gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* shared is always supported */
79 bindings &= ~(PIPE_BIND_LINEAR |
80 PIPE_BIND_SHARED);
81
82 return (( nv50_format_table[format].usage |
83 nv50_vertex_format[format].usage) & bindings) == bindings;
84 }
85
86 static int
87 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
88 {
89 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
90 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
91
92 switch (param) {
93 /* non-boolean caps */
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return 12;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 14;
100 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
101 return 512;
102 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MIN_TEXEL_OFFSET:
104 return -8;
105 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 return 7;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 128 * 1024 * 1024;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 330;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return 4;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 return 64;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
129 return 256;
130 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
131 return 16; /* 256 for binding as RT, but that's not possible in GL */
132 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
133 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
134 case PIPE_CAP_MAX_VIEWPORTS:
135 return NV50_MAX_VIEWPORTS;
136 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
137 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
138 case PIPE_CAP_ENDIANNESS:
139 return PIPE_ENDIAN_LITTLE;
140 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
141 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
142 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
143 return NV50_MAX_WINDOW_RECTANGLES;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_NPOT_TEXTURES:
149 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
150 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
151 case PIPE_CAP_ANISOTROPIC_FILTER:
152 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
153 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
154 case PIPE_CAP_DEPTH_CLIP_DISABLE:
155 case PIPE_CAP_POINT_SPRITE:
156 case PIPE_CAP_SM3:
157 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
158 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
159 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
160 case PIPE_CAP_QUERY_TIMESTAMP:
161 case PIPE_CAP_QUERY_TIME_ELAPSED:
162 case PIPE_CAP_OCCLUSION_QUERY:
163 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
164 case PIPE_CAP_INDEP_BLEND_ENABLE:
165 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
166 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
167 case PIPE_CAP_PRIMITIVE_RESTART:
168 case PIPE_CAP_TGSI_INSTANCEID:
169 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
170 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
171 case PIPE_CAP_CONDITIONAL_RENDER:
172 case PIPE_CAP_TEXTURE_BARRIER:
173 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
174 case PIPE_CAP_START_INSTANCE:
175 case PIPE_CAP_USER_CONSTANT_BUFFERS:
176 case PIPE_CAP_USER_VERTEX_BUFFERS:
177 case PIPE_CAP_TEXTURE_MULTISAMPLE:
178 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
179 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
180 case PIPE_CAP_SAMPLER_VIEW_TARGET:
181 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
182 case PIPE_CAP_CLIP_HALFZ:
183 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
184 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
185 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
186 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
187 case PIPE_CAP_DEPTH_BOUNDS_TEST:
188 case PIPE_CAP_TGSI_TXQS:
189 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
190 case PIPE_CAP_SHAREABLE_SHADERS:
191 case PIPE_CAP_CLEAR_TEXTURE:
192 case PIPE_CAP_COMPUTE:
193 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
194 case PIPE_CAP_INVALIDATE_BUFFER:
195 case PIPE_CAP_STRING_MARKER:
196 case PIPE_CAP_CULL_DISTANCE:
197 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
198 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
199 case PIPE_CAP_TGSI_TEX_TXF_LZ:
200 case PIPE_CAP_TGSI_CLOCK:
201 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
202 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
203 return 1;
204 case PIPE_CAP_SEAMLESS_CUBE_MAP:
205 return 1; /* class_3d >= NVA0_3D_CLASS; */
206 /* supported on nva0+ */
207 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
208 return class_3d >= NVA0_3D_CLASS;
209 /* supported on nva3+ */
210 case PIPE_CAP_CUBE_MAP_ARRAY:
211 case PIPE_CAP_INDEP_BLEND_FUNC:
212 case PIPE_CAP_TEXTURE_QUERY_LOD:
213 case PIPE_CAP_SAMPLE_SHADING:
214 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
215 return class_3d >= NVA3_3D_CLASS;
216
217 /* unsupported caps */
218 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
219 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
220 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
221 case PIPE_CAP_SHADER_STENCIL_EXPORT:
222 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
223 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
224 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
225 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
226 case PIPE_CAP_TGSI_TEXCOORD:
227 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
228 case PIPE_CAP_TEXTURE_GATHER_SM5:
229 case PIPE_CAP_FAKE_SW_MSAA:
230 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
231 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
232 case PIPE_CAP_DRAW_INDIRECT:
233 case PIPE_CAP_MULTI_DRAW_INDIRECT:
234 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
235 case PIPE_CAP_VERTEXID_NOBASE:
236 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
237 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
238 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
239 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
240 case PIPE_CAP_DRAW_PARAMETERS:
241 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
