1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
34 #include <llvm-c/Core.h>
36 #include "pipe/p_state.h"
37 #include "tgsi/tgsi_scan.h"
40 #define LP_NEW_VIEWPORT 0x1
41 #define LP_NEW_RASTERIZER 0x2
43 #define LP_NEW_BLEND 0x8
44 #define LP_NEW_CLIP 0x10
45 #define LP_NEW_SCISSOR 0x20
46 #define LP_NEW_STIPPLE 0x40
47 #define LP_NEW_FRAMEBUFFER 0x80
48 #define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
49 #define LP_NEW_CONSTANTS 0x200
50 #define LP_NEW_SAMPLER 0x400
51 #define LP_NEW_TEXTURE 0x800
52 #define LP_NEW_VERTEX 0x1000
53 #define LP_NEW_VS 0x2000
54 #define LP_NEW_QUERY 0x4000
62 (*lp_shader_fs_func
)(const void *pos
,
70 struct tgsi_sampler
**samplers
);
73 * Subclass of pipe_shader_state (though it doesn't really need to be).
75 * This is starting to look an awful lot like a quad pipeline stage...
77 struct lp_fragment_shader
79 struct pipe_shader_state base
;
81 struct tgsi_shader_info info
;
83 struct llvmpipe_screen
*screen
;
85 LLVMValueRef function
;
87 lp_shader_fs_func jit_function
;
91 /** Subclass of pipe_shader_state */
92 struct lp_vertex_shader
{
93 struct pipe_shader_state shader
;
94 struct draw_vertex_shader
*draw_data
;
99 (*lp_blend_func
)(const uint8_t *mask
,
105 struct lp_blend_state
107 struct pipe_blend_state base
;
109 LLVMValueRef function
;
111 lp_blend_func jit_function
;
117 llvmpipe_create_blend_state(struct pipe_context
*,
118 const struct pipe_blend_state
*);
119 void llvmpipe_bind_blend_state(struct pipe_context
*,
121 void llvmpipe_delete_blend_state(struct pipe_context
*,
125 llvmpipe_create_sampler_state(struct pipe_context
*,
126 const struct pipe_sampler_state
*);
127 void llvmpipe_bind_sampler_states(struct pipe_context
*, unsigned, void **);
128 void llvmpipe_delete_sampler_state(struct pipe_context
*, void *);
131 llvmpipe_create_depth_stencil_state(struct pipe_context
*,
132 const struct pipe_depth_stencil_alpha_state
*);
133 void llvmpipe_bind_depth_stencil_state(struct pipe_context
*, void *);
134 void llvmpipe_delete_depth_stencil_state(struct pipe_context
*, void *);
137 llvmpipe_create_rasterizer_state(struct pipe_context
*,
138 const struct pipe_rasterizer_state
*);
139 void llvmpipe_bind_rasterizer_state(struct pipe_context
*, void *);
140 void llvmpipe_delete_rasterizer_state(struct pipe_context
*, void *);
142 void llvmpipe_set_framebuffer_state( struct pipe_context
*,
143 const struct pipe_framebuffer_state
* );
145 void llvmpipe_set_blend_color( struct pipe_context
*pipe
,
146 const struct pipe_blend_color
*blend_color
);
148 void llvmpipe_set_clip_state( struct pipe_context
*,
149 const struct pipe_clip_state
* );
151 void llvmpipe_set_constant_buffer(struct pipe_context
*,
152 uint shader
, uint index
,
153 const struct pipe_constant_buffer
*buf
);
155 void *llvmpipe_create_fs_state(struct pipe_context
*,
156 const struct pipe_shader_state
*);
157 void llvmpipe_bind_fs_state(struct pipe_context
*, void *);
158 void llvmpipe_delete_fs_state(struct pipe_context
*, void *);
159 void *llvmpipe_create_vs_state(struct pipe_context
*,
160 const struct pipe_shader_state
*);
161 void llvmpipe_bind_vs_state(struct pipe_context
*, void *);
162 void llvmpipe_delete_vs_state(struct pipe_context
*, void *);
164 void llvmpipe_set_polygon_stipple( struct pipe_context
*,
165 const struct pipe_poly_stipple
* );
167 void llvmpipe_set_scissor_state( struct pipe_context
*,
168 const struct pipe_scissor_state
* );
170 void llvmpipe_set_sampler_textures( struct pipe_context
*,
172 struct pipe_texture
** );
174 void llvmpipe_set_viewport_state( struct pipe_context
*,
175 const struct pipe_viewport_state
* );
177 void llvmpipe_set_vertex_elements(struct pipe_context
*,
179 const struct pipe_vertex_element
*);
181 void llvmpipe_set_vertex_buffers(struct pipe_context
*,
183 const struct pipe_vertex_buffer
*);
186 void llvmpipe_update_derived( struct llvmpipe_context
*llvmpipe
);
189 boolean
llvmpipe_draw_arrays(struct pipe_context
*pipe
, unsigned mode
,
190 unsigned start
, unsigned count
);
192 boolean
llvmpipe_draw_elements(struct pipe_context
*pipe
,
193 struct pipe_buffer
*indexBuffer
,
195 unsigned mode
, unsigned start
, unsigned count
);
197 llvmpipe_draw_range_elements(struct pipe_context
*pipe
,
198 struct pipe_buffer
*indexBuffer
,
202 unsigned mode
, unsigned start
, unsigned count
);
205 llvmpipe_set_edgeflags(struct pipe_context
*pipe
, const unsigned *edgeflags
);
209 llvmpipe_map_transfers(struct llvmpipe_context
*lp
);
212 llvmpipe_unmap_transfers(struct llvmpipe_context
*lp
);
215 llvmpipe_map_texture_surfaces(struct llvmpipe_context
*lp
);
218 llvmpipe_unmap_texture_surfaces(struct llvmpipe_context
*lp
);
222 llvmpipe_get_vertex_info(struct llvmpipe_context
*llvmpipe
);
225 llvmpipe_get_vbuf_vertex_info(struct llvmpipe_context
*llvmpipe
);