1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
34 #include <llvm-c/Core.h>
36 #include "pipe/p_state.h"
37 #include "tgsi/tgsi_scan.h"
41 #define LP_NEW_VIEWPORT 0x1
42 #define LP_NEW_RASTERIZER 0x2
44 #define LP_NEW_BLEND 0x8
45 #define LP_NEW_CLIP 0x10
46 #define LP_NEW_SCISSOR 0x20
47 #define LP_NEW_STIPPLE 0x40
48 #define LP_NEW_FRAMEBUFFER 0x80
49 #define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
50 #define LP_NEW_CONSTANTS 0x200
51 #define LP_NEW_SAMPLER 0x400
52 #define LP_NEW_TEXTURE 0x800
53 #define LP_NEW_VERTEX 0x1000
54 #define LP_NEW_VS 0x2000
55 #define LP_NEW_QUERY 0x4000
62 struct lp_fragment_shader
;
65 struct lp_fragment_shader_variant_key
67 struct pipe_depth_state depth
;
68 struct pipe_alpha_state alpha
;
69 struct pipe_blend_state blend
;
73 struct lp_fragment_shader_variant
75 struct lp_fragment_shader
*shader
;
77 struct lp_fragment_shader_variant_key key
;
79 LLVMValueRef function
;
81 lp_jit_frag_func jit_function
;
83 struct lp_fragment_shader_variant
*next
;
88 * Subclass of pipe_shader_state (though it doesn't really need to be).
90 * This is starting to look an awful lot like a quad pipeline stage...
92 struct lp_fragment_shader
94 struct pipe_shader_state base
;
96 struct tgsi_shader_info info
;
98 struct lp_fragment_shader_variant
*variants
;
100 struct lp_fragment_shader_variant
*current
;
104 /** Subclass of pipe_shader_state */
105 struct lp_vertex_shader
{
106 struct pipe_shader_state shader
;
107 struct draw_vertex_shader
*draw_data
;
113 llvmpipe_create_blend_state(struct pipe_context
*,
114 const struct pipe_blend_state
*);
115 void llvmpipe_bind_blend_state(struct pipe_context
*,
117 void llvmpipe_delete_blend_state(struct pipe_context
*,
121 llvmpipe_create_sampler_state(struct pipe_context
*,
122 const struct pipe_sampler_state
*);
123 void llvmpipe_bind_sampler_states(struct pipe_context
*, unsigned, void **);
124 void llvmpipe_delete_sampler_state(struct pipe_context
*, void *);
127 llvmpipe_create_depth_stencil_state(struct pipe_context
*,
128 const struct pipe_depth_stencil_alpha_state
*);
129 void llvmpipe_bind_depth_stencil_state(struct pipe_context
*, void *);
130 void llvmpipe_delete_depth_stencil_state(struct pipe_context
*, void *);
133 llvmpipe_create_rasterizer_state(struct pipe_context
*,
134 const struct pipe_rasterizer_state
*);
135 void llvmpipe_bind_rasterizer_state(struct pipe_context
*, void *);
136 void llvmpipe_delete_rasterizer_state(struct pipe_context
*, void *);
138 void llvmpipe_set_framebuffer_state( struct pipe_context
*,
139 const struct pipe_framebuffer_state
* );
141 void llvmpipe_set_blend_color( struct pipe_context
*pipe
,
142 const struct pipe_blend_color
*blend_color
);
144 void llvmpipe_set_clip_state( struct pipe_context
*,
145 const struct pipe_clip_state
* );
147 void llvmpipe_set_constant_buffer(struct pipe_context
*,
148 uint shader
, uint index
,
149 const struct pipe_constant_buffer
*buf
);
151 void *llvmpipe_create_fs_state(struct pipe_context
*,
152 const struct pipe_shader_state
*);
153 void llvmpipe_bind_fs_state(struct pipe_context
*, void *);
154 void llvmpipe_delete_fs_state(struct pipe_context
*, void *);
155 void *llvmpipe_create_vs_state(struct pipe_context
*,
156 const struct pipe_shader_state
*);
157 void llvmpipe_bind_vs_state(struct pipe_context
*, void *);
158 void llvmpipe_delete_vs_state(struct pipe_context
*, void *);
160 void llvmpipe_set_polygon_stipple( struct pipe_context
*,
161 const struct pipe_poly_stipple
* );
163 void llvmpipe_set_scissor_state( struct pipe_context
*,
164 const struct pipe_scissor_state
* );
166 void llvmpipe_set_sampler_textures( struct pipe_context
*,
168 struct pipe_texture
** );
170 void llvmpipe_set_viewport_state( struct pipe_context
*,
171 const struct pipe_viewport_state
* );
173 void llvmpipe_set_vertex_elements(struct pipe_context
*,
175 const struct pipe_vertex_element
*);
177 void llvmpipe_set_vertex_buffers(struct pipe_context
*,
179 const struct pipe_vertex_buffer
*);
181 void llvmpipe_update_fs(struct llvmpipe_context
*lp
);
183 void llvmpipe_update_derived( struct llvmpipe_context
*llvmpipe
);
186 boolean
llvmpipe_draw_arrays(struct pipe_context
*pipe
, unsigned mode
,
187 unsigned start
, unsigned count
);
189 boolean
llvmpipe_draw_elements(struct pipe_context
*pipe
,
190 struct pipe_buffer
*indexBuffer
,
192 unsigned mode
, unsigned start
, unsigned count
);
194 llvmpipe_draw_range_elements(struct pipe_context
*pipe
,
195 struct pipe_buffer
*indexBuffer
,
199 unsigned mode
, unsigned start
, unsigned count
);
202 llvmpipe_set_edgeflags(struct pipe_context
*pipe
, const unsigned *edgeflags
);
206 llvmpipe_map_transfers(struct llvmpipe_context
*lp
);
209 llvmpipe_unmap_transfers(struct llvmpipe_context
*lp
);
212 llvmpipe_map_texture_surfaces(struct llvmpipe_context
*lp
);
215 llvmpipe_unmap_texture_surfaces(struct llvmpipe_context
*lp
);
219 llvmpipe_get_vertex_info(struct llvmpipe_context
*llvmpipe
);
222 llvmpipe_get_vbuf_vertex_info(struct llvmpipe_context
*llvmpipe
);