nv50,nvc0: add explicit settings for recent caps
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "util/u_screen.h"
29 #include "pipe/p_screen.h"
30
31 #include "nv50/nv50_context.h"
32 #include "nv50/nv50_screen.h"
33
34 #include "nouveau_vp3_video.h"
35
36 #include "nv_object.xml.h"
37
38 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
39 #define LOCAL_WARPS_ALLOC 32
40 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
41 #define STACK_WARPS_ALLOC 32
42
43 #define THREADS_IN_WARP 32
44
45 static boolean
46 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
47 enum pipe_format format,
48 enum pipe_texture_target target,
49 unsigned sample_count,
50 unsigned storage_sample_count,
51 unsigned bindings)
52 {
53 if (sample_count > 8)
54 return false;
55 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
56 return false;
57 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
58 return false;
59
60 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
61 return false;
62
63 switch (format) {
64 case PIPE_FORMAT_Z16_UNORM:
65 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
66 return false;
67 break;
68 default:
69 break;
70 }
71
72 if (bindings & PIPE_BIND_LINEAR)
73 if (util_format_is_depth_or_stencil(format) ||
74 (target != PIPE_TEXTURE_1D &&
75 target != PIPE_TEXTURE_2D &&
76 target != PIPE_TEXTURE_RECT) ||
77 sample_count > 1)
78 return false;
79
80 /* shared is always supported */
81 bindings &= ~(PIPE_BIND_LINEAR |
82 PIPE_BIND_SHARED);
83
84 return (( nv50_format_table[format].usage |
85 nv50_vertex_format[format].usage) & bindings) == bindings;
86 }
87
88 static int
89 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
92 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
93
94 switch (param) {
95 /* non-boolean caps */
96 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
97 return 14;
98 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
99 return 12;
100 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
101 return 14;
102 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
103 return 512;
104 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
105 case PIPE_CAP_MIN_TEXEL_OFFSET:
106 return -8;
107 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 return 7;
110 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
111 return 128 * 1024 * 1024;
112 case PIPE_CAP_GLSL_FEATURE_LEVEL:
113 return 330;
114 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
115 return 330;
116 case PIPE_CAP_MAX_RENDER_TARGETS:
117 return 8;
118 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
119 return 1;
120 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
121 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
122 return 8;
123 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
124 return 4;
125 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
126 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
127 return 64;
128 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
129 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
130 return 1024;
131 case PIPE_CAP_MAX_VERTEX_STREAMS:
132 return 1;
133 case PIPE_CAP_MAX_GS_INVOCATIONS:
134 return 0;
135 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
136 return 0;
137 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
138 return 2048;
139 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
140 return 2047;
141 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
142 return 256;
143 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
144 return 16; /* 256 for binding as RT, but that's not possible in GL */
145 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
146 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
147 case PIPE_CAP_MAX_VIEWPORTS:
148 return NV50_MAX_VIEWPORTS;
149 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
150 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
151 case PIPE_CAP_ENDIANNESS:
152 return PIPE_ENDIAN_LITTLE;
153 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
154 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
155 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
156 return NV50_MAX_WINDOW_RECTANGLES;
157 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
158 return 16 * 1024 * 1024;
159
160 /* supported caps */
161 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
162 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
163 case PIPE_CAP_TEXTURE_SWIZZLE:
164 case PIPE_CAP_NPOT_TEXTURES:
165 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
166 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
167 case PIPE_CAP_ANISOTROPIC_FILTER:
168 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
169 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
170 case PIPE_CAP_DEPTH_CLIP_DISABLE:
171 case PIPE_CAP_POINT_SPRITE:
172 case PIPE_CAP_SM3:
173 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
174 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
175 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
176 case PIPE_CAP_QUERY_TIMESTAMP:
177 case PIPE_CAP_QUERY_TIME_ELAPSED:
178 case PIPE_CAP_OCCLUSION_QUERY:
179 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
180 case PIPE_CAP_INDEP_BLEND_ENABLE:
181 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
182 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
183 case PIPE_CAP_PRIMITIVE_RESTART:
184 case PIPE_CAP_TGSI_INSTANCEID:
185 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
186 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
187 case PIPE_CAP_CONDITIONAL_RENDER:
188 case PIPE_CAP_TEXTURE_BARRIER:
189 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
190 case PIPE_CAP_START_INSTANCE:
191 case PIPE_CAP_USER_VERTEX_BUFFERS:
192 case PIPE_CAP_TEXTURE_MULTISAMPLE:
193 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
194 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
195 case PIPE_CAP_SAMPLER_VIEW_TARGET:
196 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
197 case PIPE_CAP_CLIP_HALFZ:
