nv50,nvc0: add support for cull distances
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nvc0/nvc0_context.h"
36 #include "nvc0/nvc0_screen.h"
37
38 #include "nvc0/mme/com9097.mme.h"
39 #include "nvc0/mme/com90c0.mme.h"
40
41 static boolean
42 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
43 enum pipe_format format,
44 enum pipe_texture_target target,
45 unsigned sample_count,
46 unsigned bindings)
47 {
48 const struct util_format_description *desc = util_format_description(format);
49
50 if (sample_count > 8)
51 return false;
52 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
53 return false;
54
55 /* Short-circuit the rest of the logic -- this is used by the state tracker
56 * to determine valid MS levels in a no-attachments scenario.
57 */
58 if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
59 return true;
60
61 if (!util_format_is_supported(format, bindings))
62 return false;
63
64 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
65 if (util_format_get_blocksizebits(format) == 3 * 32)
66 return false;
67
68 if (bindings & PIPE_BIND_LINEAR)
69 if (util_format_is_depth_or_stencil(format) ||
70 (target != PIPE_TEXTURE_1D &&
71 target != PIPE_TEXTURE_2D &&
72 target != PIPE_TEXTURE_RECT) ||
73 sample_count > 1)
74 return false;
75
76 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
77 */
78 if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
79 desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
80 /* The claim is that this should work on GM107 but it doesn't. Need to
81 * test further and figure out if it's a nouveau issue or a HW one.
82 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
83 */
84 nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
85 return false;
86
87 /* transfers & shared are always supported */
88 bindings &= ~(PIPE_BIND_TRANSFER_READ |
89 PIPE_BIND_TRANSFER_WRITE |
90 PIPE_BIND_LINEAR |
91 PIPE_BIND_SHARED);
92
93 return (( nvc0_format_table[format].usage |
94 nvc0_vertex_format[format].usage) & bindings) == bindings;
95 }
96
97 static int
98 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
99 {
100 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
101 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
102
103 switch (param) {
104 /* non-boolean caps */
105 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
106 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
107 return 15;
108 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
109 return 12;
110 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
111 return 2048;
112 case PIPE_CAP_MIN_TEXEL_OFFSET:
113 return -8;
114 case PIPE_CAP_MAX_TEXEL_OFFSET:
115 return 7;
116 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
117 return -32;
118 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
119 return 31;
120 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
121 return 128 * 1024 * 1024;
122 case PIPE_CAP_GLSL_FEATURE_LEVEL:
123 if (class_3d == NVE4_3D_CLASS || class_3d == NVF0_3D_CLASS)
124 return 420;
125 return 410;
126 case PIPE_CAP_MAX_RENDER_TARGETS:
127 return 8;
128 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
129 return 1;
130 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
131 return 4;
132 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
133 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
134 return 128;
135 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
136 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
137 return 1024;
138 case PIPE_CAP_MAX_VERTEX_STREAMS:
139 return 4;
140 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
141 return 2048;
142 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
143 return 256;
144 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
145 return 16; /* 256 for binding as RT, but that's not possible in GL */
146 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
147 return 16;
148 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
149 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
150 case PIPE_CAP_MAX_VIEWPORTS:
151 return NVC0_MAX_VIEWPORTS;
152 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
153 return 4;
154 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
155 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
156 case PIPE_CAP_ENDIANNESS:
157 return PIPE_ENDIAN_LITTLE;
158 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
159 return 30;
160
161 /* supported caps */
162 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
163 case PIPE_CAP_TEXTURE_SWIZZLE:
164 case PIPE_CAP_TEXTURE_SHADOW_MAP:
165 case PIPE_CAP_NPOT_TEXTURES:
166 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
167 case PIPE_CAP_ANISOTROPIC_FILTER:
168 case PIPE_CAP_SEAMLESS_CUBE_MAP:
169 case PIPE_CAP_CUBE_MAP_ARRAY:
170 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
171 case PIPE_CAP_TEXTURE_MULTISAMPLE:
172 case PIPE_CAP_TWO_SIDED_STENCIL:
173 case PIPE_CAP_DEPTH_CLIP_DISABLE:
174 case PIPE_CAP_POINT_SPRITE:
175 case PIPE_CAP_TGSI_TEXCOORD:
176 case PIPE_CAP_SM3:
177 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
178 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
179 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
180 case PIPE_CAP_QUERY_TIMESTAMP:
181 case PIPE_CAP_QUERY_TIME_ELAPSED:
182 case PIPE_CAP_OCCLUSION_QUERY:
