gallium: Change PIPE_CAP_TGSI_FS_FBFETCH bool to PIPE_CAP_FBFETCH count
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40
41 #include "util/os_misc.h"
42 #include "util/os_time.h"
43 #include "lp_texture.h"
44 #include "lp_fence.h"
45 #include "lp_jit.h"
46 #include "lp_screen.h"
47 #include "lp_context.h"
48 #include "lp_debug.h"
49 #include "lp_public.h"
50 #include "lp_limits.h"
51 #include "lp_rast.h"
52
53 #include "state_tracker/sw_winsys.h"
54
55 #ifdef DEBUG
56 int LP_DEBUG = 0;
57
58 static const struct debug_named_value lp_debug_flags[] = {
59 { "pipe", DEBUG_PIPE, NULL },
60 { "tgsi", DEBUG_TGSI, NULL },
61 { "tex", DEBUG_TEX, NULL },
62 { "setup", DEBUG_SETUP, NULL },
63 { "rast", DEBUG_RAST, NULL },
64 { "query", DEBUG_QUERY, NULL },
65 { "screen", DEBUG_SCREEN, NULL },
66 { "counters", DEBUG_COUNTERS, NULL },
67 { "scene", DEBUG_SCENE, NULL },
68 { "fence", DEBUG_FENCE, NULL },
69 { "mem", DEBUG_MEM, NULL },
70 { "fs", DEBUG_FS, NULL },
71 DEBUG_NAMED_VALUE_END
72 };
73 #endif
74
75 int LP_PERF = 0;
76 static const struct debug_named_value lp_perf_flags[] = {
77 { "texmem", PERF_TEX_MEM, NULL },
78 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
79 { "no_linear", PERF_NO_LINEAR, NULL },
80 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
81 { "no_tex", PERF_NO_TEX, NULL },
82 { "no_blend", PERF_NO_BLEND, NULL },
83 { "no_depth", PERF_NO_DEPTH, NULL },
84 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
85 DEBUG_NAMED_VALUE_END
86 };
87
88
89 static const char *
90 llvmpipe_get_vendor(struct pipe_screen *screen)
91 {
92 return "VMware, Inc.";
93 }
94
95
96 static const char *
97 llvmpipe_get_name(struct pipe_screen *screen)
98 {
99 static char buf[100];
100 util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
101 HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
102 lp_native_vector_width );
103 return buf;
104 }
105
106
107 static int
108 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
109 {
110 switch (param) {
111 case PIPE_CAP_NPOT_TEXTURES:
112 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
113 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
114 return 1;
115 case PIPE_CAP_SM3:
116 return 1;
117 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
118 return 1;
119 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
120 return PIPE_MAX_SO_BUFFERS;
121 case PIPE_CAP_ANISOTROPIC_FILTER:
122 return 0;
123 case PIPE_CAP_POINT_SPRITE:
124 return 1;
125 case PIPE_CAP_MAX_RENDER_TARGETS:
126 return PIPE_MAX_COLOR_BUFS;
127 case PIPE_CAP_OCCLUSION_QUERY:
128 return 1;
129 case PIPE_CAP_QUERY_TIME_ELAPSED:
130 return 0;
131 case PIPE_CAP_QUERY_TIMESTAMP:
132 return 1;
133 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
134 return 1;
135 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
136 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
137 return 1;
138 case PIPE_CAP_TEXTURE_SWIZZLE:
139 return 1;
140 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
141 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
142 return 0;
143 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
144 return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
145 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
146 return LP_MAX_TEXTURE_3D_LEVELS;
147 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
148 return LP_MAX_TEXTURE_CUBE_LEVELS;
149 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
150 return LP_MAX_TEXTURE_ARRAY_LAYERS;
151 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
152 return 1;
153 case PIPE_CAP_INDEP_BLEND_ENABLE:
154 return 1;
155 case PIPE_CAP_INDEP_BLEND_FUNC:
156 return 1;
157 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
158 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
160 return 1;
161 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
162 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
163 return 0;
164 case PIPE_CAP_PRIMITIVE_RESTART:
165 return 1;
166 case PIPE_CAP_DEPTH_CLIP_DISABLE:
167 return 1;
168 case PIPE_CAP_SHADER_STENCIL_EXPORT:
169 return 1;
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_START_INSTANCE:
173 return 1;
174 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
175 return 0;
176 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
