gallium: add support for LODQ opcodes.
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "nv50/nv50_context.h"
28 #include "nv50/nv50_screen.h"
29
30 #include "nouveau_vp3_video.h"
31
32 #include "nv_object.xml.h"
33 #include <errno.h>
34
35 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
36 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
37 #endif
38
39 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
40 #define LOCAL_WARPS_ALLOC 32
41 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
42 #define STACK_WARPS_ALLOC 32
43
44 #define THREADS_IN_WARP 32
45
46 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
47
48 static boolean
49 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
50 enum pipe_format format,
51 enum pipe_texture_target target,
52 unsigned sample_count,
53 unsigned bindings)
54 {
55 if (sample_count > 8)
56 return FALSE;
57 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
58 return FALSE;
59 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
60 return FALSE;
61
62 if (!util_format_is_supported(format, bindings))
63 return FALSE;
64
65 switch (format) {
66 case PIPE_FORMAT_Z16_UNORM:
67 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
68 return FALSE;
69 break;
70 default:
71 break;
72 }
73
74 /* transfers & shared are always supported */
75 bindings &= ~(PIPE_BIND_TRANSFER_READ |
76 PIPE_BIND_TRANSFER_WRITE |
77 PIPE_BIND_SHARED);
78
79 return (nv50_format_table[format].usage & bindings) == bindings;
80 }
81
82 static int
83 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
84 {
85 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
86
87 switch (param) {
88 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
89 return 14;
90 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
91 return 12;
92 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
93 return 14;
94 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
95 return 512;
96 case PIPE_CAP_MIN_TEXEL_OFFSET:
97 return -8;
98 case PIPE_CAP_MAX_TEXEL_OFFSET:
99 return 7;
100 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
101 case PIPE_CAP_TEXTURE_SWIZZLE:
102 case PIPE_CAP_TEXTURE_SHADOW_MAP:
103 case PIPE_CAP_NPOT_TEXTURES:
104 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
105 case PIPE_CAP_ANISOTROPIC_FILTER:
106 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
107 return 1;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 65536;
110 case PIPE_CAP_SEAMLESS_CUBE_MAP:
111 return 1; /* nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS; */
112 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
113 return 0;
114 case PIPE_CAP_CUBE_MAP_ARRAY:
115 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
116 case PIPE_CAP_TWO_SIDED_STENCIL:
117 case PIPE_CAP_DEPTH_CLIP_DISABLE:
118 case PIPE_CAP_POINT_SPRITE:
119 return 1;
120 case PIPE_CAP_SM3:
121 return 1;
122 case PIPE_CAP_GLSL_FEATURE_LEVEL:
123 return 330;
124 case PIPE_CAP_MAX_RENDER_TARGETS:
125 return 8;
126 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
127 return 1;
128 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
129 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
130 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
131 return 1;
132 case PIPE_CAP_QUERY_TIMESTAMP:
133 case PIPE_CAP_QUERY_TIME_ELAPSED:
134 case PIPE_CAP_OCCLUSION_QUERY:
135 return 1;
136 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
137 return 4;
138 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
139 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
140 return 64;
141 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
142 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
143 return 1024;
144 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
145 return (class_3d >= NVA0_3D_CLASS) ? 1 : 0;
146 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
147 case PIPE_CAP_INDEP_BLEND_ENABLE:
148 return 1;
149 case PIPE_CAP_INDEP_BLEND_FUNC:
150 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
151 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
152 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
153 return 1;
154 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
155 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
156 return 0;
157 case PIPE_CAP_SHADER_STENCIL_EXPORT:
158 return 0;
159 case PIPE_CAP_PRIMITIVE_RESTART:
160 case PIPE_CAP_TGSI_INSTANCEID:
161 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
162 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
163 case PIPE_CAP_CONDITIONAL_RENDER:
164 case PIPE_CAP_TEXTURE_BARRIER:
165 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
