nv50/ir: remove symbol table support for compute shaders
[mesa.git] / src / gallium / drivers / nouveau / codegen / nv50_ir_driver.h
1 /*
2 * Copyright 2011 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #ifndef __NV50_IR_DRIVER_H__
24 #define __NV50_IR_DRIVER_H__
25
26 #include "pipe/p_shader_tokens.h"
27
28 #include "tgsi/tgsi_util.h"
29 #include "tgsi/tgsi_parse.h"
30 #include "tgsi/tgsi_scan.h"
31
32 struct nir_shader_compiler_options;
33
34 /*
35 * This struct constitutes linkage information in TGSI terminology.
36 *
37 * It is created by the code generator and handed to the pipe driver
38 * for input/output slot assignment.
39 */
40 struct nv50_ir_varying
41 {
42 uint8_t slot[4]; /* native slots for xyzw (addresses in 32-bit words) */
43
44 unsigned mask : 4; /* vec4 mask */
45 unsigned linear : 1; /* linearly interpolated if true (and not flat) */
46 unsigned flat : 1;
47 unsigned sc : 1; /* special colour interpolation mode (SHADE_MODEL) */
48 unsigned centroid : 1;
49 unsigned patch : 1; /* patch constant value */
50 unsigned regular : 1; /* driver-specific meaning (e.g. input in sreg) */
51 unsigned input : 1; /* indicates direction of system values */
52 unsigned oread : 1; /* true if output is read from parallel TCP */
53
54 ubyte id; /* TGSI register index */
55 ubyte sn; /* TGSI semantic name */
56 ubyte si; /* TGSI semantic index */
57 };
58
59 #ifndef NDEBUG
60 # define NV50_IR_DEBUG_BASIC (1 << 0)
61 # define NV50_IR_DEBUG_VERBOSE (2 << 0)
62 # define NV50_IR_DEBUG_REG_ALLOC (1 << 2)
63 #else
64 # define NV50_IR_DEBUG_BASIC 0
65 # define NV50_IR_DEBUG_VERBOSE 0
66 # define NV50_IR_DEBUG_REG_ALLOC 0
67 #endif
68
69 struct nv50_ir_prog_symbol
70 {
71 uint32_t label;
72 uint32_t offset;
73 };
74
75 #define NVISA_GF100_CHIPSET 0xc0
76 #define NVISA_GK104_CHIPSET 0xe0
77 #define NVISA_GK20A_CHIPSET 0xea
78 #define NVISA_GM107_CHIPSET 0x110
79 #define NVISA_GM200_CHIPSET 0x120
80 #define NVISA_GV100_CHIPSET 0x140
81
82 struct nv50_ir_prog_info
83 {
84 uint16_t target; /* chipset (0x50, 0x84, 0xc0, ...) */
85
86 uint8_t type; /* PIPE_SHADER */
87
88 uint8_t optLevel; /* optimization level (0 to 3) */
89 uint8_t dbgFlags;
90 bool omitLineNum; /* only used for printing the prog when dbgFlags is set */
91
92 struct {
93 int16_t maxGPR; /* may be -1 if none used */
94 uint32_t tlsSpace; /* required local memory per thread */
95 uint32_t smemSize; /* required shared memory per block */
96 uint32_t *code;
97 uint32_t codeSize;
98 uint32_t instructions;
99 uint8_t sourceRep; /* PIPE_SHADER_IR_* */
100 const void *source;
101 void *relocData;
102 void *fixupData;
103 } bin;
104
105 struct nv50_ir_varying sv[PIPE_MAX_SHADER_INPUTS];
106 struct nv50_ir_varying in[PIPE_MAX_SHADER_INPUTS];
107 struct nv50_ir_varying out[PIPE_MAX_SHADER_OUTPUTS];
108 uint8_t numInputs;
109 uint8_t numOutputs;
110 uint8_t numPatchConstants; /* also included in numInputs/numOutputs */
111 uint8_t numSysVals;
112
113 union {
114 struct {
115 bool usesDrawParameters;
116 } vp;
117 struct {
118 uint8_t outputPatchSize;
119 uint8_t partitioning; /* PIPE_TESS_PART */
120 int8_t winding; /* +1 (clockwise) / -1 (counter-clockwise) */
121 uint8_t domain; /* PIPE_PRIM_{QUADS,TRIANGLES,LINES} */
