2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
27 #include "nv50/nv50_context.h"
28 #include "nv50/nv50_screen.h"
30 #include "nouveau_vp3_video.h"
32 #include "nv_object.xml.h"
35 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
36 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
39 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
40 #define LOCAL_WARPS_ALLOC 32
41 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
42 #define STACK_WARPS_ALLOC 32
44 #define THREADS_IN_WARP 32
46 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
49 nv50_screen_is_format_supported(struct pipe_screen
*pscreen
,
50 enum pipe_format format
,
51 enum pipe_texture_target target
,
52 unsigned sample_count
,
57 if (!(0x117 & (1 << sample_count
))) /* 0, 1, 2, 4 or 8 */
59 if (sample_count
== 8 && util_format_get_blocksizebits(format
) >= 128)
62 if (!util_format_is_supported(format
, bindings
))
66 case PIPE_FORMAT_Z16_UNORM
:
67 if (nv50_screen(pscreen
)->tesla
->oclass
< NVA0_3D_CLASS
)
74 /* transfers & shared are always supported */
75 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
76 PIPE_BIND_TRANSFER_WRITE
|
79 return (nv50_format_table
[format
].usage
& bindings
) == bindings
;
83 nv50_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
85 const uint16_t class_3d
= nouveau_screen(pscreen
)->class_3d
;
88 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
90 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
92 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
94 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
96 case PIPE_CAP_MIN_TEXEL_OFFSET
:
98 case PIPE_CAP_MAX_TEXEL_OFFSET
:
100 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
101 case PIPE_CAP_TEXTURE_SWIZZLE
:
102 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
103 case PIPE_CAP_NPOT_TEXTURES
:
104 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
105 case PIPE_CAP_ANISOTROPIC_FILTER
:
106 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
110 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
111 return 1; /* nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS; */
112 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
114 case PIPE_CAP_CUBE_MAP_ARRAY
:
115 return nv50_screen(pscreen
)->tesla
->oclass
>= NVA3_3D_CLASS
;
116 case PIPE_CAP_TWO_SIDED_STENCIL
:
117 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
118 case PIPE_CAP_POINT_SPRITE
:
122 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
124 case PIPE_CAP_MAX_RENDER_TARGETS
:
126 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
128 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
129 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
130 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
132 case PIPE_CAP_QUERY_TIMESTAMP
:
133 case PIPE_CAP_QUERY_TIME_ELAPSED
:
134 case PIPE_CAP_OCCLUSION_QUERY
:
136 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
138 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
139 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
141 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
142 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
144 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
145 return (class_3d
>= NVA0_3D_CLASS
) ? 1 : 0;
146 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
147 case PIPE_CAP_INDEP_BLEND_ENABLE
:
149 case PIPE_CAP_INDEP_BLEND_FUNC
:
150 return nv50_screen(pscreen
)->tesla
->oclass
>= NVA3_3D_CLASS
;
