gallium: add PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* shared is always supported */
79 bindings &= ~(PIPE_BIND_LINEAR |
80 PIPE_BIND_SHARED);
81
82 return (( nv50_format_table[format].usage |
83 nv50_vertex_format[format].usage) & bindings) == bindings;
84 }
85
86 static int
87 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
88 {
89 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
90 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
91
92 switch (param) {
93 /* non-boolean caps */
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return 12;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 14;
100 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
101 return 512;
102 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MIN_TEXEL_OFFSET:
104 return -8;
105 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 return 7;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 128 * 1024 * 1024;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 330;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return 4;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 return 64;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
129 return 256;
130 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
131 return 16; /* 256 for binding as RT, but that's not possible in GL */
132 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
133 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
134 case PIPE_CAP_MAX_VIEWPORTS:
135 return NV50_MAX_VIEWPORTS;
136 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
137 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
138 case PIPE_CAP_ENDIANNESS:
139 return PIPE_ENDIAN_LITTLE;
140 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
141 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
142 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
143 return NV50_MAX_WINDOW_RECTANGLES;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
152 case PIPE_CAP_ANISOTROPIC_FILTER:
153 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
154 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
155 case PIPE_CAP_TWO_SIDED_STENCIL:
156 case PIPE_CAP_DEPTH_CLIP_DISABLE:
157 case PIPE_CAP_POINT_SPRITE:
158 case PIPE_CAP_SM3:
159 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
162 case PIPE_CAP_QUERY_TIMESTAMP:
163 case PIPE_CAP_QUERY_TIME_ELAPSED:
164 case PIPE_CAP_OCCLUSION_QUERY:
165 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
166 case PIPE_CAP_INDEP_BLEND_ENABLE:
167 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 case PIPE_CAP_PRIMITIVE_RESTART:
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
173 case PIPE_CAP_CONDITIONAL_RENDER:
174 case PIPE_CAP_TEXTURE_BARRIER:
175 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
176 case PIPE_CAP_START_INSTANCE:
177 case PIPE_CAP_USER_CONSTANT_BUFFERS:
178 case PIPE_CAP_USER_VERTEX_BUFFERS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
181 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
182 case PIPE_CAP_SAMPLER_VIEW_TARGET:
183 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
184 case PIPE_CAP_CLIP_HALFZ:
185 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
188 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
189 case PIPE_CAP_DEPTH_BOUNDS_TEST:
190 case PIPE_CAP_TGSI_TXQS:
191 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
192 case PIPE_CAP_SHAREABLE_SHADERS:
193 case PIPE_CAP_CLEAR_TEXTURE:
194 case PIPE_CAP_COMPUTE:
195 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
196 case PIPE_CAP_INVALIDATE_BUFFER:
197 case PIPE_CAP_STRING_MARKER:
198 case PIPE_CAP_CULL_DISTANCE:
199 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
200 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
201 case PIPE_CAP_TGSI_TEX_TXF_LZ:
202 case PIPE_CAP_TGSI_CLOCK:
203 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
204 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
205 return 1;
206 case PIPE_CAP_SEAMLESS_CUBE_MAP:
207 return 1; /* class_3d >= NVA0_3D_CLASS; */
208 /* supported on nva0+ */
209 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
210 return class_3d >= NVA0_3D_CLASS;
211 /* supported on nva3+ */
212 case PIPE_CAP_CUBE_MAP_ARRAY:
213 case PIPE_CAP_INDEP_BLEND_FUNC:
214 case PIPE_CAP_TEXTURE_QUERY_LOD:
215 case PIPE_CAP_SAMPLE_SHADING:
216 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
217 return class_3d >= NVA3_3D_CLASS;
218
219 /* unsupported caps */
220 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
221 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
222 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
223 case PIPE_CAP_SHADER_STENCIL_EXPORT:
224 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
225 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
226 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
227 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
228 case PIPE_CAP_TGSI_TEXCOORD:
229 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
230 case PIPE_CAP_TEXTURE_GATHER_SM5:
231 case PIPE_CAP_FAKE_SW_MSAA:
232 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
233 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
234 case PIPE_CAP_DRAW_INDIRECT:
235 case PIPE_CAP_MULTI_DRAW_INDIRECT:
236 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
237 case PIPE_CAP_VERTEXID_NOBASE:
238 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
239 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
240 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
241 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
242 case PIPE_CAP_DRAW_PARAMETERS:
243 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
244 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
245 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
246 case PIPE_CAP_GENERATE_MIPMAP:
247 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
248 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
249 case PIPE_CAP_QUERY_BUFFER_OBJECT:
250 case PIPE_CAP_QUERY_MEMORY_INFO:
