draw: corrections to allow for different cliptest cases
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state_fs.h
1 /**************************************************************************
2 *
3 * Copyright 2010 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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17 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
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19 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20 * USE OR OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * The above copyright notice and this permission notice (including the
23 * next paragraph) shall be included in all copies or substantial portions
24 * of the Software.
25 *
26 **************************************************************************/
27
28
29 #ifndef LP_STATE_FS_H_
30 #define LP_STATE_FS_H_
31
32
33 #include "pipe/p_compiler.h"
34 #include "pipe/p_state.h"
35 #include "tgsi/tgsi_scan.h" /* for tgsi_shader_info */
36 #include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */
37
38
39 struct tgsi_token;
40 struct lp_fragment_shader;
41
42
43 /** Indexes into jit_function[] array */
44 #define RAST_WHOLE 0
45 #define RAST_EDGE_TEST 1
46
47
48 struct lp_fragment_shader_variant_key
49 {
50 struct pipe_depth_state depth;
51 struct pipe_stencil_state stencil[2];
52 struct pipe_blend_state blend;
53
54 struct {
55 unsigned enabled:1;
56 unsigned func:3;
57 } alpha;
58
59 unsigned nr_cbufs:8;
60 unsigned nr_samplers:8; /* actually derivable from just the shader */
61 unsigned flatshade:1;
62 unsigned occlusion_count:1;
63
64 enum pipe_format zsbuf_format;
65 enum pipe_format cbuf_format[PIPE_MAX_COLOR_BUFS];
66
67 struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS];
68 };
69
70 struct lp_fs_variant_list_item
71 {
72 struct lp_fragment_shader_variant *base;
73 struct lp_fs_variant_list_item *next, *prev;
74 };
75
76 struct lp_fragment_shader_variant
77 {
78 struct lp_fragment_shader_variant_key key;
79
80 boolean opaque;
81
82 LLVMValueRef function[2];
83
84 lp_jit_frag_func jit_function[2];
85
86 struct lp_fs_variant_list_item list_item_global, list_item_local;
87 struct lp_fragment_shader *shader;
88
89 /* For debugging/profiling purposes */
90 unsigned no;
91 };
92
93
94 /** Subclass of pipe_shader_state */
95 struct lp_fragment_shader
96 {
97 struct pipe_shader_state base;
98
99 struct tgsi_shader_info info;
100
101 struct lp_fs_variant_list_item variants;
102
103 struct draw_fragment_shader *draw_data;
104
105 /* For debugging/profiling purposes */
106 unsigned variant_key_size;
107 unsigned no;
108 unsigned variants_created;
109 unsigned variants_cached;
110 };
111
112
113 void
114 lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant);
115
116
117 #endif /* LP_STATE_FS_H_ */