151 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
152 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
154 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
155 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
157 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
159 case PIPE_CAP_PRIMITIVE_RESTART
:
160 case PIPE_CAP_TGSI_INSTANCEID
:
161 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
162 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
163 case PIPE_CAP_CONDITIONAL_RENDER
:
164 case PIPE_CAP_TEXTURE_BARRIER
:
165 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
166 case PIPE_CAP_START_INSTANCE
:
168 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
169 return 0; /* state trackers will know better */
170 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
171 case PIPE_CAP_USER_INDEX_BUFFERS
:
172 case PIPE_CAP_USER_VERTEX_BUFFERS
:
174 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
176 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
177 return 1; /* 256 for binding as RT, but that's not possible in GL */
178 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
179 return NOUVEAU_MIN_BUFFER_MAP_ALIGN
;
180 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
181 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
182 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
183 case PIPE_CAP_TGSI_TEXCOORD
:
185 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
187 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
189 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
191 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
192 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50
;
193 case PIPE_CAP_ENDIANNESS
:
194 return PIPE_ENDIAN_LITTLE
;
195 case PIPE_CAP_TGSI_VS_LAYER
:
196 case PIPE_CAP_TEXTURE_GATHER_SM5
:
197 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
198 case PIPE_CAP_FAKE_SW_MSAA
:
199 case PIPE_CAP_TEXTURE_QUERY_LOD
:
201 case PIPE_CAP_MAX_VIEWPORTS
:
202 return NV50_MAX_VIEWPORTS
;
203 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
204 return (class_3d
>= NVA3_3D_CLASS
) ? 4 : 0;
206 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
212 nv50_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
213 enum pipe_shader_cap param
)
216 case PIPE_SHADER_VERTEX
:
217 case PIPE_SHADER_GEOMETRY
:
218 case PIPE_SHADER_FRAGMENT
:
225 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
226 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
227 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
228 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
230 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
232 case PIPE_SHADER_CAP_MAX_INPUTS
:
233 if (shader
== PIPE_SHADER_VERTEX
)
236 case PIPE_SHADER_CAP_MAX_CONSTS
:
238 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
239 return NV50_MAX_PIPE_CONSTBUFS
;
240 case PIPE_SHADER_CAP_MAX_ADDRS
:
242 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
243 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
244 return shader
!= PIPE_SHADER_FRAGMENT
;
245 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
246 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
248 case PIPE_SHADER_CAP_MAX_PREDS
:
250 case PIPE_SHADER_CAP_MAX_TEMPS
:
251 return nv50_screen(pscreen
)->max_tls_space
/ ONE_TEMP_SIZE
;
252 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
254 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
256 case PIPE_SHADER_CAP_SUBROUTINES
