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[mesa.git] / src / gallium / drivers / llvmpipe / lp_state.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef LP_STATE_H
32 #define LP_STATE_H
33
34 #include <llvm-c/Core.h>
35
36 #include "pipe/p_state.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "lp_jit.h"
39 #include "lp_bld_sample.h" /* for struct lp_sampler_static_state */
40
41
42 #define LP_NEW_VIEWPORT 0x1
43 #define LP_NEW_RASTERIZER 0x2
44 #define LP_NEW_FS 0x4
45 #define LP_NEW_BLEND 0x8
46 #define LP_NEW_CLIP 0x10
47 #define LP_NEW_SCISSOR 0x20
48 #define LP_NEW_STIPPLE 0x40
49 #define LP_NEW_FRAMEBUFFER 0x80
50 #define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
51 #define LP_NEW_CONSTANTS 0x200
52 #define LP_NEW_SAMPLER 0x400
53 #define LP_NEW_TEXTURE 0x800
54 #define LP_NEW_VERTEX 0x1000
55 #define LP_NEW_VS 0x2000
56 #define LP_NEW_QUERY 0x4000
57 #define LP_NEW_BLEND_COLOR 0x8000
58
59
60 struct tgsi_sampler;
61 struct vertex_info;
62 struct pipe_context;
63 struct llvmpipe_context;
64
65 struct lp_fragment_shader;
66
67
68 struct lp_fragment_shader_variant_key
69 {
70 enum pipe_format zsbuf_format;
71 struct pipe_depth_state depth;
72 struct pipe_alpha_state alpha;
73 struct pipe_blend_state blend;
74
75 struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS];
76 };
77
78
79 struct lp_fragment_shader_variant
80 {
81 struct lp_fragment_shader *shader;
82
83 struct lp_fragment_shader_variant_key key;
84
85 LLVMValueRef function;
86
87 lp_jit_frag_func jit_function;
88
89 struct lp_fragment_shader_variant *next;
90 };
91
92
93 /**
94 * Subclass of pipe_shader_state (though it doesn't really need to be).
95 *
96 * This is starting to look an awful lot like a quad pipeline stage...
97 */
98 struct lp_fragment_shader
99 {
100 struct pipe_shader_state base;
101
102 struct tgsi_shader_info info;
103
104 struct lp_fragment_shader_variant *variants;
105
106 struct lp_fragment_shader_variant *current;
107 };
108
109
110 /** Subclass of pipe_shader_state */
111 struct lp_vertex_shader {
112 struct pipe_shader_state shader;
113 struct draw_vertex_shader *draw_data;
114 };
115
116
117
118 void *
119 llvmpipe_create_blend_state(struct pipe_context *,
120 const struct pipe_blend_state *);
121 void llvmpipe_bind_blend_state(struct pipe_context *,
122 void *);
123 void llvmpipe_delete_blend_state(struct pipe_context *,
124 void *);
125
126 void *
127 llvmpipe_create_sampler_state(struct pipe_context *,
128 const struct pipe_sampler_state *);
129 void llvmpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
130 void llvmpipe_delete_sampler_state(struct pipe_context *, void *);
131
132 void *
133 llvmpipe_create_depth_stencil_state(struct pipe_context *,
134 const struct pipe_depth_stencil_alpha_state *);
135 void llvmpipe_bind_depth_stencil_state(struct pipe_context *, void *);
136 void llvmpipe_delete_depth_stencil_state(struct pipe_context *, void *);
137
138 void *
139 llvmpipe_create_rasterizer_state(struct pipe_context *,
140 const struct pipe_rasterizer_state *);
141 void llvmpipe_bind_rasterizer_state(struct pipe_context *, void *);
142 void llvmpipe_delete_rasterizer_state(struct pipe_context *, void *);
143
144 void llvmpipe_set_framebuffer_state( struct pipe_context *,
145 const struct pipe_framebuffer_state * );
146
147 void llvmpipe_set_blend_color( struct pipe_context *pipe,
148 const struct pipe_blend_color *blend_color );
149
150 void llvmpipe_set_clip_state( struct pipe_context *,
151 const struct pipe_clip_state * );
152
153 void llvmpipe_set_constant_buffer(struct pipe_context *,
154 uint shader, uint index,
155 const struct pipe_constant_buffer *buf);
156
157 void *llvmpipe_create_fs_state(struct pipe_context *,
158 const struct pipe_shader_state *);
159 void llvmpipe_bind_fs_state(struct pipe_context *, void *);
160 void llvmpipe_delete_fs_state(struct pipe_context *, void *);
161 void *llvmpipe_create_vs_state(struct pipe_context *,
162 const struct pipe_shader_state *);
163 void llvmpipe_bind_vs_state(struct pipe_context *, void *);
164 void llvmpipe_delete_vs_state(struct pipe_context *, void *);
165
166 void llvmpipe_set_polygon_stipple( struct pipe_context *,
167 const struct pipe_poly_stipple * );
168
169 void llvmpipe_set_scissor_state( struct pipe_context *,
170 const struct pipe_scissor_state * );
171
172 void llvmpipe_set_sampler_textures( struct pipe_context *,
173 unsigned num,
174 struct pipe_texture ** );
175
176 void llvmpipe_set_viewport_state( struct pipe_context *,
177 const struct pipe_viewport_state * );
178
179 void llvmpipe_set_vertex_elements(struct pipe_context *,
180 unsigned count,
181 const struct pipe_vertex_element *);
182
183 void llvmpipe_set_vertex_buffers(struct pipe_context *,
184 unsigned count,
185 const struct pipe_vertex_buffer *);
186
187 void llvmpipe_update_fs(struct llvmpipe_context *lp);
188
189 void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe );
190
191
192 boolean llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
193 unsigned start, unsigned count);
194
195 boolean llvmpipe_draw_elements(struct pipe_context *pipe,
196 struct pipe_buffer *indexBuffer,
197 unsigned indexSize,
198 unsigned mode, unsigned start, unsigned count);
199 boolean
200 llvmpipe_draw_range_elements(struct pipe_context *pipe,
201 struct pipe_buffer *indexBuffer,
202 unsigned indexSize,
203 unsigned min_index,
204 unsigned max_index,
205 unsigned mode, unsigned start, unsigned count);
206
207 void
208 llvmpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags);
209
210
211 void
212 llvmpipe_map_texture_surfaces(struct llvmpipe_context *lp);
213
214 void
215 llvmpipe_unmap_texture_surfaces(struct llvmpipe_context *lp);
216
217
218 #endif