198 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
199 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
200 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
201 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
202 case PIPE_CAP_DEPTH_BOUNDS_TEST:
203 case PIPE_CAP_TGSI_TXQS:
204 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
205 case PIPE_CAP_SHAREABLE_SHADERS:
206 case PIPE_CAP_CLEAR_TEXTURE:
207 case PIPE_CAP_COMPUTE:
208 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
209 case PIPE_CAP_INVALIDATE_BUFFER:
210 case PIPE_CAP_STRING_MARKER:
211 case PIPE_CAP_CULL_DISTANCE:
212 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
213 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
214 case PIPE_CAP_TGSI_TEX_TXF_LZ:
215 case PIPE_CAP_TGSI_CLOCK:
216 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
217 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
218 case PIPE_CAP_DEST_SURFACE_SRGB_CONTROL:
219 return 1;
220 case PIPE_CAP_SEAMLESS_CUBE_MAP:
221 return 1; /* class_3d >= NVA0_3D_CLASS; */
222 /* supported on nva0+ */
223 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
224 return class_3d >= NVA0_3D_CLASS;
225 /* supported on nva3+ */
226 case PIPE_CAP_CUBE_MAP_ARRAY:
227 case PIPE_CAP_INDEP_BLEND_FUNC:
228 case PIPE_CAP_TEXTURE_QUERY_LOD:
229 case PIPE_CAP_SAMPLE_SHADING:
230 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
231 return class_3d >= NVA3_3D_CLASS;
232
233 /* unsupported caps */
234 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
235 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
236 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
237 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
238 case PIPE_CAP_SHADER_STENCIL_EXPORT:
239 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
240 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
241 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
242 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
243 case PIPE_CAP_TGSI_TEXCOORD:
244 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
245 case PIPE_CAP_TEXTURE_GATHER_SM5:
246 case PIPE_CAP_FAKE_SW_MSAA:
247 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
248 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
249 case PIPE_CAP_DRAW_INDIRECT:
250 case PIPE_CAP_MULTI_DRAW_INDIRECT:
251 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
252 case PIPE_CAP_VERTEXID_NOBASE:
253 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
254 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
255 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
256 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
257 case PIPE_CAP_DRAW_PARAMETERS:
258 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
259 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
260 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
261 case PIPE_CAP_GENERATE_MIPMAP:
262 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
263 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
264 case PIPE_CAP_QUERY_BUFFER_OBJECT:
265 case PIPE_CAP_QUERY_MEMORY_INFO:
266 case PIPE_CAP_PCI_GROUP:
267 case PIPE_CAP_PCI_BUS:
268 case PIPE_CAP_PCI_DEVICE:
269 case PIPE_CAP_PCI_FUNCTION:
270 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
271 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
272 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
273 case PIPE_CAP_TGSI_VOTE:
274 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
275 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
276 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
277 case PIPE_CAP_NATIVE_FENCE_FD:
278 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
279 case PIPE_CAP_TGSI_FS_FBFETCH:
280 case PIPE_CAP_DOUBLES:
281 case PIPE_CAP_INT64:
282 case PIPE_CAP_INT64_DIVMOD:
283 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
284 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
285 case PIPE_CAP_TGSI_BALLOT:
286 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
287 case PIPE_CAP_POST_DEPTH_COVERAGE:
288 case PIPE_CAP_BINDLESS_TEXTURE:
289 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
290 case PIPE_CAP_QUERY_SO_OVERFLOW:
291 case PIPE_CAP_MEMOBJ:
292 case PIPE_CAP_LOAD_CONSTBUF:
293 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
294 case PIPE_CAP_TILE_RASTER_ORDER:
295 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
296 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
297 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
298 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
299 case PIPE_CAP_FENCE_SIGNAL:
300 case PIPE_CAP_CONSTBUF0_FLAGS:
301 case PIPE_CAP_PACKED_UNIFORMS:
302 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
303 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
304 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
305 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
306 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
307 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
308 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
309 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
310 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
311 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
312 case PIPE_CAP_SURFACE_SAMPLE_COUNT:
313 case PIPE_CAP_TGSI_ATOMFADD:
314 case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
315 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
316 case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
317 return 0;
318
319 case PIPE_CAP_VENDOR_ID:
320 return 0x10de;
321 case PIPE_CAP_DEVICE_ID: {
322 uint64_t device_id;
323 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
324 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
325 return -1;
326 }
327 return device_id;
328 }
329 case PIPE_CAP_ACCELERATED:
330 return 1;
331 case PIPE_CAP_VIDEO_MEMORY:
332 return dev->vram_size >> 20;
333 case PIPE_CAP_UMA:
334 return 0;
335 default:
336 debug_printf("%s: unhandled cap %d\n", __func__, param);
337 return u_pipe_screen_get_param_defaults(pscreen, param);