:
257 return 0; /* please inline, or provide function declarations */
258 case PIPE_SHADER_CAP_INTEGERS
:
260 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
261 /* The chip could handle more sampler views than samplers */
262 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
263 return MIN2(32, PIPE_MAX_SAMPLERS
);
265 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
271 nv50_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
274 case PIPE_CAPF_MAX_LINE_WIDTH
:
275 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
277 case PIPE_CAPF_MAX_POINT_WIDTH
:
278 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
280 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
282 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
285 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
291 nv50_screen_destroy(struct pipe_screen
*pscreen
)
293 struct nv50_screen
*screen
= nv50_screen(pscreen
);
295 if (!nouveau_drm_screen_unref(&screen
->base
))
298 if (screen
->base
.fence
.current
) {
299 struct nouveau_fence
*current
= NULL
;
301 /* nouveau_fence_wait will create a new current fence, so wait on the
302 * _current_ one, and remove both.
304 nouveau_fence_ref(screen
->base
.fence
.current
, ¤t
);
305 nouveau_fence_wait(current
);
306 nouveau_fence_ref(NULL
, ¤t
);
307 nouveau_fence_ref(NULL
, &screen
->base
.fence
.current
);
309 if (screen
->base
.pushbuf
)
310 screen
->base
.pushbuf
->user_priv
= NULL
;
313 nv50_blitter_destroy(screen
);
315 nouveau_bo_ref(NULL
, &screen
->code
);
316 nouveau_bo_ref(NULL
, &screen
->tls_bo
);
317 nouveau_bo_ref(NULL
, &screen
->stack_bo
);
318 nouveau_bo_ref(NULL
, &screen
->txc
);
319 nouveau_bo_ref(NULL
, &screen
->uniforms
);
320 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
322 nouveau_heap_destroy(&screen
->vp_code_heap
);
323 nouveau_heap_destroy(&screen
->gp_code_heap
);
324 nouveau_heap_destroy(&screen
->fp_code_heap
);
326 FREE(screen
->tic
.entries
);
328 nouveau_object_del(&screen
->tesla
);
329 nouveau_object_del(&screen
->eng2d
);
330 nouveau_object_del(&screen
->m2mf
);
331 nouveau_object_del(&screen
->sync
);
333 nouveau_screen_fini(&screen
->base
);
339 nv50_screen_fence_emit(struct pipe_screen
*pscreen
, u32
*sequence
)
341 struct nv50_screen
*screen
= nv50_screen(pscreen
);
342 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
344 /* we need to do it after possible flush in MARK_RING */
345 *sequence
= ++screen
->base
.fence
.sequence
;
347 PUSH_DATA (push
, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH
), 4));
348 PUSH_DATAh(push
, screen
->fence
.bo
->offset
);
349 PUSH_DATA (push
, screen
->fence
.bo
->offset
);
350 PUSH_DATA (push
, *sequence
);
351 PUSH_DATA (push
, NV50_3D_QUERY_GET_MODE_WRITE_UNK0
|
352 NV50_3D_QUERY_GET_UNK4
|
353 NV50_3D_QUERY_GET_UNIT_CROP
|
354 NV50_3D_QUERY_GET_TYPE_QUERY
|
355 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO
|
356 NV50_3D_QUERY_GET_SHORT
);
360 nv50_screen_fence_update(struct pipe_screen
*pscreen
)
362 return nv50_screen(pscreen
)->fence
.map
[0];
366 nv50_screen_init_hwctx(struct nv50_screen
*screen
)
368 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
369 struct nv04_fifo
*fifo
;
372 fifo
= (struct nv04_fifo
*)screen
->base
.channel
->data
;
374 BEGIN_NV04(push
, SUBC_M2MF(NV01_SUBCHAN_OBJECT
), 1);
375 PUSH_DATA (push
, screen
->m2mf
->handle
);
376 BEGIN_NV04(push
, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY
), 3);
377 PUSH_DATA (push
