llvmpipe: move the fragment shader variant key to dynamic length.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state_fs.h
1 /**************************************************************************
2 *
3 * Copyright 2010 VMware, Inc.
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26 **************************************************************************/
27
28
29 #ifndef LP_STATE_FS_H_
30 #define LP_STATE_FS_H_
31
32
33 #include "pipe/p_compiler.h"
34 #include "pipe/p_state.h"
35 #include "tgsi/tgsi_scan.h" /* for tgsi_shader_info */
36 #include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */
37 #include "gallivm/lp_bld_tgsi.h" /* for lp_tgsi_info */
38 #include "lp_bld_interp.h" /* for struct lp_shader_input */
39
40
41 struct tgsi_token;
42 struct lp_fragment_shader;
43
44
45 /** Indexes into jit_function[] array */
46 #define RAST_WHOLE 0
47 #define RAST_EDGE_TEST 1
48
49
50 struct lp_sampler_static_state
51 {
52 /*
53 * These attributes are effectively interleaved for more sane key handling.
54 * However, there might be lots of null space if the amount of samplers and
55 * textures isn't the same.
56 */
57 struct lp_static_sampler_state sampler_state;
58 struct lp_static_texture_state texture_state;
59 };
60
61
62 struct lp_fragment_shader_variant_key
63 {
64 struct pipe_depth_state depth;
65 struct pipe_stencil_state stencil[2];
66 struct pipe_blend_state blend;
67
68 struct {
69 unsigned enabled:1;
70 unsigned func:3;
71 } alpha;
72
73 unsigned nr_cbufs:8;
74 unsigned nr_samplers:8; /* actually derivable from just the shader */
75 unsigned nr_sampler_views:8; /* actually derivable from just the shader */
76 unsigned flatshade:1;
77 unsigned occlusion_count:1;
78 unsigned resource_1d:1;
79 unsigned depth_clamp:1;
80
81 enum pipe_format zsbuf_format;
82 enum pipe_format cbuf_format[PIPE_MAX_COLOR_BUFS];
83
84 struct lp_sampler_static_state samplers[1];
85 };
86
87 #define LP_FS_MAX_VARIANT_KEY_SIZE \
88 (sizeof(struct lp_fragment_shader_variant_key) + \
89 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct lp_sampler_static_state))
90
91 static inline size_t
92 lp_fs_variant_key_size(unsigned nr_samplers)
93 {
94 unsigned samplers = nr_samplers > 1 ? (nr_samplers - 1) : 0;
95 return (sizeof(struct lp_fragment_shader_variant_key) +
96 samplers * sizeof(struct lp_sampler_static_state));
97 }
98
99 /** doubly-linked list item */
100 struct lp_fs_variant_list_item
101 {
102 struct lp_fragment_shader_variant *base;
103 struct lp_fs_variant_list_item *next, *prev;
104 };
105
106
107 struct lp_fragment_shader_variant
108 {
109
110 boolean opaque;
111
112 struct gallivm_state *gallivm;
113
114 LLVMTypeRef jit_context_ptr_type;
115 LLVMTypeRef jit_thread_data_ptr_type;
116 LLVMTypeRef jit_linear_context_ptr_type;
117
118 LLVMValueRef function[2];
119
120 lp_jit_frag_func jit_function[2];
121
122 /* Total number of LLVM instructions generated */
123 unsigned nr_instrs;
124
125 struct lp_fs_variant_list_item list_item_global, list_item_local;
126 struct lp_fragment_shader *shader;
127
128 /* For debugging/profiling purposes */
129 unsigned no;
130
131 /* key is variable-sized, must be last */
132 struct lp_fragment_shader_variant_key key;
133 };
134
135
136 /** Subclass of pipe_shader_state */
137 struct lp_fragment_shader
138 {
139 struct pipe_shader_state base;
140
141 struct lp_tgsi_info info;
142
143 struct lp_fs_variant_list_item variants;
144
145 struct draw_fragment_shader *draw_data;
146
147 /* For debugging/profiling purposes */
148 unsigned variant_key_size;
149 unsigned no;
150 unsigned variants_created;
151 unsigned variants_cached;
152
153 /** Fragment shader input interpolation info */
154 struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS];
155 };
156
157
158 void
159 lp_debug_fs_variant(struct lp_fragment_shader_variant *variant);
160
161 #endif /* LP_STATE_FS_H_ */