gallium: Add a cap to check if the driver supports ARB_post_depth_coverage
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* shared is always supported */
79 bindings &= ~(PIPE_BIND_LINEAR |
80 PIPE_BIND_SHARED);
81
82 return (( nv50_format_table[format].usage |
83 nv50_vertex_format[format].usage) & bindings) == bindings;
84 }
85
86 static int
87 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
88 {
89 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
90 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
91
92 switch (param) {
93 /* non-boolean caps */
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return 12;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 14;
100 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
101 return 512;
102 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MIN_TEXEL_OFFSET:
104 return -8;
105 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 return 7;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 128 * 1024 * 1024;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 330;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return 4;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 return 64;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
129 return 256;
130 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
131 return 16; /* 256 for binding as RT, but that's not possible in GL */
132 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
133 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
134 case PIPE_CAP_MAX_VIEWPORTS:
135 return NV50_MAX_VIEWPORTS;
136 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
137 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
138 case PIPE_CAP_ENDIANNESS:
139 return PIPE_ENDIAN_LITTLE;
140 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
141 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
142 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
143 return NV50_MAX_WINDOW_RECTANGLES;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
152 case PIPE_CAP_ANISOTROPIC_FILTER:
153 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
154 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
155 case PIPE_CAP_TWO_SIDED_STENCIL:
156 case PIPE_CAP_DEPTH_CLIP_DISABLE:
157 case PIPE_CAP_POINT_SPRITE:
158 case PIPE_CAP_SM3:
159 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
162 case PIPE_CAP_QUERY_TIMESTAMP:
163 case PIPE_CAP_QUERY_TIME_ELAPSED:
164 case PIPE_CAP_OCCLUSION_QUERY:
165 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
166 case PIPE_CAP_INDEP_BLEND_ENABLE:
167 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 case PIPE_CAP_PRIMITIVE_RESTART:
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
173 case PIPE_CAP_CONDITIONAL_RENDER:
174 case PIPE_CAP_TEXTURE_BARRIER:
175 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
176 case PIPE_CAP_START_INSTANCE:
177 case PIPE_CAP_USER_CONSTANT_BUFFERS:
178 case PIPE_CAP_USER_VERTEX_BUFFERS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
181 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
182 case PIPE_CAP_SAMPLER_VIEW_TARGET:
183 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
184 case PIPE_CAP_CLIP_HALFZ:
185 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
188 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
189 case PIPE_CAP_DEPTH_BOUNDS_TEST:
190 case PIPE_CAP_TGSI_TXQS:
191 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
192 case PIPE_CAP_SHAREABLE_SHADERS:
193 case PIPE_CAP_CLEAR_TEXTURE:
194 case PIPE_CAP_COMPUTE:
195 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
196 case PIPE_CAP_INVALIDATE_BUFFER:
197 case PIPE_CAP_STRING_MARKER:
198 case PIPE_CAP_CULL_DISTANCE:
199 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
200 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
201 case PIPE_CAP_TGSI_TEX_TXF_LZ:
202 case PIPE_CAP_TGSI_CLOCK:
203 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
204 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
205 return 1;
206 case PIPE_CAP_SEAMLESS_CUBE_MAP:
207 return 1; /* class_3d >= NVA0_3D_CLASS; */
208 /* supported on nva0+ */
209 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
210 return class_3d >= NVA0_3D_CLASS;
211 /* supported on nva3+ */
212 case PIPE_CAP_CUBE_MAP_ARRAY:
213 case PIPE_CAP_INDEP_BLEND_FUNC:
214 case PIPE_CAP_TEXTURE_QUERY_LOD:
215 case PIPE_CAP_SAMPLE_SHADING:
216 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
217 return class_3d >= NVA3_3D_CLASS;
218
219 /* unsupported caps */
220 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
221 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
222 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
223 case PIPE_CAP_SHADER_STENCIL_EXPORT:
224 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
225 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
226 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
227 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
228 case PIPE_CAP_TGSI_TEXCOORD:
229 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
230 case PIPE_CAP_TEXTURE_GATHER_SM5:
231 case PIPE_CAP_FAKE_SW_MSAA:
232 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
233 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
234 case PIPE_CAP_DRAW_INDIRECT:
235 case PIPE_CAP_MULTI_DRAW_INDIRECT:
236 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
237 case PIPE_CAP_VERTEXID_NOBASE:
238 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
239 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
240 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
241 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
242 case PIPE_CAP_DRAW_PARAMETERS:
243 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
244 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
245 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
246 case PIPE_CAP_GENERATE_MIPMAP:
247 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