177 return 1;
178 case PIPE_CAP_SEAMLESS_CUBE_MAP:
179 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
180 return 1;
181 /* this is a lie could support arbitrary large offsets */
182 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
183 case PIPE_CAP_MIN_TEXEL_OFFSET:
184 return -32;
185 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
186 case PIPE_CAP_MAX_TEXEL_OFFSET:
187 return 31;
188 case PIPE_CAP_CONDITIONAL_RENDER:
189 return 1;
190 case PIPE_CAP_TEXTURE_BARRIER:
191 return 0;
192 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
193 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
194 return 16*4;
195 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
196 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
197 return 1024;
198 case PIPE_CAP_MAX_VERTEX_STREAMS:
199 return 1;
200 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
201 return 2048;
202 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
203 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
204 return 1;
205 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
206 return 0;
207 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
208 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
209 return 1;
210 case PIPE_CAP_GLSL_FEATURE_LEVEL:
211 return 330;
212 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
213 return 140;
214 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
215 return 0;
216 case PIPE_CAP_COMPUTE:
217 return 0;
218 case PIPE_CAP_USER_VERTEX_BUFFERS:
219 return 1;
220 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
221 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
223 case PIPE_CAP_TGSI_TEXCOORD:
224 return 0;
225 case PIPE_CAP_DRAW_INDIRECT:
226 return 1;
227
228 case PIPE_CAP_CUBE_MAP_ARRAY:
229 return 1;
230 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
231 return 16;
232 case PIPE_CAP_TEXTURE_MULTISAMPLE:
233 return 0;
234 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
235 return 64;
236 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
237 return 1;
238 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
239 return 65536;
240 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
241 return 1;
242 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
243 return 0;
244 case PIPE_CAP_MAX_VIEWPORTS:
245 return PIPE_MAX_VIEWPORTS;
246 case PIPE_CAP_ENDIANNESS:
247 return PIPE_ENDIAN_NATIVE;
248 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
249 return 1;
250 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
251 return 1;
252 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
253 return 4;
254 case PIPE_CAP_TEXTURE_GATHER_SM5:
255 case PIPE_CAP_SAMPLE_SHADING:
256 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
257 return 0;
258 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
259 return 1;
260 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
261 case PIPE_CAP_TGSI_TEX_TXF_LZ:
262 return 0;
263 case PIPE_CAP_SAMPLER_VIEW_TARGET:
264 return 1;
265 case PIPE_CAP_FAKE_SW_MSAA:
266 return 1;
267 case PIPE_CAP_TEXTURE_QUERY_LOD:
268 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
269 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
270 case PIPE_CAP_DOUBLES:
271 case PIPE_CAP_INT64:
272 case PIPE_CAP_INT64_DIVMOD:
273 case PIPE_CAP_QUERY_SO_OVERFLOW:
274 return 1;
275
276 case PIPE_CAP_VENDOR_ID:
277 return 0xFFFFFFFF;
278 case PIPE_CAP_DEVICE_ID:
279 return 0xFFFFFFFF;
280 case PIPE_CAP_ACCELERATED:
281 return 0;
282 case PIPE_CAP_VIDEO_MEMORY: {
283 /* XXX: Do we want to return the full amount fo system memory ? */
284 uint64_t system_memory;
285
286 if (!os_get_total_physical_memory(&system_memory))
287 return 0;
288
289 if (sizeof(void *) == 4)
290 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
291 * eat application memory, which is quite limited on 32 bits. App
292 * shouldn't expect too much available memory. */
293 system_memory = MIN2(system_memory, 2048 << 20);
294
295 return (int)(system_memory >> 20);
296 }
297 case PIPE_CAP_UMA:
298 return 0;
299 case PIPE_CAP_CLIP_HALFZ:
300 return 1;
301 case PIPE_CAP_VERTEXID_NOBASE:
302 return 0;
303 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
304 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