183 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
184 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
185 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
186 case PIPE_CAP_INDEP_BLEND_ENABLE:
187 case PIPE_CAP_INDEP_BLEND_FUNC:
188 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
189 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
190 case PIPE_CAP_PRIMITIVE_RESTART:
191 case PIPE_CAP_TGSI_INSTANCEID:
192 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
193 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
194 case PIPE_CAP_CONDITIONAL_RENDER:
195 case PIPE_CAP_TEXTURE_BARRIER:
196 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
197 case PIPE_CAP_START_INSTANCE:
198 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
199 case PIPE_CAP_DRAW_INDIRECT:
200 case PIPE_CAP_USER_CONSTANT_BUFFERS:
201 case PIPE_CAP_USER_INDEX_BUFFERS:
202 case PIPE_CAP_USER_VERTEX_BUFFERS:
203 case PIPE_CAP_TEXTURE_QUERY_LOD:
204 case PIPE_CAP_SAMPLE_SHADING:
205 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
206 case PIPE_CAP_TEXTURE_GATHER_SM5:
207 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
208 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
209 case PIPE_CAP_SAMPLER_VIEW_TARGET:
210 case PIPE_CAP_CLIP_HALFZ:
211 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
212 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
213 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
214 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
215 case PIPE_CAP_DEPTH_BOUNDS_TEST:
216 case PIPE_CAP_TGSI_TXQS:
217 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
218 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
219 case PIPE_CAP_SHAREABLE_SHADERS:
220 case PIPE_CAP_CLEAR_TEXTURE:
221 case PIPE_CAP_DRAW_PARAMETERS:
222 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
223 case PIPE_CAP_MULTI_DRAW_INDIRECT:
224 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
225 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
226 case PIPE_CAP_QUERY_BUFFER_OBJECT:
227 case PIPE_CAP_INVALIDATE_BUFFER:
228 case PIPE_CAP_STRING_MARKER:
229 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
230 case PIPE_CAP_CULL_DISTANCE:
231 return 1;
232 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
233 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
234 case PIPE_CAP_COMPUTE:
235 return 1;
236 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
237 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
238
239 /* unsupported caps */
240 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
241 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
242 case PIPE_CAP_SHADER_STENCIL_EXPORT:
243 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
244 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
245 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
246 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
247 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
248 case PIPE_CAP_FAKE_SW_MSAA:
249 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
250 case PIPE_CAP_VERTEXID_NOBASE:
251 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
252 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
253 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
254 case PIPE_CAP_GENERATE_MIPMAP:
255 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
256 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
257 case PIPE_CAP_QUERY_MEMORY_INFO:
258 case PIPE_CAP_PCI_GROUP:
259 case PIPE_CAP_PCI_BUS:
260 case PIPE_CAP_PCI_DEVICE:
261 case PIPE_CAP_PCI_FUNCTION:
262 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
263 return 0;
264
265 case PIPE_CAP_VENDOR_ID:
266 return 0x10de;
267 case PIPE_CAP_DEVICE_ID: {
268 uint64_t device_id;
269 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
270 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
271 return -1;
272 }
273 return device_id;
274 }
275 case PIPE_CAP_ACCELERATED:
276 return 1;
277 case PIPE_CAP_VIDEO_MEMORY:
278 return dev->vram_size >> 20;
279 case PIPE_CAP_UMA:
280 return 0;
281 }
282
283 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
284 return 0;
285 }
286
287 static int
288 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
289 enum pipe_shader_cap param)
290 {
291 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
292
293 switch (shader) {
294 case PIPE_SHADER_VERTEX:
295 case PIPE_SHADER_GEOMETRY:
296 case PIPE_SHADER_FRAGMENT:
297 case PIPE_SHADER_COMPUTE:
298 break;
299 case PIPE_SHADER_TESS_CTRL:
300 case PIPE_SHADER_TESS_EVAL:
301 if (class_3d >= GM107_3D_CLASS)
302 return 0;
303 break;
304 default:
305 return 0;
306 }
307
308 switch (param) {
309 case PIPE_SHADER_CAP_PREFERRED_IR:
310 return PIPE_SHADER_IR_TGSI;
311 case PIPE_SHADER_CAP_SUPPORTED_IRS:
312 return 1 << PIPE_SHADER_IR_TGSI;
313 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
314 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
315 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
316 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
317 return 16384;
318 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
319 return 16;
320 case PIPE_SHADER_CAP_MAX_INPUTS:
321 if (shader == PIPE_SHADER_VERTEX)
322 return 32;
323 /* NOTE: These only count our slots for GENERIC varyings.