338 }
339 }
340
341 static int
342 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
343 enum pipe_shader_type shader,
344 enum pipe_shader_cap param)
345 {
346 switch (shader) {
347 case PIPE_SHADER_VERTEX:
348 case PIPE_SHADER_GEOMETRY:
349 case PIPE_SHADER_FRAGMENT:
350 break;
351 case PIPE_SHADER_COMPUTE:
352 default:
353 return 0;
354 }
355
356 switch (param) {
357 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
358 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
359 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
360 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
361 return 16384;
362 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
363 return 4;
364 case PIPE_SHADER_CAP_MAX_INPUTS:
365 if (shader == PIPE_SHADER_VERTEX)
366 return 32;
367 return 15;
368 case PIPE_SHADER_CAP_MAX_OUTPUTS:
369 return 16;
370 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
371 return 65536;
372 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
373 return NV50_MAX_PIPE_CONSTBUFS;
374 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
375 return shader != PIPE_SHADER_FRAGMENT;
376 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
377 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
378 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
379 return 1;
380 case PIPE_SHADER_CAP_MAX_TEMPS:
381 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
382 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
383 return 1;
384 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
385 return 1;
386 case PIPE_SHADER_CAP_INT64_ATOMICS:
387 case PIPE_SHADER_CAP_FP16:
388 case PIPE_SHADER_CAP_SUBROUTINES:
389 return 0; /* please inline, or provide function declarations */
390 case PIPE_SHADER_CAP_INTEGERS:
391 return 1;
392 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
393 return 1;
394 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
395 /* The chip could handle more sampler views than samplers */
396 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
397 return MIN2(16, PIPE_MAX_SAMPLERS);
398 case PIPE_SHADER_CAP_PREFERRED_IR:
399 return PIPE_SHADER_IR_TGSI;
400 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
401 return 32;
402 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
403 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
404 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
405 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
406 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
407 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
408 case PIPE_SHADER_CAP_SUPPORTED_IRS:
409 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
410 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
411 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
412 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
413 return 0;
414 case PIPE_SHADER_CAP_SCALAR_ISA:
415 return 1;
416 default:
417 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
418 return 0;
419 }
420 }
421
422 static float
423 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
424 {
425 switch (param) {
426 case PIPE_CAPF_MAX_LINE_WIDTH:
427 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
428 return 10.0f;
429 case PIPE_CAPF_MAX_POINT_WIDTH:
430 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
431 return 64.0f;
432 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
433 return 16.0f;
434 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
435 return 4.0f;
436 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
437 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
438 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
439 return 0.0f;
440 }
441
442 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
443 return 0.0f;
444 }
445
446 static int
447 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
448 enum pipe_shader_ir ir_type,
449 enum pipe_compute_cap param, void *data)
450 {
451 struct nv50_screen *screen = nv50_screen(pscreen);
452
453 #define RET(x) do { \
454 if (data) \
455 memcpy(data, x, sizeof(x)); \
456 return sizeof(x); \
457 } while (0)
458
459 switch (param) {
460 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
461 RET((uint64_t []) { 2 });
462 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
463 RET(((uint64_t []) { 65535, 65535 }));
464 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
465 RET(((uint64_t []) { 512, 512, 64 }));
466 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
467 RET((uint64_t []) { 512 });
468 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
469 RET((uint64_t []) { 1ULL << 32 });
470 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
471 RET((uint64_t []) { 16 << 10 });
472 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
473 RET((uint64_t []) { 16 << 10 });
474 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
475 RET((uint64_t []) { 4096 });
476 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
477 RET((uint32_t []) { 32 });
478 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
479 RET((uint64_t []) { 1ULL << 40 });
480 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
481 RET((uint32_t []) { 0 });
482 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
483 RET((uint32_t []) { screen->mp_count });
484 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
485 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
486 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
487 RET((uint32_t []) { 32 });
488 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
489 RET((uint64_t []) { 0 });
490 default:
491 return 0;
492 }
493
494 #undef RET
495 }
496
497 static void
498 nv50_screen_destroy(struct pipe_screen *pscreen)
499 {
500 struct nv50_screen *screen = nv50_screen(pscreen);
501
502 if (!nouveau_drm_screen_unref(&screen->base))
503 return;
504
505 if (screen->base.fence.current) {
506 struct nouveau_fence *current = NULL;
507
508 /* nouveau_fence_wait will create a new current fence, so wait on the
509 * _current_ one, and remove both.