251 case PIPE_CAP_PCI_GROUP:
252 case PIPE_CAP_PCI_BUS:
253 case PIPE_CAP_PCI_DEVICE:
254 case PIPE_CAP_PCI_FUNCTION:
255 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
256 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
257 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
258 case PIPE_CAP_TGSI_VOTE:
259 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
260 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
261 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
262 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
263 case PIPE_CAP_NATIVE_FENCE_FD:
264 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
265 case PIPE_CAP_TGSI_FS_FBFETCH:
266 case PIPE_CAP_DOUBLES:
267 case PIPE_CAP_INT64:
268 case PIPE_CAP_INT64_DIVMOD:
269 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
270 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
271 case PIPE_CAP_TGSI_BALLOT:
272 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
273 case PIPE_CAP_POST_DEPTH_COVERAGE:
274 case PIPE_CAP_BINDLESS_TEXTURE:
275 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
276 case PIPE_CAP_QUERY_SO_OVERFLOW:
277 case PIPE_CAP_MEMOBJ:
278 case PIPE_CAP_LOAD_CONSTBUF:
279 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
280 return 0;
281
282 case PIPE_CAP_VENDOR_ID:
283 return 0x10de;
284 case PIPE_CAP_DEVICE_ID: {
285 uint64_t device_id;
286 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
287 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
288 return -1;
289 }
290 return device_id;
291 }
292 case PIPE_CAP_ACCELERATED:
293 return 1;
294 case PIPE_CAP_VIDEO_MEMORY:
295 return dev->vram_size >> 20;
296 case PIPE_CAP_UMA:
297 return 0;
298 }
299
300 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
301 return 0;
302 }
303
304 static int
305 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
306 enum pipe_shader_type shader,
307 enum pipe_shader_cap param)
308 {
309 switch (shader) {
310 case PIPE_SHADER_VERTEX:
311 case PIPE_SHADER_GEOMETRY:
312 case PIPE_SHADER_FRAGMENT:
313 break;
314 case PIPE_SHADER_COMPUTE:
315 default:
316 return 0;
317 }
318
319 switch (param) {
320 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
321 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
322 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
323 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
324 return 16384;
325 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
326 return 4;
327 case PIPE_SHADER_CAP_MAX_INPUTS:
328 if (shader == PIPE_SHADER_VERTEX)
329 return 32;
330 return 15;
331 case PIPE_SHADER_CAP_MAX_OUTPUTS:
332 return 16;
333 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
334 return 65536;
335 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
336 return NV50_MAX_PIPE_CONSTBUFS;
337 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
338 return shader != PIPE_SHADER_FRAGMENT;
339 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
340 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
341 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
342 return 1;
343 case PIPE_SHADER_CAP_MAX_TEMPS:
344 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
345 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
346 return 1;
347 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
348 return 1;
349 case PIPE_SHADER_CAP_INT64_ATOMICS:
350 case PIPE_SHADER_CAP_FP16:
351 case PIPE_SHADER_CAP_SUBROUTINES:
352 return 0; /* please inline, or provide function declarations */
353 case PIPE_SHADER_CAP_INTEGERS:
354 return 1;
355 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
356 return 1;
357 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
358 /* The chip could handle more sampler views than samplers */
359 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
360 return MIN2(16, PIPE_MAX_SAMPLERS);
361 case PIPE_SHADER_CAP_PREFERRED_IR:
362 return PIPE_SHADER_IR_TGSI;
363 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
364 return 32;
365 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
366 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
367 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
368 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
369 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
370 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
371 case PIPE_SHADER_CAP_SUPPORTED_IRS:
372 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
373 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
374 return 0;
375 default:
376 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
377 return 0;
378 }
379 }
380
381 static float
382 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
383 {
384 switch (param) {
385 case PIPE_CAPF_MAX_LINE_WIDTH:
386 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
387 return 10.0f;
388 case PIPE_CAPF_MAX_POINT_WIDTH:
389 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
390 return 64.0f;
391 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
392 return 16.0f;
393 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
394 return 4.0f;
395 case PIPE_CAPF_GUARD_BAND_LEFT:
396 case PIPE_CAPF_GUARD_BAND_TOP:
397 return 0.0f;
398 case PIPE_CAPF_GUARD_BAND_RIGHT:
399 case PIPE_CAPF_GUARD_BAND_BOTTOM:
400 return 0.0f; /* that or infinity */
401 }
402
403 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
404 return 0.0f;
405 }
406
407 static int
408 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
409 enum pipe_shader_ir ir_type,
410 enum pipe_compute_cap param, void *data)
411 {
412 struct nv50_screen *screen = nv50_screen(pscreen);
413
414 #define RET(x) do { \
415 if (data) \
416 memcpy(data, x, sizeof(x)); \
417 return sizeof(x); \
418 } while (0)
419
420 switch (param) {
421 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
422 RET((uint64_t []) { 2 });
423 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
424 RET(((uint64_t []) { 65535, 65535 }));
425 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