, screen
->sync
->handle
);
378 PUSH_DATA (push
, fifo
->vram
);
379 PUSH_DATA (push
, fifo
->vram
);
381 BEGIN_NV04(push
, SUBC_2D(NV01_SUBCHAN_OBJECT
), 1);
382 PUSH_DATA (push
, screen
->eng2d
->handle
);
383 BEGIN_NV04(push
, NV50_2D(DMA_NOTIFY
), 4);
384 PUSH_DATA (push
, screen
->sync
->handle
);
385 PUSH_DATA (push
, fifo
->vram
);
386 PUSH_DATA (push
, fifo
->vram
);
387 PUSH_DATA (push
, fifo
->vram
);
388 BEGIN_NV04(push
, NV50_2D(OPERATION
), 1);
389 PUSH_DATA (push
, NV50_2D_OPERATION_SRCCOPY
);
390 BEGIN_NV04(push
, NV50_2D(CLIP_ENABLE
), 1);
392 BEGIN_NV04(push
, NV50_2D(COLOR_KEY_ENABLE
), 1);
394 BEGIN_NV04(push
, SUBC_2D(0x0888), 1);
397 BEGIN_NV04(push
, SUBC_3D(NV01_SUBCHAN_OBJECT
), 1);
398 PUSH_DATA (push
, screen
->tesla
->handle
);
400 BEGIN_NV04(push
, NV50_3D(COND_MODE
), 1);
401 PUSH_DATA (push
, NV50_3D_COND_MODE_ALWAYS
);
403 BEGIN_NV04(push
, NV50_3D(DMA_NOTIFY
), 1);
404 PUSH_DATA (push
, screen
->sync
->handle
);
405 BEGIN_NV04(push
, NV50_3D(DMA_ZETA
), 11);
406 for (i
= 0; i
< 11; ++i
)
407 PUSH_DATA(push
, fifo
->vram
);
408 BEGIN_NV04(push
, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN
);
409 for (i
= 0; i
< NV50_3D_DMA_COLOR__LEN
; ++i
)
410 PUSH_DATA(push
, fifo
->vram
);
412 BEGIN_NV04(push
, NV50_3D(REG_MODE
), 1);
413 PUSH_DATA (push
, NV50_3D_REG_MODE_STRIPED
);
414 BEGIN_NV04(push
, NV50_3D(UNK1400_LANES
), 1);
415 PUSH_DATA (push
, 0xf);
417 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE
)) {
418 BEGIN_NV04(push
, NV50_3D(WATCHDOG_TIMER
), 1);
419 PUSH_DATA (push
, 0x18);
422 BEGIN_NV04(push
, NV50_3D(RT_CONTROL
), 1);
425 BEGIN_NV04(push
, NV50_3D(CSAA_ENABLE
), 1);
427 BEGIN_NV04(push
, NV50_3D(MULTISAMPLE_ENABLE
), 1);
429 BEGIN_NV04(push
, NV50_3D(MULTISAMPLE_MODE
), 1);
430 PUSH_DATA (push
, NV50_3D_MULTISAMPLE_MODE_MS1
);
431 BEGIN_NV04(push
, NV50_3D(MULTISAMPLE_CTRL
), 1);
433 BEGIN_NV04(push
, NV50_3D(LINE_LAST_PIXEL
), 1);
435 BEGIN_NV04(push
, NV50_3D(BLEND_SEPARATE_ALPHA
), 1);
438 if (screen
->tesla
->oclass
>= NVA0_3D_CLASS
) {
439 BEGIN_NV04(push
, SUBC_3D(NVA0_3D_TEX_MISC
), 1);
440 PUSH_DATA (push
, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP
);
443 BEGIN_NV04(push
, NV50_3D(SCREEN_Y_CONTROL
), 1);
445 BEGIN_NV04(push
, NV50_3D(WINDOW_OFFSET_X
), 2);
448 BEGIN_NV04(push
, NV50_3D(ZCULL_REGION
), 1);
449 PUSH_DATA (push
, 0x3f);
451 BEGIN_NV04(push
, NV50_3D(VP_ADDRESS_HIGH
), 2);
452 PUSH_DATAh(push
, screen
->code
->offset
+ (0 << NV50_CODE_BO_SIZE_LOG2
));
453 PUSH_DATA (push
, screen
->code
->offset
+ (0 << NV50_CODE_BO_SIZE_LOG2
));
455 BEGIN_NV04(push
, NV50_3D(FP_ADDRESS_HIGH
), 2);
456 PUSH_DATAh(push
, screen
->code
->offset
+ (1 << NV50_CODE_BO_SIZE_LOG2
));
457 PUSH_DATA (push
, screen
->code
->offset
+ (1 << NV50_CODE_BO_SIZE_LOG2
));
459 BEGIN_NV04(push
, NV50_3D(GP_ADDRESS_HIGH
), 2);
460 PUSH_DATAh(push
, screen
->code
->offset
+ (2 << NV50_CODE_BO_SIZE_LOG2
));
461 PUSH_DATA (push
, screen
->code
->offset
+ (2 << NV50_CODE_BO_SIZE_LOG2
));
463 BEGIN_NV04(push
, NV50_3D(LOCAL_ADDRESS_HIGH
), 3);
464 PUSH_DATAh(push
, screen
->tls_bo
->offset
);
465 PUSH_DATA (push
, screen
->tls_bo
->offset
);
466 PUSH_DATA (push
, util_logbase2(screen
->cur_tls_space
/ 8));
468 BEGIN_NV04(push
, NV50_3D(STACK_ADDRESS_HIGH
), 3);
469 PUSH_DATAh(push
, screen
->stack_bo
->offset
);
470 PUSH_DATA (push
, screen
->stack_bo
->offset
);
473 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
