mesa/soft/llvmpipe: add fake MSAA support
[mesa.git] / src / gallium / drivers / nouveau / nv30 / nv30_screen.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28
29 #include "nv_object.xml.h"
30 #include "nv_m2mf.xml.h"
31 #include "nv30/nv30-40_3d.xml.h"
32 #include "nv30/nv01_2d.xml.h"
33
34 #include "nouveau_fence.h"
35 #include "nv30/nv30_screen.h"
36 #include "nv30/nv30_context.h"
37 #include "nv30/nv30_resource.h"
38 #include "nv30/nv30_format.h"
39
40 #define RANKINE_0397_CHIPSET 0x00000003
41 #define RANKINE_0497_CHIPSET 0x000001e0
42 #define RANKINE_0697_CHIPSET 0x00000010
43 #define CURIE_4097_CHIPSET 0x00000baf
44 #define CURIE_4497_CHIPSET 0x00005450
45 #define CURIE_4497_CHIPSET6X 0x00000088
46
47 static int
48 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
49 {
50 struct nv30_screen *screen = nv30_screen(pscreen);
51 struct nouveau_object *eng3d = screen->eng3d;
52
53 switch (param) {
54 /* non-boolean capabilities */
55 case PIPE_CAP_MAX_RENDER_TARGETS:
56 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
57 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
58 return 13;
59 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
60 return 10;
61 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
62 return 13;
63 case PIPE_CAP_GLSL_FEATURE_LEVEL:
64 return 120;
65 /* supported capabilities */
66 case PIPE_CAP_TWO_SIDED_STENCIL:
67 case PIPE_CAP_ANISOTROPIC_FILTER:
68 case PIPE_CAP_POINT_SPRITE:
69 case PIPE_CAP_OCCLUSION_QUERY:
70 case PIPE_CAP_QUERY_TIME_ELAPSED:
71 case PIPE_CAP_QUERY_TIMESTAMP:
72 case PIPE_CAP_TEXTURE_SHADOW_MAP:
73 case PIPE_CAP_TEXTURE_SWIZZLE:
74 case PIPE_CAP_DEPTH_CLIP_DISABLE:
75 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
76 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
77 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
78 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
79 case PIPE_CAP_TGSI_TEXCOORD:
80 case PIPE_CAP_USER_CONSTANT_BUFFERS:
81 case PIPE_CAP_USER_INDEX_BUFFERS:
82 return 1;
83 case PIPE_CAP_USER_VERTEX_BUFFERS:
84 return 0;
85 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
86 return 16;
87 case PIPE_CAP_MAX_VIEWPORTS:
88 return 1;
89 /* nv4x capabilities */
90 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
91 case PIPE_CAP_NPOT_TEXTURES:
92 case PIPE_CAP_CONDITIONAL_RENDER:
93 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
94 case PIPE_CAP_PRIMITIVE_RESTART:
95 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
96 /* unsupported */
97 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
98 case PIPE_CAP_SM3:
99 case PIPE_CAP_INDEP_BLEND_ENABLE:
100 case PIPE_CAP_INDEP_BLEND_FUNC:
101 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
102 case PIPE_CAP_SHADER_STENCIL_EXPORT:
103 case PIPE_CAP_TGSI_INSTANCEID:
104 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
105 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
106 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
107 case PIPE_CAP_MIN_TEXEL_OFFSET:
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
110 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
111 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
112 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
113 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
114 case PIPE_CAP_TEXTURE_BARRIER:
115 case PIPE_CAP_SEAMLESS_CUBE_MAP:
116 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
117 case PIPE_CAP_CUBE_MAP_ARRAY:
118 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
119 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
120 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
121 case PIPE_CAP_START_INSTANCE:
122 case PIPE_CAP_TEXTURE_MULTISAMPLE:
123 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
124 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
125 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
126 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
127 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
128 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
129 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
130 case PIPE_CAP_TGSI_VS_LAYER:
131 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
132 case PIPE_CAP_TEXTURE_GATHER_SM5:
133 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
134 case PIPE_CAP_FAKE_SW_MSAA:
135 return 0;
136 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
137 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
138 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
139 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
140 return 1;
141 case PIPE_CAP_ENDIANNESS:
142 return PIPE_ENDIAN_LITTLE;
143 default:
144 debug_printf("unknown param %d\n", param);
145 return 0;
146 }
147 }
148
149 static float
150 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
151 {
152 struct nv30_screen *screen = nv30_screen(pscreen);
153 struct nouveau_object *eng3d = screen->eng3d;
154
155 switch (param) {
156 case PIPE_CAPF_MAX_LINE_WIDTH:
157 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
158 return 10.0;
159 case PIPE_CAPF_MAX_POINT_WIDTH:
160 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
161 return 64.0;
162 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