242 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
243 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
244 case PIPE_CAP_GENERATE_MIPMAP:
245 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
246 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
247 case PIPE_CAP_QUERY_BUFFER_OBJECT:
248 case PIPE_CAP_QUERY_MEMORY_INFO:
249 case PIPE_CAP_PCI_GROUP:
250 case PIPE_CAP_PCI_BUS:
251 case PIPE_CAP_PCI_DEVICE:
252 case PIPE_CAP_PCI_FUNCTION:
253 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
254 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
255 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
256 case PIPE_CAP_TGSI_VOTE:
257 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
258 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
259 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
260 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
261 case PIPE_CAP_NATIVE_FENCE_FD:
262 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
263 case PIPE_CAP_TGSI_FS_FBFETCH:
264 case PIPE_CAP_DOUBLES:
265 case PIPE_CAP_INT64:
266 case PIPE_CAP_INT64_DIVMOD:
267 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
268 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
269 case PIPE_CAP_TGSI_BALLOT:
270 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
271 case PIPE_CAP_POST_DEPTH_COVERAGE:
272 case PIPE_CAP_BINDLESS_TEXTURE:
273 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
274 case PIPE_CAP_QUERY_SO_OVERFLOW:
275 case PIPE_CAP_MEMOBJ:
276 case PIPE_CAP_LOAD_CONSTBUF:
277 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
278 case PIPE_CAP_TILE_RASTER_ORDER:
279 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
280 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
281 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
282 return 0;
283
284 case PIPE_CAP_VENDOR_ID:
285 return 0x10de;
286 case PIPE_CAP_DEVICE_ID: {
287 uint64_t device_id;
288 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
289 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
290 return -1;
291 }
292 return device_id;
293 }
294 case PIPE_CAP_ACCELERATED:
295 return 1;
296 case PIPE_CAP_VIDEO_MEMORY:
297 return dev->vram_size >> 20;
298 case PIPE_CAP_UMA:
299 return 0;
300 }
301
302 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
303 return 0;
304 }
305
306 static int
307 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
308 enum pipe_shader_type shader,
309 enum pipe_shader_cap param)
310 {
311 switch (shader) {
312 case PIPE_SHADER_VERTEX:
313 case PIPE_SHADER_GEOMETRY:
314 case PIPE_SHADER_FRAGMENT:
315 break;
316 case PIPE_SHADER_COMPUTE:
317 default:
318 return 0;
319 }
320
321 switch (param) {
322 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
323 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
324 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
325 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
326 return 16384;
327 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
328 return 4;
329 case PIPE_SHADER_CAP_MAX_INPUTS:
330 if (shader == PIPE_SHADER_VERTEX)
331 return 32;
332 return 15;
333 case PIPE_SHADER_CAP_MAX_OUTPUTS:
334 return 16;
335 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
336 return 65536;
337 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
338 return NV50_MAX_PIPE_CONSTBUFS;
339 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
340 return shader != PIPE_SHADER_FRAGMENT;
341 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
342 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
343 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
344 return 1;
345 case PIPE_SHADER_CAP_MAX_TEMPS:
346 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
347 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
348 return 1;
349 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
350 return 1;
351 case PIPE_SHADER_CAP_INT64_ATOMICS:
352 case PIPE_SHADER_CAP_FP16:
353 case PIPE_SHADER_CAP_SUBROUTINES:
354 return 0; /* please inline, or provide function declarations */
355 case PIPE_SHADER_CAP_INTEGERS:
356 return 1;
357 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
358 return 1;
359 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
360 /* The chip could handle more sampler views than samplers */
361 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
362 return MIN2(16, PIPE_MAX_SAMPLERS);
363 case PIPE_SHADER_CAP_PREFERRED_IR:
364 return PIPE_SHADER_IR_TGSI;
365 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
366 return 32;
367 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
368 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
369 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
370 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
371 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
372 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
373 case PIPE_SHADER_CAP_SUPPORTED_IRS:
374 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
375 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
376 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
377 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
378 return 0;
379 default:
380 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
381 return 0;
382 }
383 }
384
385 static float
386 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
387 {
388 switch (param) {
389 case PIPE_CAPF_MAX_LINE_WIDTH:
390 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
391 return 10.0f;
392 case PIPE_CAPF_MAX_POINT_WIDTH:
393 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
394 return 64.0f;
395 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
396 return 16.0f;
397 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
398 return 4.0f;
399 case PIPE_CAPF_GUARD_BAND_LEFT:
400 case PIPE_CAPF_GUARD_BAND_TOP:
401 return 0.0f;
402 case PIPE_CAPF_GUARD_BAND_RIGHT:
403 case PIPE_CAPF_GUARD_BAND_BOTTOM:
404 return 0.0f; /* that or infinity */
405 }
406
407 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
408 return 0.0f;
409 }
410
411 static int
412 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
413 enum pipe_shader_ir ir_type,
414 enum pipe_compute_cap param, void *data)
415 {