324 * The address space may be larger, but the actual hard limit seems to be
325 * less than what the address space layout permits, so don't add TEXCOORD,
326 * COLOR, etc. here.
327 */
328 if (shader == PIPE_SHADER_FRAGMENT)
329 return 0x1f0 / 16;
330 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
331 * and excludes 0x60 per-patch inputs.
332 */
333 return 0x200 / 16;
334 case PIPE_SHADER_CAP_MAX_OUTPUTS:
335 return 32;
336 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
337 return 65536;
338 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
339 return NVC0_MAX_PIPE_CONSTBUFS;
340 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
341 return shader != PIPE_SHADER_FRAGMENT;
342 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
343 return shader != PIPE_SHADER_FRAGMENT || class_3d < GM107_3D_CLASS;
344 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
345 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
346 return 1;
347 case PIPE_SHADER_CAP_MAX_PREDS:
348 return 0;
349 case PIPE_SHADER_CAP_MAX_TEMPS:
350 return NVC0_CAP_MAX_PROGRAM_TEMPS;
351 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
352 return 1;
353 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
354 return 1;
355 case PIPE_SHADER_CAP_SUBROUTINES:
356 return 1;
357 case PIPE_SHADER_CAP_INTEGERS:
358 return 1;
359 case PIPE_SHADER_CAP_DOUBLES:
360 return 1;
361 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
362 return 1;
363 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
364 return 1;
365 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
366 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
367 return 0;
368 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
369 return NVC0_MAX_BUFFERS;
370 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
371 return 16; /* would be 32 in linked (OpenGL-style) mode */
372 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
373 return 16; /* XXX not sure if more are really safe */
374 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
375 return 32;
376 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
377 if (class_3d == NVE4_3D_CLASS || class_3d == NVF0_3D_CLASS)
378 return NVC0_MAX_IMAGES;
379 return 0;
380 default:
381 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
382 return 0;
383 }
384 }
385
386 static float
387 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
388 {
389 switch (param) {
390 case PIPE_CAPF_MAX_LINE_WIDTH:
391 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
392 return 10.0f;
393 case PIPE_CAPF_MAX_POINT_WIDTH:
394 return 63.0f;
395 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
396 return 63.375f;
397 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
398 return 16.0f;
399 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
400 return 15.0f;
401 case PIPE_CAPF_GUARD_BAND_LEFT:
402 case PIPE_CAPF_GUARD_BAND_TOP:
403 return 0.0f;
404 case PIPE_CAPF_GUARD_BAND_RIGHT:
405 case PIPE_CAPF_GUARD_BAND_BOTTOM:
406 return 0.0f; /* that or infinity */
407 }
408
409 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
410 return 0.0f;
411 }
412
413 static int
414 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
415 enum pipe_shader_ir ir_type,
416 enum pipe_compute_cap param, void *data)
417 {
418 struct nvc0_screen *screen = nvc0_screen(pscreen);
419 const uint16_t obj_class = screen->compute->oclass;
420
421 #define RET(x) do { \
422 if (data) \
423 memcpy(data, x, sizeof(x)); \
424 return sizeof(x); \
425 } while (0)
426
427 switch (param) {
428 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
429 RET((uint64_t []) { 3 });
430 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
431 if (obj_class >= NVE4_COMPUTE_CLASS) {
432 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
433 } else {
434 RET(((uint64_t []) { 65535, 65535, 65535 }));
435 }
436 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
437 RET(((uint64_t []) { 1024, 1024, 64 }));
438 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
439 RET((uint64_t []) { 1024 });
440 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
441 RET((uint64_t []) { 1ULL << 40 });
442 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
443 switch (obj_class) {
444 case GM200_COMPUTE_CLASS:
445 RET((uint64_t []) { 96 << 10 });
446 break;
447 case GM107_COMPUTE_CLASS:
448 RET((uint64_t []) { 64 << 10 });
449 break;
450 default:
451 RET((uint64_t []) { 48 << 10 });
452 break;
453 }
454 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
455 RET((uint64_t []) { 512 << 10 });