163 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
164 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
165 return 15.0;
166 default:
167 debug_printf("unknown paramf %d\n", param);
168 return 0;
169 }
170 }
171
172 static int
173 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
174 enum pipe_shader_cap param)
175 {
176 struct nv30_screen *screen = nv30_screen(pscreen);
177 struct nouveau_object *eng3d = screen->eng3d;
178
179 switch (shader) {
180 case PIPE_SHADER_VERTEX:
181 switch (param) {
182 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
183 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
184 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
185 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
186 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
187 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
188 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
189 return 0;
190 case PIPE_SHADER_CAP_MAX_INPUTS:
191 return 16;
192 case PIPE_SHADER_CAP_MAX_CONSTS:
193 return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6);
194 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
195 return 1;
196 case PIPE_SHADER_CAP_MAX_TEMPS:
197 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
198 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
199 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
200 return 0;
201 case PIPE_SHADER_CAP_MAX_ADDRS:
202 return 2;
203 case PIPE_SHADER_CAP_MAX_PREDS:
204 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
205 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
206 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
207 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
208 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
209 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
210 case PIPE_SHADER_CAP_SUBROUTINES:
211 case PIPE_SHADER_CAP_INTEGERS:
212 return 0;
213 default:
214 debug_printf("unknown vertex shader param %d\n", param);
215 return 0;
216 }
217 break;
218 case PIPE_SHADER_FRAGMENT:
219 switch (param) {
220 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
221 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
222 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
223 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
224 return 4096;
225 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
226 return 0;
227 case PIPE_SHADER_CAP_MAX_INPUTS:
228 return 8; /* should be possible to do 10 with nv4x */
229 case PIPE_SHADER_CAP_MAX_CONSTS:
230 return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
231 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
232 return 1;
233 case PIPE_SHADER_CAP_MAX_TEMPS:
234 return 32;
235 case PIPE_SHADER_CAP_MAX_ADDRS:
236 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
237 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
238 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
239 return 16;
240 case PIPE_SHADER_CAP_MAX_PREDS:
241 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
242 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
243 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
244 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
245 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
246 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
247 case PIPE_SHADER_CAP_SUBROUTINES:
248 return 0;
249 default:
250 debug_printf("unknown fragment shader param %d\n", param);
251 return 0;
252 }
253 break;
254 default:
255 return 0;
256 }
257 }
258
259 static boolean
260 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
261 enum pipe_format format,
262 enum pipe_texture_target target,
263 unsigned sample_count,
264 unsigned bindings)
265 {
266 if (sample_count > 4)
267 return FALSE;
268 if (!(0x00000017 & (1 << sample_count)))
269 return FALSE;
270
271 if (!util_format_is_supported(format, bindings)) {
272 return FALSE;
273 }
274
275 /* transfers & shared are always supported */
276 bindings &= ~(PIPE_BIND_TRANSFER_READ |
277 PIPE_BIND_TRANSFER_WRITE |
278 PIPE_BIND_SHARED);
279
280 return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
281 }
282
283 static void
284 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
285 {
286 struct nv30_screen *screen = nv30_screen(pscreen);
287 struct nouveau_pushbuf *push = screen->base.pushbuf;
288
289 *sequence = ++screen->base.fence.sequence;
290
291 BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
292 PUSH_DATA (push, 0);
293 PUSH_DATA (push, *sequence);
294 }
295
296 static uint32_t
297 nv30_screen_fence_update(struct pipe_screen *pscreen)
298 {
299 struct nv30_screen *screen = nv30_screen(pscreen);
300 struct nv04_notify *fence = screen->fence->data;
301 return *(uint32_t *)((char *)screen->notify->map + fence->offset);
302 }
303
304 static void
305 nv30_screen_destroy(struct pipe_screen *pscreen)
306 {
307 struct nv30_screen *screen = nv30_screen(pscreen);
308
309 if (!nouveau_drm_screen_unref(&screen->base))
310 return;
311
312 if (screen->base.fence.current) {
313 struct nouveau_fence *current = NULL;
314
315 /* nouveau_fence_wait will create a new current fence, so wait on the
316 * _current_ one, and remove both.
