llvmpipe: put fs variant dumping in a function
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state_fs.h
1 /**************************************************************************
2 *
3 * Copyright 2010 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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26 **************************************************************************/
27
28
29 #ifndef LP_STATE_FS_H_
30 #define LP_STATE_FS_H_
31
32
33 #include "pipe/p_compiler.h"
34 #include "pipe/p_state.h"
35 #include "tgsi/tgsi_scan.h" /* for tgsi_shader_info */
36 #include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */
37
38
39 struct tgsi_token;
40 struct lp_fragment_shader;
41
42
43 /** Indexes into jit_function[] array */
44 #define RAST_WHOLE 0
45 #define RAST_EDGE_TEST 1
46
47
48 struct lp_fragment_shader_variant_key
49 {
50 struct pipe_depth_state depth;
51 struct pipe_stencil_state stencil[2];
52 struct pipe_alpha_state alpha;
53 struct pipe_blend_state blend;
54
55 unsigned nr_cbufs:8;
56 unsigned nr_samplers:8; /* actually derivable from just the shader */
57 unsigned flatshade:1;
58 unsigned occlusion_count:1;
59
60 enum pipe_format zsbuf_format;
61 enum pipe_format cbuf_format[PIPE_MAX_COLOR_BUFS];
62
63 struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS];
64 };
65
66 struct lp_fs_variant_list_item
67 {
68 struct lp_fragment_shader_variant *base;
69 struct lp_fs_variant_list_item *next, *prev;
70 };
71
72 struct lp_fragment_shader_variant
73 {
74 struct lp_fragment_shader_variant_key key;
75
76 boolean opaque;
77
78 LLVMValueRef function[2];
79
80 lp_jit_frag_func jit_function[2];
81
82 struct lp_fs_variant_list_item list_item_global, list_item_local;
83 struct lp_fragment_shader *shader;
84
85 /* For debugging/profiling purposes */
86 unsigned no;
87 };
88
89
90 /** Subclass of pipe_shader_state */
91 struct lp_fragment_shader
92 {
93 struct pipe_shader_state base;
94
95 struct tgsi_shader_info info;
96
97 struct lp_fs_variant_list_item variants;
98
99 /* For debugging/profiling purposes */
100 unsigned variant_key_size;
101 unsigned no;
102 unsigned variants_created;
103 unsigned variants_cached;
104 };
105
106
107 void
108 lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant);
109
110
111 #endif /* LP_STATE_FS_H_ */