122 uint8_t outputPrim; /* PIPE_PRIM_{TRIANGLES,LINES,POINTS} */
123 } tp;
124 struct {
125 uint8_t outputPrim;
126 unsigned instanceCount;
127 unsigned maxVertices;
128 } gp;
129 struct {
130 unsigned numColourResults;
131 bool writesDepth;
132 bool earlyFragTests;
133 bool postDepthCoverage;
134 bool separateFragData;
135 bool usesDiscard;
136 bool usesSampleMaskIn;
137 bool readsFramebuffer;
138 bool readsSampleLocations;
139 } fp;
140 struct {
141 uint32_t inputOffset; /* base address for user args */
142 uint32_t gridInfoBase; /* base address for NTID,NCTAID */
143 uint16_t numThreads[3]; /* max number of threads */
144 } cp;
145 } prop;
146
147 uint8_t numBarriers;
148
149 struct {
150 uint8_t clipDistances; /* number of clip distance outputs */
151 uint8_t cullDistances; /* number of cull distance outputs */
152 int8_t genUserClip; /* request user clip planes for ClipVertex */
153 uint8_t auxCBSlot; /* driver constant buffer slot */
154 uint16_t ucpBase; /* base address for UCPs */
155 uint16_t drawInfoBase; /* base address for draw parameters */
156 uint16_t alphaRefBase; /* base address for alpha test values */
157 uint8_t instanceId; /* system value index of InstanceID */
158 uint8_t vertexId; /* system value index of VertexID */
159 uint8_t edgeFlagIn;
160 uint8_t edgeFlagOut;
161 int8_t viewportId; /* output index of ViewportIndex */
162 uint8_t fragDepth; /* output index of FragDepth */
163 uint8_t sampleMask; /* output index of SampleMask */
164 uint8_t globalAccess; /* 1 for read, 2 for wr, 3 for rw */
165 bool fp64; /* program uses fp64 math */
166 bool mul_zero_wins; /* program wants for x*0 = 0 */
167 bool layer_viewport_relative;
168 bool nv50styleSurfaces; /* generate gX[] access for raw buffers */
169 uint16_t texBindBase; /* base address for tex handles (nve4) */
170 uint16_t fbtexBindBase; /* base address for fbtex handle (nve4) */
171 uint16_t suInfoBase; /* base address for surface info (nve4) */
172 uint16_t bindlessBase; /* base address for bindless image info (nve4) */
173 uint16_t bufInfoBase; /* base address for buffer info */
174 uint16_t sampleInfoBase; /* base address for sample positions */
175 uint8_t msInfoCBSlot; /* cX[] used for multisample info */
176 uint16_t msInfoBase; /* base address for multisample info */
177 uint16_t uboInfoBase; /* base address for compute UBOs (gk104+) */
178 } io;
179
180 /* driver callback to assign input/output locations */
181 int (*assignSlots)(struct nv50_ir_prog_info *);
182
183 void *driverPriv;
184 };
185
186 #ifdef __cplusplus
187 extern "C" {
188 #endif
189
190 const struct nir_shader_compiler_options *
191 nv50_ir_nir_shader_compiler_options(int chipset);
192
193 extern int nv50_ir_generate_code(struct nv50_ir_prog_info *);
194
195 extern void nv50_ir_relocate_code(void *relocData, uint32_t *code,
196 uint32_t codePos,
197 uint32_t libPos,
198 uint32_t dataPos);
199
200 extern void
201 nv50_ir_apply_fixups(void *fixupData, uint32_t *code,
202 bool force_per_sample, bool flatshade,
203 uint8_t alphatest);
204
205 /* obtain code that will be shared among programs */
206 extern void nv50_ir_get_target_library(uint32_t chipset,
207 const uint32_t **code, uint32_t *size);
208
209 #ifdef __cplusplus
210 }
211 #endif
212
213 #endif // __NV50_IR_DRIVER_H__