gallium: remove PIPE_CAP_USER_INDEX_BUFFERS
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* shared is always supported */
79 bindings &= ~(PIPE_BIND_LINEAR |
80 PIPE_BIND_SHARED);
81
82 return (( nv50_format_table[format].usage |
83 nv50_vertex_format[format].usage) & bindings) == bindings;
84 }
85
86 static int
87 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
88 {
89 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
90 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
91
92 switch (param) {
93 /* non-boolean caps */
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return 12;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 14;
100 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
101 return 512;
102 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MIN_TEXEL_OFFSET:
104 return -8;
105 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 return 7;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 128 * 1024 * 1024;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 330;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return 4;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 return 64;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
129 return 256;
130 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
131 return 16; /* 256 for binding as RT, but that's not possible in GL */
132 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
133 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
134 case PIPE_CAP_MAX_VIEWPORTS:
135 return NV50_MAX_VIEWPORTS;
136 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
137 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
138 case PIPE_CAP_ENDIANNESS:
139 return PIPE_ENDIAN_LITTLE;
140 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
141 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
142 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
143 return NV50_MAX_WINDOW_RECTANGLES;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
152 case PIPE_CAP_ANISOTROPIC_FILTER:
153 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
154 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
155 case PIPE_CAP_TWO_SIDED_STENCIL:
156 case PIPE_CAP_DEPTH_CLIP_DISABLE:
157 case PIPE_CAP_POINT_SPRITE:
158 case PIPE_CAP_SM3:
159 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
162 case PIPE_CAP_QUERY_TIMESTAMP:
163 case PIPE_CAP_QUERY_TIME_ELAPSED:
164 case PIPE_CAP_OCCLUSION_QUERY:
165 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
166 case PIPE_CAP_INDEP_BLEND_ENABLE:
167 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 case PIPE_CAP_PRIMITIVE_RESTART:
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
173 case PIPE_CAP_CONDITIONAL_RENDER:
174 case PIPE_CAP_TEXTURE_BARRIER:
175 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
176 case PIPE_CAP_START_INSTANCE:
177 case PIPE_CAP_USER_CONSTANT_BUFFERS:
178 case PIPE_CAP_USER_VERTEX_BUFFERS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
181 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
182 case PIPE_CAP_SAMPLER_VIEW_TARGET:
183 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
184 case PIPE_CAP_CLIP_HALFZ:
185 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
188 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
189 case PIPE_CAP_DEPTH_BOUNDS_TEST:
190 case PIPE_CAP_TGSI_TXQS:
191 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
192 case PIPE_CAP_SHAREABLE_SHADERS:
193 case PIPE_CAP_CLEAR_TEXTURE:
194 case PIPE_CAP_COMPUTE:
195 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
196 case PIPE_CAP_INVALIDATE_BUFFER:
197 case PIPE_CAP_STRING_MARKER:
198 case PIPE_CAP_CULL_DISTANCE:
199 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
200 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
201 return 1;
202 case PIPE_CAP_SEAMLESS_CUBE_MAP:
203 return 1; /* class_3d >= NVA0_3D_CLASS; */
204 /* supported on nva0+ */
205 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
206 return class_3d >= NVA0_3D_CLASS;
207 /* supported on nva3+ */
208 case PIPE_CAP_CUBE_MAP_ARRAY:
209 case PIPE_CAP_INDEP_BLEND_FUNC:
210 case PIPE_CAP_TEXTURE_QUERY_LOD:
211 case PIPE_CAP_SAMPLE_SHADING:
212 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
213 return class_3d >= NVA3_3D_CLASS;
214
215 /* unsupported caps */
216 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
217 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
218 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
219 case PIPE_CAP_SHADER_STENCIL_EXPORT:
220 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
221 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
223 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
224 case PIPE_CAP_TGSI_TEXCOORD:
225 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
226 case PIPE_CAP_TEXTURE_GATHER_SM5:
227 case PIPE_CAP_FAKE_SW_MSAA:
228 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
229 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
230 case PIPE_CAP_DRAW_INDIRECT:
231 case PIPE_CAP_MULTI_DRAW_INDIRECT:
232 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
233 case PIPE_CAP_VERTEXID_NOBASE:
234 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
235 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
236 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
237 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
238 case PIPE_CAP_DRAW_PARAMETERS:
239 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
240 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
241 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
242 case PIPE_CAP_GENERATE_MIPMAP:
243 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
244 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
245 case PIPE_CAP_QUERY_BUFFER_OBJECT:
246 case PIPE_CAP_QUERY_MEMORY_INFO:
247 case PIPE_CAP_PCI_GROUP:
248 case PIPE_CAP_PCI_BUS:
249 case PIPE_CAP_PCI_DEVICE:
250 case PIPE_CAP_PCI_FUNCTION:
251 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
252 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
253 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
254 case PIPE_CAP_TGSI_VOTE:
255 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
256 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
257 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
258 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
259 case PIPE_CAP_NATIVE_FENCE_FD:
260 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
261 case PIPE_CAP_TGSI_FS_FBFETCH:
262 case PIPE_CAP_DOUBLES:
263 case PIPE_CAP_INT64:
264 case PIPE_CAP_INT64_DIVMOD:
265 return 0;
266
267 case PIPE_CAP_VENDOR_ID:
268 return 0x10de;
269 case PIPE_CAP_DEVICE_ID: {
270 uint64_t device_id;
271 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
272 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
273 return -1;
274 }
275 return device_id;
276 }
277 case PIPE_CAP_ACCELERATED:
278 return 1;
279 case PIPE_CAP_VIDEO_MEMORY:
280 return dev->vram_size >> 20;
281 case PIPE_CAP_UMA:
282 return 0;
283 }
284
285 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
286 return 0;
287 }
288
289 static int
290 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
291 enum pipe_shader_cap param)
292 {
293 switch (shader) {
294 case PIPE_SHADER_VERTEX:
295 case PIPE_SHADER_GEOMETRY:
296 case PIPE_SHADER_FRAGMENT:
297 break;
298 case PIPE_SHADER_COMPUTE:
299 default:
300 return 0;
301 }
302
303 switch (param) {
304 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
305 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
306 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
307 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
308 return 16384;
309 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
310 return 4;
311 case PIPE_SHADER_CAP_MAX_INPUTS:
312 if (shader == PIPE_SHADER_VERTEX)
313 return 32;
314 return 15;
315 case PIPE_SHADER_CAP_MAX_OUTPUTS:
316 return 16;
317 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
318 return 65536;
319 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
320 return NV50_MAX_PIPE_CONSTBUFS;
321 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
322 return shader != PIPE_SHADER_FRAGMENT;
323 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
324 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
325 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
326 return 1;
327 case PIPE_SHADER_CAP_MAX_PREDS:
328 return 0;
329 case PIPE_SHADER_CAP_MAX_TEMPS:
330 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
331 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
332 return 1;
333 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
334 return 1;
335 case PIPE_SHADER_CAP_SUBROUTINES:
336 return 0; /* please inline, or provide function declarations */
337 case PIPE_SHADER_CAP_INTEGERS:
338 return 1;
339 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
340 /* The chip could handle more sampler views than samplers */
341 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
342 return MIN2(16, PIPE_MAX_SAMPLERS);
343 case PIPE_SHADER_CAP_PREFERRED_IR:
344 return PIPE_SHADER_IR_TGSI;
345 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
346 return 32;
347 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
348 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
349 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
350 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
351 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
352 case PIPE_SHADER_CAP_SUPPORTED_IRS:
353 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
354 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
355 return 0;
356 default:
357 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
358 return 0;
359 }
360 }
361
362 static float
363 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
364 {
365 switch (param) {
366 case PIPE_CAPF_MAX_LINE_WIDTH:
367 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
368 return 10.0f;
369 case PIPE_CAPF_MAX_POINT_WIDTH:
370 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
371 return 64.0f;
372 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
373 return 16.0f;
374 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
375 return 4.0f;
376 case PIPE_CAPF_GUARD_BAND_LEFT:
377 case PIPE_CAPF_GUARD_BAND_TOP:
378 return 0.0f;
379 case PIPE_CAPF_GUARD_BAND_RIGHT:
380 case PIPE_CAPF_GUARD_BAND_BOTTOM:
381 return 0.0f; /* that or infinity */
382 }
383
384 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
385 return 0.0f;
386 }
387
388 static int
389 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
390 enum pipe_shader_ir ir_type,
391 enum pipe_compute_cap param, void *data)
392 {
393 struct nv50_screen *screen = nv50_screen(pscreen);
394
395 #define RET(x) do { \
396 if (data) \
397 memcpy(data, x, sizeof(x)); \
398 return sizeof(x); \
399 } while (0)
400
401 switch (param) {
402 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
403 RET((uint64_t []) { 2 });
404 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
405 RET(((uint64_t []) { 65535, 65535 }));
406 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
407 RET(((uint64_t []) { 512, 512, 64 }));
408 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
409 RET((uint64_t []) { 512 });
410 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
411 RET((uint64_t []) { 1ULL << 32 });
412 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
413 RET((uint64_t []) { 16 << 10 });
414 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
415 RET((uint64_t []) { 16 << 10 });