474 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (0 << 16));
475 PUSH_DATA (push
, screen
->uniforms
->offset
+ (0 << 16));
476 PUSH_DATA (push
, (NV50_CB_PVP
<< 16) | 0x0000);
478 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
479 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (1 << 16));
480 PUSH_DATA (push
, screen
->uniforms
->offset
+ (1 << 16));
481 PUSH_DATA (push
, (NV50_CB_PGP
<< 16) | 0x0000);
483 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
484 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (2 << 16));
485 PUSH_DATA (push
, screen
->uniforms
->offset
+ (2 << 16));
486 PUSH_DATA (push
, (NV50_CB_PFP
<< 16) | 0x0000);
488 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
489 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (3 << 16));
490 PUSH_DATA (push
, screen
->uniforms
->offset
+ (3 << 16));
491 PUSH_DATA (push
, (NV50_CB_AUX
<< 16) | (NV50_CB_AUX_SIZE
& 0xffff));
493 BEGIN_NI04(push
, NV50_3D(SET_PROGRAM_CB
), 3);
494 PUSH_DATA (push
, (NV50_CB_AUX
<< 12) | 0xf01);
495 PUSH_DATA (push
, (NV50_CB_AUX
<< 12) | 0xf21);
496 PUSH_DATA (push
, (NV50_CB_AUX
<< 12) | 0xf31);
498 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
499 BEGIN_NV04(push
, NV50_3D(CB_ADDR
), 1);
500 PUSH_DATA (push
, (NV50_CB_AUX_RUNOUT_OFFSET
<< (8 - 2)) | NV50_CB_AUX
);
501 BEGIN_NI04(push
, NV50_3D(CB_DATA(0)), 4);
502 PUSH_DATAf(push
, 0.0f
);
503 PUSH_DATAf(push
, 0.0f
);
504 PUSH_DATAf(push
, 0.0f
);
505 PUSH_DATAf(push
, 0.0f
);
506 BEGIN_NV04(push
, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH
), 2);
507 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET
);
508 PUSH_DATA (push
, screen
->uniforms
->offset
+ (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET
);
510 nv50_upload_ms_info(push
);
512 /* max TIC (bits 4:8) & TSC bindings, per program type */
513 for (i
= 0; i
< 3; ++i
) {
514 BEGIN_NV04(push
, NV50_3D(TEX_LIMITS(i
)), 1);
515 PUSH_DATA (push
, 0x54);
518 BEGIN_NV04(push
, NV50_3D(TIC_ADDRESS_HIGH
), 3);
519 PUSH_DATAh(push
, screen
->txc
->offset
);
520 PUSH_DATA (push
, screen
->txc
->offset
);
521 PUSH_DATA (push
, NV50_TIC_MAX_ENTRIES
- 1);
523 BEGIN_NV04(push
, NV50_3D(TSC_ADDRESS_HIGH
), 3);
524 PUSH_DATAh(push
, screen
->txc
->offset
+ 65536);
525 PUSH_DATA (push
, screen
->txc
->offset
+ 65536);
526 PUSH_DATA (push
, NV50_TSC_MAX_ENTRIES
- 1);
528 BEGIN_NV04(push
, NV50_3D(LINKED_TSC
), 1);
531 BEGIN_NV04(push
, NV50_3D(CLIP_RECTS_EN
), 1);
533 BEGIN_NV04(push
, NV50_3D(CLIP_RECTS_MODE
), 1);
534 PUSH_DATA (push
, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
535 BEGIN_NV04(push
, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
536 for (i
= 0; i
< 8 * 2; ++i
)
538 BEGIN_NV04(push
, NV50_3D(CLIPID_ENABLE
), 1);
541 BEGIN_NV04(push
, NV50_3D(VIEWPORT_TRANSFORM_EN
), 1);
543 for (i
= 0; i
< NV50_MAX_VIEWPORTS
; i
++) {
544 BEGIN_NV04(push
, NV50_3D(DEPTH_RANGE_NEAR(i
)), 2);
545 PUSH_DATAf(push
, 0.0f
);
546 PUSH_DATAf(push
, 1.0f
);
547 BEGIN_NV04(push
, NV50_3D(VIEWPORT_HORIZ(i
)), 2);
548 PUSH_DATA (push
, 8192 << 16);
549 PUSH_DATA (push
, 8192 << 16);
552 BEGIN_NV04(push
, NV50_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
553 #ifdef NV50_SCISSORS_CLIPPING
554 PUSH_DATA (push
, 0x0000);
556 PUSH_DATA (push
, 0x1080);
559 BEGIN_NV04(push
, NV50_3D(CLEAR_FLAGS
), 1);
560 PUSH_DATA (push
, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT
);
562 /* We use scissors instead of exact view volume clipping,
563 * so they're always enabled.
