nouveau: send back a debug message when waiting for a fence to complete
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
45
46 static boolean
47 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
48 enum pipe_format format,
49 enum pipe_texture_target target,
50 unsigned sample_count,
51 unsigned bindings)
52 {
53 if (sample_count > 8)
54 return false;
55 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
56 return false;
57 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
58 return false;
59
60 if (!util_format_is_supported(format, bindings))
61 return false;
62
63 switch (format) {
64 case PIPE_FORMAT_Z16_UNORM:
65 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
66 return false;
67 break;
68 default:
69 break;
70 }
71
72 /* transfers & shared are always supported */
73 bindings &= ~(PIPE_BIND_TRANSFER_READ |
74 PIPE_BIND_TRANSFER_WRITE |
75 PIPE_BIND_SHARED);
76
77 return (nv50_format_table[format].usage & bindings) == bindings;
78 }
79
80 static int
81 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
82 {
83 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
84 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
85
86 switch (param) {
87 /* non-boolean caps */
88 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
89 return 14;
90 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
91 return 12;
92 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
93 return 14;
94 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
95 return 512;
96 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
97 case PIPE_CAP_MIN_TEXEL_OFFSET:
98 return -8;
99 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
100 case PIPE_CAP_MAX_TEXEL_OFFSET:
101 return 7;
102 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
103 return 128 * 1024 * 1024;
104 case PIPE_CAP_GLSL_FEATURE_LEVEL:
105 return 330;
106 case PIPE_CAP_MAX_RENDER_TARGETS:
107 return 8;
108 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
109 return 1;
110 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
111 return 4;
112 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
113 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
114 return 64;
115 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
116 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
117 return 1024;
118 case PIPE_CAP_MAX_VERTEX_STREAMS:
119 return 1;
120 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
121 return 2048;
122 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
123 return 256;
124 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
125 return 1; /* 256 for binding as RT, but that's not possible in GL */
126 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
127 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
128 case PIPE_CAP_MAX_VIEWPORTS:
129 return NV50_MAX_VIEWPORTS;
130 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
131 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
132 case PIPE_CAP_ENDIANNESS:
133 return PIPE_ENDIAN_LITTLE;
134 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
135 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
136
137 /* supported caps */
138 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
139 case PIPE_CAP_TEXTURE_SWIZZLE:
140 case PIPE_CAP_TEXTURE_SHADOW_MAP:
141 case PIPE_CAP_NPOT_TEXTURES:
142 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
143 case PIPE_CAP_ANISOTROPIC_FILTER:
144 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
145 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
146 case PIPE_CAP_TWO_SIDED_STENCIL:
147 case PIPE_CAP_DEPTH_CLIP_DISABLE:
148 case PIPE_CAP_POINT_SPRITE:
149 case PIPE_CAP_SM3:
150 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
151 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
152 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
153 case PIPE_CAP_QUERY_TIMESTAMP:
154 case PIPE_CAP_QUERY_TIME_ELAPSED:
155 case PIPE_CAP_OCCLUSION_QUERY:
156 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
157 case PIPE_CAP_INDEP_BLEND_ENABLE:
158 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
160 case PIPE_CAP_PRIMITIVE_RESTART:
161 case PIPE_CAP_TGSI_INSTANCEID:
162 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
163 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
164 case PIPE_CAP_CONDITIONAL_RENDER:
165 case PIPE_CAP_TEXTURE_BARRIER:
166 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
167 case PIPE_CAP_START_INSTANCE:
168 case PIPE_CAP_USER_CONSTANT_BUFFERS:
169 case PIPE_CAP_USER_INDEX_BUFFERS:
170 case PIPE_CAP_USER_VERTEX_BUFFERS:
171 case PIPE_CAP_TEXTURE_MULTISAMPLE:
172 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
173 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
174 case PIPE_CAP_SAMPLER_VIEW_TARGET:
175 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
176 case PIPE_CAP_CLIP_HALFZ:
177 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
178 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
179 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
180 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
181 case PIPE_CAP_DEPTH_BOUNDS_TEST:
182 case PIPE_CAP_TGSI_TXQS:
183 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
184 case PIPE_CAP_SHAREABLE_SHADERS:
185 return 1;
186 case PIPE_CAP_SEAMLESS_CUBE_MAP:
187 return 1; /* class_3d >= NVA0_3D_CLASS; */
188 /* supported on nva0+ */
189 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