166 case PIPE_CAP_START_INSTANCE:
167 return 1;
168 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
169 return 0; /* state trackers will know better */
170 case PIPE_CAP_USER_CONSTANT_BUFFERS:
171 case PIPE_CAP_USER_INDEX_BUFFERS:
172 case PIPE_CAP_USER_VERTEX_BUFFERS:
173 return 1;
174 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
175 return 256;
176 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
177 return 1; /* 256 for binding as RT, but that's not possible in GL */
178 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
179 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
180 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
181 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
182 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
183 case PIPE_CAP_TGSI_TEXCOORD:
184 return 0;
185 case PIPE_CAP_TEXTURE_MULTISAMPLE:
186 return 1;
187 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
188 return 1;
189 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
190 return 0;
191 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
192 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
193 case PIPE_CAP_ENDIANNESS:
194 return PIPE_ENDIAN_LITTLE;
195 case PIPE_CAP_TGSI_VS_LAYER:
196 case PIPE_CAP_TEXTURE_GATHER_SM5:
197 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
198 case PIPE_CAP_FAKE_SW_MSAA:
199 case PIPE_CAP_TEXTURE_QUERY_LOD:
200 return 0;
201 case PIPE_CAP_MAX_VIEWPORTS:
202 return NV50_MAX_VIEWPORTS;
203 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
204 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
205 default:
206 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
207 return 0;
208 }
209 }
210
211 static int
212 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
213 enum pipe_shader_cap param)
214 {
215 switch (shader) {
216 case PIPE_SHADER_VERTEX:
217 case PIPE_SHADER_GEOMETRY:
218 case PIPE_SHADER_FRAGMENT:
219 break;
220 default:
221 return 0;
222 }
223
224 switch (param) {
225 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
226 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
227 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
228 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
229 return 16384;
230 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
231 return 4;
232 case PIPE_SHADER_CAP_MAX_INPUTS:
233 if (shader == PIPE_SHADER_VERTEX)
234 return 32;
235 return 15;
236 case PIPE_SHADER_CAP_MAX_CONSTS:
237 return 65536 / 16;
238 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
239 return NV50_MAX_PIPE_CONSTBUFS;
240 case PIPE_SHADER_CAP_MAX_ADDRS:
241 return 1;
242 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
243 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
244 return shader != PIPE_SHADER_FRAGMENT;
245 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
246 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
247 return 1;
248 case PIPE_SHADER_CAP_MAX_PREDS:
249 return 0;
250 case PIPE_SHADER_CAP_MAX_TEMPS:
251 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
252 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
253 return 1;
254 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
255 return 0;
256 case PIPE_SHADER_CAP_SUBROUTINES:
257 return 0; /* please inline, or provide function declarations */
258 case PIPE_SHADER_CAP_INTEGERS:
259 return 1;
260 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
261 /* The chip could handle more sampler views than samplers */
262 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
263 return MIN2(32, PIPE_MAX_SAMPLERS);
264 default:
265 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
266 return 0;
267 }
268 }
269
270 static float
271 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
272 {
273 switch (param) {
274 case PIPE_CAPF_MAX_LINE_WIDTH:
275 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
276 return 10.0f;
277 case PIPE_CAPF_MAX_POINT_WIDTH:
278 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
279 return 64.0f;
280 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
281 return 16.0f;
282 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
283 return 4.0f;
284 default:
285 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
286 return 0.0f;
287 }
288 }
289
290 static void
291 nv50_screen_destroy(struct pipe_screen *pscreen)
292 {
293 struct nv50_screen *screen = nv50_screen(pscreen);
294
295 if (!nouveau_drm_screen_unref(&screen->base))
296 return;
297
298 if (screen->base.fence.current) {
299 struct nouveau_fence *current = NULL;
300
301 /* nouveau_fence_wait will create a new current fence, so wait on the
302 * _current_ one, and remove both.
