nir: Add lower_rotate flag and set to true in all drivers
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "util/u_screen.h"
29 #include "pipe/p_screen.h"
30 #include "compiler/nir/nir.h"
31
32 #include "nv50/nv50_context.h"
33 #include "nv50/nv50_screen.h"
34
35 #include "nouveau_vp3_video.h"
36
37 #include "nv_object.xml.h"
38
39 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
40 #define LOCAL_WARPS_ALLOC 32
41 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
42 #define STACK_WARPS_ALLOC 32
43
44 #define THREADS_IN_WARP 32
45
46 static boolean
47 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
48 enum pipe_format format,
49 enum pipe_texture_target target,
50 unsigned sample_count,
51 unsigned storage_sample_count,
52 unsigned bindings)
53 {
54 if (sample_count > 8)
55 return false;
56 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
57 return false;
58 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
59 return false;
60
61 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
62 return false;
63
64 switch (format) {
65 case PIPE_FORMAT_Z16_UNORM:
66 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
67 return false;
68 break;
69 default:
70 break;
71 }
72
73 if (bindings & PIPE_BIND_LINEAR)
74 if (util_format_is_depth_or_stencil(format) ||
75 (target != PIPE_TEXTURE_1D &&
76 target != PIPE_TEXTURE_2D &&
77 target != PIPE_TEXTURE_RECT) ||
78 sample_count > 1)
79 return false;
80
81 /* shared is always supported */
82 bindings &= ~(PIPE_BIND_LINEAR |
83 PIPE_BIND_SHARED);
84
85 return (( nv50_format_table[format].usage |
86 nv50_vertex_format[format].usage) & bindings) == bindings;
87 }
88
89 static int
90 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
91 {
92 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
93 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
94
95 switch (param) {
96 /* non-boolean caps */
97 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
98 return 8192;
99 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
100 return 12;
101 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
102 return 14;
103 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
104 return 512;
105 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MIN_TEXEL_OFFSET:
107 return -8;
108 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
109 case PIPE_CAP_MAX_TEXEL_OFFSET:
110 return 7;
111 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
112 return 128 * 1024 * 1024;
113 case PIPE_CAP_GLSL_FEATURE_LEVEL:
114 return 330;
115 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
116 return 330;
117 case PIPE_CAP_MAX_RENDER_TARGETS:
118 return 8;
119 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
120 return 1;
121 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
122 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
123 return 8;
124 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
125 return 4;
126 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
127 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
128 return 64;
129 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
130 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
131 return 1024;
132 case PIPE_CAP_MAX_VERTEX_STREAMS:
133 return 1;
134 case PIPE_CAP_MAX_GS_INVOCATIONS:
135 return 0;
136 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
137 return 0;
138 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
139 return 2048;
140 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
141 return 2047;
142 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
143 return 256;
144 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
145 return 16; /* 256 for binding as RT, but that's not possible in GL */
146 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
147 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
148 case PIPE_CAP_MAX_VIEWPORTS:
149 return NV50_MAX_VIEWPORTS;
150 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
151 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
152 case PIPE_CAP_ENDIANNESS:
153 return PIPE_ENDIAN_LITTLE;
154 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
155 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
156 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
157 return NV50_MAX_WINDOW_RECTANGLES;
158 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
159 return 16 * 1024 * 1024;
160 case PIPE_CAP_MAX_VARYINGS:
161 return 15;
162
163 /* supported caps */
164 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
165 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
166 case PIPE_CAP_TEXTURE_SWIZZLE:
167 case PIPE_CAP_NPOT_TEXTURES:
168 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
169 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
170 case PIPE_CAP_ANISOTROPIC_FILTER:
171 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
172 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
173 case PIPE_CAP_DEPTH_CLIP_DISABLE:
174 case PIPE_CAP_POINT_SPRITE:
175 case PIPE_CAP_SM3:
