Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef LP_STATE_H
32 #define LP_STATE_H
33
34 #include <llvm-c/Core.h>
35
36 #include "pipe/p_state.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "lp_jit.h"
39
40
41 #define LP_NEW_VIEWPORT 0x1
42 #define LP_NEW_RASTERIZER 0x2
43 #define LP_NEW_FS 0x4
44 #define LP_NEW_BLEND 0x8
45 #define LP_NEW_CLIP 0x10
46 #define LP_NEW_SCISSOR 0x20
47 #define LP_NEW_STIPPLE 0x40
48 #define LP_NEW_FRAMEBUFFER 0x80
49 #define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
50 #define LP_NEW_CONSTANTS 0x200
51 #define LP_NEW_SAMPLER 0x400
52 #define LP_NEW_TEXTURE 0x800
53 #define LP_NEW_VERTEX 0x1000
54 #define LP_NEW_VS 0x2000
55 #define LP_NEW_QUERY 0x4000
56
57
58 struct tgsi_sampler;
59 struct vertex_info;
60
61
62 struct lp_fragment_shader;
63
64
65 struct lp_fragment_shader_variant_key
66 {
67 struct pipe_depth_state depth;
68 struct pipe_alpha_state alpha;
69 struct pipe_blend_state blend;
70 };
71
72
73 struct lp_fragment_shader_variant
74 {
75 struct lp_fragment_shader *shader;
76
77 struct lp_fragment_shader_variant_key key;
78
79 LLVMValueRef function;
80
81 lp_jit_frag_func jit_function;
82
83 struct lp_fragment_shader_variant *next;
84 };
85
86
87 /**
88 * Subclass of pipe_shader_state (though it doesn't really need to be).
89 *
90 * This is starting to look an awful lot like a quad pipeline stage...
91 */
92 struct lp_fragment_shader
93 {
94 struct pipe_shader_state base;
95
96 struct tgsi_shader_info info;
97
98 struct lp_fragment_shader_variant *variants;
99
100 struct lp_fragment_shader_variant *current;
101 };
102
103
104 /** Subclass of pipe_shader_state */
105 struct lp_vertex_shader {
106 struct pipe_shader_state shader;
107 struct draw_vertex_shader *draw_data;
108 };
109
110
111
112 void *
113 llvmpipe_create_blend_state(struct pipe_context *,
114 const struct pipe_blend_state *);
115 void llvmpipe_bind_blend_state(struct pipe_context *,
116 void *);
117 void llvmpipe_delete_blend_state(struct pipe_context *,
118 void *);
119
120 void *
121 llvmpipe_create_sampler_state(struct pipe_context *,
122 const struct pipe_sampler_state *);
123 void llvmpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
124 void llvmpipe_delete_sampler_state(struct pipe_context *, void *);
125
126 void *
127 llvmpipe_create_depth_stencil_state(struct pipe_context *,
128 const struct pipe_depth_stencil_alpha_state *);
129 void llvmpipe_bind_depth_stencil_state(struct pipe_context *, void *);
130 void llvmpipe_delete_depth_stencil_state(struct pipe_context *, void *);
131
132 void *
133 llvmpipe_create_rasterizer_state(struct pipe_context *,
134 const struct pipe_rasterizer_state *);
135 void llvmpipe_bind_rasterizer_state(struct pipe_context *, void *);
136 void llvmpipe_delete_rasterizer_state(struct pipe_context *, void *);
137
138 void llvmpipe_set_framebuffer_state( struct pipe_context *,
139 const struct pipe_framebuffer_state * );
140
141 void llvmpipe_set_blend_color( struct pipe_context *pipe,
142 const struct pipe_blend_color *blend_color );
143
144 void llvmpipe_set_clip_state( struct pipe_context *,
145 const struct pipe_clip_state * );
146
147 void llvmpipe_set_constant_buffer(struct pipe_context *,
148 uint shader, uint index,
149 const struct pipe_constant_buffer *buf);
150
151 void *llvmpipe_create_fs_state(struct pipe_context *,
152 const struct pipe_shader_state *);
153 void llvmpipe_bind_fs_state(struct pipe_context *, void *);
154 void llvmpipe_delete_fs_state(struct pipe_context *, void *);
155 void *llvmpipe_create_vs_state(struct pipe_context *,
156 const struct pipe_shader_state *);
157 void llvmpipe_bind_vs_state(struct pipe_context *, void *);
158 void llvmpipe_delete_vs_state(struct pipe_context *, void *);
159
160 void llvmpipe_set_polygon_stipple( struct pipe_context *,
161 const struct pipe_poly_stipple * );
162
163 void llvmpipe_set_scissor_state( struct pipe_context *,
164 const struct pipe_scissor_state * );
165
166 void llvmpipe_set_sampler_textures( struct pipe_context *,
167 unsigned num,
168 struct pipe_texture ** );
169
170 void llvmpipe_set_viewport_state( struct pipe_context *,
171 const struct pipe_viewport_state * );
172
173 void llvmpipe_set_vertex_elements(struct pipe_context *,
174 unsigned count,
175 const struct pipe_vertex_element *);
176
177 void llvmpipe_set_vertex_buffers(struct pipe_context *,
178 unsigned count,
179 const struct pipe_vertex_buffer *);
180
181 void llvmpipe_update_fs(struct llvmpipe_context *lp);
182
183 void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe );
184
185
186 boolean llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
187 unsigned start, unsigned count);
188
189 boolean llvmpipe_draw_elements(struct pipe_context *pipe,
190 struct pipe_buffer *indexBuffer,
191 unsigned indexSize,
192 unsigned mode, unsigned start, unsigned count);
193 boolean
194 llvmpipe_draw_range_elements(struct pipe_context *pipe,
195 struct pipe_buffer *indexBuffer,
196 unsigned indexSize,
197 unsigned min_index,
198 unsigned max_index,
199 unsigned mode, unsigned start, unsigned count);
200
201 void
202 llvmpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags);
203
204
205 void
206 llvmpipe_map_transfers(struct llvmpipe_context *lp);
207
208 void
209 llvmpipe_unmap_transfers(struct llvmpipe_context *lp);
210
211 void
212 llvmpipe_map_texture_surfaces(struct llvmpipe_context *lp);
213
214 void
215 llvmpipe_unmap_texture_surfaces(struct llvmpipe_context *lp);
216
217
218 struct vertex_info *
219 llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe);
220
221 struct vertex_info *
222 llvmpipe_get_vbuf_vertex_info(struct llvmpipe_context *llvmpipe);
223
224
225 #endif