190 return class_3d >= NVA0_3D_CLASS;
191 /* supported on nva3+ */
192 case PIPE_CAP_CUBE_MAP_ARRAY:
193 case PIPE_CAP_INDEP_BLEND_FUNC:
194 case PIPE_CAP_TEXTURE_QUERY_LOD:
195 case PIPE_CAP_SAMPLE_SHADING:
196 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
197 return class_3d >= NVA3_3D_CLASS;
198
199 /* unsupported caps */
200 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
201 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
202 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
203 case PIPE_CAP_SHADER_STENCIL_EXPORT:
204 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
205 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
206 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
207 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
208 case PIPE_CAP_TGSI_TEXCOORD:
209 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
210 case PIPE_CAP_TEXTURE_GATHER_SM5:
211 case PIPE_CAP_FAKE_SW_MSAA:
212 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
213 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
214 case PIPE_CAP_COMPUTE:
215 case PIPE_CAP_DRAW_INDIRECT:
216 case PIPE_CAP_VERTEXID_NOBASE:
217 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
218 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
219 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
220 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
221 return 0;
222
223 case PIPE_CAP_VENDOR_ID:
224 return 0x10de;
225 case PIPE_CAP_DEVICE_ID: {
226 uint64_t device_id;
227 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
228 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
229 return -1;
230 }
231 return device_id;
232 }
233 case PIPE_CAP_ACCELERATED:
234 return 1;
235 case PIPE_CAP_VIDEO_MEMORY:
236 return dev->vram_size >> 20;
237 case PIPE_CAP_UMA:
238 return 0;
239 }
240
241 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
242 return 0;
243 }
244
245 static int
246 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
247 enum pipe_shader_cap param)
248 {
249 switch (shader) {
250 case PIPE_SHADER_VERTEX:
251 case PIPE_SHADER_GEOMETRY:
252 case PIPE_SHADER_FRAGMENT:
253 break;
254 default:
255 return 0;
256 }
257
258 switch (param) {
259 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
260 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
261 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
262 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
263 return 16384;
264 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
265 return 4;
266 case PIPE_SHADER_CAP_MAX_INPUTS:
267 if (shader == PIPE_SHADER_VERTEX)
268 return 32;
269 return 15;
270 case PIPE_SHADER_CAP_MAX_OUTPUTS:
271 return 16;
272 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
273 return 65536;
274 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
275 return NV50_MAX_PIPE_CONSTBUFS;
276 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
277 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
278 return shader != PIPE_SHADER_FRAGMENT;
279 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
280 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
281 return 1;
282 case PIPE_SHADER_CAP_MAX_PREDS:
283 return 0;
284 case PIPE_SHADER_CAP_MAX_TEMPS:
285 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
286 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
287 return 1;
288 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
289 return 0;
290 case PIPE_SHADER_CAP_SUBROUTINES:
291 return 0; /* please inline, or provide function declarations */
292 case PIPE_SHADER_CAP_INTEGERS:
293 return 1;
294 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
295 /* The chip could handle more sampler views than samplers */
296 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
297 return MIN2(16, PIPE_MAX_SAMPLERS);
298 case PIPE_SHADER_CAP_DOUBLES:
299 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
300 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
301 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
302 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
303 return 0;
304 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
305 return 32;
306 default:
307 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
308 return 0;
309 }
310 }
311
312 static float
313 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
314 {
315 switch (param) {
316 case PIPE_CAPF_MAX_LINE_WIDTH:
317 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
318 return 10.0f;
319 case PIPE_CAPF_MAX_POINT_WIDTH:
320 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
321 return 64.0f;
322 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
323 return 16.0f;
324 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
325 return 4.0f;
326 case PIPE_CAPF_GUARD_BAND_LEFT:
327 case PIPE_CAPF_GUARD_BAND_TOP:
328 return 0.0f;
329 case PIPE_CAPF_GUARD_BAND_RIGHT:
330 case PIPE_CAPF_GUARD_BAND_BOTTOM:
331 return 0.0f; /* that or infinity */
332 }
333
334 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
335 return 0.0f;
336 }
337
338 static void
339 nv50_screen_destroy(struct pipe_screen *pscreen)
340 {
341 struct nv50_screen *screen = nv50_screen(pscreen);
342
343 if (!nouveau_drm_screen_unref(&screen->base))
344 return;
345
346 if (screen->base.fence.current) {
347 struct nouveau_fence *current = NULL;
348
349 /* nouveau_fence_wait will create a new current fence, so wait on the
350 * _current_ one, and remove both.