176 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
177 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
178 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
179 case PIPE_CAP_QUERY_TIMESTAMP:
180 case PIPE_CAP_QUERY_TIME_ELAPSED:
181 case PIPE_CAP_OCCLUSION_QUERY:
182 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
183 case PIPE_CAP_INDEP_BLEND_ENABLE:
184 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
185 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
186 case PIPE_CAP_PRIMITIVE_RESTART:
187 case PIPE_CAP_TGSI_INSTANCEID:
188 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
189 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
190 case PIPE_CAP_CONDITIONAL_RENDER:
191 case PIPE_CAP_TEXTURE_BARRIER:
192 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
193 case PIPE_CAP_START_INSTANCE:
194 case PIPE_CAP_USER_VERTEX_BUFFERS:
195 case PIPE_CAP_TEXTURE_MULTISAMPLE:
196 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
197 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
198 case PIPE_CAP_SAMPLER_VIEW_TARGET:
199 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
200 case PIPE_CAP_CLIP_HALFZ:
201 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
202 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
203 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
204 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
205 case PIPE_CAP_DEPTH_BOUNDS_TEST:
206 case PIPE_CAP_TGSI_TXQS:
207 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
208 case PIPE_CAP_SHAREABLE_SHADERS:
209 case PIPE_CAP_CLEAR_TEXTURE:
210 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
211 case PIPE_CAP_INVALIDATE_BUFFER:
212 case PIPE_CAP_STRING_MARKER:
213 case PIPE_CAP_CULL_DISTANCE:
214 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
215 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
216 case PIPE_CAP_TGSI_TEX_TXF_LZ:
217 case PIPE_CAP_TGSI_CLOCK:
218 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
219 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
220 case PIPE_CAP_DEST_SURFACE_SRGB_CONTROL:
221 case PIPE_CAP_TGSI_DIV:
222 return 1;
223 case PIPE_CAP_SEAMLESS_CUBE_MAP:
224 return 1; /* class_3d >= NVA0_3D_CLASS; */
225 /* supported on nva0+ */
226 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
227 return class_3d >= NVA0_3D_CLASS;
228 /* supported on nva3+ */
229 case PIPE_CAP_CUBE_MAP_ARRAY:
230 case PIPE_CAP_INDEP_BLEND_FUNC:
231 case PIPE_CAP_TEXTURE_QUERY_LOD:
232 case PIPE_CAP_SAMPLE_SHADING:
233 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
234 return class_3d >= NVA3_3D_CLASS;
235
236 /* unsupported caps */
237 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
238 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
239 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
240 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
241 case PIPE_CAP_SHADER_STENCIL_EXPORT:
242 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
243 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
244 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
245 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
246 case PIPE_CAP_TGSI_TEXCOORD:
247 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
248 case PIPE_CAP_TEXTURE_GATHER_SM5:
249 case PIPE_CAP_FAKE_SW_MSAA:
250 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
251 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
252 case PIPE_CAP_DRAW_INDIRECT:
253 case PIPE_CAP_MULTI_DRAW_INDIRECT:
254 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
255 case PIPE_CAP_VERTEXID_NOBASE:
256 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
257 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
258 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
259 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
260 case PIPE_CAP_DRAW_PARAMETERS:
261 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
262 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
263 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
264 case PIPE_CAP_GENERATE_MIPMAP:
265 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
266 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
267 case PIPE_CAP_QUERY_BUFFER_OBJECT:
268 case PIPE_CAP_QUERY_MEMORY_INFO:
269 case PIPE_CAP_PCI_GROUP:
270 case PIPE_CAP_PCI_BUS:
271 case PIPE_CAP_PCI_DEVICE:
272 case PIPE_CAP_PCI_FUNCTION:
273 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
274 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
275 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
276 case PIPE_CAP_TGSI_VOTE:
277 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
278 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
279 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
280 case PIPE_CAP_NATIVE_FENCE_FD:
281 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
282 case PIPE_CAP_FBFETCH:
283 case PIPE_CAP_DOUBLES:
284 case PIPE_CAP_INT64:
285 case PIPE_CAP_INT64_DIVMOD:
286 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
287 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