426 RET(((uint64_t []) { 512, 512, 64 }));
427 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
428 RET((uint64_t []) { 512 });
429 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
430 RET((uint64_t []) { 1ULL << 32 });
431 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
432 RET((uint64_t []) { 16 << 10 });
433 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
434 RET((uint64_t []) { 16 << 10 });
435 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
436 RET((uint64_t []) { 4096 });
437 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
438 RET((uint32_t []) { 32 });
439 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
440 RET((uint64_t []) { 1ULL << 40 });
441 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
442 RET((uint32_t []) { 0 });
443 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
444 RET((uint32_t []) { screen->mp_count });
445 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
446 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
447 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
448 RET((uint32_t []) { 32 });
449 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
450 RET((uint64_t []) { 0 });
451 default:
452 return 0;
453 }
454
455 #undef RET
456 }
457
458 static void
459 nv50_screen_destroy(struct pipe_screen *pscreen)
460 {
461 struct nv50_screen *screen = nv50_screen(pscreen);
462
463 if (!nouveau_drm_screen_unref(&screen->base))
464 return;
465
466 if (screen->base.fence.current) {
467 struct nouveau_fence *current = NULL;
468
469 /* nouveau_fence_wait will create a new current fence, so wait on the
470 * _current_ one, and remove both.
471 */
472 nouveau_fence_ref(screen->base.fence.current, &current);
473 nouveau_fence_wait(current, NULL);
474 nouveau_fence_ref(NULL, &current);
475 nouveau_fence_ref(NULL, &screen->base.fence.current);
476 }
477 if (screen->base.pushbuf)
478 screen->base.pushbuf->user_priv = NULL;
479
480 if (screen->blitter)
481 nv50_blitter_destroy(screen);
482 if (screen->pm.prog) {
483 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
484 nv50_program_destroy(NULL, screen->pm.prog);
485 FREE(screen->pm.prog);
486 }
487
488 nouveau_bo_ref(NULL, &screen->code);
489 nouveau_bo_ref(NULL, &screen->tls_bo);
490 nouveau_bo_ref(NULL, &screen->stack_bo);
491 nouveau_bo_ref(NULL, &screen->txc);
492 nouveau_bo_ref(NULL, &screen->uniforms);
493 nouveau_bo_ref(NULL, &screen->fence.bo);
494
495 nouveau_heap_destroy(&screen->vp_code_heap);
496 nouveau_heap_destroy(&screen->gp_code_heap);
497 nouveau_heap_destroy(&screen->fp_code_heap);
498
499 FREE(screen->tic.entries);
500
501 nouveau_object_del(&screen->tesla);
502 nouveau_object_del(&screen->eng2d);
503 nouveau_object_del(&screen->m2mf);
504 nouveau_object_del(&screen->compute);
505 nouveau_object_del(&screen->sync);
506
507 nouveau_screen_fini(&screen->base);
508
509 FREE(screen);
510 }
511
512 static void
513 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
514 {
515 struct nv50_screen *screen = nv50_screen(pscreen);
516 struct nouveau_pushbuf *push = screen->base.pushbuf;
517
518 /* we need to do it after possible flush in MARK_RING */
519 *sequence = ++screen->base.fence.sequence;
520
521 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
522 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
523 PUSH_DATAh(push, screen->fence.bo->offset);
524 PUSH_DATA (push, screen->fence.bo->offset);
525 PUSH_DATA (push, *sequence);
526 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
527 NV50_3D_QUERY_GET_UNK4 |
528 NV50_3D_QUERY_GET_UNIT_CROP |
529 NV50_3D_QUERY_GET_TYPE_QUERY |
530 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
531 NV50_3D_QUERY_GET_SHORT);
532 }
533
534 static u32
535 nv50_screen_fence_update(struct pipe_screen *pscreen)
536 {
537 return nv50_screen(pscreen)->fence.map[0];
538 }
539
540 static void
541 nv50_screen_init_hwctx(struct nv50_screen *screen)
542 {
543 struct nouveau_pushbuf *push = screen->base.pushbuf;
544 struct nv04_fifo *fifo;
545 unsigned i;
546
547 fifo = (struct nv04_fifo *)screen->base.channel->data;
548
549 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
550 PUSH_DATA (push, screen->m2mf->handle);
551 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
552 PUSH_DATA (push, screen->sync->handle);
553 PUSH_DATA (push, fifo->vram);
554 PUSH_DATA (push, fifo->vram);
555
556 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
557 PUSH_DATA (push, screen->eng2d->handle);
558 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
559 PUSH_DATA (push, screen->sync->handle);
560 PUSH_DATA (push, fifo->vram);
561 PUSH_DATA (push, fifo->vram);
562 PUSH_DATA (push, fifo->vram);
563 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
564 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
565 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
566 PUSH_DATA (push, 0);
567 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
568 PUSH_DATA (push, 0);
569 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
570 PUSH_DATA (push, 1);
571 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
572 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
573
574 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
575 PUSH_DATA (push, screen->tesla->handle);
576
577 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
578 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
579
580 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
581 PUSH_DATA (push, screen->sync->handle);
582 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
583 for (i = 0; i < 11; ++i)
584 PUSH_DATA(push, fifo->vram);
585 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
586 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
587 PUSH_DATA(push, fifo->vram);
588
589 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
590 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
591 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
592 PUSH_DATA (push, 0xf);
593
594 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