416 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
417 RET((uint64_t []) { 4096 });
418 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
419 RET((uint32_t []) { 32 });
420 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
421 RET((uint64_t []) { 1ULL << 40 });
422 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
423 RET((uint32_t []) { 0 });
424 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
425 RET((uint32_t []) { screen->mp_count });
426 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
427 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
428 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
429 RET((uint32_t []) { 32 });
430 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
431 RET((uint64_t []) { 0 });
432 default:
433 return 0;
434 }
435
436 #undef RET
437 }
438
439 static void
440 nv50_screen_destroy(struct pipe_screen *pscreen)
441 {
442 struct nv50_screen *screen = nv50_screen(pscreen);
443
444 if (!nouveau_drm_screen_unref(&screen->base))
445 return;
446
447 if (screen->base.fence.current) {
448 struct nouveau_fence *current = NULL;
449
450 /* nouveau_fence_wait will create a new current fence, so wait on the
451 * _current_ one, and remove both.
452 */
453 nouveau_fence_ref(screen->base.fence.current, &current);
454 nouveau_fence_wait(current, NULL);
455 nouveau_fence_ref(NULL, &current);
456 nouveau_fence_ref(NULL, &screen->base.fence.current);
457 }
458 if (screen->base.pushbuf)
459 screen->base.pushbuf->user_priv = NULL;
460
461 if (screen->blitter)
462 nv50_blitter_destroy(screen);
463 if (screen->pm.prog) {
464 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
465 nv50_program_destroy(NULL, screen->pm.prog);
466 FREE(screen->pm.prog);
467 }
468
469 nouveau_bo_ref(NULL, &screen->code);
470 nouveau_bo_ref(NULL, &screen->tls_bo);
471 nouveau_bo_ref(NULL, &screen->stack_bo);
472 nouveau_bo_ref(NULL, &screen->txc);
473 nouveau_bo_ref(NULL, &screen->uniforms);
474 nouveau_bo_ref(NULL, &screen->fence.bo);
475
476 nouveau_heap_destroy(&screen->vp_code_heap);
477 nouveau_heap_destroy(&screen->gp_code_heap);
478 nouveau_heap_destroy(&screen->fp_code_heap);
479
480 FREE(screen->tic.entries);
481
482 nouveau_object_del(&screen->tesla);
483 nouveau_object_del(&screen->eng2d);
484 nouveau_object_del(&screen->m2mf);
485 nouveau_object_del(&screen->compute);
486 nouveau_object_del(&screen->sync);
487
488 nouveau_screen_fini(&screen->base);
489
490 FREE(screen);
491 }
492
493 static void
494 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
495 {
496 struct nv50_screen *screen = nv50_screen(pscreen);
497 struct nouveau_pushbuf *push = screen->base.pushbuf;
498
499 /* we need to do it after possible flush in MARK_RING */
500 *sequence = ++screen->base.fence.sequence;
501
502 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
503 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
504 PUSH_DATAh(push, screen->fence.bo->offset);
505 PUSH_DATA (push, screen->fence.bo->offset);
506 PUSH_DATA (push, *sequence);
507 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
508 NV50_3D_QUERY_GET_UNK4 |
509 NV50_3D_QUERY_GET_UNIT_CROP |
510 NV50_3D_QUERY_GET_TYPE_QUERY |
511 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
512 NV50_3D_QUERY_GET_SHORT);
513 }
514
515 static u32
516 nv50_screen_fence_update(struct pipe_screen *pscreen)
517 {
518 return nv50_screen(pscreen)->fence.map[0];
519 }
520
521 static void
522 nv50_screen_init_hwctx(struct nv50_screen *screen)
523 {
524 struct nouveau_pushbuf *push = screen->base.pushbuf;
525 struct nv04_fifo *fifo;
526 unsigned i;
527
528 fifo = (struct nv04_fifo *)screen->base.channel->data;
529
530 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
531 PUSH_DATA (push, screen->m2mf->handle);
532 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
533 PUSH_DATA (push, screen->sync->handle);
534 PUSH_DATA (push, fifo->vram);
535 PUSH_DATA (push, fifo->vram);
536
537 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
538 PUSH_DATA (push, screen->eng2d->handle);
539 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
540 PUSH_DATA (push, screen->sync->handle);
541 PUSH_DATA (push, fifo->vram);
542 PUSH_DATA (push, fifo->vram);
543 PUSH_DATA (push, fifo->vram);
544 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
545 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
546 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
547 PUSH_DATA (push, 0);
548 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
549 PUSH_DATA (push, 0);
550 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
551 PUSH_DATA (push, 1);
552 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
553 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
554
555 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
556 PUSH_DATA (push, screen->tesla->handle);
557
558 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
559 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
560
561 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
562 PUSH_DATA (push, screen->sync->handle);
563 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
564 for (i = 0; i < 11; ++i)
565 PUSH_DATA(push, fifo->vram);
566 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
567 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
568 PUSH_DATA(push, fifo->vram);
569
570 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
571 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
572 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
573 PUSH_DATA (push, 0xf);
574
575 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
576 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
577 PUSH_DATA (push, 0x18);
578 }
579
580 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
581 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