288 case PIPE_CAP_TGSI_BALLOT:
289 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
290 case PIPE_CAP_POST_DEPTH_COVERAGE:
291 case PIPE_CAP_BINDLESS_TEXTURE:
292 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
293 case PIPE_CAP_QUERY_SO_OVERFLOW:
294 case PIPE_CAP_MEMOBJ:
295 case PIPE_CAP_LOAD_CONSTBUF:
296 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
297 case PIPE_CAP_TILE_RASTER_ORDER:
298 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
299 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
300 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
301 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
302 case PIPE_CAP_FENCE_SIGNAL:
303 case PIPE_CAP_CONSTBUF0_FLAGS:
304 case PIPE_CAP_PACKED_UNIFORMS:
305 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
306 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
307 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
308 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
309 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
310 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
311 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
312 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
313 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
314 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
315 case PIPE_CAP_SURFACE_SAMPLE_COUNT:
316 case PIPE_CAP_TGSI_ATOMFADD:
317 case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
318 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
319 case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
320 case PIPE_CAP_NIR_COMPACT_ARRAYS:
321 case PIPE_CAP_COMPUTE:
322 case PIPE_CAP_IMAGE_LOAD_FORMATTED:
323 return 0;
324
325 case PIPE_CAP_VENDOR_ID:
326 return 0x10de;
327 case PIPE_CAP_DEVICE_ID: {
328 uint64_t device_id;
329 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
330 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
331 return -1;
332 }
333 return device_id;
334 }
335 case PIPE_CAP_ACCELERATED:
336 return 1;
337 case PIPE_CAP_VIDEO_MEMORY:
338 return dev->vram_size >> 20;
339 case PIPE_CAP_UMA:
340 return 0;
341 default:
342 debug_printf("%s: unhandled cap %d\n", __func__, param);
343 return u_pipe_screen_get_param_defaults(pscreen, param);
344 }
345 }
346
347 static int
348 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
349 enum pipe_shader_type shader,
350 enum pipe_shader_cap param)
351 {
352 const struct nouveau_screen *screen = nouveau_screen(pscreen);
353
354 switch (shader) {
355 case PIPE_SHADER_VERTEX:
356 case PIPE_SHADER_GEOMETRY:
357 case PIPE_SHADER_FRAGMENT:
358 break;
359 case PIPE_SHADER_COMPUTE:
360 default:
361 return 0;
362 }
363
364 switch (param) {
365 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
366 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
367 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
368 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
369 return 16384;
370 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
371 return 4;
372 case PIPE_SHADER_CAP_MAX_INPUTS:
373 if (shader == PIPE_SHADER_VERTEX)
374 return 32;
375 return 15;
376 case PIPE_SHADER_CAP_MAX_OUTPUTS:
377 return 16;
378 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
379 return 65536;
380 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
381 return NV50_MAX_PIPE_CONSTBUFS;
382 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
383 return shader != PIPE_SHADER_FRAGMENT;
384 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
385 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
386 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
387 return 1;
388 case PIPE_SHADER_CAP_MAX_TEMPS:
389 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
390 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
391 return 1;
392 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
393 return 1;
394 case PIPE_SHADER_CAP_INT64_ATOMICS:
395 case PIPE_SHADER_CAP_FP16:
396 case PIPE_SHADER_CAP_SUBROUTINES:
397 return 0; /* please inline, or provide function declarations */
398 case PIPE_SHADER_CAP_INTEGERS:
399 return 1;
400 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
401 return 1;
402 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
403 /* The chip could handle more sampler views than samplers */
404 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
405 return MIN2(16, PIPE_MAX_SAMPLERS);
406 case PIPE_SHADER_CAP_PREFERRED_IR:
407 return screen->prefer_nir ? PIPE_SHADER_IR_NIR : PIPE_SHADER_IR_TGSI;
408 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
409 return 32;
410 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
411 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
412 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
413 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
414 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
415 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
416 case PIPE_SHADER_CAP_SUPPORTED_IRS:
417 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
418 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
419 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
420 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
421 return 0;
422 case PIPE_SHADER_CAP_SCALAR_ISA:
423 return 1;
424 default:
425 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
426 return 0;
427 }
428 }
429
430 static float
431 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
432 {
433 switch (param) {
434 case PIPE_CAPF_MAX_LINE_WIDTH:
435 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
436 return 10.0f;
437 case PIPE_CAPF_MAX_POINT_WIDTH:
438 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
439 return 64.0f;
440 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
441 return 16.0f;
442 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
443 return 4.0f;
444 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
445 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
446 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
447 return 0.0f;
448 }
449
450 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
451 return 0.0f;
452 }
453
454 static int
455 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
456 enum pipe_shader_ir ir_type,
457 enum pipe_compute_cap param, void *data)
458 {
459 struct nv50_screen *screen = nv50_screen(pscreen);
460
461 #define RET(x) do { \
462 if (data) \
463 memcpy(data, x, sizeof(x)); \
464 return sizeof(x); \
465 } while (0)
466
467 switch (param) {
468 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
469 RET((uint64_t []) { 2 });
470 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
471 RET(((uint64_t []) { 65535, 65535 }));
472 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
473 RET(((uint64_t []) { 512, 512, 64 }));
474 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
475 RET((uint64_t []) { 512 });
476 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
477 RET((uint64_t []) { 1ULL << 32 });
478 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
479 RET((uint64_t []) { 16 << 10 });
480 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
481 RET((uint64_t []) { 16 << 10 });
482 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
483 RET((uint64_t []) { 4096 });
484 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
485 RET((uint32_t []) { 32 });
486 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
487 RET((uint64_t []) { 1ULL << 40 });
488 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
489 RET((uint32_t []) { 0 });
490 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
491 RET((uint32_t []) { screen->mp_count });
492 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
493 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
494 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
495 RET((uint32_t []) { 32 });
496 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
497 RET((uint64_t []) { 0 });
498 default:
499 return 0;
500 }
501
502 #undef RET
503 }
504
505 static void
506 nv50_screen_destroy(struct pipe_screen *pscreen)
507 {
508 struct nv50_screen *screen = nv50_screen(pscreen);
509
510 if (!nouveau_drm_screen_unref(&screen->base))
511 return;
512
513 if (screen->base.fence.current) {
514 struct nouveau_fence *current = NULL;
515
516 /* nouveau_fence_wait will create a new current fence, so wait on the
517 * _current_ one, and remove both.
518 */
519 nouveau_fence_ref(screen->base.fence.current, &current);
520 nouveau_fence_wait(current, NULL);
521 nouveau_fence_ref(NULL, &current);
522 nouveau_fence_ref(NULL, &screen->base.fence.current);
523 }
524 if (screen->base.pushbuf)
525 screen->base.pushbuf->user_priv = NULL;
526
527 if (screen->blitter)
528 nv50_blitter_destroy(screen);
529 if (screen->pm.prog) {
530 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
531 nv50_program_destroy(NULL, screen->pm.prog);
532 FREE(screen->pm.prog);
533 }
534
535 nouveau_bo_ref(NULL, &screen->code);
536 nouveau_bo_ref(NULL, &screen->tls_bo);
537 nouveau_bo_ref(NULL, &screen->stack_bo);
538 nouveau_bo_ref(NULL, &screen->txc);
539 nouveau_bo_ref(NULL, &screen->uniforms);
540 nouveau_bo_ref(NULL, &screen->fence.bo);
541
542 nouveau_heap_destroy(&screen->vp_code_heap);
543 nouveau_heap_destroy(&screen->gp_code_heap);
544 nouveau_heap_destroy(&screen->fp_code_heap);
545
546 FREE(screen->tic.entries);
547
548 nouveau_object_del(&screen->tesla);
549 nouveau_object_del(&screen->eng2d);
550 nouveau_object_del(&screen->m2mf);
551 nouveau_object_del(&screen->compute);
552 nouveau_object_del(&screen->sync);
553
554 nouveau_screen_fini(&screen->base);
555
556 FREE(screen);
557 }
558
559 static void
560 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
561 {
562 struct nv50_screen *screen = nv50_screen(pscreen);
563 struct nouveau_pushbuf *push = screen->base.pushbuf;
564
565 /* we need to do it after possible flush in MARK_RING */
566 *sequence = ++screen->base.fence.sequence;
567
568 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
569 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