416 struct nv50_screen *screen = nv50_screen(pscreen);
417
418 #define RET(x) do { \
419 if (data) \
420 memcpy(data, x, sizeof(x)); \
421 return sizeof(x); \
422 } while (0)
423
424 switch (param) {
425 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
426 RET((uint64_t []) { 2 });
427 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
428 RET(((uint64_t []) { 65535, 65535 }));
429 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
430 RET(((uint64_t []) { 512, 512, 64 }));
431 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
432 RET((uint64_t []) { 512 });
433 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
434 RET((uint64_t []) { 1ULL << 32 });
435 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
436 RET((uint64_t []) { 16 << 10 });
437 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
438 RET((uint64_t []) { 16 << 10 });
439 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
440 RET((uint64_t []) { 4096 });
441 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
442 RET((uint32_t []) { 32 });
443 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
444 RET((uint64_t []) { 1ULL << 40 });
445 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
446 RET((uint32_t []) { 0 });
447 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
448 RET((uint32_t []) { screen->mp_count });
449 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
450 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
451 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
452 RET((uint32_t []) { 32 });
453 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
454 RET((uint64_t []) { 0 });
455 default:
456 return 0;
457 }
458
459 #undef RET
460 }
461
462 static void
463 nv50_screen_destroy(struct pipe_screen *pscreen)
464 {
465 struct nv50_screen *screen = nv50_screen(pscreen);
466
467 if (!nouveau_drm_screen_unref(&screen->base))
468 return;
469
470 if (screen->base.fence.current) {
471 struct nouveau_fence *current = NULL;
472
473 /* nouveau_fence_wait will create a new current fence, so wait on the
474 * _current_ one, and remove both.
475 */
476 nouveau_fence_ref(screen->base.fence.current, &current);
477 nouveau_fence_wait(current, NULL);
478 nouveau_fence_ref(NULL, &current);
479 nouveau_fence_ref(NULL, &screen->base.fence.current);
480 }
481 if (screen->base.pushbuf)
482 screen->base.pushbuf->user_priv = NULL;
483
484 if (screen->blitter)
485 nv50_blitter_destroy(screen);
486 if (screen->pm.prog) {
487 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
488 nv50_program_destroy(NULL, screen->pm.prog);
489 FREE(screen->pm.prog);
490 }
491
492 nouveau_bo_ref(NULL, &screen->code);
493 nouveau_bo_ref(NULL, &screen->tls_bo);
494 nouveau_bo_ref(NULL, &screen->stack_bo);
495 nouveau_bo_ref(NULL, &screen->txc);
496 nouveau_bo_ref(NULL, &screen->uniforms);
497 nouveau_bo_ref(NULL, &screen->fence.bo);
498
499 nouveau_heap_destroy(&screen->vp_code_heap);
500 nouveau_heap_destroy(&screen->gp_code_heap);
501 nouveau_heap_destroy(&screen->fp_code_heap);
502
503 FREE(screen->tic.entries);
504
505 nouveau_object_del(&screen->tesla);
506 nouveau_object_del(&screen->eng2d);
507 nouveau_object_del(&screen->m2mf);
508 nouveau_object_del(&screen->compute);
509 nouveau_object_del(&screen->sync);
510
511 nouveau_screen_fini(&screen->base);
512
513 FREE(screen);
514 }
515
516 static void
517 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
518 {
519 struct nv50_screen *screen = nv50_screen(pscreen);
520 struct nouveau_pushbuf *push = screen->base.pushbuf;
521
522 /* we need to do it after possible flush in MARK_RING */
523 *sequence = ++screen->base.fence.sequence;
524
525 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
526 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
527 PUSH_DATAh(push, screen->fence.bo->offset);
528 PUSH_DATA (push, screen->fence.bo->offset);
529 PUSH_DATA (push, *sequence);
530 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
531 NV50_3D_QUERY_GET_UNK4 |
532 NV50_3D_QUERY_GET_UNIT_CROP |
533 NV50_3D_QUERY_GET_TYPE_QUERY |
534 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
535 NV50_3D_QUERY_GET_SHORT);
536 }
537
538 static u32
539 nv50_screen_fence_update(struct pipe_screen *pscreen)
540 {
541 return nv50_screen(pscreen)->fence.map[0];
542 }
543
544 static void
545 nv50_screen_init_hwctx(struct nv50_screen *screen)
546 {
547 struct nouveau_pushbuf *push = screen->base.pushbuf;
548 struct nv04_fifo *fifo;
549 unsigned i;
550
551 fifo = (struct nv04_fifo *)screen->base.channel->data;
552
553 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
554 PUSH_DATA (push, screen->m2mf->handle);
555 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
556 PUSH_DATA (push, screen->sync->handle);
557 PUSH_DATA (push, fifo->vram);
558 PUSH_DATA (push, fifo->vram);
559
560 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
561 PUSH_DATA (push, screen->eng2d->handle);
562 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
563 PUSH_DATA (push, screen->sync->handle);
564 PUSH_DATA (push, fifo->vram);
565 PUSH_DATA (push, fifo->vram);
566 PUSH_DATA (push, fifo->vram);
567 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
568 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
569 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
570 PUSH_DATA (push, 0);
571 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
572 PUSH_DATA (push, 0);
573 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
574 PUSH_DATA (push, 1);
575 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
576 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
577
578 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
579 PUSH_DATA (push, screen->tesla->handle);
580
581 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
582 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
583
584 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
585 PUSH_DATA (push, screen->sync->handle);
586 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
587 for (i = 0; i < 11; ++i)
588 PUSH_DATA(push, fifo->vram);
589 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
590 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
591 PUSH_DATA(push, fifo->vram);
592
593 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