248 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
249 case PIPE_CAP_QUERY_BUFFER_OBJECT:
250 case PIPE_CAP_QUERY_MEMORY_INFO:
251 case PIPE_CAP_PCI_GROUP:
252 case PIPE_CAP_PCI_BUS:
253 case PIPE_CAP_PCI_DEVICE:
254 case PIPE_CAP_PCI_FUNCTION:
255 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
256 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
257 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
258 case PIPE_CAP_TGSI_VOTE:
259 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
260 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
261 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
262 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
263 case PIPE_CAP_NATIVE_FENCE_FD:
264 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
265 case PIPE_CAP_TGSI_FS_FBFETCH:
266 case PIPE_CAP_DOUBLES:
267 case PIPE_CAP_INT64:
268 case PIPE_CAP_INT64_DIVMOD:
269 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
270 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
271 case PIPE_CAP_TGSI_BALLOT:
272 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
273 case PIPE_CAP_POST_DEPTH_COVERAGE:
274 return 0;
275
276 case PIPE_CAP_VENDOR_ID:
277 return 0x10de;
278 case PIPE_CAP_DEVICE_ID: {
279 uint64_t device_id;
280 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
281 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
282 return -1;
283 }
284 return device_id;
285 }
286 case PIPE_CAP_ACCELERATED:
287 return 1;
288 case PIPE_CAP_VIDEO_MEMORY:
289 return dev->vram_size >> 20;
290 case PIPE_CAP_UMA:
291 return 0;
292 }
293
294 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
295 return 0;
296 }
297
298 static int
299 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
300 enum pipe_shader_type shader,
301 enum pipe_shader_cap param)
302 {
303 switch (shader) {
304 case PIPE_SHADER_VERTEX:
305 case PIPE_SHADER_GEOMETRY:
306 case PIPE_SHADER_FRAGMENT:
307 break;
308 case PIPE_SHADER_COMPUTE:
309 default:
310 return 0;
311 }
312
313 switch (param) {
314 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
315 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
316 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
317 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
318 return 16384;
319 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
320 return 4;
321 case PIPE_SHADER_CAP_MAX_INPUTS:
322 if (shader == PIPE_SHADER_VERTEX)
323 return 32;
324 return 15;
325 case PIPE_SHADER_CAP_MAX_OUTPUTS:
326 return 16;
327 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
328 return 65536;
329 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
330 return NV50_MAX_PIPE_CONSTBUFS;
331 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
332 return shader != PIPE_SHADER_FRAGMENT;
333 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
334 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
335 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
336 return 1;
337 case PIPE_SHADER_CAP_MAX_TEMPS:
338 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
339 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
340 return 1;
341 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
342 return 1;
343 case PIPE_SHADER_CAP_SUBROUTINES:
344 return 0; /* please inline, or provide function declarations */
345 case PIPE_SHADER_CAP_INTEGERS:
346 return 1;
347 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
348 return 1;
349 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
350 /* The chip could handle more sampler views than samplers */
351 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
352 return MIN2(16, PIPE_MAX_SAMPLERS);
353 case PIPE_SHADER_CAP_PREFERRED_IR:
354 return PIPE_SHADER_IR_TGSI;
355 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
356 return 32;
357 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
358 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
359 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
360 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
361 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
362 case PIPE_SHADER_CAP_SUPPORTED_IRS:
363 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
364 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
365 return 0;
366 default:
367 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
368 return 0;
369 }
370 }
371
372 static float
373 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
374 {
375 switch (param) {
376 case PIPE_CAPF_MAX_LINE_WIDTH:
377 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
378 return 10.0f;
379 case PIPE_CAPF_MAX_POINT_WIDTH:
380 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
381 return 64.0f;
382 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
383 return 16.0f;
384 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
385 return 4.0f;
386 case PIPE_CAPF_GUARD_BAND_LEFT:
387 case PIPE_CAPF_GUARD_BAND_TOP:
388 return 0.0f;
389 case PIPE_CAPF_GUARD_BAND_RIGHT:
390 case PIPE_CAPF_GUARD_BAND_BOTTOM:
391 return 0.0f; /* that or infinity */
392 }
393
394 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
395 return 0.0f;
396 }
397
398 static int
399 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
400 enum pipe_shader_ir ir_type,
401 enum pipe_compute_cap param, void *data)
402 {
403 struct nv50_screen *screen = nv50_screen(pscreen);
404
405 #define RET(x) do { \
406 if (data) \
407 memcpy(data, x, sizeof(x)); \
408 return sizeof(x); \
409 } while (0)
410
411 switch (param) {
412 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
413 RET((uint64_t []) { 2 });
414 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
415 RET(((uint64_t []) { 65535, 65535 }));
416 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
417 RET(((uint64_t []) { 512, 512, 64 }));
418 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
419 RET((uint64_t []) { 512 });