570 PUSH_DATAh(push, screen->fence.bo->offset);
571 PUSH_DATA (push, screen->fence.bo->offset);
572 PUSH_DATA (push, *sequence);
573 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
574 NV50_3D_QUERY_GET_UNK4 |
575 NV50_3D_QUERY_GET_UNIT_CROP |
576 NV50_3D_QUERY_GET_TYPE_QUERY |
577 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
578 NV50_3D_QUERY_GET_SHORT);
579 }
580
581 static u32
582 nv50_screen_fence_update(struct pipe_screen *pscreen)
583 {
584 return nv50_screen(pscreen)->fence.map[0];
585 }
586
587 static void
588 nv50_screen_init_hwctx(struct nv50_screen *screen)
589 {
590 struct nouveau_pushbuf *push = screen->base.pushbuf;
591 struct nv04_fifo *fifo;
592 unsigned i;
593
594 fifo = (struct nv04_fifo *)screen->base.channel->data;
595
596 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
597 PUSH_DATA (push, screen->m2mf->handle);
598 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
599 PUSH_DATA (push, screen->sync->handle);
600 PUSH_DATA (push, fifo->vram);
601 PUSH_DATA (push, fifo->vram);
602
603 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
604 PUSH_DATA (push, screen->eng2d->handle);
605 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
606 PUSH_DATA (push, screen->sync->handle);
607 PUSH_DATA (push, fifo->vram);
608 PUSH_DATA (push, fifo->vram);
609 PUSH_DATA (push, fifo->vram);
610 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
611 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
612 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
613 PUSH_DATA (push, 0);
614 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
615 PUSH_DATA (push, 0);
616 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
617 PUSH_DATA (push, 1);
618 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
619 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
620
621 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
622 PUSH_DATA (push, screen->tesla->handle);
623
624 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
625 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
626
627 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
628 PUSH_DATA (push, screen->sync->handle);
629 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
630 for (i = 0; i < 11; ++i)
631 PUSH_DATA(push, fifo->vram);
632 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
633 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
634 PUSH_DATA(push, fifo->vram);
635
636 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
637 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
638 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
639 PUSH_DATA (push, 0xf);
640
641 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
642 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
643 PUSH_DATA (push, 0x18);
644 }
645
646 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
647 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
648
649 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
650 for (i = 0; i < 8; ++i)
651 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
652
653 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
654 PUSH_DATA (push, 1);
655
656 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
657 PUSH_DATA (push, 0);
658 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
659 PUSH_DATA (push, 0);
660 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
661 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
662 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
663 PUSH_DATA (push, 0);
664 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
665 PUSH_DATA (push, 1);
666 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
667 PUSH_DATA (push, 1);
668
669 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
670 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
671 PUSH_DATA (push, 0);
672 }
673
674 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
675 PUSH_DATA (push, 0);
676 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
677 PUSH_DATA (push, 0);
678 PUSH_DATA (push, 0);
679 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
680 PUSH_DATA (push, 0x3f);
681
682 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
683 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
684 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
685
686 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
687 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
688 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
689
690 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
691 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
692 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
693
694 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
695 PUSH_DATAh(push, screen->tls_bo->offset);
696 PUSH_DATA (push, screen->tls_bo->offset);
697 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
698
699 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
700 PUSH_DATAh(push, screen->stack_bo->offset);
701 PUSH_DATA (push, screen->stack_bo->offset);
