 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
339 case PIPE_CAP_QUERY_BUFFER_OBJECT:
340 case PIPE_CAP_QUERY_MEMORY_INFO:
341 case PIPE_CAP_PCI_GROUP:
342 case PIPE_CAP_PCI_BUS:
343 case PIPE_CAP_PCI_DEVICE:
344 case PIPE_CAP_PCI_FUNCTION:
345 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
346 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
347 case PIPE_CAP_TGSI_VOTE:
348 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
349 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
350 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
351 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
352 case PIPE_CAP_NATIVE_FENCE_FD:
353 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
354 case PIPE_CAP_FBFETCH:
355 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
356 case PIPE_CAP_TGSI_CLOCK:
357 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
358 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
359 case PIPE_CAP_TGSI_BALLOT:
360 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
361 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
362 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
363 case PIPE_CAP_POST_DEPTH_COVERAGE:
364 case PIPE_CAP_BINDLESS_TEXTURE:
365 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
366 case PIPE_CAP_MEMOBJ:
367 case PIPE_CAP_LOAD_CONSTBUF:
368 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
369 case PIPE_CAP_TILE_RASTER_ORDER:
370 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
371 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
372 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
373 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
374 case PIPE_CAP_FENCE_SIGNAL:
375 case PIPE_CAP_CONSTBUF0_FLAGS:
376 case PIPE_CAP_PACKED_UNIFORMS:
377 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
378 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
379 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
380 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
381 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
382 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
383 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
384 return 0;
385 case PIPE_CAP_MAX_GS_INVOCATIONS:
386 return 32;
387 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
388 return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
389 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
390 return 1;
391 default:
392 return u_pipe_screen_get_param_defaults(screen, param);
393 }
394 }
395
396 static int
397 llvmpipe_get_shader_param(struct pipe_screen *screen,
398 enum pipe_shader_type shader,
399 enum pipe_shader_cap param)
400 {
401 switch(shader)
402 {
403 case PIPE_SHADER_FRAGMENT:
404 switch (param) {
405 default:
406 return gallivm_get_shader_param(param);
407 }
408 case PIPE_SHADER_VERTEX:
409 case PIPE_SHADER_GEOMETRY:
410 switch (param) {
411 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
412 /* At this time, the draw module and llvmpipe driver only
413 * support vertex shader texture lookups when LLVM is enabled in
414 * the draw module.
415 */
416 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
417 return PIPE_MAX_SAMPLERS;
418 else
419 return 0;
420 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
421 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
422 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
423 else
424 return 0;
425 default:
426 return draw_get_shader_param(shader, param);
427 }
428 default:
429 return 0;
430 }
431 }
432
433 static float
434 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
435 {
436 switch (param) {
437 case PIPE_CAPF_MAX_LINE_WIDTH:
438 /* fall-through */
439 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
440 return 255.0; /* arbitrary */
441 case PIPE_CAPF_MAX_POINT_WIDTH:
442 /* fall-through */
443 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
444 return 255.0; /* arbitrary */
445 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
446 return 16.0; /* not actually signficant at this time */
447 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
448 return 16.0; /* arbitrary */
449 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
450 return 0.0;
451 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
452 return 0.0;
453 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
454 return 0.0;
455 }
456 /* should only get here on unhandled cases */
457 debug_printf("Unexpected PIPE_CAP %d query\n", param);
458 return 0.0;
459 }
460
461
462 /**
463 * Query format support for creating a texture, drawing surface, etc.
464 * \param format the format to test
465 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
466 */
467 static bool
468 llvmpipe_is_format_supported( struct pipe_screen *_screen,
469 enum pipe_format format,
470 enum pipe_texture_target target,
471 unsigned sample_count,
472 unsigned storage_sample_count,
473 unsigned bind)
474 {
475 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
476 struct sw_winsys *winsys = screen->winsys;
477 const struct util_format_description *format_desc;
478
479 format_desc = util_format_description(format);
480 if (!format_desc)
481 return false;
482
483 assert(target == PIPE_BUFFER ||
484 target == PIPE_TEXTURE_1D ||
485 target == PIPE_TEXTURE_1D_ARRAY ||
486 target == PIPE_TEXTURE_2D ||
487 target == PIPE_TEXTURE_2D_ARRAY ||
488 target == PIPE_TEXTURE_RECT ||
489 target == PIPE_TEXTURE_3D ||
490 target == PIPE_TEXTURE_CUBE ||
491 target == PIPE_TEXTURE_CUBE_ARRAY);
492
493 if (sample_count > 1)
494 return false;
495
496 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
497 return false;
498
499 if (bind & PIPE_BIND_RENDER_TARGET) {
500 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
501 /* this is a lie actually other formats COULD exist where we would fail */
502 if (format_desc->nr_channels < 3)
503 return false;
504 }
505 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
506 return false;
507
508 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
509 format != PIPE_FORMAT_R11G11B10_FLOAT)
510 return false;
511
512 assert(format_desc->block.width == 1);
513 assert(format_desc->block.height == 1);
514
515 if (format_desc->is_mixed)
516 return false;
517
518 if (!format_desc->is_array && !format_desc->is_bitmask &&
519 format != PIPE_FORMAT_R11G11B10_FLOAT)
520 return false;
521 }
522
523 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
524 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
525 /* Disable all 3-channel formats, where channel size != 32 bits.
526 * In some cases we run into crashes (in generate_unswizzled_blend()),
527 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
528 * In any case, disabling the shallower 3-channel formats avoids a
529 * number of issues with GL_ARB_copy_image support.