510 */
511 nouveau_fence_ref(screen->base.fence.current, &current);
512 nouveau_fence_wait(current, NULL);
513 nouveau_fence_ref(NULL, &current);
514 nouveau_fence_ref(NULL, &screen->base.fence.current);
515 }
516 if (screen->base.pushbuf)
517 screen->base.pushbuf->user_priv = NULL;
518
519 if (screen->blitter)
520 nv50_blitter_destroy(screen);
521 if (screen->pm.prog) {
522 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
523 nv50_program_destroy(NULL, screen->pm.prog);
524 FREE(screen->pm.prog);
525 }
526
527 nouveau_bo_ref(NULL, &screen->code);
528 nouveau_bo_ref(NULL, &screen->tls_bo);
529 nouveau_bo_ref(NULL, &screen->stack_bo);
530 nouveau_bo_ref(NULL, &screen->txc);
531 nouveau_bo_ref(NULL, &screen->uniforms);
532 nouveau_bo_ref(NULL, &screen->fence.bo);
533
534 nouveau_heap_destroy(&screen->vp_code_heap);
535 nouveau_heap_destroy(&screen->gp_code_heap);
536 nouveau_heap_destroy(&screen->fp_code_heap);
537
538 FREE(screen->tic.entries);
539
540 nouveau_object_del(&screen->tesla);
541 nouveau_object_del(&screen->eng2d);
542 nouveau_object_del(&screen->m2mf);
543 nouveau_object_del(&screen->compute);
544 nouveau_object_del(&screen->sync);
545
546 nouveau_screen_fini(&screen->base);
547
548 FREE(screen);
549 }
550
551 static void
552 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
553 {
554 struct nv50_screen *screen = nv50_screen(pscreen);
555 struct nouveau_pushbuf *push = screen->base.pushbuf;
556
557 /* we need to do it after possible flush in MARK_RING */
558 *sequence = ++screen->base.fence.sequence;
559
560 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
561 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
562 PUSH_DATAh(push, screen->fence.bo->offset);
563 PUSH_DATA (push, screen->fence.bo->offset);
564 PUSH_DATA (push, *sequence);
565 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
566 NV50_3D_QUERY_GET_UNK4 |
567 NV50_3D_QUERY_GET_UNIT_CROP |
568 NV50_3D_QUERY_GET_TYPE_QUERY |
569 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
570 NV50_3D_QUERY_GET_SHORT);
571 }
572
573 static u32
574 nv50_screen_fence_update(struct pipe_screen *pscreen)
575 {
576 return nv50_screen(pscreen)->fence.map[0];
577 }
578
579 static void
580 nv50_screen_init_hwctx(struct nv50_screen *screen)
581 {
582 struct nouveau_pushbuf *push = screen->base.pushbuf;
583 struct nv04_fifo *fifo;
584 unsigned i;
585
586 fifo = (struct nv04_fifo *)screen->base.channel->data;
587
588 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
589 PUSH_DATA (push, screen->m2mf->handle);
590 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
591 PUSH_DATA (push, screen->sync->handle);
592 PUSH_DATA (push, fifo->vram);
593 PUSH_DATA (push, fifo->vram);
594
595 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
596 PUSH_DATA (push, screen->eng2d->handle);
597 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
598 PUSH_DATA (push, screen->sync->handle);
599 PUSH_DATA (push, fifo->vram);
600 PUSH_DATA (push, fifo->vram);
601 PUSH_DATA (push, fifo->vram);
602 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
603 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
604 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
605 PUSH_DATA (push, 0);
606 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
607 PUSH_DATA (push, 0);
608 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
609 PUSH_DATA (push, 1);
610 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
611 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
612
613 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
614 PUSH_DATA (push, screen->tesla->handle);
615
616 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
617 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
618
619 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
620 PUSH_DATA (push, screen->sync->handle);
621 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
622 for (i = 0; i < 11; ++i)
623 PUSH_DATA(push, fifo->vram);
624 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
625 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
626 PUSH_DATA(push, fifo->vram);
627
628 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
629 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
630 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
631 PUSH_DATA (push, 0xf);
632
633 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
634 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
635 PUSH_DATA (push, 0x18);
636 }
637
638 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
639 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
640
641 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
642 for (i = 0; i < 8; ++i)
643 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
644
645 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
646 PUSH_DATA (push, 1);
647
648 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
649 PUSH_DATA (push, 0);
650 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
651 PUSH_DATA (push, 0);
652 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
653 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
654 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