317 */
318 nouveau_fence_ref(screen->base.fence.current, &current);
319 nouveau_fence_wait(current);
320 nouveau_fence_ref(NULL, &current);
321 nouveau_fence_ref(NULL, &screen->base.fence.current);
322 }
323
324 nouveau_object_del(&screen->query);
325 nouveau_object_del(&screen->fence);
326 nouveau_object_del(&screen->ntfy);
327
328 nouveau_object_del(&screen->sifm);
329 nouveau_object_del(&screen->swzsurf);
330 nouveau_object_del(&screen->surf2d);
331 nouveau_object_del(&screen->m2mf);
332 nouveau_object_del(&screen->eng3d);
333 nouveau_object_del(&screen->null);
334
335 nouveau_screen_fini(&screen->base);
336 FREE(screen);
337 }
338
339 #define FAIL_SCREEN_INIT(str, err) \
340 do { \
341 NOUVEAU_ERR(str, err); \
342 nv30_screen_destroy(pscreen); \
343 return NULL; \
344 } while(0)
345
346 struct pipe_screen *
347 nv30_screen_create(struct nouveau_device *dev)
348 {
349 struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
350 struct pipe_screen *pscreen;
351 struct nouveau_pushbuf *push;
352 struct nv04_fifo *fifo;
353 unsigned oclass = 0;
354 int ret, i;
355
356 if (!screen)
357 return NULL;
358
359 switch (dev->chipset & 0xf0) {
360 case 0x30:
361 if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
362 oclass = NV30_3D_CLASS;
363 else
364 if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
365 oclass = NV34_3D_CLASS;
366 else
367 if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
368 oclass = NV35_3D_CLASS;
369 break;
370 case 0x40:
371 if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
372 oclass = NV40_3D_CLASS;
373 else
374 if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
375 oclass = NV44_3D_CLASS;
376 break;
377 case 0x60:
378 if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
379 oclass = NV44_3D_CLASS;
380 break;
381 default:
382 break;
383 }
384
385 if (!oclass) {
386 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
387 FREE(screen);
388 return NULL;
389 }
390
391 pscreen = &screen->base.base;
392 pscreen->destroy = nv30_screen_destroy;
393 pscreen->get_param = nv30_screen_get_param;
394 pscreen->get_paramf = nv30_screen_get_paramf;
395 pscreen->get_shader_param = nv30_screen_get_shader_param;
396 pscreen->context_create = nv30_context_create;
397 pscreen->is_format_supported = nv30_screen_is_format_supported;
398 nv30_resource_screen_init(pscreen);
399 nouveau_screen_init_vdec(&screen->base);
400
401 screen->base.fence.emit = nv30_screen_fence_emit;
402 screen->base.fence.update = nv30_screen_fence_update;
403
404 ret = nouveau_screen_init(&screen->base, dev);
405 if (ret)
406 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
407
408 screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
409 screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
410 if (oclass == NV40_3D_CLASS) {
411 screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
412 screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
413 }
414
415 fifo = screen->base.channel->data;
416 push = screen->base.pushbuf;
417 push->rsvd_kick = 16;
418
419 ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
420 NULL, 0, &screen->null);
421 if (ret)
422 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
423
424 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
425 * this means that the address pointed at by the DMA object must
426 * be 4KiB aligned, which means this object needs to be the first
427 * one allocated on the channel.