582
583 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
584 for (i = 0; i < 8; ++i)
585 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
586
587 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
588 PUSH_DATA (push, 1);
589
590 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
591 PUSH_DATA (push, 0);
592 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
593 PUSH_DATA (push, 0);
594 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
595 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
596 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
597 PUSH_DATA (push, 0);
598 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
599 PUSH_DATA (push, 1);
600 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
601 PUSH_DATA (push, 1);
602
603 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
604 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
605 PUSH_DATA (push, 0);
606 }
607
608 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
609 PUSH_DATA (push, 0);
610 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
611 PUSH_DATA (push, 0);
612 PUSH_DATA (push, 0);
613 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
614 PUSH_DATA (push, 0x3f);
615
616 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
617 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
618 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
619
620 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
621 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
622 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
623
624 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
625 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
626 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
627
628 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
629 PUSH_DATAh(push, screen->tls_bo->offset);
630 PUSH_DATA (push, screen->tls_bo->offset);
631 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
632
633 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
634 PUSH_DATAh(push, screen->stack_bo->offset);
635 PUSH_DATA (push, screen->stack_bo->offset);
636 PUSH_DATA (push, 4);
637
638 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
639 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
640 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
641 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
642
643 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
644 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
645 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
646 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
647
648 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
649 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
650 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
651 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
652
653 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
654 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
655 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
656 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
657
658 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
659 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
660 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
661 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
662
663 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
664 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
665 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
666 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
667 PUSH_DATAf(push, 0.0f);
668 PUSH_DATAf(push, 0.0f);
669 PUSH_DATAf(push, 0.0f);
670 PUSH_DATAf(push, 0.0f);
671 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
672 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
673 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
674
675 nv50_upload_ms_info(push);
676
677 /* max TIC (bits 4:8) & TSC bindings, per program type */
678 for (i = 0; i < 3; ++i) {
679 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
680 PUSH_DATA (push, 0x54);
681 }
682
683 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
684 PUSH_DATAh(push, screen->txc->offset);
685 PUSH_DATA (push, screen->txc->offset);
686 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
687
688 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
689 PUSH_DATAh(push, screen->txc->offset + 65536);
690 PUSH_DATA (push, screen->txc->offset + 65536);
691 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
692
693 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
694 PUSH_DATA (push, 0);
695
696 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
697 PUSH_DATA (push, 0);
698 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
699 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
700 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
701 for (i = 0; i < 8 * 2; ++i)
702 PUSH_DATA(push, 0);
703 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
704 PUSH_DATA (push, 0);
705
706 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
707 PUSH_DATA (push, 1);
708 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
709 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
710 PUSH_DATAf(push, 0.0f);
711 PUSH_DATAf(push, 1.0f);
712 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
713 PUSH_DATA (push, 8192 << 16);
714 PUSH_DATA (push, 8192 << 16);
715 }
716
717 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
718 #ifdef NV50_SCISSORS_CLIPPING
719 PUSH_DATA (push, 0x0000);
720 #else
721 PUSH_DATA (push, 0x1080);
722 #endif
723
724 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
725 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
726
727 /* We use scissors instead of exact view volume clipping,
728 * so they're always enabled.