702 PUSH_DATA (push, 4);
703
704 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
705 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
706 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
707 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
708
709 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
710 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
711 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
712 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
713
714 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
715 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
716 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
717 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
718
719 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
720 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
721 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
722 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
723
724 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
725 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
726 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
727 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
728
729 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
730 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
731 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
732 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
733 PUSH_DATAf(push, 0.0f);
734 PUSH_DATAf(push, 0.0f);
735 PUSH_DATAf(push, 0.0f);
736 PUSH_DATAf(push, 0.0f);
737 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
738 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
739 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
740
741 nv50_upload_ms_info(push);
742
743 /* max TIC (bits 4:8) & TSC bindings, per program type */
744 for (i = 0; i < 3; ++i) {
745 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
746 PUSH_DATA (push, 0x54);
747 }
748
749 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
750 PUSH_DATAh(push, screen->txc->offset);
751 PUSH_DATA (push, screen->txc->offset);
752 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
753
754 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
755 PUSH_DATAh(push, screen->txc->offset + 65536);
756 PUSH_DATA (push, screen->txc->offset + 65536);
757 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
758
759 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
760 PUSH_DATA (push, 0);
761
762 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
763 PUSH_DATA (push, 0);
764 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
765 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
766 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
767 for (i = 0; i < 8 * 2; ++i)
768 PUSH_DATA(push, 0);
769 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
770 PUSH_DATA (push, 0);
771
772 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
773 PUSH_DATA (push, 1);
774 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
775 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
776 PUSH_DATAf(push, 0.0f);
777 PUSH_DATAf(push, 1.0f);
778 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
779 PUSH_DATA (push, 8192 << 16);
780 PUSH_DATA (push, 8192 << 16);
781 }
782
783 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
784 #ifdef NV50_SCISSORS_CLIPPING
785 PUSH_DATA (push, 0x0000);
786 #else
787 PUSH_DATA (push, 0x1080);
788 #endif
789
790 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
791 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
792
793 /* We use scissors instead of exact view volume clipping,
794 * so they're always enabled.
795 */
796 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
797 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
798 PUSH_DATA (push, 1);
799 PUSH_DATA (push, 8192 << 16);
800 PUSH_DATA (push, 8192 << 16);
801 }
802
803 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
804 PUSH_DATA (push, 1);
805 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
806 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
807 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
808 PUSH_DATA (push, 0x11111111);
809 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
810 PUSH_DATA (push, 1);
811
812 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
813 PUSH_DATA (push, 0);
814 if (screen->base.class_3d >= NV84_3D_CLASS) {
815 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
816 PUSH_DATA (push, 0);
817 }
818
819 BEGIN_NV04(push, NV50_3D(UNK0FDC), 1);
820 PUSH_DATA (push, 1);
821 BEGIN_NV04(push, NV50_3D(UNK19C0), 1);
822 PUSH_DATA (push, 1);
823
824 PUSH_KICK (push);
825 }
826
827 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
828 uint64_t *tls_size)
829 {
830 struct nouveau_device *dev = screen->base.device;
831 int ret;
832
833 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
834 ONE_TEMP_SIZE;
835 if (nouveau_mesa_debug)
836 debug_printf("allocating space for %u temps\n",
837 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