565 for (i
= 0; i
< NV50_MAX_VIEWPORTS
; i
++) {
566 BEGIN_NV04(push
, NV50_3D(SCISSOR_ENABLE(i
)), 3);
568 PUSH_DATA (push
, 8192 << 16);
569 PUSH_DATA (push
, 8192 << 16);
572 BEGIN_NV04(push
, NV50_3D(RASTERIZE_ENABLE
), 1);
574 BEGIN_NV04(push
, NV50_3D(POINT_RASTER_RULES
), 1);
575 PUSH_DATA (push
, NV50_3D_POINT_RASTER_RULES_OGL
);
576 BEGIN_NV04(push
, NV50_3D(FRAG_COLOR_CLAMP_EN
), 1);
577 PUSH_DATA (push
, 0x11111111);
578 BEGIN_NV04(push
, NV50_3D(EDGEFLAG
), 1);
584 static int nv50_tls_alloc(struct nv50_screen
*screen
, unsigned tls_space
,
587 struct nouveau_device
*dev
= screen
->base
.device
;
590 screen
->cur_tls_space
= util_next_power_of_two(tls_space
/ ONE_TEMP_SIZE
) *
592 if (nouveau_mesa_debug
)
593 debug_printf("allocating space for %u temps\n",
594 util_next_power_of_two(tls_space
/ ONE_TEMP_SIZE
));
595 *tls_size
= screen
->cur_tls_space
* util_next_power_of_two(screen
->TPs
) *
596 screen
->MPsInTP
* LOCAL_WARPS_ALLOC
* THREADS_IN_WARP
;
598 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16,
599 *tls_size
, NULL
, &screen
->tls_bo
);
601 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret
);
608 int nv50_tls_realloc(struct nv50_screen
*screen
, unsigned tls_space
)
610 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
614 if (tls_space
< screen
->cur_tls_space
)
616 if (tls_space
> screen
->max_tls_space
) {
617 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
618 * LOCAL_WARPS_NO_CLAMP) */
619 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
620 (unsigned)(tls_space
/ ONE_TEMP_SIZE
),
621 (unsigned)(screen
->max_tls_space
/ ONE_TEMP_SIZE
));
625 nouveau_bo_ref(NULL
, &screen
->tls_bo
);
626 ret
= nv50_tls_alloc(screen
, tls_space
, &tls_size
);
630 BEGIN_NV04(push
, NV50_3D(LOCAL_ADDRESS_HIGH
), 3);
631 PUSH_DATAh(push
, screen
->tls_bo
->offset
);
632 PUSH_DATA (push
, screen
->tls_bo
->offset
);
633 PUSH_DATA (push
, util_logbase2(screen
->cur_tls_space
/ 8));
639 nv50_screen_create(struct nouveau_device
*dev
)
641 struct nv50_screen
*screen
;
642 struct pipe_screen
*pscreen
;
643 struct nouveau_object
*chan
;
645 uint32_t tesla_class
;
649 screen
= CALLOC_STRUCT(nv50_screen
);
652 pscreen
= &screen
->base
.base
;
654 ret
= nouveau_screen_init(&screen
->base
, dev
);
656 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret
);
660 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
661 * admit them to VRAM.
663 screen
->base
.vidmem_bindings
|= PIPE_BIND_CONSTANT_BUFFER
|
664 PIPE_BIND_VERTEX_BUFFER
;
665 screen
->base
.sysmem_bindings
|=
666 PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_INDEX_BUFFER
;
668 screen
->base
.pushbuf
->user_priv
= screen
;
669 screen
->base
.pushbuf
->rsvd_kick
= 5;
671 chan
= screen
->base
.channel
;
673 pscreen
->destroy
= nv50_screen_destroy
;
674 pscreen
->context_create
= nv50_create
;
675 pscreen
->is_format_supported
= nv50_screen_is_format_supported
;
676 pscreen
->get_param
= nv50_screen_get_param
;
677 pscreen
->get_shader_param
= nv50_screen_get_shader_param
;
678 pscreen
->get_paramf
= nv50_screen_get_paramf
;
680 nv50_screen_init_resource_functions(pscreen
);
682 if (screen
->base
.device
->chipset
< 0x84 ||
683 debug_get_bool_option("NOUVEAU_PMPEG", FALSE
)) {
685 nouveau_screen_init_vdec(&screen
->base
);
686 } else if (screen
->base
.device
->chipset
< 0x98 ||
687 screen
->base
.device
->chipset
== 0xa0) {
689 screen
->base
.base
.get_video_param
= nv84_screen_get_video_param
;
690 screen
->base
.base
.is_video_format_supported
= nv84_screen_video_supported
;
693 screen
->base
.base
.get_video_param
= nouveau_vp3_screen_get_video_param
;
694 screen
->base
.base
.is_video_format_supported
= nouveau_vp3_screen_video_supported
;
697 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
, 0, 4096,
698 NULL
, &screen
->fence
.bo
);
700 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret
);
704 nouveau_bo_map(screen
->fence
.bo
, 0, NULL
);
705 screen
->fence
.map
= screen
->fence
.bo
->map
;
706 screen
->base
.fence
.emit
= nv50_screen_fence_emit
;
707 screen
->base
.fence
.update
= nv50_screen_fence_update
;
709 ret
= nouveau_object_new(chan
, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS
,
710 &(struct nv04_notify
){ .length
= 32 },
711 sizeof(struct nv04_notify
), &screen
->sync
);
713 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret
);
717 ret
= nouveau_object_new(chan
, 0xbeef5039, NV50_M2MF_CLASS
,
718 NULL
, 0, &screen
->m2mf
);
720 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret
);
724 ret
= nouveau_object_new(chan
, 0xbeef502d, NV50_2D_CLASS
,
725 NULL
, 0, &screen
->eng2d
);
727 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret
);
731 switch (dev
->chipset
& 0xf0) {
733 tesla_class
= NV50_3D_CLASS
;
737 tesla_class
= NV84_3D_CLASS
;
740 switch (dev
->chipset
) {
744 tesla_class
= NVA0_3D_CLASS
;
747 tesla_class
= NVAF_3D_CLASS
;
750 tesla_class
= NVA3_3D_CLASS
;
755 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev
->chipset
);
758 screen
->base
.class_3d
= tesla_class
;
760 ret
= nouveau_object_new(chan
, 0xbeef5097, tesla_class
,
761 NULL
, 0, &screen
->tesla
);
763 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret
);
767 /* This over-allocates by a page. The GP, which would execute at the end of
768 * the last page, would trigger faults. The going theory is that it
769 * prefetches up to a certain amount.