594 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
595 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
596 PUSH_DATA (push, 0xf);
597
598 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
599 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
600 PUSH_DATA (push, 0x18);
601 }
602
603 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
604 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
605
606 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
607 for (i = 0; i < 8; ++i)
608 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
609
610 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
611 PUSH_DATA (push, 1);
612
613 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
614 PUSH_DATA (push, 0);
615 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
616 PUSH_DATA (push, 0);
617 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
618 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
619 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
620 PUSH_DATA (push, 0);
621 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
622 PUSH_DATA (push, 1);
623 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
624 PUSH_DATA (push, 1);
625
626 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
627 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
628 PUSH_DATA (push, 0);
629 }
630
631 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
632 PUSH_DATA (push, 0);
633 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
634 PUSH_DATA (push, 0);
635 PUSH_DATA (push, 0);
636 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
637 PUSH_DATA (push, 0x3f);
638
639 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
640 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
641 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
642
643 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
644 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
645 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
646
647 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
648 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
649 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
650
651 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
652 PUSH_DATAh(push, screen->tls_bo->offset);
653 PUSH_DATA (push, screen->tls_bo->offset);
654 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
655
656 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
657 PUSH_DATAh(push, screen->stack_bo->offset);
658 PUSH_DATA (push, screen->stack_bo->offset);
659 PUSH_DATA (push, 4);
660
661 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
662 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
663 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
664 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
665
666 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
667 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
668 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
669 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
670
671 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
672 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
673 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
674 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
675
676 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
677 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
678 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
679 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
680
681 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
682 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
683 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
684 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
685
686 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
687 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
688 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
689 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
690 PUSH_DATAf(push, 0.0f);
691 PUSH_DATAf(push, 0.0f);
692 PUSH_DATAf(push, 0.0f);
693 PUSH_DATAf(push, 0.0f);
694 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
695 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
696 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
697
698 nv50_upload_ms_info(push);
699
700 /* max TIC (bits 4:8) & TSC bindings, per program type */
701 for (i = 0; i < 3; ++i) {
702 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
703 PUSH_DATA (push, 0x54);
704 }
705
706 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
707 PUSH_DATAh(push, screen->txc->offset);
708 PUSH_DATA (push, screen->txc->offset);
709 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
710
711 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
712 PUSH_DATAh(push, screen->txc->offset + 65536);
713 PUSH_DATA (push, screen->txc->offset + 65536);
714 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
715
716 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
717 PUSH_DATA (push, 0);
718
719 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
720 PUSH_DATA (push, 0);
721 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
722 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
723 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
724 for (i = 0; i < 8 * 2; ++i)
725 PUSH_DATA(push, 0);
726 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
727 PUSH_DATA (push, 0);
728
729 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
730 PUSH_DATA (push, 1);
731 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
732 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
733 PUSH_DATAf(push, 0.0f);
734 PUSH_DATAf(push, 1.0f);
735 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
736 PUSH_DATA (push, 8192 << 16);
737 PUSH_DATA (push, 8192 << 16);
738 }
739
740 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
741 #ifdef NV50_SCISSORS_CLIPPING
742 PUSH_DATA (push, 0x0000);
743 #else
744 PUSH_DATA (push, 0x1080);
745 #endif
746
747 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
748 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
749
750 /* We use scissors instead of exact view volume clipping,
751 * so they're always enabled.