838 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
839 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
840
841 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
842 *tls_size, NULL, &screen->tls_bo);
843 if (ret) {
844 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
845 return ret;
846 }
847
848 return 0;
849 }
850
851 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
852 {
853 struct nouveau_pushbuf *push = screen->base.pushbuf;
854 int ret;
855 uint64_t tls_size;
856
857 if (tls_space < screen->cur_tls_space)
858 return 0;
859 if (tls_space > screen->max_tls_space) {
860 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
861 * LOCAL_WARPS_NO_CLAMP) */
862 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
863 (unsigned)(tls_space / ONE_TEMP_SIZE),
864 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
865 return -ENOMEM;
866 }
867
868 nouveau_bo_ref(NULL, &screen->tls_bo);
869 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
870 if (ret)
871 return ret;
872
873 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
874 PUSH_DATAh(push, screen->tls_bo->offset);
875 PUSH_DATA (push, screen->tls_bo->offset);
876 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
877
878 return 1;
879 }
880
881 static const nir_shader_compiler_options nir_options = {
882 .fuse_ffma = false, /* nir doesn't track mad vs fma */
883 .lower_flrp32 = true,
884 .lower_flrp64 = true,
885 .lower_fpow = false,
886 .lower_uadd_carry = true,
887 .lower_usub_borrow = true,
888 .lower_ffract = true,
889 .lower_pack_half_2x16 = true,
890 .lower_pack_unorm_2x16 = true,
891 .lower_pack_snorm_2x16 = true,
892 .lower_pack_unorm_4x8 = true,
893 .lower_pack_snorm_4x8 = true,
894 .lower_unpack_half_2x16 = true,
895 .lower_unpack_unorm_2x16 = true,
896 .lower_unpack_snorm_2x16 = true,
897 .lower_unpack_unorm_4x8 = true,
898 .lower_unpack_snorm_4x8 = true,
899 .lower_extract_byte = true,
900 .lower_extract_word = true,
901 .lower_all_io_to_temps = false,
902 .lower_cs_local_index_from_id = true,
903 .lower_rotate = true,
904 .use_interpolated_input_intrinsics = true,
905 .max_unroll_iterations = 32,
906 };
907
908 static const void *
909 nv50_screen_get_compiler_options(struct pipe_screen *pscreen,
910 enum pipe_shader_ir ir,
911 enum pipe_shader_type shader)
912 {
913 if (ir == PIPE_SHADER_IR_NIR)
914 return &nir_options;
915 return NULL;
916 }
917
918 struct nouveau_screen *
919 nv50_screen_create(struct nouveau_device *dev)
920 {
921 struct nv50_screen *screen;
922 struct pipe_screen *pscreen;
923 struct nouveau_object *chan;
924 uint64_t value;
925 uint32_t tesla_class;
926 unsigned stack_size;
927 int ret;
928
929 screen = CALLOC_STRUCT(nv50_screen);
930 if (!screen)
931 return NULL;
932 pscreen = &screen->base.base;
933 pscreen->destroy = nv50_screen_destroy;
934
935 ret = nouveau_screen_init(&screen->base, dev);
936 if (ret) {
937 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
938 goto fail;
939 }
940
941 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
942 * admit them to VRAM.
943 */
944 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
945 PIPE_BIND_VERTEX_BUFFER;
946 screen->base.sysmem_bindings |=
947 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
948
949 screen->base.pushbuf->user_priv = screen;
950 screen->base.pushbuf->rsvd_kick = 5;
951
952 chan = screen->base.channel;
953
954 pscreen->context_create = nv50_create;
955 pscreen->is_format_supported = nv50_screen_is_format_supported;
956 pscreen->get_param = nv50_screen_get_param;
957 pscreen->get_shader_param = nv50_screen_get_shader_param;
958 pscreen->get_paramf = nv50_screen_get_paramf;
959 pscreen->get_compute_param = nv50_screen_get_compute_param;
960 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
961 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
962
963 /* nir stuff */
964 pscreen->get_compiler_options = nv50_screen_get_compiler_options;
965
966 nv50_screen_init_resource_functions(pscreen);
967
968 if (screen->base.device->chipset < 0x84 ||
969 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
970 /* PMPEG */
971 nouveau_screen_init_vdec(&screen->base);
972 } else if (screen->base.device->chipset < 0x98 ||
973 screen->base.device->chipset == 0xa0) {
974 /* VP2 */
975 screen->base.base.get_video_param = nv84_screen_get_video_param;
976 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
977 } else {
978 /* VP3/4 */
979 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
980 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
981 }
982
983 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
984 NULL, &screen->fence.bo);
985 if (ret) {
986 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
987 goto fail;
988 }
989
990 nouveau_bo_map(screen->fence.bo, 0, NULL);
991 screen->fence.map = screen->fence.bo->map;
992 screen->base.fence.emit = nv50_screen_fence_emit;
993 screen->base.fence.update = nv50_screen_fence_update;
994
995 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