305 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
306 return 1;
307 case PIPE_CAP_CULL_DISTANCE:
308 return 1;
309 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
310 return 1;
311 case PIPE_CAP_CLEAR_TEXTURE:
312 return 1;
313 case PIPE_CAP_MAX_VARYINGS:
314 return 32;
315 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
316 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
317 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
318 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
319 case PIPE_CAP_DEPTH_BOUNDS_TEST:
320 case PIPE_CAP_TGSI_TXQS:
321 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
322 case PIPE_CAP_SHAREABLE_SHADERS:
323 case PIPE_CAP_DRAW_PARAMETERS:
324 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
325 case PIPE_CAP_MULTI_DRAW_INDIRECT:
326 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
327 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
328 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
329 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
330 case PIPE_CAP_INVALIDATE_BUFFER:
331 case PIPE_CAP_GENERATE_MIPMAP:
332 case PIPE_CAP_STRING_MARKER:
333 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
334 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
335 case PIPE_CAP_QUERY_BUFFER_OBJECT:
336 case PIPE_CAP_QUERY_MEMORY_INFO:
337 case PIPE_CAP_PCI_GROUP:
338 case PIPE_CAP_PCI_BUS:
339 case PIPE_CAP_PCI_DEVICE:
340 case PIPE_CAP_PCI_FUNCTION:
341 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
342 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
343 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
344 case PIPE_CAP_TGSI_VOTE:
345 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
346 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
347 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
348 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
349 case PIPE_CAP_NATIVE_FENCE_FD:
350 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
351 case PIPE_CAP_FBFETCH:
352 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
353 case PIPE_CAP_TGSI_CLOCK:
354 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
355 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
356 case PIPE_CAP_TGSI_BALLOT:
357 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
358 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
359 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
360 case PIPE_CAP_POST_DEPTH_COVERAGE:
361 case PIPE_CAP_BINDLESS_TEXTURE:
362 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
363 case PIPE_CAP_MEMOBJ:
364 case PIPE_CAP_LOAD_CONSTBUF:
365 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
366 case PIPE_CAP_TILE_RASTER_ORDER:
367 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
368 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
369 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
370 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
371 case PIPE_CAP_FENCE_SIGNAL:
372 case PIPE_CAP_CONSTBUF0_FLAGS:
373 case PIPE_CAP_PACKED_UNIFORMS:
374 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
375 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
376 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
377 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
378 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
379 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
380 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
381 return 0;
382 case PIPE_CAP_MAX_GS_INVOCATIONS:
383 return 32;
384 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
385 return 1 << 27;
386
387 default:
388 return u_pipe_screen_get_param_defaults(screen, param);
389 }
390 }
391
392 static int
393 llvmpipe_get_shader_param(struct pipe_screen *screen,
394 enum pipe_shader_type shader,
395 enum pipe_shader_cap param)
396 {
397 switch(shader)
398 {
399 case PIPE_SHADER_FRAGMENT:
400 switch (param) {
401 default:
402 return gallivm_get_shader_param(param);
403 }
404 case PIPE_SHADER_VERTEX:
405 case PIPE_SHADER_GEOMETRY:
406 switch (param) {
407 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
408 /* At this time, the draw module and llvmpipe driver only
409 * support vertex shader texture lookups when LLVM is enabled in
410 * the draw module.