456 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
457 RET((uint64_t []) { 4096 });
458 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
459 RET((uint32_t []) { 32 });
460 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
461 RET((uint64_t []) { 1ULL << 40 });
462 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
463 RET((uint32_t []) { 0 });
464 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
465 RET((uint32_t []) { screen->mp_count_compute });
466 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
467 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
468 default:
469 return 0;
470 }
471
472 #undef RET
473 }
474
475 static void
476 nvc0_screen_destroy(struct pipe_screen *pscreen)
477 {
478 struct nvc0_screen *screen = nvc0_screen(pscreen);
479
480 if (!nouveau_drm_screen_unref(&screen->base))
481 return;
482
483 if (screen->base.fence.current) {
484 struct nouveau_fence *current = NULL;
485
486 /* nouveau_fence_wait will create a new current fence, so wait on the
487 * _current_ one, and remove both.
488 */
489 nouveau_fence_ref(screen->base.fence.current, &current);
490 nouveau_fence_wait(current, NULL);
491 nouveau_fence_ref(NULL, &current);
492 nouveau_fence_ref(NULL, &screen->base.fence.current);
493 }
494 if (screen->base.pushbuf)
495 screen->base.pushbuf->user_priv = NULL;
496
497 if (screen->blitter)
498 nvc0_blitter_destroy(screen);
499 if (screen->pm.prog) {
500 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
501 nvc0_program_destroy(NULL, screen->pm.prog);
502 FREE(screen->pm.prog);
503 }
504
505 nouveau_bo_ref(NULL, &screen->text);
506 nouveau_bo_ref(NULL, &screen->uniform_bo);
507 nouveau_bo_ref(NULL, &screen->tls);
508 nouveau_bo_ref(NULL, &screen->txc);
509 nouveau_bo_ref(NULL, &screen->fence.bo);
510 nouveau_bo_ref(NULL, &screen->poly_cache);
511
512 nouveau_heap_destroy(&screen->lib_code);
513 nouveau_heap_destroy(&screen->text_heap);
514
515 FREE(screen->tic.entries);
516
517 nouveau_object_del(&screen->eng3d);
518 nouveau_object_del(&screen->eng2d);
519 nouveau_object_del(&screen->m2mf);
520 nouveau_object_del(&screen->compute);
521 nouveau_object_del(&screen->nvsw);
522
523 nouveau_screen_fini(&screen->base);
524
525 FREE(screen);
526 }
527
528 static int
529 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
530 unsigned size, const uint32_t *data)
531 {
532 struct nouveau_pushbuf *push = screen->base.pushbuf;
533
534 size /= 4;
535
536 assert((pos + size) <= 0x800);
537
538 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
539 PUSH_DATA (push, (m - 0x3800) / 8);
540 PUSH_DATA (push, pos);
541 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
542 PUSH_DATA (push, pos);
543 PUSH_DATAp(push, data, size);
544
545 return pos + size;
546 }
547
548 static void
549 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
550 {
551 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
552 PUSH_DATA (push, 0xff);
553 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
554 PUSH_DATA (push, 0xff);
555 PUSH_DATA (push, 0xff);
556 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
557 PUSH_DATA (push, 0xff);
558 PUSH_DATA (push, 0xff);
559 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
560 PUSH_DATA (push, 0x3f);
561
562 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
563 PUSH_DATA (push, (3 << 16) | 3);
564 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
565 PUSH_DATA (push, (2 << 16) | 2);
566
567 if (obj_class < GM107_3D_CLASS) {
568 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
569 PUSH_DATA (push, 0);
570 }
571 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
572 PUSH_DATA (push, 0x10);
573 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
574 PUSH_DATA (push, 0x10);
575 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
576 PUSH_DATA (push, 0x10);
577 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
578 PUSH_DATA (push, 0x10);
579 PUSH_DATA (push, 0x10);
580 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
581 PUSH_DATA (push, 0x10);
582 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
583 PUSH_DATA (push, 0xe);
584
585 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
586 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
587 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
588 PUSH_DATA (push, 0);
589 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
590 PUSH_DATA (push, 3);
591
592 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
593 PUSH_DATA (push, 0x3fffff);