420 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
421 RET((uint64_t []) { 1ULL << 32 });
422 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
423 RET((uint64_t []) { 16 << 10 });
424 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
425 RET((uint64_t []) { 16 << 10 });
426 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
427 RET((uint64_t []) { 4096 });
428 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
429 RET((uint32_t []) { 32 });
430 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
431 RET((uint64_t []) { 1ULL << 40 });
432 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
433 RET((uint32_t []) { 0 });
434 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
435 RET((uint32_t []) { screen->mp_count });
436 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
437 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
438 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
439 RET((uint32_t []) { 32 });
440 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
441 RET((uint64_t []) { 0 });
442 default:
443 return 0;
444 }
445
446 #undef RET
447 }
448
449 static void
450 nv50_screen_destroy(struct pipe_screen *pscreen)
451 {
452 struct nv50_screen *screen = nv50_screen(pscreen);
453
454 if (!nouveau_drm_screen_unref(&screen->base))
455 return;
456
457 if (screen->base.fence.current) {
458 struct nouveau_fence *current = NULL;
459
460 /* nouveau_fence_wait will create a new current fence, so wait on the
461 * _current_ one, and remove both.
462 */
463 nouveau_fence_ref(screen->base.fence.current, &current);
464 nouveau_fence_wait(current, NULL);
465 nouveau_fence_ref(NULL, &current);
466 nouveau_fence_ref(NULL, &screen->base.fence.current);
467 }
468 if (screen->base.pushbuf)
469 screen->base.pushbuf->user_priv = NULL;
470
471 if (screen->blitter)
472 nv50_blitter_destroy(screen);
473 if (screen->pm.prog) {
474 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
475 nv50_program_destroy(NULL, screen->pm.prog);
476 FREE(screen->pm.prog);
477 }
478
479 nouveau_bo_ref(NULL, &screen->code);
480 nouveau_bo_ref(NULL, &screen->tls_bo);
481 nouveau_bo_ref(NULL, &screen->stack_bo);
482 nouveau_bo_ref(NULL, &screen->txc);
483 nouveau_bo_ref(NULL, &screen->uniforms);
484 nouveau_bo_ref(NULL, &screen->fence.bo);
485
486 nouveau_heap_destroy(&screen->vp_code_heap);
487 nouveau_heap_destroy(&screen->gp_code_heap);
488 nouveau_heap_destroy(&screen->fp_code_heap);
489
490 FREE(screen->tic.entries);
491
492 nouveau_object_del(&screen->tesla);
493 nouveau_object_del(&screen->eng2d);
494 nouveau_object_del(&screen->m2mf);
495 nouveau_object_del(&screen->compute);
496 nouveau_object_del(&screen->sync);
497
498 nouveau_screen_fini(&screen->base);
499
500 FREE(screen);
501 }
502
503 static void
504 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
505 {
506 struct nv50_screen *screen = nv50_screen(pscreen);
507 struct nouveau_pushbuf *push = screen->base.pushbuf;
508
509 /* we need to do it after possible flush in MARK_RING */
510 *sequence = ++screen->base.fence.sequence;
511
512 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
513 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
514 PUSH_DATAh(push, screen->fence.bo->offset);
515 PUSH_DATA (push, screen->fence.bo->offset);
516 PUSH_DATA (push, *sequence);
517 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
518 NV50_3D_QUERY_GET_UNK4 |
519 NV50_3D_QUERY_GET_UNIT_CROP |
520 NV50_3D_QUERY_GET_TYPE_QUERY |
521 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
522 NV50_3D_QUERY_GET_SHORT);
523 }
524
525 static u32
526 nv50_screen_fence_update(struct pipe_screen *pscreen)
527 {
528 return nv50_screen(pscreen)->fence.map[0];
529 }
530
531 static void
532 nv50_screen_init_hwctx(struct nv50_screen *screen)
533 {
534 struct nouveau_pushbuf *push = screen->base.pushbuf;
535 struct nv04_fifo *fifo;
536 unsigned i;
537
538 fifo = (struct nv04_fifo *)screen->base.channel->data;
539
540 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
541 PUSH_DATA (push, screen->m2mf->handle);
542 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
543 PUSH_DATA (push, screen->sync->handle);
544 PUSH_DATA (push, fifo->vram);
545 PUSH_DATA (push, fifo->vram);
546
547 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
548 PUSH_DATA (push, screen->eng2d->handle);
549 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
550 PUSH_DATA (push, screen->sync->handle);
551 PUSH_DATA (push, fifo->vram);
552 PUSH_DATA (push, fifo->vram);
553 PUSH_DATA (push, fifo->vram);
554 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
555 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
556 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
557 PUSH_DATA (push, 0);
558 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
559 PUSH_DATA (push, 0);
560 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
561 PUSH_DATA (push, 1);
562 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
563 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
564
565 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
566 PUSH_DATA (push, screen->tesla->handle);
567
568 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
569 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
570
571 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
572 PUSH_DATA (push, screen->sync->handle);
573 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
574 for (i = 0; i < 11; ++i)
575 PUSH_DATA(push, fifo->vram);
576 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
577 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
578 PUSH_DATA(push, fifo->vram);
579
580 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
581 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
582 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
583 PUSH_DATA (push, 0xf);
584
585 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
586 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
