1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
34 #include <llvm-c/Core.h>
36 #include "pipe/p_state.h"
37 #include "tgsi/tgsi_scan.h"
40 #define LP_NEW_VIEWPORT 0x1
41 #define LP_NEW_RASTERIZER 0x2
43 #define LP_NEW_BLEND 0x8
44 #define LP_NEW_CLIP 0x10
45 #define LP_NEW_SCISSOR 0x20
46 #define LP_NEW_STIPPLE 0x40
47 #define LP_NEW_FRAMEBUFFER 0x80
48 #define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
49 #define LP_NEW_CONSTANTS 0x200
50 #define LP_NEW_SAMPLER 0x400
51 #define LP_NEW_TEXTURE 0x800
52 #define LP_NEW_VERTEX 0x1000
53 #define LP_NEW_VS 0x2000
54 #define LP_NEW_QUERY 0x4000
62 (*lp_shader_fs_func
)(uint32_t x
,
71 struct tgsi_sampler
**samplers
);
74 struct lp_fragment_shader
;
77 struct lp_fragment_shader_variant_key
79 struct pipe_depth_state depth
;
80 struct pipe_alpha_state alpha
;
84 struct lp_fragment_shader_variant
86 struct lp_fragment_shader
*shader
;
88 struct lp_fragment_shader_variant_key key
;
90 LLVMValueRef function
;
92 lp_shader_fs_func jit_function
;
94 struct lp_fragment_shader_variant
*next
;
99 * Subclass of pipe_shader_state (though it doesn't really need to be).
101 * This is starting to look an awful lot like a quad pipeline stage...
103 struct lp_fragment_shader
105 struct pipe_shader_state base
;
107 struct tgsi_shader_info info
;
109 struct lp_fragment_shader_variant
*variants
;
111 struct lp_fragment_shader_variant
*current
;
115 /** Subclass of pipe_shader_state */
116 struct lp_vertex_shader
{
117 struct pipe_shader_state shader
;
118 struct draw_vertex_shader
*draw_data
;
123 (*lp_blend_func
)(const uint8_t *mask
,
129 struct lp_blend_state
131 struct pipe_blend_state base
;
133 LLVMValueRef function
;
135 lp_blend_func jit_function
;
141 llvmpipe_create_blend_state(struct pipe_context
*,
142 const struct pipe_blend_state
*);
143 void llvmpipe_bind_blend_state(struct pipe_context
*,
145 void llvmpipe_delete_blend_state(struct pipe_context
*,
149 llvmpipe_create_sampler_state(struct pipe_context
*,
150 const struct pipe_sampler_state
*);
151 void llvmpipe_bind_sampler_states(struct pipe_context
*, unsigned, void **);
152 void llvmpipe_delete_sampler_state(struct pipe_context
*, void *);
155 llvmpipe_create_depth_stencil_state(struct pipe_context
*,
156 const struct pipe_depth_stencil_alpha_state
*);
157 void llvmpipe_bind_depth_stencil_state(struct pipe_context
*, void *);
158 void llvmpipe_delete_depth_stencil_state(struct pipe_context
*, void *);
161 llvmpipe_create_rasterizer_state(struct pipe_context
*,
162 const struct pipe_rasterizer_state
*);
163 void llvmpipe_bind_rasterizer_state(struct pipe_context
*, void *);
164 void llvmpipe_delete_rasterizer_state(struct pipe_context
*, void *);
166 void llvmpipe_set_framebuffer_state( struct pipe_context
*,
167 const struct pipe_framebuffer_state
* );
169 void llvmpipe_set_blend_color( struct pipe_context
*pipe
,
170 const struct pipe_blend_color
*blend_color
);
172 void llvmpipe_set_clip_state( struct pipe_context
*,
173 const struct pipe_clip_state
* );
175 void llvmpipe_set_constant_buffer(struct pipe_context
*,
176 uint shader
, uint index
,
177 const struct pipe_constant_buffer
*buf
);
179 void *llvmpipe_create_fs_state(struct pipe_context
*,
180 const struct pipe_shader_state
*);
181 void llvmpipe_bind_fs_state(struct pipe_context
*, void *);
182 void llvmpipe_delete_fs_state(struct pipe_context
*, void *);
183 void *llvmpipe_create_vs_state(struct pipe_context
*,
184 const struct pipe_shader_state
*);
185 void llvmpipe_bind_vs_state(struct pipe_context
*, void *);
186 void llvmpipe_delete_vs_state(struct pipe_context
*, void *);
188 void llvmpipe_set_polygon_stipple( struct pipe_context
*,
189 const struct pipe_poly_stipple
* );
191 void llvmpipe_set_scissor_state( struct pipe_context
*,
192 const struct pipe_scissor_state
* );
194 void llvmpipe_set_sampler_textures( struct pipe_context
*,
196 struct pipe_texture
** );
198 void llvmpipe_set_viewport_state( struct pipe_context
*,
199 const struct pipe_viewport_state
* );
201 void llvmpipe_set_vertex_elements(struct pipe_context
*,
203 const struct pipe_vertex_element
*);
205 void llvmpipe_set_vertex_buffers(struct pipe_context
*,
207 const struct pipe_vertex_buffer
*);
209 void llvmpipe_update_fs(struct llvmpipe_context
*lp
);
211 void llvmpipe_update_derived( struct llvmpipe_context
*llvmpipe
);
214 boolean
llvmpipe_draw_arrays(struct pipe_context
*pipe
, unsigned mode
,
215 unsigned start
, unsigned count
);
217 boolean
llvmpipe_draw_elements(struct pipe_context
*pipe
,
218 struct pipe_buffer
*indexBuffer
,
220 unsigned mode
, unsigned start
, unsigned count
);
222 llvmpipe_draw_range_elements(struct pipe_context
*pipe
,
223 struct pipe_buffer
*indexBuffer
,
227 unsigned mode
, unsigned start
, unsigned count
);
230 llvmpipe_set_edgeflags(struct pipe_context
*pipe
, const unsigned *edgeflags
);
234 llvmpipe_map_transfers(struct llvmpipe_context
*lp
);
237 llvmpipe_unmap_transfers(struct llvmpipe_context
*lp
);
240 llvmpipe_map_texture_surfaces(struct llvmpipe_context
*lp
);
243 llvmpipe_unmap_texture_surfaces(struct llvmpipe_context
*lp
);
247 llvmpipe_get_vertex_info(struct llvmpipe_context
*llvmpipe
);
250 llvmpipe_get_vbuf_vertex_info(struct llvmpipe_context
*llvmpipe
);