595 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
596 PUSH_DATA (push, 0x18);
597 }
598
599 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
600 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
601
602 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
603 for (i = 0; i < 8; ++i)
604 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
605
606 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
607 PUSH_DATA (push, 1);
608
609 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
610 PUSH_DATA (push, 0);
611 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
612 PUSH_DATA (push, 0);
613 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
614 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
615 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
616 PUSH_DATA (push, 0);
617 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
618 PUSH_DATA (push, 1);
619 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
620 PUSH_DATA (push, 1);
621
622 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
623 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
624 PUSH_DATA (push, 0);
625 }
626
627 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
628 PUSH_DATA (push, 0);
629 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
630 PUSH_DATA (push, 0);
631 PUSH_DATA (push, 0);
632 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
633 PUSH_DATA (push, 0x3f);
634
635 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
636 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
637 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
638
639 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
640 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
641 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
642
643 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
644 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
645 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
646
647 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
648 PUSH_DATAh(push, screen->tls_bo->offset);
649 PUSH_DATA (push, screen->tls_bo->offset);
650 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
651
652 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
653 PUSH_DATAh(push, screen->stack_bo->offset);
654 PUSH_DATA (push, screen->stack_bo->offset);
655 PUSH_DATA (push, 4);
656
657 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
658 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
659 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
660 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
661
662 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
663 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
664 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
665 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
666
667 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
668 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
669 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
670 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
671
672 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
673 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
674 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
675 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
676
677 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
678 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
679 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
680 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
681
682 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
683 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
684 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
685 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
686 PUSH_DATAf(push, 0.0f);
687 PUSH_DATAf(push, 0.0f);
688 PUSH_DATAf(push, 0.0f);
689 PUSH_DATAf(push, 0.0f);
690 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
691 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
692 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
693
694 nv50_upload_ms_info(push);
695
696 /* max TIC (bits 4:8) & TSC bindings, per program type */
697 for (i = 0; i < 3; ++i) {
698 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
699 PUSH_DATA (push, 0x54);
700 }
701
702 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
703 PUSH_DATAh(push, screen->txc->offset);
704 PUSH_DATA (push, screen->txc->offset);
705 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
706
707 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
708 PUSH_DATAh(push, screen->txc->offset + 65536);
709 PUSH_DATA (push, screen->txc->offset + 65536);
710 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
711
712 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
713 PUSH_DATA (push, 0);
714
715 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
716 PUSH_DATA (push, 0);
717 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
718 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
719 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
720 for (i = 0; i < 8 * 2; ++i)
721 PUSH_DATA(push, 0);
722 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
723 PUSH_DATA (push, 0);
724
725 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
726 PUSH_DATA (push, 1);
727 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
728 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
729 PUSH_DATAf(push, 0.0f);
730 PUSH_DATAf(push, 1.0f);
731 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
732 PUSH_DATA (push, 8192 << 16);
733 PUSH_DATA (push, 8192 << 16);
734 }
735
736 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
737 #ifdef NV50_SCISSORS_CLIPPING
738 PUSH_DATA (push, 0x0000);
739 #else
740 PUSH_DATA (push, 0x1080);
741 #endif
742
743 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
744 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
745
746 /* We use scissors instead of exact view volume clipping,
747 * so they're always enabled.