411 */
412 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
413 return PIPE_MAX_SAMPLERS;
414 else
415 return 0;
416 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
417 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
418 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
419 else
420 return 0;
421 default:
422 return draw_get_shader_param(shader, param);
423 }
424 default:
425 return 0;
426 }
427 }
428
429 static float
430 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
431 {
432 switch (param) {
433 case PIPE_CAPF_MAX_LINE_WIDTH:
434 /* fall-through */
435 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
436 return 255.0; /* arbitrary */
437 case PIPE_CAPF_MAX_POINT_WIDTH:
438 /* fall-through */
439 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
440 return 255.0; /* arbitrary */
441 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
442 return 16.0; /* not actually signficant at this time */
443 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
444 return 16.0; /* arbitrary */
445 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
446 return 0.0;
447 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
448 return 0.0;
449 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
450 return 0.0;
451 }
452 /* should only get here on unhandled cases */
453 debug_printf("Unexpected PIPE_CAP %d query\n", param);
454 return 0.0;
455 }
456
457
458 /**
459 * Query format support for creating a texture, drawing surface, etc.
460 * \param format the format to test
461 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
462 */
463 static boolean
464 llvmpipe_is_format_supported( struct pipe_screen *_screen,
465 enum pipe_format format,
466 enum pipe_texture_target target,
467 unsigned sample_count,
468 unsigned storage_sample_count,
469 unsigned bind)
470 {
471 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
472 struct sw_winsys *winsys = screen->winsys;
473 const struct util_format_description *format_desc;
474
475 format_desc = util_format_description(format);
476 if (!format_desc)
477 return FALSE;
478
479 assert(target == PIPE_BUFFER ||
480 target == PIPE_TEXTURE_1D ||
481 target == PIPE_TEXTURE_1D_ARRAY ||
482 target == PIPE_TEXTURE_2D ||
483 target == PIPE_TEXTURE_2D_ARRAY ||
484 target == PIPE_TEXTURE_RECT ||
485 target == PIPE_TEXTURE_3D ||
486 target == PIPE_TEXTURE_CUBE ||
487 target == PIPE_TEXTURE_CUBE_ARRAY);
488
489 if (sample_count > 1)
490 return FALSE;
491
492 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
493 return false;
494
495 if (bind & PIPE_BIND_RENDER_TARGET) {
496 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
497 /* this is a lie actually other formats COULD exist where we would fail */
498 if (format_desc->nr_channels < 3)
499 return FALSE;
500 }
501 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
502 return FALSE;
503
504 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
505 format != PIPE_FORMAT_R11G11B10_FLOAT)
506 return FALSE;
507
508 assert(format_desc->block.width == 1);
509 assert(format_desc->block.height == 1);
510
511 if (format_desc->is_mixed)
512 return FALSE;
513
514 if (!format_desc->is_array && !format_desc->is_bitmask &&
515 format != PIPE_FORMAT_R11G11B10_FLOAT)
516 return FALSE;
517 }
518
519 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
520 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
521 /* Disable all 3-channel formats, where channel size != 32 bits.
522 * In some cases we run into crashes (in generate_unswizzled_blend()),
523 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
524 * In any case, disabling the shallower 3-channel formats avoids a
525 * number of issues with GL_ARB_copy_image support.
526 */
527 if (format_desc->is_array &&
528 format_desc->nr_channels == 3 &&
529 format_desc->block.bits != 96) {
530 return FALSE;
531 }
532 }
533
534 if (bind & PIPE_BIND_DISPLAY_TARGET) {
535 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
536 return FALSE;
537 }
538
539 if (bind & PIPE_BIND_DEPTH_STENCIL) {
540 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
541 return FALSE;
542
543 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
544 return FALSE;
545
546 /* TODO: Support stencil-only formats */
547 if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
548 return FALSE;
549 }
550 }
551
552 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
553 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
554 /* Software decoding is not hooked up. */
555 return FALSE;
556 }
557
558 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
559 format != PIPE_FORMAT_ETC1_RGB8)
560 return FALSE;
561
562 /*
563 * Everything can be supported by u_format
564 * (those without fetch_rgba_float might be not but shouldn't hit that)
565 */
566
567 return TRUE;
568 }
569
570
571
572
573 static void
574 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
575 struct pipe_resource *resource,
576 unsigned level, unsigned layer,
577 void *context_private,
578 struct pipe_box *sub_box)
579 {
580 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
581 struct sw_winsys *winsys = screen->winsys;
582 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
583
584 assert(texture->dt);
585 if (texture->dt)
586 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
587 }
588
589 static void
590 llvmpipe_destroy_screen( struct pipe_screen *_screen )
591 {
592 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
593 struct sw_winsys *winsys = screen->winsys;
594
595 if (screen->rast)
596 lp_rast_destroy(screen->rast);
597
598 lp_jit_screen_cleanup(screen);
599
600 if(winsys->destroy)
601 winsys->destroy(winsys);
602
603 mtx_destroy(&screen->rast_mutex);
604
605 FREE(screen);
606 }
607
608
609
610
611 /**
612 * Fence reference counting.