771 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16,
772 (3 << NV50_CODE_BO_SIZE_LOG2
) + 0x1000,
773 NULL
, &screen
->code
);
775 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret
);
779 nouveau_heap_init(&screen
->vp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
780 nouveau_heap_init(&screen
->gp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
781 nouveau_heap_init(&screen
->fp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
783 nouveau_getparam(dev
, NOUVEAU_GETPARAM_GRAPH_UNITS
, &value
);
785 screen
->TPs
= util_bitcount(value
& 0xffff);
786 screen
->MPsInTP
= util_bitcount((value
>> 24) & 0xf);
788 stack_size
= util_next_power_of_two(screen
->TPs
) * screen
->MPsInTP
*
789 STACK_WARPS_ALLOC
* 64 * 8;
791 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, stack_size
, NULL
,
794 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret
);
798 uint64_t size_of_one_temp
= util_next_power_of_two(screen
->TPs
) *
799 screen
->MPsInTP
* LOCAL_WARPS_ALLOC
* THREADS_IN_WARP
*
801 screen
->max_tls_space
= dev
->vram_size
/ size_of_one_temp
* ONE_TEMP_SIZE
;
802 screen
->max_tls_space
/= 2; /* half of vram */
804 /* hw can address max 64 KiB */
805 screen
->max_tls_space
= MIN2(screen
->max_tls_space
, 64 << 10);
808 unsigned tls_space
= 4/*temps*/ * ONE_TEMP_SIZE
;
809 ret
= nv50_tls_alloc(screen
, tls_space
, &tls_size
);
813 if (nouveau_mesa_debug
)
814 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64
" MiB, tls_size = %"PRIu64
" KiB\n",
815 screen
->TPs
, screen
->MPsInTP
, dev
->vram_size
>> 20, tls_size
>> 10);
817 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 4 << 16, NULL
,
820 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret
);
824 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 3 << 16, NULL
,
827 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret
);
831 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
832 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
834 if (!nv50_blitter_create(screen
))
837 nv50_screen_init_hwctx(screen
);
839 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, FALSE
);
844 nv50_screen_destroy(pscreen
);
849 nv50_screen_tic_alloc(struct nv50_screen
*screen
, void *entry
)
851 int i
= screen
->tic
.next
;
853 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
854 i
= (i
+ 1) & (NV50_TIC_MAX_ENTRIES
- 1);
856 screen
->tic
.next
= (i
+ 1) & (NV50_TIC_MAX_ENTRIES
- 1);
858 if (screen
->tic
.entries
[i
])
859 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
861 screen
->tic
.entries
[i
] = entry
;
866 nv50_screen_tsc_alloc(struct nv50_screen
*screen
, void *entry
)
868 int i
= screen
->tsc
.next
;
870 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
871 i
= (i
+ 1) & (NV50_TSC_MAX_ENTRIES
- 1);
873 screen
->tsc
.next
= (i
+ 1) & (NV50_TSC_MAX_ENTRIES
- 1);
875 if (screen
->tsc
.entries
[i
])
876 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
878 screen
->tsc
.entries
[i
] = entry
;