748 */
749 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
750 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
751 PUSH_DATA (push, 1);
752 PUSH_DATA (push, 8192 << 16);
753 PUSH_DATA (push, 8192 << 16);
754 }
755
756 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
757 PUSH_DATA (push, 1);
758 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
759 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
760 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
761 PUSH_DATA (push, 0x11111111);
762 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
763 PUSH_DATA (push, 1);
764
765 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
766 PUSH_DATA (push, 0);
767 if (screen->base.class_3d >= NV84_3D_CLASS) {
768 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
769 PUSH_DATA (push, 0);
770 }
771
772 PUSH_KICK (push);
773 }
774
775 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
776 uint64_t *tls_size)
777 {
778 struct nouveau_device *dev = screen->base.device;
779 int ret;
780
781 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
782 ONE_TEMP_SIZE;
783 if (nouveau_mesa_debug)
784 debug_printf("allocating space for %u temps\n",
785 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
786 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
787 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
788
789 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
790 *tls_size, NULL, &screen->tls_bo);
791 if (ret) {
792 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
793 return ret;
794 }
795
796 return 0;
797 }
798
799 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
800 {
801 struct nouveau_pushbuf *push = screen->base.pushbuf;
802 int ret;
803 uint64_t tls_size;
804
805 if (tls_space < screen->cur_tls_space)
806 return 0;
807 if (tls_space > screen->max_tls_space) {
808 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
809 * LOCAL_WARPS_NO_CLAMP) */
810 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
811 (unsigned)(tls_space / ONE_TEMP_SIZE),
812 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
813 return -ENOMEM;
814 }
815
816 nouveau_bo_ref(NULL, &screen->tls_bo);
817 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
818 if (ret)
819 return ret;
820
821 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
822 PUSH_DATAh(push, screen->tls_bo->offset);
823 PUSH_DATA (push, screen->tls_bo->offset);
824 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
825
826 return 1;
827 }
828
829 struct nouveau_screen *
830 nv50_screen_create(struct nouveau_device *dev)
831 {
832 struct nv50_screen *screen;
833 struct pipe_screen *pscreen;
834 struct nouveau_object *chan;
835 uint64_t value;
836 uint32_t tesla_class;
837 unsigned stack_size;
838 int ret;
839
840 screen = CALLOC_STRUCT(nv50_screen);
841 if (!screen)
842 return NULL;
843 pscreen = &screen->base.base;
844 pscreen->destroy = nv50_screen_destroy;
845
846 ret = nouveau_screen_init(&screen->base, dev);
847 if (ret) {
848 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
849 goto fail;
850 }
851
852 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
853 * admit them to VRAM.