351 */
352 nouveau_fence_ref(screen->base.fence.current, &current);
353 nouveau_fence_wait(current, NULL);
354 nouveau_fence_ref(NULL, &current);
355 nouveau_fence_ref(NULL, &screen->base.fence.current);
356 }
357 if (screen->base.pushbuf)
358 screen->base.pushbuf->user_priv = NULL;
359
360 if (screen->blitter)
361 nv50_blitter_destroy(screen);
362
363 nouveau_bo_ref(NULL, &screen->code);
364 nouveau_bo_ref(NULL, &screen->tls_bo);
365 nouveau_bo_ref(NULL, &screen->stack_bo);
366 nouveau_bo_ref(NULL, &screen->txc);
367 nouveau_bo_ref(NULL, &screen->uniforms);
368 nouveau_bo_ref(NULL, &screen->fence.bo);
369
370 nouveau_heap_destroy(&screen->vp_code_heap);
371 nouveau_heap_destroy(&screen->gp_code_heap);
372 nouveau_heap_destroy(&screen->fp_code_heap);
373
374 FREE(screen->tic.entries);
375
376 nouveau_object_del(&screen->tesla);
377 nouveau_object_del(&screen->eng2d);
378 nouveau_object_del(&screen->m2mf);
379 nouveau_object_del(&screen->sync);
380
381 nouveau_screen_fini(&screen->base);
382
383 FREE(screen);
384 }
385
386 static void
387 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
388 {
389 struct nv50_screen *screen = nv50_screen(pscreen);
390 struct nouveau_pushbuf *push = screen->base.pushbuf;
391
392 /* we need to do it after possible flush in MARK_RING */
393 *sequence = ++screen->base.fence.sequence;
394
395 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
396 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
397 PUSH_DATAh(push, screen->fence.bo->offset);
398 PUSH_DATA (push, screen->fence.bo->offset);
399 PUSH_DATA (push, *sequence);
400 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
401 NV50_3D_QUERY_GET_UNK4 |
402 NV50_3D_QUERY_GET_UNIT_CROP |
403 NV50_3D_QUERY_GET_TYPE_QUERY |
404 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
405 NV50_3D_QUERY_GET_SHORT);
406 }
407
408 static u32
409 nv50_screen_fence_update(struct pipe_screen *pscreen)
410 {
411 return nv50_screen(pscreen)->fence.map[0];
412 }
413
414 static void
415 nv50_screen_init_hwctx(struct nv50_screen *screen)
416 {
417 struct nouveau_pushbuf *push = screen->base.pushbuf;
418 struct nv04_fifo *fifo;
419 unsigned i;
420
421 fifo = (struct nv04_fifo *)screen->base.channel->data;
422
423 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
424 PUSH_DATA (push, screen->m2mf->handle);
425 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
426 PUSH_DATA (push, screen->sync->handle);
427 PUSH_DATA (push, fifo->vram);
428 PUSH_DATA (push, fifo->vram);
429
430 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
431 PUSH_DATA (push, screen->eng2d->handle);
432 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
433 PUSH_DATA (push, screen->sync->handle);
434 PUSH_DATA (push, fifo->vram);
435 PUSH_DATA (push, fifo->vram);
436 PUSH_DATA (push, fifo->vram);
437 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
438 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
439 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
440 PUSH_DATA (push, 0);
441 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
442 PUSH_DATA (push, 0);
443 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
444 PUSH_DATA (push, 1);
445 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
446 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
447
448 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
449 PUSH_DATA (push, screen->tesla->handle);
450
451 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
452 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
453
454 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
455 PUSH_DATA (push, screen->sync->handle);
456 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
457 for (i = 0; i < 11; ++i)
458 PUSH_DATA(push, fifo->vram);
459 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
460 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
461 PUSH_DATA(push, fifo->vram);
462
463 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
464 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
465 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
466 PUSH_DATA (push, 0xf);
467
468 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
469 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
470 PUSH_DATA (push, 0x18);
471 }
472
473 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
474 PUSH_DATA(push, screen->base.device->drm_version >= 0x01000101);
475
476 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
477 for (i = 0; i < 8; ++i)
478 PUSH_DATA(push, screen->base.device->drm_version >= 0x01000101);
479
480 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
481 PUSH_DATA (push, 1);
482
483 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
484 PUSH_DATA (push, 0);
485 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
486 PUSH_DATA (push, 0);
487 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
488 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
489 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
490 PUSH_DATA (push, 0);
491 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
492 PUSH_DATA (push, 1);