303 */
304 nouveau_fence_ref(screen->base.fence.current, &current);
305 nouveau_fence_wait(current);
306 nouveau_fence_ref(NULL, &current);
307 nouveau_fence_ref(NULL, &screen->base.fence.current);
308 }
309 if (screen->base.pushbuf)
310 screen->base.pushbuf->user_priv = NULL;
311
312 if (screen->blitter)
313 nv50_blitter_destroy(screen);
314
315 nouveau_bo_ref(NULL, &screen->code);
316 nouveau_bo_ref(NULL, &screen->tls_bo);
317 nouveau_bo_ref(NULL, &screen->stack_bo);
318 nouveau_bo_ref(NULL, &screen->txc);
319 nouveau_bo_ref(NULL, &screen->uniforms);
320 nouveau_bo_ref(NULL, &screen->fence.bo);
321
322 nouveau_heap_destroy(&screen->vp_code_heap);
323 nouveau_heap_destroy(&screen->gp_code_heap);
324 nouveau_heap_destroy(&screen->fp_code_heap);
325
326 FREE(screen->tic.entries);
327
328 nouveau_object_del(&screen->tesla);
329 nouveau_object_del(&screen->eng2d);
330 nouveau_object_del(&screen->m2mf);
331 nouveau_object_del(&screen->sync);
332
333 nouveau_screen_fini(&screen->base);
334
335 FREE(screen);
336 }
337
338 static void
339 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
340 {
341 struct nv50_screen *screen = nv50_screen(pscreen);
342 struct nouveau_pushbuf *push = screen->base.pushbuf;
343
344 /* we need to do it after possible flush in MARK_RING */
345 *sequence = ++screen->base.fence.sequence;
346
347 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
348 PUSH_DATAh(push, screen->fence.bo->offset);
349 PUSH_DATA (push, screen->fence.bo->offset);
350 PUSH_DATA (push, *sequence);
351 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
352 NV50_3D_QUERY_GET_UNK4 |
353 NV50_3D_QUERY_GET_UNIT_CROP |
354 NV50_3D_QUERY_GET_TYPE_QUERY |
355 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
356 NV50_3D_QUERY_GET_SHORT);
357 }
358
359 static u32
360 nv50_screen_fence_update(struct pipe_screen *pscreen)
361 {
362 return nv50_screen(pscreen)->fence.map[0];
363 }
364
365 static void
366 nv50_screen_init_hwctx(struct nv50_screen *screen)
367 {
368 struct nouveau_pushbuf *push = screen->base.pushbuf;
369 struct nv04_fifo *fifo;
370 unsigned i;
371
372 fifo = (struct nv04_fifo *)screen->base.channel->data;
373
374 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
375 PUSH_DATA (push, screen->m2mf->handle);
376 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
377 PUSH_DATA (push, screen->sync->handle);
378 PUSH_DATA (push, fifo->vram);
379 PUSH_DATA (push, fifo->vram);
380
381 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
382 PUSH_DATA (push, screen->eng2d->handle);
383 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
384 PUSH_DATA (push, screen->sync->handle);
385 PUSH_DATA (push, fifo->vram);
386 PUSH_DATA (push, fifo->vram);
387 PUSH_DATA (push, fifo->vram);
388 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
389 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
390 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
391 PUSH_DATA (push, 0);
392 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
393 PUSH_DATA (push, 0);
394 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
395 PUSH_DATA (push, 1);
396
397 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
398 PUSH_DATA (push, screen->tesla->handle);
399
400 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
401 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
402
403 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
404 PUSH_DATA (push, screen->sync->handle);
405 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
406 for (i = 0; i < 11; ++i)
407 PUSH_DATA(push, fifo->vram);
408 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
409 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
410 PUSH_DATA(push, fifo->vram);
411
412 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
413 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
414 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
415 PUSH_DATA (push, 0xf);
416
417 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
418 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
419 PUSH_DATA (push, 0x18);
420 }
421
422 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
423 PUSH_DATA (push, 1);
424
425 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
426 PUSH_DATA (push, 0);
427 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
428 PUSH_DATA (push, 0);
429 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
430 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
431 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
432 PUSH_DATA (push, 0);
433 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
434 PUSH_DATA (push, 0);
435 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
436 PUSH_DATA (push, 1);
437
438 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
439 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
440 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
441 }
442
443 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
444 PUSH_DATA (push, 0);
445 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
446 PUSH_DATA (push, 0);
447 PUSH_DATA (push, 0);
448 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
449 PUSH_DATA (push, 0x3f);
450
451 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
452 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
453 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
454
455 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
456 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
457 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
458
459 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
460 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
461 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
462
463 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
464 PUSH_DATAh(push, screen->tls_bo->offset);
465 PUSH_DATA (push, screen->tls_bo->offset);
466 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
467
468 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
469 PUSH_DATAh(push, screen->stack_bo->offset);
470 PUSH_DATA (push, screen->stack_bo->offset);
471 PUSH_DATA (push, 4);
472
473 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
474 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
475 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
476 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