729 */
730 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
731 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
732 PUSH_DATA (push, 1);
733 PUSH_DATA (push, 8192 << 16);
734 PUSH_DATA (push, 8192 << 16);
735 }
736
737 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
738 PUSH_DATA (push, 1);
739 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
740 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
741 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
742 PUSH_DATA (push, 0x11111111);
743 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
744 PUSH_DATA (push, 1);
745
746 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
747 PUSH_DATA (push, 0);
748 if (screen->base.class_3d >= NV84_3D_CLASS) {
749 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
750 PUSH_DATA (push, 0);
751 }
752
753 PUSH_KICK (push);
754 }
755
756 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
757 uint64_t *tls_size)
758 {
759 struct nouveau_device *dev = screen->base.device;
760 int ret;
761
762 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
763 ONE_TEMP_SIZE;
764 if (nouveau_mesa_debug)
765 debug_printf("allocating space for %u temps\n",
766 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
767 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
768 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
769
770 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
771 *tls_size, NULL, &screen->tls_bo);
772 if (ret) {
773 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
774 return ret;
775 }
776
777 return 0;
778 }
779
780 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
781 {
782 struct nouveau_pushbuf *push = screen->base.pushbuf;
783 int ret;
784 uint64_t tls_size;
785
786 if (tls_space < screen->cur_tls_space)
787 return 0;
788 if (tls_space > screen->max_tls_space) {
789 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
790 * LOCAL_WARPS_NO_CLAMP) */
791 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
792 (unsigned)(tls_space / ONE_TEMP_SIZE),
793 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
794 return -ENOMEM;
795 }
796
797 nouveau_bo_ref(NULL, &screen->tls_bo);
798 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
799 if (ret)
800 return ret;
801
802 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
803 PUSH_DATAh(push, screen->tls_bo->offset);
804 PUSH_DATA (push, screen->tls_bo->offset);
805 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
806
807 return 1;
808 }
809
810 struct nouveau_screen *
811 nv50_screen_create(struct nouveau_device *dev)
812 {
813 struct nv50_screen *screen;
814 struct pipe_screen *pscreen;
815 struct nouveau_object *chan;
816 uint64_t value;
817 uint32_t tesla_class;
818 unsigned stack_size;
819 int ret;
820
821 screen = CALLOC_STRUCT(nv50_screen);
822 if (!screen)
823 return NULL;
824 pscreen = &screen->base.base;
825 pscreen->destroy = nv50_screen_destroy;
826
827 ret = nouveau_screen_init(&screen->base, dev);
828 if (ret) {
829 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
830 goto fail;
831 }
832
833 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
834 * admit them to VRAM.