655 PUSH_DATA (push, 0);
656 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
657 PUSH_DATA (push, 1);
658 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
659 PUSH_DATA (push, 1);
660
661 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
662 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
663 PUSH_DATA (push, 0);
664 }
665
666 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
667 PUSH_DATA (push, 0);
668 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
669 PUSH_DATA (push, 0);
670 PUSH_DATA (push, 0);
671 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
672 PUSH_DATA (push, 0x3f);
673
674 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
675 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
676 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
677
678 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
679 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
680 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
681
682 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
683 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
684 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
685
686 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
687 PUSH_DATAh(push, screen->tls_bo->offset);
688 PUSH_DATA (push, screen->tls_bo->offset);
689 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
690
691 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
692 PUSH_DATAh(push, screen->stack_bo->offset);
693 PUSH_DATA (push, screen->stack_bo->offset);
694 PUSH_DATA (push, 4);
695
696 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
697 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
698 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
699 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
700
701 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
702 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
703 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
704 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
705
706 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
707 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
708 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
709 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
710
711 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
712 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
713 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
714 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
715
716 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
717 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
718 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
719 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
720
721 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
722 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
723 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
724 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
725 PUSH_DATAf(push, 0.0f);
726 PUSH_DATAf(push, 0.0f);
727 PUSH_DATAf(push, 0.0f);
728 PUSH_DATAf(push, 0.0f);
729 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
730 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
731 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
732
733 nv50_upload_ms_info(push);
734
735 /* max TIC (bits 4:8) & TSC bindings, per program type */
736 for (i = 0; i < 3; ++i) {
737 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
738 PUSH_DATA (push, 0x54);
739 }
740
741 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
742 PUSH_DATAh(push, screen->txc->offset);
743 PUSH_DATA (push, screen->txc->offset);
744 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
745
746 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
747 PUSH_DATAh(push, screen->txc->offset + 65536);
748 PUSH_DATA (push, screen->txc->offset + 65536);
749 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
750
751 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
752 PUSH_DATA (push, 0);
753
754 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
755 PUSH_DATA (push, 0);
756 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
757 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
758 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
759 for (i = 0; i < 8 * 2; ++i)
760 PUSH_DATA(push, 0);
761 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
762 PUSH_DATA (push, 0);
763
764 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
765 PUSH_DATA (push, 1);
766 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
767 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
768 PUSH_DATAf(push, 0.0f);
769 PUSH_DATAf(push, 1.0f);
770 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
771 PUSH_DATA (push, 8192 << 16);
772 PUSH_DATA (push, 8192 << 16);
773 }
774
775 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
776 #ifdef NV50_SCISSORS_CLIPPING
777 PUSH_DATA (push, 0x0000);
778 #else
779 PUSH_DATA (push, 0x1080);
780 #endif
781
782 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
783 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
784
785 /* We use scissors instead of exact view volume clipping,
786 * so they're always enabled.