587 PUSH_DATA (push, 0x18);
588 }
589
590 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
591 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
592
593 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
594 for (i = 0; i < 8; ++i)
595 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
596
597 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
598 PUSH_DATA (push, 1);
599
600 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
601 PUSH_DATA (push, 0);
602 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
603 PUSH_DATA (push, 0);
604 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
605 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
606 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
607 PUSH_DATA (push, 0);
608 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
609 PUSH_DATA (push, 1);
610 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
611 PUSH_DATA (push, 1);
612
613 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
614 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
615 PUSH_DATA (push, 0);
616 }
617
618 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
619 PUSH_DATA (push, 0);
620 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
621 PUSH_DATA (push, 0);
622 PUSH_DATA (push, 0);
623 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
624 PUSH_DATA (push, 0x3f);
625
626 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
627 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
628 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
629
630 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
631 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
632 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
633
634 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
635 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
636 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
637
638 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
639 PUSH_DATAh(push, screen->tls_bo->offset);
640 PUSH_DATA (push, screen->tls_bo->offset);
641 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
642
643 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
644 PUSH_DATAh(push, screen->stack_bo->offset);
645 PUSH_DATA (push, screen->stack_bo->offset);
646 PUSH_DATA (push, 4);
647
648 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
649 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
650 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
651 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
652
653 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
654 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
655 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
656 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
657
658 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
659 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
660 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
661 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
662
663 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
664 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
665 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
666 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
667
668 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
669 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
670 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
671 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
672
673 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
674 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
675 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
676 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
677 PUSH_DATAf(push, 0.0f);
678 PUSH_DATAf(push, 0.0f);
679 PUSH_DATAf(push, 0.0f);
680 PUSH_DATAf(push, 0.0f);
681 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
682 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
683 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
684
685 nv50_upload_ms_info(push);
686
687 /* max TIC (bits 4:8) & TSC bindings, per program type */
688 for (i = 0; i < 3; ++i) {
689 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
690 PUSH_DATA (push, 0x54);
691 }
692
693 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
694 PUSH_DATAh(push, screen->txc->offset);
695 PUSH_DATA (push, screen->txc->offset);
696 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
697
698 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
699 PUSH_DATAh(push, screen->txc->offset + 65536);
700 PUSH_DATA (push, screen->txc->offset + 65536);
701 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
702
703 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
704 PUSH_DATA (push, 0);
705
706 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
707 PUSH_DATA (push, 0);
708 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
709 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
710 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
711 for (i = 0; i < 8 * 2; ++i)
712 PUSH_DATA(push, 0);
713 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
714 PUSH_DATA (push, 0);
715
716 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
717 PUSH_DATA (push, 1);
718 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
719 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
720 PUSH_DATAf(push, 0.0f);
721 PUSH_DATAf(push, 1.0f);
722 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
723 PUSH_DATA (push, 8192 << 16);
724 PUSH_DATA (push, 8192 << 16);
725 }
726
727 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
728 #ifdef NV50_SCISSORS_CLIPPING
729 PUSH_DATA (push, 0x0000);
730 #else
731 PUSH_DATA (push, 0x1080);
732 #endif
733
734 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
735 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
736
737 /* We use scissors instead of exact view volume clipping,
738 * so they're always enabled.