493 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
494 PUSH_DATA (push, 1);
495
496 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
497 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
498 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
499 }
500
501 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
502 PUSH_DATA (push, 0);
503 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
504 PUSH_DATA (push, 0);
505 PUSH_DATA (push, 0);
506 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
507 PUSH_DATA (push, 0x3f);
508
509 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
510 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
511 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
512
513 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
514 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
515 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
516
517 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
518 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
519 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
520
521 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
522 PUSH_DATAh(push, screen->tls_bo->offset);
523 PUSH_DATA (push, screen->tls_bo->offset);
524 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
525
526 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
527 PUSH_DATAh(push, screen->stack_bo->offset);
528 PUSH_DATA (push, screen->stack_bo->offset);
529 PUSH_DATA (push, 4);
530
531 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
532 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
533 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
534 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
535
536 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
537 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
538 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
539 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
540
541 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
542 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
543 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
544 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
545
546 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
547 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
548 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
549 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
550
551 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
552 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
553 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
554 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
555
556 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
557 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
558 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
559 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
560 PUSH_DATAf(push, 0.0f);
561 PUSH_DATAf(push, 0.0f);
562 PUSH_DATAf(push, 0.0f);
563 PUSH_DATAf(push, 0.0f);
564 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
565 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
566 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
567
568 nv50_upload_ms_info(push);
569
570 /* max TIC (bits 4:8) & TSC bindings, per program type */
571 for (i = 0; i < 3; ++i) {
572 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
573 PUSH_DATA (push, 0x54);
574 }
575
576 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
577 PUSH_DATAh(push, screen->txc->offset);
578 PUSH_DATA (push, screen->txc->offset);
579 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
580
581 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
582 PUSH_DATAh(push, screen->txc->offset + 65536);
583 PUSH_DATA (push, screen->txc->offset + 65536);
584 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
585
586 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
587 PUSH_DATA (push, 0);
588
589 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
590 PUSH_DATA (push, 0);
591 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
592 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
593 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
594 for (i = 0; i < 8 * 2; ++i)
595 PUSH_DATA(push, 0);
596 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
597 PUSH_DATA (push, 0);
598
599 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
600 PUSH_DATA (push, 1);
601 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
602 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
603 PUSH_DATAf(push, 0.0f);
604 PUSH_DATAf(push, 1.0f);
605 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
606 PUSH_DATA (push, 8192 << 16);
607 PUSH_DATA (push, 8192 << 16);
608 }
609
610 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
611 #ifdef NV50_SCISSORS_CLIPPING
612 PUSH_DATA (push, 0x0000);
613 #else
614 PUSH_DATA (push, 0x1080);
615 #endif
616
617 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
618 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
619
620 /* We use scissors instead of exact view volume clipping,
621 * so they're always enabled.