787 */
788 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
789 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
790 PUSH_DATA (push, 1);
791 PUSH_DATA (push, 8192 << 16);
792 PUSH_DATA (push, 8192 << 16);
793 }
794
795 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
796 PUSH_DATA (push, 1);
797 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
798 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
799 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
800 PUSH_DATA (push, 0x11111111);
801 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
802 PUSH_DATA (push, 1);
803
804 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
805 PUSH_DATA (push, 0);
806 if (screen->base.class_3d >= NV84_3D_CLASS) {
807 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
808 PUSH_DATA (push, 0);
809 }
810
811 BEGIN_NV04(push, NV50_3D(UNK0FDC), 1);
812 PUSH_DATA (push, 1);
813 BEGIN_NV04(push, NV50_3D(UNK19C0), 1);
814 PUSH_DATA (push, 1);
815
816 PUSH_KICK (push);
817 }
818
819 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
820 uint64_t *tls_size)
821 {
822 struct nouveau_device *dev = screen->base.device;
823 int ret;
824
825 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
826 ONE_TEMP_SIZE;
827 if (nouveau_mesa_debug)
828 debug_printf("allocating space for %u temps\n",
829 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
830 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
831 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
832
833 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
834 *tls_size, NULL, &screen->tls_bo);
835 if (ret) {
836 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
837 return ret;
838 }
839
840 return 0;
841 }
842
843 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
844 {
845 struct nouveau_pushbuf *push = screen->base.pushbuf;
846 int ret;
847 uint64_t tls_size;
848
849 if (tls_space < screen->cur_tls_space)
850 return 0;
851 if (tls_space > screen->max_tls_space) {
852 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
853 * LOCAL_WARPS_NO_CLAMP) */
854 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
855 (unsigned)(tls_space / ONE_TEMP_SIZE),
856 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
857 return -ENOMEM;
858 }
859
860 nouveau_bo_ref(NULL, &screen->tls_bo);
861 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
862 if (ret)
863 return ret;
864
865 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
866 PUSH_DATAh(push, screen->tls_bo->offset);
867 PUSH_DATA (push, screen->tls_bo->offset);
868 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
869
870 return 1;
871 }
872
873 struct nouveau_screen *
874 nv50_screen_create(struct nouveau_device *dev)
875 {
876 struct nv50_screen *screen;
877 struct pipe_screen *pscreen;
878 struct nouveau_object *chan;
879 uint64_t value;
880 uint32_t tesla_class;
881 unsigned stack_size;
882 int ret;
883
884 screen = CALLOC_STRUCT(nv50_screen);
885 if (!screen)
886 return NULL;
887 pscreen = &screen->base.base;
888 pscreen->destroy = nv50_screen_destroy;
889
890 ret = nouveau_screen_init(&screen->base, dev);
891 if (ret) {
892 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
893 goto fail;
894 }
895
896 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
897 * admit them to VRAM.