428 */
429 ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
430 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
431 .length = 32 }, sizeof(struct nv04_notify),
432 &screen->fence);
433 if (ret)
434 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
435
436 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
437 ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
438 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
439 .length = 32 }, sizeof(struct nv04_notify),
440 &screen->ntfy);
441 if (ret)
442 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
443
444 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
445 * the remainder of the "notifier block" assigned by the kernel for
446 * use as query objects
447 */
448 ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
449 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
450 .length = 4096 - 128 }, sizeof(struct nv04_notify),
451 &screen->query);
452 if (ret)
453 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
454
455 ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
456 if (ret)
457 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
458
459 LIST_INITHEAD(&screen->queries);
460
461 /* Vertex program resources (code/data), currently 6 of the constant
462 * slots are reserved to implement user clipping planes
463 */
464 if (oclass < NV40_3D_CLASS) {
465 nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
466 nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
467 } else {
468 nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
469 nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
470 }
471
472 ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
473 if (ret == 0)
474 nouveau_bo_map(screen->notify, 0, screen->base.client);
475 if (ret)
476 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
477
478 ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
479 NULL, 0, &screen->eng3d);
480 if (ret)
481 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
482
483 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
484 PUSH_DATA (push, screen->eng3d->handle);
485 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
486 PUSH_DATA (push, screen->ntfy->handle);
487 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
488 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
489 PUSH_DATA (push, fifo->vram); /* COLOR1 */
490 PUSH_DATA (push, screen->null->handle); /* UNK190 */
491 PUSH_DATA (push, fifo->vram); /* COLOR0 */
492 PUSH_DATA (push, fifo->vram); /* ZETA */
493 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */
494 PUSH_DATA (push, fifo->gart); /* VTXBUF1 */
495 PUSH_DATA (push, screen->fence->handle); /* FENCE */
496 PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */
497 PUSH_DATA (push, screen->null->handle); /* UNK1AC */
498 PUSH_DATA (push, screen->null->handle); /* UNK1B0 */
499 if (screen->eng3d->oclass < NV40_3D_CLASS) {
500 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
501 PUSH_DATA (push, 0x00100000);
502 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
503 PUSH_DATA (push, 3);
504
505 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
506 PUSH_DATA (push, 0);
507 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
508 PUSH_DATA (push, fui(0.0));
509 PUSH_DATA (push, fui(0.0));
510 PUSH_DATA (push, fui(1.0));
511 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
512 for (i = 0; i < 16; i++)
513 PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
514
515 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
516 PUSH_DATA (push, 0);
517 } else {
518 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
519 PUSH_DATA (push, fifo->vram);
520 PUSH_DATA (push, fifo->vram); /* COLOR3 */
521
522 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
523 PUSH_DATA (push, 0x00000004);
524
525 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
526 PUSH_DATA (push, 0x00000010);
527 PUSH_DATA (push, 0x01000100);
528 PUSH_DATA (push, 0xff800006);
529
530 /* vtxprog output routing */
531 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
532 PUSH_DATA (push, 0x06144321);
533 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
534 PUSH_DATA (push, 0xedcba987);
535 PUSH_DATA (push, 0x0000006f);
536 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
537 PUSH_DATA (push, 0x00171615);
538 BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
539 PUSH_DATA (push, 0x001b1a19);
540
541 BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
542 PUSH_DATA (push, 0x0020ffff);
543 BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
544 PUSH_DATA (push, 0x01d300d4);
545
546 BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
547 PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
548 }
549
550 ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
551 NULL, 0, &screen->m2mf);
552 if (ret)
553 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
554
555 BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
556 PUSH_DATA (push, screen->m2mf->handle);
557 BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
558 PUSH_DATA (push, screen->ntfy->handle);
559
560 ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
561 NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
562 if (ret)
563 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
564
565 BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
566 PUSH_DATA (push, screen->surf2d->handle);
567 BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
568 PUSH_DATA (push, screen->ntfy->handle);
569
570 if (dev->chipset < 0x40)
571 oclass = NV30_SURFACE_SWZ_CLASS;
572 else
573 oclass = NV40_SURFACE_SWZ_CLASS;
574
575 ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
576 NULL, 0, &screen->swzsurf);
577 if (ret)
578 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
579
580 BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
581 PUSH_DATA (push, screen->swzsurf->handle);
582 BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
583 PUSH_DATA (push, screen->ntfy->handle);
584
585 if (dev->chipset < 0x40)
586 oclass = NV30_SIFM_CLASS;
587 else
588 oclass = NV40_SIFM_CLASS;
589
590 ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
591 NULL, 0, &screen->sifm);
592 if (ret)
593 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
594
595 BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
596 PUSH_DATA (push, screen->sifm->handle);
597 BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
598 PUSH_DATA (push, screen->ntfy->handle);
599 BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
600 PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
601
602 nouveau_pushbuf_kick(push, push->channel);
603
604 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
605 return pscreen;
606 }