594 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
595 PUSH_DATA (push, 1);
596 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
597 PUSH_DATA (push, 1);
598
599 if (obj_class < GM107_3D_CLASS) {
600 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
601 PUSH_DATA (push, 3);
602
603 if (obj_class >= NVE4_3D_CLASS) {
604 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
605 PUSH_DATA (push, 1);
606 }
607 }
608
609 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
610 * are supposed to do */
611 }
612
613 static void
614 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
615 {
616 struct nvc0_screen *screen = nvc0_screen(pscreen);
617 struct nouveau_pushbuf *push = screen->base.pushbuf;
618
619 /* we need to do it after possible flush in MARK_RING */
620 *sequence = ++screen->base.fence.sequence;
621
622 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
623 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
624 PUSH_DATAh(push, screen->fence.bo->offset);
625 PUSH_DATA (push, screen->fence.bo->offset);
626 PUSH_DATA (push, *sequence);
627 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
628 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
629 }
630
631 static u32
632 nvc0_screen_fence_update(struct pipe_screen *pscreen)
633 {
634 struct nvc0_screen *screen = nvc0_screen(pscreen);
635 return screen->fence.map[0];
636 }
637
638 static int
639 nvc0_screen_init_compute(struct nvc0_screen *screen)
640 {
641 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
642
643 switch (screen->base.device->chipset & ~0xf) {
644 case 0xc0:
645 case 0xd0:
646 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
647 case 0xe0:
648 case 0xf0:
649 case 0x100:
650 case 0x110:
651 case 0x120:
652 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
653 default:
654 return -1;
655 }
656 }
657
658 bool
659 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
660 uint32_t lpos, uint32_t lneg, uint32_t cstack)
661 {
662 struct nouveau_bo *bo = NULL;
663 int ret;
664 uint64_t size = (lpos + lneg) * 32 + cstack;
665
666 if (size >= (1 << 20)) {
667 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
668 return false;
669 }
670
671 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
672 size = align(size, 0x8000);
673 size *= screen->mp_count;
674
675 size = align(size, 1 << 17);
676
677 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
678 NULL, &bo);
679 if (ret) {
680 NOUVEAU_ERR("failed to allocate TLS area, size: 0x%"PRIx64"\n", size);
681 return false;
682 }
683 nouveau_bo_ref(NULL, &screen->tls);
684 screen->tls = bo;
685 return true;
686 }
687
688 #define FAIL_SCREEN_INIT(str, err) \
689 do { \
690 NOUVEAU_ERR(str, err); \
691 goto fail; \
692 } while(0)
693
694 struct nouveau_screen *
695 nvc0_screen_create(struct nouveau_device *dev)
696 {
697 struct nvc0_screen *screen;
698 struct pipe_screen *pscreen;
699 struct nouveau_object *chan;
700 struct nouveau_pushbuf *push;
701 uint64_t value;
702 uint32_t obj_class;
703 uint32_t flags;
704 int ret;
705 unsigned i;
706
707 switch (dev->chipset & ~0xf) {
708 case 0xc0:
709 case 0xd0:
710 case 0xe0:
711 case 0xf0:
712 case 0x100:
713 case 0x110:
714 case 0x120:
715 break;
716 default:
717 return NULL;
718 }
719
720 screen = CALLOC_STRUCT(nvc0_screen);
721 if (!screen)
722 return NULL;
723 pscreen = &screen->base.base;
724 pscreen->destroy = nvc0_screen_destroy;
725
726 ret = nouveau_screen_init(&screen->base, dev);
727 if (ret) {
728 nvc0_screen_destroy(pscreen);
729 return NULL;
730 }
731 chan = screen->base.channel;
732 push = screen->base.pushbuf;
733 push->user_priv = screen;
734 push->rsvd_kick = 5;
735
736 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
737 PIPE_BIND_SHADER_BUFFER |
738 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
739 PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
740 screen->base.sysmem_bindings |=
741 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
742
743 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
744 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
745 screen->base.vidmem_bindings = 0;
746 }
747
748 pscreen->context_create = nvc0_create;
749 pscreen->is_format_supported = nvc0_screen_is_format_supported;
750 pscreen->get_param = nvc0_screen_get_param;
751 pscreen->get_shader_param = nvc0_screen_get_shader_param;
752 pscreen->get_paramf = nvc0_screen_get_paramf;
753 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
754 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
755
756 nvc0_screen_init_resource_functions(pscreen);