898 */
899 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
900 PIPE_BIND_VERTEX_BUFFER;
901 screen->base.sysmem_bindings |=
902 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
903
904 screen->base.pushbuf->user_priv = screen;
905 screen->base.pushbuf->rsvd_kick = 5;
906
907 chan = screen->base.channel;
908
909 pscreen->context_create = nv50_create;
910 pscreen->is_format_supported = nv50_screen_is_format_supported;
911 pscreen->get_param = nv50_screen_get_param;
912 pscreen->get_shader_param = nv50_screen_get_shader_param;
913 pscreen->get_paramf = nv50_screen_get_paramf;
914 pscreen->get_compute_param = nv50_screen_get_compute_param;
915 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
916 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
917
918 nv50_screen_init_resource_functions(pscreen);
919
920 if (screen->base.device->chipset < 0x84 ||
921 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
922 /* PMPEG */
923 nouveau_screen_init_vdec(&screen->base);
924 } else if (screen->base.device->chipset < 0x98 ||
925 screen->base.device->chipset == 0xa0) {
926 /* VP2 */
927 screen->base.base.get_video_param = nv84_screen_get_video_param;
928 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
929 } else {
930 /* VP3/4 */
931 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
932 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
933 }
934
935 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
936 NULL, &screen->fence.bo);
937 if (ret) {
938 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
939 goto fail;
940 }
941
942 nouveau_bo_map(screen->fence.bo, 0, NULL);
943 screen->fence.map = screen->fence.bo->map;
944 screen->base.fence.emit = nv50_screen_fence_emit;
945 screen->base.fence.update = nv50_screen_fence_update;
946
947 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
948 &(struct nv04_notify){ .length = 32 },
949 sizeof(struct nv04_notify), &screen->sync);
950 if (ret) {
951 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
952 goto fail;
953 }
954
955 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
956 NULL, 0, &screen->m2mf);
957 if (ret) {
958 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
959 goto fail;
960 }
961
962 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
963 NULL, 0, &screen->eng2d);
964 if (ret) {
965 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
966 goto fail;
967 }
968
969 switch (dev->chipset & 0xf0) {
970 case 0x50:
971 tesla_class = NV50_3D_CLASS;
972 break;
973 case 0x80:
974 case 0x90:
975 tesla_class = NV84_3D_CLASS;
976 break;
977 case 0xa0:
978 switch (dev->chipset) {
979 case 0xa0:
980 case 0xaa:
981 case 0xac:
982 tesla_class = NVA0_3D_CLASS;
983 break;
984 case 0xaf:
985 tesla_class = NVAF_3D_CLASS;
986 break;
987 default:
988 tesla_class = NVA3_3D_CLASS;
989 break;
990 }
991 break;
992 default:
993 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
994 goto fail;
995 }
996 screen->base.class_3d = tesla_class;
997
998 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
999 NULL, 0, &screen->tesla);
1000 if (ret) {
1001 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
1002 goto fail;
1003 }
1004
1005 /* This over-allocates by a page. The GP, which would execute at the end of
1006 * the last page, would trigger faults. The going theory is that it
1007 * prefetches up to a certain amount.
1008 */
1009 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
1010 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
1011 NULL, &screen->code);
1012 if (ret) {
1013 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
1014 goto fail;
1015 }
1016
1017 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1018 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1019 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1020
1021 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1022
1023 screen->TPs = util_bitcount(value & 0xffff);
1024 screen->MPsInTP = util_bitcount(value & 0x0f000000);
1025
1026 screen->mp_count = screen->TPs * screen->MPsInTP;
1027
1028 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
1029 STACK_WARPS_ALLOC * 64 * 8;
1030
1031 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
1032 &screen->stack_bo);
1033 if (ret) {
1034 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
1035 goto fail;
1036 }
1037
1038 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
1039 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
1040 ONE_TEMP_SIZE;
1041 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
1042 screen->max_tls_space /= 2; /* half of vram */
1043
1044 /* hw can address max 64 KiB */
1045 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1046
1047 uint64_t tls_size;
1048 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1049 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1050 if (ret)
1051 goto fail;
1052
1053 if (nouveau_mesa_debug)
1054 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1055 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1056
1057 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1058 &screen->uniforms);
1059 if (ret) {
1060 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1061 goto fail;
1062 }
1063
1064 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1065 &screen->txc);
1066 if (ret) {
1067 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1068 goto fail;
1069 }
1070
1071 screen->tic.entries = CALLOC(4096, sizeof(void *));
1072 screen->tsc.entries = screen->tic.entries + 2048;
1073
1074 if (!nv50_blitter_create(screen))
1075 goto fail;
1076
1077 nv50_screen_init_hwctx(screen);
1078
1079 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1080 if (ret) {
1081 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1082 goto fail;
1083 }
1084
1085 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1086
1087 return &screen->base;
1088
1089 fail:
1090 screen->base.base.context_create = NULL;
1091 return &screen->base;
1092 }
1093
1094 int
1095 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1096 {
1097 int i = screen->tic.next;
1098
1099 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1100 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1101
1102 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1103
1104 if (screen->tic.entries[i])
1105 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1106
1107 screen->tic.entries[i] = entry;
1108 return i;
1109 }
1110
1111 int
1112 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1113 {
1114 int i = screen->tsc.next;
1115
1116 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1117 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1118
1119 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1120
1121 if (screen->tsc.entries[i])
1122 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1123
1124 screen->tsc.entries[i] = entry;
1125 return i;
1126 }