752 */
753 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
754 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
755 PUSH_DATA (push, 1);
756 PUSH_DATA (push, 8192 << 16);
757 PUSH_DATA (push, 8192 << 16);
758 }
759
760 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
761 PUSH_DATA (push, 1);
762 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
763 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
764 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
765 PUSH_DATA (push, 0x11111111);
766 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
767 PUSH_DATA (push, 1);
768
769 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
770 PUSH_DATA (push, 0);
771 if (screen->base.class_3d >= NV84_3D_CLASS) {
772 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
773 PUSH_DATA (push, 0);
774 }
775
776 BEGIN_NV04(push, NV50_3D(UNK0FDC), 1);
777 PUSH_DATA (push, 1);
778 BEGIN_NV04(push, NV50_3D(UNK19C0), 1);
779 PUSH_DATA (push, 1);
780
781 PUSH_KICK (push);
782 }
783
784 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
785 uint64_t *tls_size)
786 {
787 struct nouveau_device *dev = screen->base.device;
788 int ret;
789
790 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
791 ONE_TEMP_SIZE;
792 if (nouveau_mesa_debug)
793 debug_printf("allocating space for %u temps\n",
794 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
795 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
796 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
797
798 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
799 *tls_size, NULL, &screen->tls_bo);
800 if (ret) {
801 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
802 return ret;
803 }
804
805 return 0;
806 }
807
808 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
809 {
810 struct nouveau_pushbuf *push = screen->base.pushbuf;
811 int ret;
812 uint64_t tls_size;
813
814 if (tls_space < screen->cur_tls_space)
815 return 0;
816 if (tls_space > screen->max_tls_space) {
817 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
818 * LOCAL_WARPS_NO_CLAMP) */
819 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
820 (unsigned)(tls_space / ONE_TEMP_SIZE),
821 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
822 return -ENOMEM;
823 }
824
825 nouveau_bo_ref(NULL, &screen->tls_bo);
826 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
827 if (ret)
828 return ret;
829
830 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
831 PUSH_DATAh(push, screen->tls_bo->offset);
832 PUSH_DATA (push, screen->tls_bo->offset);
833 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
834
835 return 1;
836 }
837
838 struct nouveau_screen *
839 nv50_screen_create(struct nouveau_device *dev)
840 {
841 struct nv50_screen *screen;
842 struct pipe_screen *pscreen;
843 struct nouveau_object *chan;
844 uint64_t value;
845 uint32_t tesla_class;
846 unsigned stack_size;
847 int ret;
848
849 screen = CALLOC_STRUCT(nv50_screen);
850 if (!screen)
851 return NULL;
852 pscreen = &screen->base.base;
853 pscreen->destroy = nv50_screen_destroy;
854
855 ret = nouveau_screen_init(&screen->base, dev);
856 if (ret) {
857 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
858 goto fail;
859 }
860
861 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
862 * admit them to VRAM.