757
758 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
759 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
760
761 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
762 if (screen->base.drm->version >= 0x01000202)
763 flags |= NOUVEAU_BO_COHERENT;
764
765 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
766 if (ret)
767 goto fail;
768 nouveau_bo_map(screen->fence.bo, 0, NULL);
769 screen->fence.map = screen->fence.bo->map;
770 screen->base.fence.emit = nvc0_screen_fence_emit;
771 screen->base.fence.update = nvc0_screen_fence_update;
772
773
774 ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
775 NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
776 if (ret)
777 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
778
779 BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
780 PUSH_DATA (push, screen->nvsw->handle);
781
782 switch (dev->chipset & ~0xf) {
783 case 0x120:
784 case 0x110:
785 case 0x100:
786 case 0xf0:
787 obj_class = NVF0_P2MF_CLASS;
788 break;
789 case 0xe0:
790 obj_class = NVE4_P2MF_CLASS;
791 break;
792 default:
793 obj_class = NVC0_M2MF_CLASS;
794 break;
795 }
796 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
797 &screen->m2mf);
798 if (ret)
799 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
800
801 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
802 PUSH_DATA (push, screen->m2mf->oclass);
803 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
804 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
805 PUSH_DATA (push, 0xa0b5);
806 }
807
808 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
809 &screen->eng2d);
810 if (ret)
811 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
812
813 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
814 PUSH_DATA (push, screen->eng2d->oclass);
815 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
816 PUSH_DATA (push, 0);
817 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
818 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
819 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
820 PUSH_DATA (push, 0);
821 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
822 PUSH_DATA (push, 0);
823 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
824 PUSH_DATA (push, 0x3f);
825 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
826 PUSH_DATA (push, 1);
827 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
828 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
829
830 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
831 PUSH_DATAh(push, screen->fence.bo->offset + 16);
832 PUSH_DATA (push, screen->fence.bo->offset + 16);
833
834 switch (dev->chipset & ~0xf) {
835 case 0x120:
836 obj_class = GM200_3D_CLASS;
837 break;
838 case 0x110:
839 obj_class = GM107_3D_CLASS;
840 break;
841 case 0x100:
842 case 0xf0:
843 obj_class = NVF0_3D_CLASS;
844 break;
845 case 0xe0:
846 switch (dev->chipset) {
847 case 0xea:
848 obj_class = NVEA_3D_CLASS;
849 break;
850 default:
851 obj_class = NVE4_3D_CLASS;
852 break;
853 }
854 break;
855 case 0xd0:
856 obj_class = NVC8_3D_CLASS;
857 break;
858 case 0xc0:
859 default:
860 switch (dev->chipset) {
861 case 0xc8:
862 obj_class = NVC8_3D_CLASS;
863 break;
864 case 0xc1:
865 obj_class = NVC1_3D_CLASS;
866 break;
867 default:
868 obj_class = NVC0_3D_CLASS;
869 break;
870 }
871 break;
872 }
873 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
874 &screen->eng3d);
875 if (ret)
876 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
877 screen->base.class_3d = obj_class;
878
879 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
880 PUSH_DATA (push, screen->eng3d->oclass);
881
882 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
883 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
884
885 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
886 /* kill shaders after about 1 second (at 100 MHz) */
887 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
888 PUSH_DATA (push, 0x17);
889 }
890
891 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
892 screen->base.drm->version >= 0x01000101);
893 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
894 for (i = 0; i < 8; ++i)
895 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
896
897 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
898 PUSH_DATA (push, 1);
899
900 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
901 PUSH_DATA (push, 0);
902 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
903 PUSH_DATA (push, 0);
904 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