477
478 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
479 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
480 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
481 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
482
483 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
484 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
485 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
486 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
487
488 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
489 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
490 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
491 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
492
493 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
494 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
495 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
496 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
497
498 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
499 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
500 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
501 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
502 PUSH_DATAf(push, 0.0f);
503 PUSH_DATAf(push, 0.0f);
504 PUSH_DATAf(push, 0.0f);
505 PUSH_DATAf(push, 0.0f);
506 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
507 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
508 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
509
510 nv50_upload_ms_info(push);
511
512 /* max TIC (bits 4:8) & TSC bindings, per program type */
513 for (i = 0; i < 3; ++i) {
514 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
515 PUSH_DATA (push, 0x54);
516 }
517
518 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
519 PUSH_DATAh(push, screen->txc->offset);
520 PUSH_DATA (push, screen->txc->offset);
521 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
522
523 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
524 PUSH_DATAh(push, screen->txc->offset + 65536);
525 PUSH_DATA (push, screen->txc->offset + 65536);
526 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
527
528 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
529 PUSH_DATA (push, 0);
530
531 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
532 PUSH_DATA (push, 0);
533 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
534 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
535 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
536 for (i = 0; i < 8 * 2; ++i)
537 PUSH_DATA(push, 0);
538 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
539 PUSH_DATA (push, 0);
540
541 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
542 PUSH_DATA (push, 1);
543 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
544 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
545 PUSH_DATAf(push, 0.0f);
546 PUSH_DATAf(push, 1.0f);
547 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
548 PUSH_DATA (push, 8192 << 16);
549 PUSH_DATA (push, 8192 << 16);
550 }
551
552 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
553 #ifdef NV50_SCISSORS_CLIPPING
554 PUSH_DATA (push, 0x0000);
555 #else
556 PUSH_DATA (push, 0x1080);
557 #endif
558
559 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
560 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
561
562 /* We use scissors instead of exact view volume clipping,
563 * so they're always enabled.
564 */
565 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
566 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
567 PUSH_DATA (push, 1);
568 PUSH_DATA (push, 8192 << 16);
569 PUSH_DATA (push, 8192 << 16);
570 }
571
572 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
573 PUSH_DATA (push, 1);
574 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
575 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
576 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
577 PUSH_DATA (push, 0x11111111);
578 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
579 PUSH_DATA (push, 1);
580
581 PUSH_KICK (push);
582 }
583
584 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
585 uint64_t *tls_size)
586 {
587 struct nouveau_device *dev = screen->base.device;
588 int ret;
589
590 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
591 ONE_TEMP_SIZE;
592 if (nouveau_mesa_debug)
593 debug_printf("allocating space for %u temps\n",
594 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
595 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
596 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
597
598 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
599 *tls_size, NULL, &screen->tls_bo);
600 if (ret) {
601 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
602 return ret;
603 }
604
605 return 0;
606 }
607
608 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
609 {
610 struct nouveau_pushbuf *push = screen->base.pushbuf;
611 int ret;
612 uint64_t tls_size;
613
614 if (tls_space < screen->cur_tls_space)
615 return 0;
616 if (tls_space > screen->max_tls_space) {
617 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
618 * LOCAL_WARPS_NO_CLAMP) */
619 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
620 (unsigned)(tls_space / ONE_TEMP_SIZE),
621 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
622 return -ENOMEM;
623 }
624
625 nouveau_bo_ref(NULL, &screen->tls_bo);
626 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
627 if (ret)
628 return ret;
629
630 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
631 PUSH_DATAh(push, screen->tls_bo->offset);
632 PUSH_DATA (push, screen->tls_bo->offset);
633 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
634
635 return 1;
636 }
637
638 struct pipe_screen *
639 nv50_screen_create(struct nouveau_device *dev)
640 {
641 struct nv50_screen *screen;
642 struct pipe_screen *pscreen;
643 struct nouveau_object *chan;
644 uint64_t value;
645 uint32_t tesla_class;
646 unsigned stack_size;
647 int ret;
648
649 screen = CALLOC_STRUCT(nv50_screen);
650 if (!screen)
651 return NULL;
652 pscreen = &screen->base.base;
653
654 ret = nouveau_screen_init(&screen->base, dev);
655 if (ret) {
656 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
657 goto fail;
658 }
659
660 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
661 * admit them to VRAM.