863 */
864 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
865 PIPE_BIND_VERTEX_BUFFER;
866 screen->base.sysmem_bindings |=
867 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
868
869 screen->base.pushbuf->user_priv = screen;
870 screen->base.pushbuf->rsvd_kick = 5;
871
872 chan = screen->base.channel;
873
874 pscreen->context_create = nv50_create;
875 pscreen->is_format_supported = nv50_screen_is_format_supported;
876 pscreen->get_param = nv50_screen_get_param;
877 pscreen->get_shader_param = nv50_screen_get_shader_param;
878 pscreen->get_paramf = nv50_screen_get_paramf;
879 pscreen->get_compute_param = nv50_screen_get_compute_param;
880 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
881 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
882
883 nv50_screen_init_resource_functions(pscreen);
884
885 if (screen->base.device->chipset < 0x84 ||
886 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
887 /* PMPEG */
888 nouveau_screen_init_vdec(&screen->base);
889 } else if (screen->base.device->chipset < 0x98 ||
890 screen->base.device->chipset == 0xa0) {
891 /* VP2 */
892 screen->base.base.get_video_param = nv84_screen_get_video_param;
893 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
894 } else {
895 /* VP3/4 */
896 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
897 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
898 }
899
900 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
901 NULL, &screen->fence.bo);
902 if (ret) {
903 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
904 goto fail;
905 }
906
907 nouveau_bo_map(screen->fence.bo, 0, NULL);
908 screen->fence.map = screen->fence.bo->map;
909 screen->base.fence.emit = nv50_screen_fence_emit;
910 screen->base.fence.update = nv50_screen_fence_update;
911
912 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
913 &(struct nv04_notify){ .length = 32 },
914 sizeof(struct nv04_notify), &screen->sync);
915 if (ret) {
916 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
917 goto fail;
918 }
919
920 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
921 NULL, 0, &screen->m2mf);
922 if (ret) {
923 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
924 goto fail;
925 }
926
927 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
928 NULL, 0, &screen->eng2d);
929 if (ret) {
930 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
931 goto fail;
932 }
933
934 switch (dev->chipset & 0xf0) {
935 case 0x50:
936 tesla_class = NV50_3D_CLASS;
937 break;
938 case 0x80:
939 case 0x90:
940 tesla_class = NV84_3D_CLASS;
941 break;
942 case 0xa0:
943 switch (dev->chipset) {
944 case 0xa0:
945 case 0xaa:
946 case 0xac:
947 tesla_class = NVA0_3D_CLASS;
948 break;
949 case 0xaf:
950 tesla_class = NVAF_3D_CLASS;
951 break;
952 default:
953 tesla_class = NVA3_3D_CLASS;
954 break;
955 }
956 break;
957 default:
958 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
959 goto fail;
960 }
961 screen->base.class_3d = tesla_class;
962
963 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
964 NULL, 0, &screen->tesla);
965 if (ret) {
966 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
967 goto fail;
968 }
969
970 /* This over-allocates by a page. The GP, which would execute at the end of
971 * the last page, would trigger faults. The going theory is that it
972 * prefetches up to a certain amount.
973 */
974 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
975 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
976 NULL, &screen->code);
977 if (ret) {
978 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
979 goto fail;
980 }
981
982 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
983 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
984 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
985
986 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
987
988 screen->TPs = util_bitcount(value & 0xffff);
989 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
990
991 screen->mp_count = screen->TPs * screen->MPsInTP;
992
993 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
994 STACK_WARPS_ALLOC * 64 * 8;
995
996 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
997 &screen->stack_bo);
998 if (ret) {
999 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
1000 goto fail;
1001 }
1002
1003 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
1004 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
1005 ONE_TEMP_SIZE;
1006 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
1007 screen->max_tls_space /= 2; /* half of vram */
1008
1009 /* hw can address max 64 KiB */
1010 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1011
1012 uint64_t tls_size;
1013 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1014 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1015 if (ret)
1016 goto fail;
1017
1018 if (nouveau_mesa_debug)
1019 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1020 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1021
1022 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1023 &screen->uniforms);
1024 if (ret) {
1025 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1026 goto fail;
1027 }
1028
1029 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1030 &screen->txc);
1031 if (ret) {
1032 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1033 goto fail;
1034 }
1035
1036 screen->tic.entries = CALLOC(4096, sizeof(void *));
1037 screen->tsc.entries = screen->tic.entries + 2048;
1038
1039 if (!nv50_blitter_create(screen))
1040 goto fail;
1041
1042 nv50_screen_init_hwctx(screen);
1043
1044 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1045 if (ret) {
1046 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1047 goto fail;
1048 }
1049
1050 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1051
1052 return &screen->base;
1053
1054 fail:
1055 screen->base.base.context_create = NULL;
1056 return &screen->base;
1057 }
1058
1059 int
1060 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1061 {
1062 int i = screen->tic.next;
1063
1064 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1065 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1066
1067 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1068
1069 if (screen->tic.entries[i])
1070 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1071
1072 screen->tic.entries[i] = entry;
1073 return i;
1074 }
1075
1076 int
1077 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1078 {
1079 int i = screen->tsc.next;
1080
1081 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1082 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1083
1084 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1085
1086 if (screen->tsc.entries[i])
1087 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1088
1089 screen->tsc.entries[i] = entry;
1090 return i;
1091 }