905 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
906 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
907 PUSH_DATA (push, 0);
908 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
909 PUSH_DATA (push, 1);
910 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
911 PUSH_DATA (push, 1);
912 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
913 PUSH_DATA (push, 1);
914 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
915 PUSH_DATA (push, 0);
916 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
917 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
918 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
919 IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
920 } else {
921 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
922 PUSH_DATA (push, 15);
923 }
924 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
925 PUSH_DATA (push, 8); /* 128 */
926 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
927 PUSH_DATA (push, 1);
928 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
929 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
930 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
931 }
932
933 nvc0_magic_3d_init(push, screen->eng3d->oclass);
934
935 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
936 &screen->text);
937 if (ret)
938 goto fail;
939
940 /* XXX: getting a page fault at the end of the code buffer every few
941 * launches, don't use the last 256 bytes to work around them - prefetch ?
942 */
943 nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
944
945 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 7 << 16, NULL,
946 &screen->uniform_bo);
947 if (ret)
948 goto fail;
949
950 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
951
952 for (i = 0; i < 5; ++i) {
953 /* TIC and TSC entries for each unit (nve4+ only) */
954 /* auxiliary constants (6 user clip planes, base instance id) */
955 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
956 PUSH_DATA (push, 2048);
957 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
958 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
959 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
960 PUSH_DATA (push, (15 << 4) | 1);
961 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
962 unsigned j;
963 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
964 PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
965 for (j = 0; j < 8; ++j)
966 PUSH_DATA(push, j);
967 } else {
968 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
969 PUSH_DATA (push, 0x54);
970 }
971 }
972 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
973 PUSH_DATA (push, 0);
974
975 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
976 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
977 PUSH_DATA (push, 256);
978 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
979 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
980 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
981 PUSH_DATA (push, 0);
982 PUSH_DATAf(push, 0.0f);
983 PUSH_DATAf(push, 0.0f);
984 PUSH_DATAf(push, 0.0f);
985 PUSH_DATAf(push, 0.0f);
986 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
987 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
988 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
989
990 if (screen->base.drm->version >= 0x01000101) {
991 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
992 if (ret) {
993 NOUVEAU_ERR("NOUVEAU_GETPARAM_GRAPH_UNITS failed.\n");
994 goto fail;
995 }
996 } else {
997 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
998 value = (8 << 8) | 4;
999 else
1000 value = (16 << 8) | 4;
1001 }
1002 screen->gpc_count = value & 0x000000ff;
1003 screen->mp_count = value >> 8;
1004 screen->mp_count_compute = screen->mp_count;
1005
1006 nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
1007
1008 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
1009 PUSH_DATAh(push, screen->text->offset);
1010 PUSH_DATA (push, screen->text->offset);
1011 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1012 PUSH_DATAh(push, screen->tls->offset);
1013 PUSH_DATA (push, screen->tls->offset);
1014 PUSH_DATA (push, screen->tls->size >> 32);
1015 PUSH_DATA (push, screen->tls->size);
1016 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1017 PUSH_DATA (push, 0);
1018 /* Reduce likelihood of collision with real buffers by placing the hole at
1019 * the top of the 4G area. This will have to be dealt with for real
1020 * eventually by blocking off that area from the VM.