739 */
740 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
741 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
742 PUSH_DATA (push, 1);
743 PUSH_DATA (push, 8192 << 16);
744 PUSH_DATA (push, 8192 << 16);
745 }
746
747 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
748 PUSH_DATA (push, 1);
749 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
750 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
751 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
752 PUSH_DATA (push, 0x11111111);
753 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
754 PUSH_DATA (push, 1);
755
756 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
757 PUSH_DATA (push, 0);
758 if (screen->base.class_3d >= NV84_3D_CLASS) {
759 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
760 PUSH_DATA (push, 0);
761 }
762
763 PUSH_KICK (push);
764 }
765
766 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
767 uint64_t *tls_size)
768 {
769 struct nouveau_device *dev = screen->base.device;
770 int ret;
771
772 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
773 ONE_TEMP_SIZE;
774 if (nouveau_mesa_debug)
775 debug_printf("allocating space for %u temps\n",
776 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
777 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
778 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
779
780 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
781 *tls_size, NULL, &screen->tls_bo);
782 if (ret) {
783 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
784 return ret;
785 }
786
787 return 0;
788 }
789
790 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
791 {
792 struct nouveau_pushbuf *push = screen->base.pushbuf;
793 int ret;
794 uint64_t tls_size;
795
796 if (tls_space < screen->cur_tls_space)
797 return 0;
798 if (tls_space > screen->max_tls_space) {
799 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
800 * LOCAL_WARPS_NO_CLAMP) */
801 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
802 (unsigned)(tls_space / ONE_TEMP_SIZE),
803 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
804 return -ENOMEM;
805 }
806
807 nouveau_bo_ref(NULL, &screen->tls_bo);
808 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
809 if (ret)
810 return ret;
811
812 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
813 PUSH_DATAh(push, screen->tls_bo->offset);
814 PUSH_DATA (push, screen->tls_bo->offset);
815 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
816
817 return 1;
818 }
819
820 struct nouveau_screen *
821 nv50_screen_create(struct nouveau_device *dev)
822 {
823 struct nv50_screen *screen;
824 struct pipe_screen *pscreen;
825 struct nouveau_object *chan;
826 uint64_t value;
827 uint32_t tesla_class;
828 unsigned stack_size;
829 int ret;
830
831 screen = CALLOC_STRUCT(nv50_screen);
832 if (!screen)
833 return NULL;
834 pscreen = &screen->base.base;
835 pscreen->destroy = nv50_screen_destroy;
836
837 ret = nouveau_screen_init(&screen->base, dev);
838 if (ret) {
839 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
840 goto fail;
841 }
842
843 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
844 * admit them to VRAM.