662 */
663 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
664 PIPE_BIND_VERTEX_BUFFER;
665 screen->base.sysmem_bindings |=
666 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
667
668 screen->base.pushbuf->user_priv = screen;
669 screen->base.pushbuf->rsvd_kick = 5;
670
671 chan = screen->base.channel;
672
673 pscreen->destroy = nv50_screen_destroy;
674 pscreen->context_create = nv50_create;
675 pscreen->is_format_supported = nv50_screen_is_format_supported;
676 pscreen->get_param = nv50_screen_get_param;
677 pscreen->get_shader_param = nv50_screen_get_shader_param;
678 pscreen->get_paramf = nv50_screen_get_paramf;
679
680 nv50_screen_init_resource_functions(pscreen);
681
682 if (screen->base.device->chipset < 0x84 ||
683 debug_get_bool_option("NOUVEAU_PMPEG", FALSE)) {
684 /* PMPEG */
685 nouveau_screen_init_vdec(&screen->base);
686 } else if (screen->base.device->chipset < 0x98 ||
687 screen->base.device->chipset == 0xa0) {
688 /* VP2 */
689 screen->base.base.get_video_param = nv84_screen_get_video_param;
690 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
691 } else {
692 /* VP3/4 */
693 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
694 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
695 }
696
697 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
698 NULL, &screen->fence.bo);
699 if (ret) {
700 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
701 goto fail;
702 }
703
704 nouveau_bo_map(screen->fence.bo, 0, NULL);
705 screen->fence.map = screen->fence.bo->map;
706 screen->base.fence.emit = nv50_screen_fence_emit;
707 screen->base.fence.update = nv50_screen_fence_update;
708
709 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
710 &(struct nv04_notify){ .length = 32 },
711 sizeof(struct nv04_notify), &screen->sync);
712 if (ret) {
713 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
714 goto fail;
715 }
716
717 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
718 NULL, 0, &screen->m2mf);
719 if (ret) {
720 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
721 goto fail;
722 }
723
724 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
725 NULL, 0, &screen->eng2d);
726 if (ret) {
727 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
728 goto fail;
729 }
730
731 switch (dev->chipset & 0xf0) {
732 case 0x50:
733 tesla_class = NV50_3D_CLASS;
734 break;
735 case 0x80:
736 case 0x90:
737 tesla_class = NV84_3D_CLASS;
738 break;
739 case 0xa0:
740 switch (dev->chipset) {
741 case 0xa0:
742 case 0xaa:
743 case 0xac:
744 tesla_class = NVA0_3D_CLASS;
745 break;
746 case 0xaf:
747 tesla_class = NVAF_3D_CLASS;
748 break;
749 default:
750 tesla_class = NVA3_3D_CLASS;
751 break;
752 }
753 break;
754 default:
755 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
756 goto fail;
757 }
758 screen->base.class_3d = tesla_class;
759
760 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
761 NULL, 0, &screen->tesla);
762 if (ret) {
763 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
764 goto fail;
765 }
766
767 /* This over-allocates by a page. The GP, which would execute at the end of
768 * the last page, would trigger faults. The going theory is that it
769 * prefetches up to a certain amount.
770 */
771 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
772 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
773 NULL, &screen->code);
774 if (ret) {
775 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
776 goto fail;
777 }
778
779 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
780 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
781 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
782
783 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
784
785 screen->TPs = util_bitcount(value & 0xffff);
786 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
787
788 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
789 STACK_WARPS_ALLOC * 64 * 8;
790
791 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
792 &screen->stack_bo);
793 if (ret) {
794 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
795 goto fail;
796 }
797
798 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
799 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
800 ONE_TEMP_SIZE;
801 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
802 screen->max_tls_space /= 2; /* half of vram */
803
804 /* hw can address max 64 KiB */
805 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
806
807 uint64_t tls_size;
808 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
809 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
810 if (ret)
811 goto fail;
812
813 if (nouveau_mesa_debug)
814 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
815 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
816
817 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
818 &screen->uniforms);
819 if (ret) {
820 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
821 goto fail;
822 }
823
824 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
825 &screen->txc);
826 if (ret) {
827 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
828 goto fail;
829 }
830
831 screen->tic.entries = CALLOC(4096, sizeof(void *));
832 screen->tsc.entries = screen->tic.entries + 2048;
833
834 if (!nv50_blitter_create(screen))
835 goto fail;
836
837 nv50_screen_init_hwctx(screen);
838
839 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
840
841 return pscreen;
842
843 fail:
844 nv50_screen_destroy(pscreen);
845 return NULL;
846 }
847
848 int
849 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
850 {
851 int i = screen->tic.next;
852
853 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
854 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
855
856 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
857
858 if (screen->tic.entries[i])
859 nv50_tic_entry(screen->tic.entries[i])->id = -1;
860
861 screen->tic.entries[i] = entry;
862 return i;
863 }
864
865 int
866 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
867 {
868 int i = screen->tsc.next;
869
870 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
871 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
872
873 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
874
875 if (screen->tsc.entries[i])
876 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
877
878 screen->tsc.entries[i] = entry;
879 return i;
880 }