996 &(struct nv04_notify){ .length = 32 },
997 sizeof(struct nv04_notify), &screen->sync);
998 if (ret) {
999 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
1000 goto fail;
1001 }
1002
1003 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
1004 NULL, 0, &screen->m2mf);
1005 if (ret) {
1006 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
1007 goto fail;
1008 }
1009
1010 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
1011 NULL, 0, &screen->eng2d);
1012 if (ret) {
1013 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
1014 goto fail;
1015 }
1016
1017 switch (dev->chipset & 0xf0) {
1018 case 0x50:
1019 tesla_class = NV50_3D_CLASS;
1020 break;
1021 case 0x80:
1022 case 0x90:
1023 tesla_class = NV84_3D_CLASS;
1024 break;
1025 case 0xa0:
1026 switch (dev->chipset) {
1027 case 0xa0:
1028 case 0xaa:
1029 case 0xac:
1030 tesla_class = NVA0_3D_CLASS;
1031 break;
1032 case 0xaf:
1033 tesla_class = NVAF_3D_CLASS;
1034 break;
1035 default:
1036 tesla_class = NVA3_3D_CLASS;
1037 break;
1038 }
1039 break;
1040 default:
1041 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
1042 goto fail;
1043 }
1044 screen->base.class_3d = tesla_class;
1045
1046 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
1047 NULL, 0, &screen->tesla);
1048 if (ret) {
1049 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
1050 goto fail;
1051 }
1052
1053 /* This over-allocates by a page. The GP, which would execute at the end of
1054 * the last page, would trigger faults. The going theory is that it
1055 * prefetches up to a certain amount.
1056 */
1057 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
1058 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
1059 NULL, &screen->code);
1060 if (ret) {
1061 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
1062 goto fail;
1063 }
1064
1065 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1066 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1067 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1068
1069 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1070
1071 screen->TPs = util_bitcount(value & 0xffff);
1072 screen->MPsInTP = util_bitcount(value & 0x0f000000);
1073
1074 screen->mp_count = screen->TPs * screen->MPsInTP;
1075
1076 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
1077 STACK_WARPS_ALLOC * 64 * 8;
1078
1079 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
1080 &screen->stack_bo);
1081 if (ret) {
1082 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
1083 goto fail;
1084 }
1085
1086 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
1087 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
1088 ONE_TEMP_SIZE;
1089 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
1090 screen->max_tls_space /= 2; /* half of vram */
1091
1092 /* hw can address max 64 KiB */
1093 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1094
1095 uint64_t tls_size;
1096 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1097 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1098 if (ret)
1099 goto fail;
1100
1101 if (nouveau_mesa_debug)
1102 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1103 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1104
1105 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1106 &screen->uniforms);
1107 if (ret) {
1108 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1109 goto fail;
1110 }
1111
1112 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1113 &screen->txc);
1114 if (ret) {
1115 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1116 goto fail;
1117 }
1118
1119 screen->tic.entries = CALLOC(4096, sizeof(void *));
1120 screen->tsc.entries = screen->tic.entries + 2048;
1121
1122 if (!nv50_blitter_create(screen))
1123 goto fail;
1124
1125 nv50_screen_init_hwctx(screen);
1126
1127 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1128 if (ret) {
1129 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1130 goto fail;
1131 }
1132
1133 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1134
1135 return &screen->base;
1136
1137 fail:
1138 screen->base.base.context_create = NULL;
1139 return &screen->base;
1140 }
1141
1142 int
1143 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1144 {
1145 int i = screen->tic.next;
1146
1147 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1148 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1149
1150 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1151
1152 if (screen->tic.entries[i])
1153 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1154
1155 screen->tic.entries[i] = entry;
1156 return i;
1157 }
1158
1159 int
1160 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1161 {
1162 int i = screen->tsc.next;
1163
1164 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1165 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1166
1167 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1168
1169 if (screen->tsc.entries[i])
1170 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1171
1172 screen->tsc.entries[i] = entry;
1173 return i;
1174 }