1021 */
1022 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1023 PUSH_DATA (push, 0xff << 24);
1024
1025 if (screen->eng3d->oclass < GM107_3D_CLASS) {
1026 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1027 &screen->poly_cache);
1028 if (ret)
1029 goto fail;
1030
1031 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1032 PUSH_DATAh(push, screen->poly_cache->offset);
1033 PUSH_DATA (push, screen->poly_cache->offset);
1034 PUSH_DATA (push, 3);
1035 }
1036
1037 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1038 &screen->txc);
1039 if (ret)
1040 goto fail;
1041
1042 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1043 PUSH_DATAh(push, screen->txc->offset);
1044 PUSH_DATA (push, screen->txc->offset);
1045 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1046 if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1047 screen->tic.maxwell = true;
1048 if (screen->eng3d->oclass == GM107_3D_CLASS) {
1049 screen->tic.maxwell =
1050 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1051 IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1052 }
1053 }
1054
1055 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1056 PUSH_DATAh(push, screen->txc->offset + 65536);
1057 PUSH_DATA (push, screen->txc->offset + 65536);
1058 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1059
1060 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1061 PUSH_DATA (push, 0);
1062 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1063 PUSH_DATA (push, 0);
1064 PUSH_DATA (push, 0);
1065 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1066 PUSH_DATA (push, 0x3f);
1067
1068 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1069 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1070 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1071 for (i = 0; i < 8 * 2; ++i)
1072 PUSH_DATA(push, 0);
1073 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1074 PUSH_DATA (push, 0);
1075 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1076 PUSH_DATA (push, 0);
1077
1078 /* neither scissors, viewport nor stencil mask should affect clears */
1079 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1080 PUSH_DATA (push, 0);
1081
1082 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1083 PUSH_DATA (push, 1);
1084 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1085 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1086 PUSH_DATAf(push, 0.0f);
1087 PUSH_DATAf(push, 1.0f);
1088 }
1089 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1090 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1091
1092 /* We use scissors instead of exact view volume clipping,
1093 * so they're always enabled.
1094 */
1095 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1096 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1097 PUSH_DATA (push, 1);
1098 PUSH_DATA (push, 8192 << 16);
1099 PUSH_DATA (push, 8192 << 16);
1100 }
1101
1102 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1103
1104 i = 0;
1105 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1106 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1107 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1108 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1109 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1110 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1111 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1112 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1113 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1114 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1115 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1116 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1117 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1118
1119 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1120 PUSH_DATA (push, 1);
1121 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1122 PUSH_DATA (push, 1);
1123 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1124 PUSH_DATA (push, 0x40);
1125 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1126 PUSH_DATA (push, 0);
1127 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1128 PUSH_DATA (push, 0x30);
1129 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1130 PUSH_DATA (push, 3);
1131 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1132 PUSH_DATA (push, 0x20);
1133 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1134 PUSH_DATA (push, 0x00);
1135 screen->save_state.patch_vertices = 3;
1136
1137 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1138 PUSH_DATA (push, 0);
1139 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1140 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1141
1142 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1143
1144 if (nvc0_screen_init_compute(screen))
1145 goto fail;
1146
1147 PUSH_KICK (push);
1148
1149 screen->tic.entries = CALLOC(4096, sizeof(void *));
1150 screen->tsc.entries = screen->tic.entries + 2048;
1151
1152 if (!nvc0_blitter_create(screen))
1153 goto fail;
1154
1155 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1156
1157 return &screen->base;
1158
1159 fail:
1160 screen->base.base.context_create = NULL;
1161 return &screen->base;
1162 }
1163
1164 int
1165 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1166 {
1167 int i = screen->tic.next;
1168
1169 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1170 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1171
1172 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1173
1174 if (screen->tic.entries[i])
1175 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1176
1177 screen->tic.entries[i] = entry;
1178 return i;
1179 }
1180
1181 int
1182 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1183 {
1184 int i = screen->tsc.next;
1185
1186 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1187 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1188
1189 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1190
1191 if (screen->tsc.entries[i])
1192 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1193
1194 screen->tsc.entries[i] = entry;
1195 return i;
1196 }