613 */
614 static void
615 llvmpipe_fence_reference(struct pipe_screen *screen,
616 struct pipe_fence_handle **ptr,
617 struct pipe_fence_handle *fence)
618 {
619 struct lp_fence **old = (struct lp_fence **) ptr;
620 struct lp_fence *f = (struct lp_fence *) fence;
621
622 lp_fence_reference(old, f);
623 }
624
625
626 /**
627 * Wait for the fence to finish.
628 */
629 static boolean
630 llvmpipe_fence_finish(struct pipe_screen *screen,
631 struct pipe_context *ctx,
632 struct pipe_fence_handle *fence_handle,
633 uint64_t timeout)
634 {
635 struct lp_fence *f = (struct lp_fence *) fence_handle;
636
637 if (!timeout)
638 return lp_fence_signalled(f);
639
640 if (!lp_fence_signalled(f)) {
641 if (timeout != PIPE_TIMEOUT_INFINITE)
642 return lp_fence_timedwait(f, timeout);
643
644 lp_fence_wait(f);
645 }
646 return TRUE;
647 }
648
649 static uint64_t
650 llvmpipe_get_timestamp(struct pipe_screen *_screen)
651 {
652 return os_time_get_nano();
653 }
654
655 /**
656 * Create a new pipe_screen object
657 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
658 */
659 struct pipe_screen *
660 llvmpipe_create_screen(struct sw_winsys *winsys)
661 {
662 struct llvmpipe_screen *screen;
663
664 util_cpu_detect();
665
666 #ifdef DEBUG
667 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
668 #endif
669
670 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
671
672 screen = CALLOC_STRUCT(llvmpipe_screen);
673 if (!screen)
674 return NULL;
675
676 if (!lp_jit_screen_init(screen)) {
677 FREE(screen);
678 return NULL;
679 }
680
681 screen->winsys = winsys;
682
683 screen->base.destroy = llvmpipe_destroy_screen;
684
685 screen->base.get_name = llvmpipe_get_name;
686 screen->base.get_vendor = llvmpipe_get_vendor;
687 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
688 screen->base.get_param = llvmpipe_get_param;
689 screen->base.get_shader_param = llvmpipe_get_shader_param;
690 screen->base.get_paramf = llvmpipe_get_paramf;
691 screen->base.is_format_supported = llvmpipe_is_format_supported;
692
693 screen->base.context_create = llvmpipe_create_context;
694 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
695 screen->base.fence_reference = llvmpipe_fence_reference;
696 screen->base.fence_finish = llvmpipe_fence_finish;
697
698 screen->base.get_timestamp = llvmpipe_get_timestamp;
699
700 llvmpipe_init_screen_resource_funcs(&screen->base);
701
702 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
703 #ifdef PIPE_SUBSYSTEM_EMBEDDED
704 screen->num_threads = 0;
705 #endif
706 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
707 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
708
709 screen->rast = lp_rast_create(screen->num_threads);
710 if (!screen->rast) {
711 lp_jit_screen_cleanup(screen);
712 FREE(screen);
713 return NULL;
714 }
715 (void) mtx_init(&screen->rast_mutex, mtx_plain);
716
717 return &screen->base;
718 }