llvmpipe: make geometry shaders and stream output work
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state_so.c
1 /**************************************************************************
2 *
3 * Copyright 2010 VMware, Inc.
4 * All Rights Reserved.
5 *
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
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19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #include "lp_context.h"
29 #include "lp_state.h"
30 #include "lp_texture.h"
31
32 #include "util/u_format.h"
33 #include "util/u_memory.h"
34 #include "draw/draw_context.h"
35
36
37 static void *
38 llvmpipe_create_stream_output_state(struct pipe_context *pipe,
39 const struct pipe_stream_output_state *templ)
40 {
41 struct lp_so_state *so;
42 so = (struct lp_so_state *) CALLOC_STRUCT(lp_so_state);
43
44 if (so) {
45 so->base.num_outputs = templ->num_outputs;
46 so->base.stride = templ->stride;
47 memcpy(so->base.output_buffer,
48 templ->output_buffer,
49 sizeof(int) * templ->num_outputs);
50 memcpy(so->base.register_index,
51 templ->register_index,
52 sizeof(int) * templ->num_outputs);
53 memcpy(so->base.register_mask,
54 templ->register_mask,
55 sizeof(ubyte) * templ->num_outputs);
56 }
57 return so;
58 }
59
60 static void
61 llvmpipe_bind_stream_output_state(struct pipe_context *pipe,
62 void *so)
63 {
64 struct llvmpipe_context *lp = llvmpipe_context(pipe);
65 struct lp_so_state *lp_so = (struct lp_so_state *) so;
66
67 lp->so = lp_so;
68
69 lp->dirty |= LP_NEW_SO;
70
71 if (lp_so)
72 draw_set_so_state(lp->draw, &lp_so->base);
73 }
74
75 static void
76 llvmpipe_delete_stream_output_state(struct pipe_context *pipe, void *so)
77 {
78 FREE( so );
79 }
80
81 static void
82 llvmpipe_set_stream_output_buffers(struct pipe_context *pipe,
83 struct pipe_resource **buffers,
84 int *offsets,
85 int num_buffers)
86 {
87 struct llvmpipe_context *lp = llvmpipe_context(pipe);
88 int i;
89 void *map_buffers[PIPE_MAX_SO_BUFFERS];
90
91 assert(num_buffers <= PIPE_MAX_SO_BUFFERS);
92 if (num_buffers > PIPE_MAX_SO_BUFFERS)
93 num_buffers = PIPE_MAX_SO_BUFFERS;
94
95 lp->dirty |= LP_NEW_SO_BUFFERS;
96
97 for (i = 0; i < num_buffers; ++i) {
98 void *mapped;
99 struct llvmpipe_resource *res = llvmpipe_resource(buffers[i]);
100
101 if (!res) {
102 /* the whole call is invalid, bail out */
103 lp->so_target.num_buffers = 0;
104 draw_set_mapped_so_buffers(lp->draw, 0, 0);
105 return;
106 }
107
108 lp->so_target.buffer[i] = res;
109 lp->so_target.offset[i] = offsets[i];
110 lp->so_target.so_count[i] = 0;
111
112 mapped = res->data;
113 if (offsets[i] >= 0)
114 map_buffers[i] = ((char*)mapped) + offsets[i];
115 else {
116 /* this is a buffer append */
117 assert(!"appending not implemented");
118 map_buffers[i] = mapped;
119 }
120 }
121 lp->so_target.num_buffers = num_buffers;
122
123 draw_set_mapped_so_buffers(lp->draw, map_buffers, num_buffers);
124 }
125
126 void
127 llvmpipe_init_so_funcs(struct llvmpipe_context *llvmpipe)
128 {
129 llvmpipe->pipe.create_stream_output_state =
130 llvmpipe_create_stream_output_state;
131 llvmpipe->pipe.bind_stream_output_state =
132 llvmpipe_bind_stream_output_state;
133 llvmpipe->pipe.delete_stream_output_state =
134 llvmpipe_delete_stream_output_state;
135
136 llvmpipe->pipe.set_stream_output_buffers =
137 llvmpipe_set_stream_output_buffers;
138 }