llvmpipe: Code generate the depth test, and include in the shader.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef LP_STATE_H
32 #define LP_STATE_H
33
34 #include <llvm-c/Core.h>
35
36 #include "pipe/p_state.h"
37 #include "tgsi/tgsi_scan.h"
38
39
40 #define LP_NEW_VIEWPORT 0x1
41 #define LP_NEW_RASTERIZER 0x2
42 #define LP_NEW_FS 0x4
43 #define LP_NEW_BLEND 0x8
44 #define LP_NEW_CLIP 0x10
45 #define LP_NEW_SCISSOR 0x20
46 #define LP_NEW_STIPPLE 0x40
47 #define LP_NEW_FRAMEBUFFER 0x80
48 #define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
49 #define LP_NEW_CONSTANTS 0x200
50 #define LP_NEW_SAMPLER 0x400
51 #define LP_NEW_TEXTURE 0x800
52 #define LP_NEW_VERTEX 0x1000
53 #define LP_NEW_VS 0x2000
54 #define LP_NEW_QUERY 0x4000
55
56
57 struct tgsi_sampler;
58 struct vertex_info;
59
60
61 typedef void
62 (*lp_shader_fs_func)(uint32_t x,
63 uint32_t y,
64 const void *a0,
65 const void *dadx,
66 const void *dady,
67 const void *consts,
68 uint32_t *mask,
69 void *color,
70 void *depth,
71 struct tgsi_sampler **samplers);
72
73
74 struct lp_fragment_shader;
75
76
77 struct lp_fragment_shader_variant_key
78 {
79 struct pipe_depth_state depth;
80 struct pipe_alpha_state alpha;
81 };
82
83
84 struct lp_fragment_shader_variant
85 {
86 struct lp_fragment_shader *shader;
87
88 struct lp_fragment_shader_variant_key key;
89
90 LLVMValueRef function;
91
92 lp_shader_fs_func jit_function;
93
94 struct lp_fragment_shader_variant *next;
95 };
96
97
98 /**
99 * Subclass of pipe_shader_state (though it doesn't really need to be).
100 *
101 * This is starting to look an awful lot like a quad pipeline stage...
102 */
103 struct lp_fragment_shader
104 {
105 struct pipe_shader_state base;
106
107 struct tgsi_shader_info info;
108
109 struct lp_fragment_shader_variant *variants;
110
111 struct lp_fragment_shader_variant *current;
112 };
113
114
115 /** Subclass of pipe_shader_state */
116 struct lp_vertex_shader {
117 struct pipe_shader_state shader;
118 struct draw_vertex_shader *draw_data;
119 };
120
121
122 typedef void
123 (*lp_blend_func)(const uint8_t *mask,
124 const uint8_t *src,
125 const uint8_t *con,
126 uint8_t *dst);
127
128
129 struct lp_blend_state
130 {
131 struct pipe_blend_state base;
132
133 LLVMValueRef function;
134
135 lp_blend_func jit_function;
136 };
137
138
139
140 void *
141 llvmpipe_create_blend_state(struct pipe_context *,
142 const struct pipe_blend_state *);
143 void llvmpipe_bind_blend_state(struct pipe_context *,
144 void *);
145 void llvmpipe_delete_blend_state(struct pipe_context *,
146 void *);
147
148 void *
149 llvmpipe_create_sampler_state(struct pipe_context *,
150 const struct pipe_sampler_state *);
151 void llvmpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
152 void llvmpipe_delete_sampler_state(struct pipe_context *, void *);
153
154 void *
155 llvmpipe_create_depth_stencil_state(struct pipe_context *,
156 const struct pipe_depth_stencil_alpha_state *);
157 void llvmpipe_bind_depth_stencil_state(struct pipe_context *, void *);
158 void llvmpipe_delete_depth_stencil_state(struct pipe_context *, void *);
159
160 void *
161 llvmpipe_create_rasterizer_state(struct pipe_context *,
162 const struct pipe_rasterizer_state *);
163 void llvmpipe_bind_rasterizer_state(struct pipe_context *, void *);
164 void llvmpipe_delete_rasterizer_state(struct pipe_context *, void *);
165
166 void llvmpipe_set_framebuffer_state( struct pipe_context *,
167 const struct pipe_framebuffer_state * );
168
169 void llvmpipe_set_blend_color( struct pipe_context *pipe,
170 const struct pipe_blend_color *blend_color );
171
172 void llvmpipe_set_clip_state( struct pipe_context *,
173 const struct pipe_clip_state * );
174
175 void llvmpipe_set_constant_buffer(struct pipe_context *,
176 uint shader, uint index,
177 const struct pipe_constant_buffer *buf);
178
179 void *llvmpipe_create_fs_state(struct pipe_context *,
180 const struct pipe_shader_state *);
181 void llvmpipe_bind_fs_state(struct pipe_context *, void *);
182 void llvmpipe_delete_fs_state(struct pipe_context *, void *);
183 void *llvmpipe_create_vs_state(struct pipe_context *,
184 const struct pipe_shader_state *);
185 void llvmpipe_bind_vs_state(struct pipe_context *, void *);
186 void llvmpipe_delete_vs_state(struct pipe_context *, void *);
187
188 void llvmpipe_set_polygon_stipple( struct pipe_context *,
189 const struct pipe_poly_stipple * );
190
191 void llvmpipe_set_scissor_state( struct pipe_context *,
192 const struct pipe_scissor_state * );
193
194 void llvmpipe_set_sampler_textures( struct pipe_context *,
195 unsigned num,
196 struct pipe_texture ** );
197
198 void llvmpipe_set_viewport_state( struct pipe_context *,
199 const struct pipe_viewport_state * );
200
201 void llvmpipe_set_vertex_elements(struct pipe_context *,
202 unsigned count,
203 const struct pipe_vertex_element *);
204
205 void llvmpipe_set_vertex_buffers(struct pipe_context *,
206 unsigned count,
207 const struct pipe_vertex_buffer *);
208
209 void llvmpipe_update_fs(struct llvmpipe_context *lp);
210
211 void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe );
212
213
214 boolean llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
215 unsigned start, unsigned count);
216
217 boolean llvmpipe_draw_elements(struct pipe_context *pipe,
218 struct pipe_buffer *indexBuffer,
219 unsigned indexSize,
220 unsigned mode, unsigned start, unsigned count);
221 boolean
222 llvmpipe_draw_range_elements(struct pipe_context *pipe,
223 struct pipe_buffer *indexBuffer,
224 unsigned indexSize,
225 unsigned min_index,
226 unsigned max_index,
227 unsigned mode, unsigned start, unsigned count);
228
229 void
230 llvmpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags);
231
232
233 void
234 llvmpipe_map_transfers(struct llvmpipe_context *lp);
235
236 void
237 llvmpipe_unmap_transfers(struct llvmpipe_context *lp);
238
239 void
240 llvmpipe_map_texture_surfaces(struct llvmpipe_context *lp);
241
242 void
243 llvmpipe_unmap_texture_surfaces(struct llvmpipe_context *lp);
244
245
246 struct vertex_info *
247 llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe);
248
249 struct vertex_info *
250 llvmpipe_get_vbuf_vertex_info(struct llvmpipe_context *llvmpipe);
251
252
253 #endif