622 */
623 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
624 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
625 PUSH_DATA (push, 1);
626 PUSH_DATA (push, 8192 << 16);
627 PUSH_DATA (push, 8192 << 16);
628 }
629
630 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
631 PUSH_DATA (push, 1);
632 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
633 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
634 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
635 PUSH_DATA (push, 0x11111111);
636 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
637 PUSH_DATA (push, 1);
638
639 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
640 PUSH_DATA (push, 0);
641 if (screen->base.class_3d >= NV84_3D_CLASS) {
642 BEGIN_NV04(push, SUBC_3D(NV84_3D_VERTEX_ID_BASE), 1);
643 PUSH_DATA (push, 0);
644 }
645
646 PUSH_KICK (push);
647 }
648
649 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
650 uint64_t *tls_size)
651 {
652 struct nouveau_device *dev = screen->base.device;
653 int ret;
654
655 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
656 ONE_TEMP_SIZE;
657 if (nouveau_mesa_debug)
658 debug_printf("allocating space for %u temps\n",
659 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
660 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
661 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
662
663 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
664 *tls_size, NULL, &screen->tls_bo);
665 if (ret) {
666 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
667 return ret;
668 }
669
670 return 0;
671 }
672
673 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
674 {
675 struct nouveau_pushbuf *push = screen->base.pushbuf;
676 int ret;
677 uint64_t tls_size;
678
679 if (tls_space < screen->cur_tls_space)
680 return 0;
681 if (tls_space > screen->max_tls_space) {
682 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
683 * LOCAL_WARPS_NO_CLAMP) */
684 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
685 (unsigned)(tls_space / ONE_TEMP_SIZE),
686 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
687 return -ENOMEM;
688 }
689
690 nouveau_bo_ref(NULL, &screen->tls_bo);
691 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
692 if (ret)
693 return ret;
694
695 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
696 PUSH_DATAh(push, screen->tls_bo->offset);
697 PUSH_DATA (push, screen->tls_bo->offset);
698 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
699
700 return 1;
701 }
702
703 struct pipe_screen *
704 nv50_screen_create(struct nouveau_device *dev)
705 {
706 struct nv50_screen *screen;
707 struct pipe_screen *pscreen;
708 struct nouveau_object *chan;
709 uint64_t value;
710 uint32_t tesla_class;
711 unsigned stack_size;
712 int ret;
713
714 screen = CALLOC_STRUCT(nv50_screen);
715 if (!screen)
716 return NULL;
717 pscreen = &screen->base.base;
718
719 ret = nouveau_screen_init(&screen->base, dev);
720 if (ret) {
721 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
722 goto fail;
723 }
724
725 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
726 * admit them to VRAM.
