gallium: adapt drivers to pipe_constant_buffer removal
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef LP_STATE_H
32 #define LP_STATE_H
33
34 #include <llvm-c/Core.h>
35
36 #include "pipe/p_state.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "lp_jit.h"
39 #include "lp_bld_sample.h" /* for struct lp_sampler_static_state */
40
41
42 #define LP_NEW_VIEWPORT 0x1
43 #define LP_NEW_RASTERIZER 0x2
44 #define LP_NEW_FS 0x4
45 #define LP_NEW_BLEND 0x8
46 #define LP_NEW_CLIP 0x10
47 #define LP_NEW_SCISSOR 0x20
48 #define LP_NEW_STIPPLE 0x40
49 #define LP_NEW_FRAMEBUFFER 0x80
50 #define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
51 #define LP_NEW_CONSTANTS 0x200
52 #define LP_NEW_SAMPLER 0x400
53 #define LP_NEW_TEXTURE 0x800
54 #define LP_NEW_VERTEX 0x1000
55 #define LP_NEW_VS 0x2000
56 #define LP_NEW_QUERY 0x4000
57
58
59 struct tgsi_sampler;
60 struct vertex_info;
61 struct pipe_context;
62 struct llvmpipe_context;
63
64 struct lp_fragment_shader;
65
66
67 struct lp_fragment_shader_variant_key
68 {
69 enum pipe_format zsbuf_format;
70 struct pipe_depth_state depth;
71 struct pipe_alpha_state alpha;
72 struct pipe_blend_state blend;
73
74 struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS];
75 };
76
77
78 struct lp_fragment_shader_variant
79 {
80 struct lp_fragment_shader *shader;
81
82 struct lp_fragment_shader_variant_key key;
83
84 LLVMValueRef function;
85
86 lp_jit_frag_func jit_function;
87
88 struct lp_fragment_shader_variant *next;
89 };
90
91
92 /**
93 * Subclass of pipe_shader_state (though it doesn't really need to be).
94 *
95 * This is starting to look an awful lot like a quad pipeline stage...
96 */
97 struct lp_fragment_shader
98 {
99 struct pipe_shader_state base;
100
101 struct tgsi_shader_info info;
102
103 struct lp_fragment_shader_variant *variants;
104
105 struct lp_fragment_shader_variant *current;
106 };
107
108
109 /** Subclass of pipe_shader_state */
110 struct lp_vertex_shader {
111 struct pipe_shader_state shader;
112 struct draw_vertex_shader *draw_data;
113 };
114
115
116
117 void *
118 llvmpipe_create_blend_state(struct pipe_context *,
119 const struct pipe_blend_state *);
120 void llvmpipe_bind_blend_state(struct pipe_context *,
121 void *);
122 void llvmpipe_delete_blend_state(struct pipe_context *,
123 void *);
124
125 void *
126 llvmpipe_create_sampler_state(struct pipe_context *,
127 const struct pipe_sampler_state *);
128 void llvmpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
129 void
130 llvmpipe_bind_vertex_sampler_states(struct pipe_context *,
131 unsigned num_samplers,
132 void **samplers);
133 void llvmpipe_delete_sampler_state(struct pipe_context *, void *);
134
135 void *
136 llvmpipe_create_depth_stencil_state(struct pipe_context *,
137 const struct pipe_depth_stencil_alpha_state *);
138 void llvmpipe_bind_depth_stencil_state(struct pipe_context *, void *);
139 void llvmpipe_delete_depth_stencil_state(struct pipe_context *, void *);
140
141 void *
142 llvmpipe_create_rasterizer_state(struct pipe_context *,
143 const struct pipe_rasterizer_state *);
144 void llvmpipe_bind_rasterizer_state(struct pipe_context *, void *);
145 void llvmpipe_delete_rasterizer_state(struct pipe_context *, void *);
146
147 void llvmpipe_set_framebuffer_state( struct pipe_context *,
148 const struct pipe_framebuffer_state * );
149
150 void llvmpipe_set_blend_color( struct pipe_context *pipe,
151 const struct pipe_blend_color *blend_color );
152
153 void llvmpipe_set_clip_state( struct pipe_context *,
154 const struct pipe_clip_state * );
155
156 void llvmpipe_set_constant_buffer(struct pipe_context *,
157 uint shader, uint index,
158 const struct pipe_buffer *buf);
159
160 void *llvmpipe_create_fs_state(struct pipe_context *,
161 const struct pipe_shader_state *);
162 void llvmpipe_bind_fs_state(struct pipe_context *, void *);
163 void llvmpipe_delete_fs_state(struct pipe_context *, void *);
164 void *llvmpipe_create_vs_state(struct pipe_context *,
165 const struct pipe_shader_state *);
166 void llvmpipe_bind_vs_state(struct pipe_context *, void *);
167 void llvmpipe_delete_vs_state(struct pipe_context *, void *);
168
169 void llvmpipe_set_polygon_stipple( struct pipe_context *,
170 const struct pipe_poly_stipple * );
171
172 void llvmpipe_set_scissor_state( struct pipe_context *,
173 const struct pipe_scissor_state * );
174
175 void llvmpipe_set_sampler_textures( struct pipe_context *,
176 unsigned num,
177 struct pipe_texture ** );
178
179 void
180 llvmpipe_set_vertex_sampler_textures(struct pipe_context *,
181 unsigned num_textures,
182 struct pipe_texture **);
183
184 void llvmpipe_set_viewport_state( struct pipe_context *,
185 const struct pipe_viewport_state * );
186
187 void llvmpipe_set_vertex_elements(struct pipe_context *,
188 unsigned count,
189 const struct pipe_vertex_element *);
190
191 void llvmpipe_set_vertex_buffers(struct pipe_context *,
192 unsigned count,
193 const struct pipe_vertex_buffer *);
194
195 void llvmpipe_update_fs(struct llvmpipe_context *lp);
196
197 void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe );
198
199
200 boolean llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
201 unsigned start, unsigned count);
202
203 boolean llvmpipe_draw_elements(struct pipe_context *pipe,
204 struct pipe_buffer *indexBuffer,
205 unsigned indexSize,
206 unsigned mode, unsigned start, unsigned count);
207 boolean
208 llvmpipe_draw_range_elements(struct pipe_context *pipe,
209 struct pipe_buffer *indexBuffer,
210 unsigned indexSize,
211 unsigned min_index,
212 unsigned max_index,
213 unsigned mode, unsigned start, unsigned count);
214
215 void
216 llvmpipe_map_transfers(struct llvmpipe_context *lp);
217
218 void
219 llvmpipe_unmap_transfers(struct llvmpipe_context *lp);
220
221 void
222 llvmpipe_map_texture_surfaces(struct llvmpipe_context *lp);
223
224 void
225 llvmpipe_unmap_texture_surfaces(struct llvmpipe_context *lp);
226
227
228 struct vertex_info *
229 llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe);
230
231 struct vertex_info *
232 llvmpipe_get_vbuf_vertex_info(struct llvmpipe_context *llvmpipe);
233
234
235 #endif