835 */
836 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
837 PIPE_BIND_VERTEX_BUFFER;
838 screen->base.sysmem_bindings |=
839 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
840
841 screen->base.pushbuf->user_priv = screen;
842 screen->base.pushbuf->rsvd_kick = 5;
843
844 chan = screen->base.channel;
845
846 pscreen->context_create = nv50_create;
847 pscreen->is_format_supported = nv50_screen_is_format_supported;
848 pscreen->get_param = nv50_screen_get_param;
849 pscreen->get_shader_param = nv50_screen_get_shader_param;
850 pscreen->get_paramf = nv50_screen_get_paramf;
851 pscreen->get_compute_param = nv50_screen_get_compute_param;
852 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
853 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
854
855 nv50_screen_init_resource_functions(pscreen);
856
857 if (screen->base.device->chipset < 0x84 ||
858 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
859 /* PMPEG */
860 nouveau_screen_init_vdec(&screen->base);
861 } else if (screen->base.device->chipset < 0x98 ||
862 screen->base.device->chipset == 0xa0) {
863 /* VP2 */
864 screen->base.base.get_video_param = nv84_screen_get_video_param;
865 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
866 } else {
867 /* VP3/4 */
868 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
869 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
870 }
871
872 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
873 NULL, &screen->fence.bo);
874 if (ret) {
875 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
876 goto fail;
877 }
878
879 nouveau_bo_map(screen->fence.bo, 0, NULL);
880 screen->fence.map = screen->fence.bo->map;
881 screen->base.fence.emit = nv50_screen_fence_emit;
882 screen->base.fence.update = nv50_screen_fence_update;
883
884 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
885 &(struct nv04_notify){ .length = 32 },
886 sizeof(struct nv04_notify), &screen->sync);
887 if (ret) {
888 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
889 goto fail;
890 }
891
892 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
893 NULL, 0, &screen->m2mf);
894 if (ret) {
895 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
896 goto fail;
897 }
898
899 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
900 NULL, 0, &screen->eng2d);
901 if (ret) {
902 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
903 goto fail;
904 }
905
906 switch (dev->chipset & 0xf0) {
907 case 0x50:
908 tesla_class = NV50_3D_CLASS;
909 break;
910 case 0x80:
911 case 0x90:
912 tesla_class = NV84_3D_CLASS;
913 break;
914 case 0xa0:
915 switch (dev->chipset) {
916 case 0xa0:
917 case 0xaa:
918 case 0xac:
919 tesla_class = NVA0_3D_CLASS;
920 break;
921 case 0xaf:
922 tesla_class = NVAF_3D_CLASS;
923 break;
924 default:
925 tesla_class = NVA3_3D_CLASS;
926 break;
927 }
928 break;
929 default:
930 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
931 goto fail;
932 }
933 screen->base.class_3d = tesla_class;
934
935 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
936 NULL, 0, &screen->tesla);
937 if (ret) {
938 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
939 goto fail;
940 }
941
942 /* This over-allocates by a page. The GP, which would execute at the end of
943 * the last page, would trigger faults. The going theory is that it
944 * prefetches up to a certain amount.
945 */
946 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
947 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
948 NULL, &screen->code);
949 if (ret) {
950 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
951 goto fail;
952 }
953
954 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
955 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
956 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
957
958 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
959
960 screen->TPs = util_bitcount(value & 0xffff);
961 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
962
963 screen->mp_count = screen->TPs * screen->MPsInTP;
964
965 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
966 STACK_WARPS_ALLOC * 64 * 8;
967
968 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
969 &screen->stack_bo);
970 if (ret) {
971 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
972 goto fail;
973 }
974
975 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
976 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
977 ONE_TEMP_SIZE;
978 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
979 screen->max_tls_space /= 2; /* half of vram */
980
981 /* hw can address max 64 KiB */
982 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
983
984 uint64_t tls_size;
985 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
986 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
987 if (ret)
988 goto fail;
989
990 if (nouveau_mesa_debug)
991 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
992 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
993
994 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
995 &screen->uniforms);
996 if (ret) {
997 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
998 goto fail;
999 }
1000
1001 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1002 &screen->txc);
1003 if (ret) {
1004 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1005 goto fail;
1006 }
1007
1008 screen->tic.entries = CALLOC(4096, sizeof(void *));
1009 screen->tsc.entries = screen->tic.entries + 2048;
1010
1011 if (!nv50_blitter_create(screen))
1012 goto fail;
1013
1014 nv50_screen_init_hwctx(screen);
1015
1016 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1017 if (ret) {
1018 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1019 goto fail;
1020 }
1021
1022 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1023
1024 return &screen->base;
1025
1026 fail:
1027 screen->base.base.context_create = NULL;
1028 return &screen->base;
1029 }
1030
1031 int
1032 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1033 {
1034 int i = screen->tic.next;
1035
1036 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1037 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1038
1039 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1040
1041 if (screen->tic.entries[i])
1042 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1043
1044 screen->tic.entries[i] = entry;
1045 return i;
1046 }
1047
1048 int
1049 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1050 {
1051 int i = screen->tsc.next;
1052
1053 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1054 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1055
1056 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1057
1058 if (screen->tsc.entries[i])
1059 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1060
1061 screen->tsc.entries[i] = entry;
1062 return i;
1063 }