845 */
846 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
847 PIPE_BIND_VERTEX_BUFFER;
848 screen->base.sysmem_bindings |=
849 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
850
851 screen->base.pushbuf->user_priv = screen;
852 screen->base.pushbuf->rsvd_kick = 5;
853
854 chan = screen->base.channel;
855
856 pscreen->context_create = nv50_create;
857 pscreen->is_format_supported = nv50_screen_is_format_supported;
858 pscreen->get_param = nv50_screen_get_param;
859 pscreen->get_shader_param = nv50_screen_get_shader_param;
860 pscreen->get_paramf = nv50_screen_get_paramf;
861 pscreen->get_compute_param = nv50_screen_get_compute_param;
862 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
863 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
864
865 nv50_screen_init_resource_functions(pscreen);
866
867 if (screen->base.device->chipset < 0x84 ||
868 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
869 /* PMPEG */
870 nouveau_screen_init_vdec(&screen->base);
871 } else if (screen->base.device->chipset < 0x98 ||
872 screen->base.device->chipset == 0xa0) {
873 /* VP2 */
874 screen->base.base.get_video_param = nv84_screen_get_video_param;
875 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
876 } else {
877 /* VP3/4 */
878 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
879 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
880 }
881
882 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
883 NULL, &screen->fence.bo);
884 if (ret) {
885 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
886 goto fail;
887 }
888
889 nouveau_bo_map(screen->fence.bo, 0, NULL);
890 screen->fence.map = screen->fence.bo->map;
891 screen->base.fence.emit = nv50_screen_fence_emit;
892 screen->base.fence.update = nv50_screen_fence_update;
893
894 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
895 &(struct nv04_notify){ .length = 32 },
896 sizeof(struct nv04_notify), &screen->sync);
897 if (ret) {
898 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
899 goto fail;
900 }
901
902 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
903 NULL, 0, &screen->m2mf);
904 if (ret) {
905 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
906 goto fail;
907 }
908
909 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
910 NULL, 0, &screen->eng2d);
911 if (ret) {
912 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
913 goto fail;
914 }
915
916 switch (dev->chipset & 0xf0) {
917 case 0x50:
918 tesla_class = NV50_3D_CLASS;
919 break;
920 case 0x80:
921 case 0x90:
922 tesla_class = NV84_3D_CLASS;
923 break;
924 case 0xa0:
925 switch (dev->chipset) {
926 case 0xa0:
927 case 0xaa:
928 case 0xac:
929 tesla_class = NVA0_3D_CLASS;
930 break;
931 case 0xaf:
932 tesla_class = NVAF_3D_CLASS;
933 break;
934 default:
935 tesla_class = NVA3_3D_CLASS;
936 break;
937 }
938 break;
939 default:
940 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
941 goto fail;
942 }
943 screen->base.class_3d = tesla_class;
944
945 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
946 NULL, 0, &screen->tesla);
947 if (ret) {
948 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
949 goto fail;
950 }
951
952 /* This over-allocates by a page. The GP, which would execute at the end of
953 * the last page, would trigger faults. The going theory is that it
954 * prefetches up to a certain amount.
955 */
956 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
957 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
958 NULL, &screen->code);
959 if (ret) {
960 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
961 goto fail;
962 }
963
964 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
965 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
966 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
967
968 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
969
970 screen->TPs = util_bitcount(value & 0xffff);
971 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
972
973 screen->mp_count = screen->TPs * screen->MPsInTP;
974
975 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
976 STACK_WARPS_ALLOC * 64 * 8;
977
978 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
979 &screen->stack_bo);
980 if (ret) {
981 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
982 goto fail;
983 }
984
985 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
986 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
987 ONE_TEMP_SIZE;
988 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
989 screen->max_tls_space /= 2; /* half of vram */
990
991 /* hw can address max 64 KiB */
992 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
993
994 uint64_t tls_size;
995 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
996 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
997 if (ret)
998 goto fail;
999
1000 if (nouveau_mesa_debug)
1001 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1002 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1003
1004 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1005 &screen->uniforms);
1006 if (ret) {
1007 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1008 goto fail;
1009 }
1010
1011 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1012 &screen->txc);
1013 if (ret) {
1014 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1015 goto fail;
1016 }
1017
1018 screen->tic.entries = CALLOC(4096, sizeof(void *));
1019 screen->tsc.entries = screen->tic.entries + 2048;
1020
1021 if (!nv50_blitter_create(screen))
1022 goto fail;
1023
1024 nv50_screen_init_hwctx(screen);
1025
1026 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1027 if (ret) {
1028 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1029 goto fail;
1030 }
1031
1032 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1033
1034 return &screen->base;
1035
1036 fail:
1037 screen->base.base.context_create = NULL;
1038 return &screen->base;
1039 }
1040
1041 int
1042 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1043 {
1044 int i = screen->tic.next;
1045
1046 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1047 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1048
1049 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1050
1051 if (screen->tic.entries[i])
1052 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1053
1054 screen->tic.entries[i] = entry;
1055 return i;
1056 }
1057
1058 int
1059 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1060 {
1061 int i = screen->tsc.next;
1062
1063 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1064 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1065
1066 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1067
1068 if (screen->tsc.entries[i])
1069 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1070
1071 screen->tsc.entries[i] = entry;
1072 return i;
1073 }