530 */
531 if (format_desc->is_array &&
532 format_desc->nr_channels == 3 &&
533 format_desc->block.bits != 96) {
534 return false;
535 }
536 }
537
538 if (bind & PIPE_BIND_DISPLAY_TARGET) {
539 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
540 return false;
541 }
542
543 if (bind & PIPE_BIND_DEPTH_STENCIL) {
544 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
545 return false;
546
547 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
548 return false;
549
550 /* TODO: Support stencil-only formats */
551 if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
552 return false;
553 }
554 }
555
556 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
557 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
558 /* Software decoding is not hooked up. */
559 return false;
560 }
561
562 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
563 format != PIPE_FORMAT_ETC1_RGB8)
564 return false;
565
566 /*
567 * Everything can be supported by u_format
568 * (those without fetch_rgba_float might be not but shouldn't hit that)
569 */
570
571 return true;
572 }
573
574
575
576
577 static void
578 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
579 struct pipe_resource *resource,
580 unsigned level, unsigned layer,
581 void *context_private,
582 struct pipe_box *sub_box)
583 {
584 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
585 struct sw_winsys *winsys = screen->winsys;
586 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
587
588 assert(texture->dt);
589 if (texture->dt)
590 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
591 }
592
593 static void
594 llvmpipe_destroy_screen( struct pipe_screen *_screen )
595 {
596 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
597 struct sw_winsys *winsys = screen->winsys;
598
599 if (screen->cs_tpool)
600 lp_cs_tpool_destroy(screen->cs_tpool);
601
602 if (screen->rast)
603 lp_rast_destroy(screen->rast);
604
605 lp_jit_screen_cleanup(screen);
606
607 if(winsys->destroy)
608 winsys->destroy(winsys);
609
610 mtx_destroy(&screen->rast_mutex);
611 mtx_destroy(&screen->cs_mutex);
612 FREE(screen);
613 }
614
615
616
617
618 /**
619 * Fence reference counting.
620 */
621 static void
622 llvmpipe_fence_reference(struct pipe_screen *screen,
623 struct pipe_fence_handle **ptr,
624 struct pipe_fence_handle *fence)
625 {
626 struct lp_fence **old = (struct lp_fence **) ptr;
627 struct lp_fence *f = (struct lp_fence *) fence;
628
629 lp_fence_reference(old, f);
630 }
631
632
633 /**
634 * Wait for the fence to finish.
635 */
636 static bool
637 llvmpipe_fence_finish(struct pipe_screen *screen,
638 struct pipe_context *ctx,
639 struct pipe_fence_handle *fence_handle,
640 uint64_t timeout)
641 {
642 struct lp_fence *f = (struct lp_fence *) fence_handle;
643
644 if (!timeout)
645 return lp_fence_signalled(f);
646
647 if (!lp_fence_signalled(f)) {
648 if (timeout != PIPE_TIMEOUT_INFINITE)
649 return lp_fence_timedwait(f, timeout);
650
651 lp_fence_wait(f);
652 }
653 return true;
654 }
655
656 static uint64_t
657 llvmpipe_get_timestamp(struct pipe_screen *_screen)
658 {
659 return os_time_get_nano();
660 }
661
662 /**
663 * Create a new pipe_screen object
664 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
665 */
666 struct pipe_screen *
667 llvmpipe_create_screen(struct sw_winsys *winsys)
668 {
669 struct llvmpipe_screen *screen;
670
671 util_cpu_detect();
672
673 #ifdef DEBUG
674 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
675 #endif
676
677 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
678
679 screen = CALLOC_STRUCT(llvmpipe_screen);
680 if (!screen)
681 return NULL;
682
683 if (!lp_jit_screen_init(screen)) {
684 FREE(screen);
685 return NULL;
686 }
687
688 screen->winsys = winsys;
689
690 screen->base.destroy = llvmpipe_destroy_screen;
691
692 screen->base.get_name = llvmpipe_get_name;
693 screen->base.get_vendor = llvmpipe_get_vendor;
694 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
695 screen->base.get_param = llvmpipe_get_param;
696 screen->base.get_shader_param = llvmpipe_get_shader_param;
697 screen->base.get_paramf = llvmpipe_get_paramf;
698 screen->base.is_format_supported = llvmpipe_is_format_supported;
699
700 screen->base.context_create = llvmpipe_create_context;
701 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
702 screen->base.fence_reference = llvmpipe_fence_reference;
703 screen->base.fence_finish = llvmpipe_fence_finish;
704
705 screen->base.get_timestamp = llvmpipe_get_timestamp;
706
707 llvmpipe_init_screen_resource_funcs(&screen->base);
708
709 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
710 #ifdef EMBEDDED_DEVICE
711 screen->num_threads = 0;
712 #endif
713 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
714 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
715
716 screen->rast = lp_rast_create(screen->num_threads);
717 if (!screen->rast) {
718 lp_jit_screen_cleanup(screen);
719 FREE(screen);
720 return NULL;
721 }
722 (void) mtx_init(&screen->rast_mutex, mtx_plain);
723
724 screen->cs_tpool = lp_cs_tpool_create(screen->num_threads);
725 if (!screen->cs_tpool) {
726 lp_rast_destroy(screen->rast);
727 lp_jit_screen_cleanup(screen);
728 FREE(screen);
729 return NULL;
730 }
731 (void) mtx_init(&screen->cs_mutex, mtx_plain);
732
733 return &screen->base;
734 }