854 */
855 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
856 PIPE_BIND_VERTEX_BUFFER;
857 screen->base.sysmem_bindings |=
858 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
859
860 screen->base.pushbuf->user_priv = screen;
861 screen->base.pushbuf->rsvd_kick = 5;
862
863 chan = screen->base.channel;
864
865 pscreen->context_create = nv50_create;
866 pscreen->is_format_supported = nv50_screen_is_format_supported;
867 pscreen->get_param = nv50_screen_get_param;
868 pscreen->get_shader_param = nv50_screen_get_shader_param;
869 pscreen->get_paramf = nv50_screen_get_paramf;
870 pscreen->get_compute_param = nv50_screen_get_compute_param;
871 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
872 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
873
874 nv50_screen_init_resource_functions(pscreen);
875
876 if (screen->base.device->chipset < 0x84 ||
877 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
878 /* PMPEG */
879 nouveau_screen_init_vdec(&screen->base);
880 } else if (screen->base.device->chipset < 0x98 ||
881 screen->base.device->chipset == 0xa0) {
882 /* VP2 */
883 screen->base.base.get_video_param = nv84_screen_get_video_param;
884 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
885 } else {
886 /* VP3/4 */
887 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
888 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
889 }
890
891 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
892 NULL, &screen->fence.bo);
893 if (ret) {
894 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
895 goto fail;
896 }
897
898 nouveau_bo_map(screen->fence.bo, 0, NULL);
899 screen->fence.map = screen->fence.bo->map;
900 screen->base.fence.emit = nv50_screen_fence_emit;
901 screen->base.fence.update = nv50_screen_fence_update;
902
903 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
904 &(struct nv04_notify){ .length = 32 },
905 sizeof(struct nv04_notify), &screen->sync);
906 if (ret) {
907 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
908 goto fail;
909 }
910
911 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
912 NULL, 0, &screen->m2mf);
913 if (ret) {
914 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
915 goto fail;
916 }
917
918 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
919 NULL, 0, &screen->eng2d);
920 if (ret) {
921 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
922 goto fail;
923 }
924
925 switch (dev->chipset & 0xf0) {
926 case 0x50:
927 tesla_class = NV50_3D_CLASS;
928 break;
929 case 0x80:
930 case 0x90:
931 tesla_class = NV84_3D_CLASS;
932 break;
933 case 0xa0:
934 switch (dev->chipset) {
935 case 0xa0:
936 case 0xaa:
937 case 0xac:
938 tesla_class = NVA0_3D_CLASS;
939 break;
940 case 0xaf:
941 tesla_class = NVAF_3D_CLASS;
942 break;
943 default:
944 tesla_class = NVA3_3D_CLASS;
945 break;
946 }
947 break;
948 default:
949 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
950 goto fail;
951 }
952 screen->base.class_3d = tesla_class;
953
954 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
955 NULL, 0, &screen->tesla);
956 if (ret) {
957 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
958 goto fail;
959 }
960
961 /* This over-allocates by a page. The GP, which would execute at the end of
962 * the last page, would trigger faults. The going theory is that it
963 * prefetches up to a certain amount.
964 */
965 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
966 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
967 NULL, &screen->code);
968 if (ret) {
969 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
970 goto fail;
971 }
972
973 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
974 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
975 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
976
977 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
978
979 screen->TPs = util_bitcount(value & 0xffff);
980 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
981
982 screen->mp_count = screen->TPs * screen->MPsInTP;
983
984 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
985 STACK_WARPS_ALLOC * 64 * 8;
986
987 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
988 &screen->stack_bo);
989 if (ret) {
990 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
991 goto fail;
992 }
993
994 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
995 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
996 ONE_TEMP_SIZE;
997 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
998 screen->max_tls_space /= 2; /* half of vram */
999
1000 /* hw can address max 64 KiB */
1001 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1002
1003 uint64_t tls_size;
1004 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1005 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1006 if (ret)
1007 goto fail;
1008
1009 if (nouveau_mesa_debug)
1010 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1011 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1012
1013 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1014 &screen->uniforms);
1015 if (ret) {
1016 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1017 goto fail;
1018 }
1019
1020 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1021 &screen->txc);
1022 if (ret) {
1023 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1024 goto fail;
1025 }
1026
1027 screen->tic.entries = CALLOC(4096, sizeof(void *));
1028 screen->tsc.entries = screen->tic.entries + 2048;
1029
1030 if (!nv50_blitter_create(screen))
1031 goto fail;
1032
1033 nv50_screen_init_hwctx(screen);
1034
1035 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1036 if (ret) {
1037 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1038 goto fail;
1039 }
1040
1041 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1042
1043 return &screen->base;
1044
1045 fail:
1046 screen->base.base.context_create = NULL;
1047 return &screen->base;
1048 }
1049
1050 int
1051 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1052 {
1053 int i = screen->tic.next;
1054
1055 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1056 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1057
1058 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1059
1060 if (screen->tic.entries[i])
1061 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1062
1063 screen->tic.entries[i] = entry;
1064 return i;
1065 }
1066
1067 int
1068 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1069 {
1070 int i = screen->tsc.next;
1071
1072 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1073 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1074
1075 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1076
1077 if (screen->tsc.entries[i])
1078 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1079
1080 screen->tsc.entries[i] = entry;
1081 return i;
1082 }