727 */
728 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
729 PIPE_BIND_VERTEX_BUFFER;
730 screen->base.sysmem_bindings |=
731 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
732
733 screen->base.pushbuf->user_priv = screen;
734 screen->base.pushbuf->rsvd_kick = 5;
735
736 chan = screen->base.channel;
737
738 pscreen->destroy = nv50_screen_destroy;
739 pscreen->context_create = nv50_create;
740 pscreen->is_format_supported = nv50_screen_is_format_supported;
741 pscreen->get_param = nv50_screen_get_param;
742 pscreen->get_shader_param = nv50_screen_get_shader_param;
743 pscreen->get_paramf = nv50_screen_get_paramf;
744
745 nv50_screen_init_resource_functions(pscreen);
746
747 if (screen->base.device->chipset < 0x84 ||
748 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
749 /* PMPEG */
750 nouveau_screen_init_vdec(&screen->base);
751 } else if (screen->base.device->chipset < 0x98 ||
752 screen->base.device->chipset == 0xa0) {
753 /* VP2 */
754 screen->base.base.get_video_param = nv84_screen_get_video_param;
755 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
756 } else {
757 /* VP3/4 */
758 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
759 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
760 }
761
762 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
763 NULL, &screen->fence.bo);
764 if (ret) {
765 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
766 goto fail;
767 }
768
769 nouveau_bo_map(screen->fence.bo, 0, NULL);
770 screen->fence.map = screen->fence.bo->map;
771 screen->base.fence.emit = nv50_screen_fence_emit;
772 screen->base.fence.update = nv50_screen_fence_update;
773
774 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
775 &(struct nv04_notify){ .length = 32 },
776 sizeof(struct nv04_notify), &screen->sync);
777 if (ret) {
778 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
779 goto fail;
780 }
781
782 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
783 NULL, 0, &screen->m2mf);
784 if (ret) {
785 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
786 goto fail;
787 }
788
789 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
790 NULL, 0, &screen->eng2d);
791 if (ret) {
792 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
793 goto fail;
794 }
795
796 switch (dev->chipset & 0xf0) {
797 case 0x50:
798 tesla_class = NV50_3D_CLASS;
799 break;
800 case 0x80:
801 case 0x90:
802 tesla_class = NV84_3D_CLASS;
803 break;
804 case 0xa0:
805 switch (dev->chipset) {
806 case 0xa0:
807 case 0xaa:
808 case 0xac:
809 tesla_class = NVA0_3D_CLASS;
810 break;
811 case 0xaf:
812 tesla_class = NVAF_3D_CLASS;
813 break;
814 default:
815 tesla_class = NVA3_3D_CLASS;
816 break;
817 }
818 break;
819 default:
820 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
821 goto fail;
822 }
823 screen->base.class_3d = tesla_class;
824
825 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
826 NULL, 0, &screen->tesla);
827 if (ret) {
828 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
829 goto fail;
830 }
831
832 /* This over-allocates by a page. The GP, which would execute at the end of
833 * the last page, would trigger faults. The going theory is that it
834 * prefetches up to a certain amount.
835 */
836 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
837 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
838 NULL, &screen->code);
839 if (ret) {
840 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
841 goto fail;
842 }
843
844 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
845 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
846 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
847
848 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
849
850 screen->TPs = util_bitcount(value & 0xffff);
851 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
852
853 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
854 STACK_WARPS_ALLOC * 64 * 8;
855
856 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
857 &screen->stack_bo);
858 if (ret) {
859 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
860 goto fail;
861 }
862
863 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
864 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
865 ONE_TEMP_SIZE;
866 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
867 screen->max_tls_space /= 2; /* half of vram */
868
869 /* hw can address max 64 KiB */
870 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
871
872 uint64_t tls_size;
873 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
874 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
875 if (ret)
876 goto fail;
877
878 if (nouveau_mesa_debug)
879 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
880 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
881
882 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
883 &screen->uniforms);
884 if (ret) {
885 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
886 goto fail;
887 }
888
889 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
890 &screen->txc);
891 if (ret) {
892 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
893 goto fail;
894 }
895
896 screen->tic.entries = CALLOC(4096, sizeof(void *));
897 screen->tsc.entries = screen->tic.entries + 2048;
898
899 if (!nv50_blitter_create(screen))
900 goto fail;
901
902 nv50_screen_init_hwctx(screen);
903
904 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
905
906 return pscreen;
907
908 fail:
909 nv50_screen_destroy(pscreen);
910 return NULL;
911 }
912
913 int
914 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
915 {
916 int i = screen->tic.next;
917
918 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
919 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
920
921 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
922
923 if (screen->tic.entries[i])
924 nv50_tic_entry(screen->tic.entries[i])->id = -1;
925
926 screen->tic.entries[i] = entry;
927 return i;
928 }
929
930 int
931 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
932 {
933 int i = screen->tsc.next;
934
935 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
936 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
937
938 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
939
940 if (screen->tsc.entries[i])
941 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
942
943 screen->tsc.entries[i] = entry;
944 return i;
945 }