llvmpipe: fix pipeline statistics with a null ps
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state_fs.h
1 /**************************************************************************
2 *
3 * Copyright 2010 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * permit persons to whom the Software is furnished to do so, subject to
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13 *
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20 * USE OR OTHER DEALINGS IN THE SOFTWARE.
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22 * The above copyright notice and this permission notice (including the
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24 * of the Software.
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26 **************************************************************************/
27
28
29 #ifndef LP_STATE_FS_H_
30 #define LP_STATE_FS_H_
31
32
33 #include "pipe/p_compiler.h"
34 #include "pipe/p_state.h"
35 #include "tgsi/tgsi_scan.h" /* for tgsi_shader_info */
36 #include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */
37 #include "gallivm/lp_bld_tgsi.h" /* for lp_tgsi_info */
38 #include "lp_bld_interp.h" /* for struct lp_shader_input */
39
40
41 struct tgsi_token;
42 struct lp_fragment_shader;
43
44
45 /** Indexes into jit_function[] array */
46 #define RAST_WHOLE 0
47 #define RAST_EDGE_TEST 1
48
49
50 struct lp_sampler_static_state
51 {
52 /*
53 * These attributes are effectively interleaved for more sane key handling.
54 * However, there might be lots of null space if the amount of samplers and
55 * textures isn't the same.
56 */
57 struct lp_static_sampler_state sampler_state;
58 struct lp_static_texture_state texture_state;
59 };
60
61
62 struct lp_fragment_shader_variant_key
63 {
64 struct pipe_depth_state depth;
65 struct pipe_stencil_state stencil[2];
66 struct pipe_blend_state blend;
67
68 struct {
69 unsigned enabled:1;
70 unsigned func:3;
71 } alpha;
72
73 unsigned nr_cbufs:8;
74 unsigned nr_samplers:8; /* actually derivable from just the shader */
75 unsigned nr_sampler_views:8; /* actually derivable from just the shader */
76 unsigned flatshade:1;
77 unsigned occlusion_count:1;
78 unsigned resource_1d:1;
79
80 enum pipe_format zsbuf_format;
81 enum pipe_format cbuf_format[PIPE_MAX_COLOR_BUFS];
82
83 struct lp_sampler_static_state state[PIPE_MAX_SHADER_SAMPLER_VIEWS];
84 };
85
86
87 /** doubly-linked list item */
88 struct lp_fs_variant_list_item
89 {
90 struct lp_fragment_shader_variant *base;
91 struct lp_fs_variant_list_item *next, *prev;
92 };
93
94
95 struct lp_fragment_shader_variant
96 {
97 struct lp_fragment_shader_variant_key key;
98
99 boolean opaque;
100 uint8_t ps_inv_multiplier;
101
102 struct gallivm_state *gallivm;
103
104 LLVMTypeRef jit_context_ptr_type;
105 LLVMTypeRef jit_thread_data_ptr_type;
106 LLVMTypeRef jit_linear_context_ptr_type;
107
108 LLVMValueRef function[2];
109
110 lp_jit_frag_func jit_function[2];
111
112 /* Total number of LLVM instructions generated */
113 unsigned nr_instrs;
114
115 struct lp_fs_variant_list_item list_item_global, list_item_local;
116 struct lp_fragment_shader *shader;
117
118 /* For debugging/profiling purposes */
119 unsigned no;
120 };
121
122
123 /** Subclass of pipe_shader_state */
124 struct lp_fragment_shader
125 {
126 struct pipe_shader_state base;
127
128 struct lp_tgsi_info info;
129
130 struct lp_fs_variant_list_item variants;
131
132 struct draw_fragment_shader *draw_data;
133
134 /* For debugging/profiling purposes */
135 unsigned variant_key_size;
136 unsigned no;
137 unsigned variants_created;
138 unsigned variants_cached;
139
140 /** Fragment shader input interpolation info */
141 struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS];
142 };
143
144
145 void
146 lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant);
147
148 void
149 llvmpipe_remove_shader_variant(struct llvmpipe_context *lp,
150 struct lp_fragment_shader_variant *variant);
151
152 boolean
153 llvmpipe_rasterization_disabled(struct llvmpipe_context *lp);
154
155
156 #endif /* LP_STATE_FS_H_ */