gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capability
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <xf86drm.h>
24 #include <nouveau_drm.h>
25 #include <nvif/class.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nvc0/nvc0_context.h"
36 #include "nvc0/nvc0_screen.h"
37
38 #include "nvc0/mme/com9097.mme.h"
39 #include "nvc0/mme/com90c0.mme.h"
40
41 #include "nv50/g80_texture.xml.h"
42
43 static boolean
44 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
45 enum pipe_format format,
46 enum pipe_texture_target target,
47 unsigned sample_count,
48 unsigned bindings)
49 {
50 const struct util_format_description *desc = util_format_description(format);
51
52 if (sample_count > 8)
53 return false;
54 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
55 return false;
56
57 /* Short-circuit the rest of the logic -- this is used by the state tracker
58 * to determine valid MS levels in a no-attachments scenario.
59 */
60 if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
61 return true;
62
63 if (!util_format_is_supported(format, bindings))
64 return false;
65
66 if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
67 if (util_format_get_blocksizebits(format) == 3 * 32)
68 return false;
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
79 */
80 if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
81 desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
82 /* The claim is that this should work on GM107 but it doesn't. Need to
83 * test further and figure out if it's a nouveau issue or a HW one.
84 nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
85 */
86 nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
87 return false;
88
89 /* shared is always supported */
90 bindings &= ~(PIPE_BIND_LINEAR |
91 PIPE_BIND_SHARED);
92
93 if (bindings & PIPE_BIND_SHADER_IMAGE && sample_count > 1 &&
94 nouveau_screen(pscreen)->class_3d >= GM107_3D_CLASS) {
95 /* MS images are currently unsupported on Maxwell because they have to
96 * be handled explicitly. */
97 return false;
98 }
99
100 return (( nvc0_format_table[format].usage |
101 nvc0_vertex_format[format].usage) & bindings) == bindings;
102 }
103
104 static int
105 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
106 {
107 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
108 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
109
110 switch (param) {
111 /* non-boolean caps */
112 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
113 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
114 return 15;
115 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
116 return 12;
117 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
118 return 2048;
119 case PIPE_CAP_MIN_TEXEL_OFFSET:
120 return -8;
121 case PIPE_CAP_MAX_TEXEL_OFFSET:
122 return 7;
123 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
124 return -32;
125 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
126 return 31;
127 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
128 return 128 * 1024 * 1024;
129 case PIPE_CAP_GLSL_FEATURE_LEVEL:
130 return 430;
131 case PIPE_CAP_MAX_RENDER_TARGETS:
132 return 8;
133 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
134 return 1;
135 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
136 return 4;
137 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
138 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
139 return 128;
140 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
141 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
142 return 1024;
143 case PIPE_CAP_MAX_VERTEX_STREAMS:
144 return 4;
145 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
146 return 2048;
147 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
148 return 256;
149 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
150 return 16; /* 256 for binding as RT, but that's not possible in GL */
151 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
152 return 16;
153 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
154 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
155 case PIPE_CAP_MAX_VIEWPORTS:
156 return NVC0_MAX_VIEWPORTS;
157 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
158 return 4;
159 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
160 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
161 case PIPE_CAP_ENDIANNESS:
162 return PIPE_ENDIAN_LITTLE;
163 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
164 return 30;
165 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
166 return NVC0_MAX_WINDOW_RECTANGLES;
167
168 /* supported caps */
169 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
170 case PIPE_CAP_TEXTURE_SWIZZLE:
171 case PIPE_CAP_TEXTURE_SHADOW_MAP:
172 case PIPE_CAP_NPOT_TEXTURES:
173 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
174 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
175 case PIPE_CAP_ANISOTROPIC_FILTER:
176 case PIPE_CAP_SEAMLESS_CUBE_MAP:
177 case PIPE_CAP_CUBE_MAP_ARRAY:
178 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_TWO_SIDED_STENCIL:
181 case PIPE_CAP_DEPTH_CLIP_DISABLE:
182 case PIPE_CAP_POINT_SPRITE:
183 case PIPE_CAP_TGSI_TEXCOORD:
184 case PIPE_CAP_SM3:
185 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
186 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
187 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
188 case PIPE_CAP_QUERY_TIMESTAMP:
189 case PIPE_CAP_QUERY_TIME_ELAPSED:
190 case PIPE_CAP_OCCLUSION_QUERY:
191 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
192 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
193 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
194 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
195 case PIPE_CAP_INDEP_BLEND_ENABLE:
196 case PIPE_CAP_INDEP_BLEND_FUNC:
197 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
198 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
199 case PIPE_CAP_PRIMITIVE_RESTART:
200 case PIPE_CAP_TGSI_INSTANCEID:
201 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
202 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
203 case PIPE_CAP_CONDITIONAL_RENDER:
204 case PIPE_CAP_TEXTURE_BARRIER:
205 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
206 case PIPE_CAP_START_INSTANCE:
207 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
208 case PIPE_CAP_DRAW_INDIRECT:
209 case PIPE_CAP_USER_CONSTANT_BUFFERS:
210 case PIPE_CAP_USER_INDEX_BUFFERS:
211 case PIPE_CAP_USER_VERTEX_BUFFERS:
212 case PIPE_CAP_TEXTURE_QUERY_LOD:
213 case PIPE_CAP_SAMPLE_SHADING:
214 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
215 case PIPE_CAP_TEXTURE_GATHER_SM5:
216 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
217 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
218 case PIPE_CAP_SAMPLER_VIEW_TARGET:
219 case PIPE_CAP_CLIP_HALFZ:
220 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
221 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
222 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
223 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
224 case PIPE_CAP_DEPTH_BOUNDS_TEST:
225 case PIPE_CAP_TGSI_TXQS:
226 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
227 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
228 case PIPE_CAP_SHAREABLE_SHADERS:
229 case PIPE_CAP_CLEAR_TEXTURE:
230 case PIPE_CAP_DRAW_PARAMETERS:
231 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
232 case PIPE_CAP_MULTI_DRAW_INDIRECT:
233 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
234 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
235 case PIPE_CAP_QUERY_BUFFER_OBJECT:
236 case PIPE_CAP_INVALIDATE_BUFFER:
237 case PIPE_CAP_STRING_MARKER:
238 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
239 case PIPE_CAP_CULL_DISTANCE:
240 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
241 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
242 case PIPE_CAP_TGSI_VOTE:
243 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
244 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
245 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
246 case PIPE_CAP_DOUBLES:
247 return 1;
248 case PIPE_CAP_COMPUTE:
249 return (class_3d < GP100_3D_CLASS);
250 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
251 return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
252 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
253 return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
254 case PIPE_CAP_TGSI_FS_FBFETCH:
255 return class_3d >= NVE4_3D_CLASS; /* needs testing on fermi */
256
257 /* unsupported caps */
258 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
259 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
260 case PIPE_CAP_SHADER_STENCIL_EXPORT:
261 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
262 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
263 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
264 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
265 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
266 case PIPE_CAP_FAKE_SW_MSAA:
267 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
268 case PIPE_CAP_VERTEXID_NOBASE:
269 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
270 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
271 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
272 case PIPE_CAP_GENERATE_MIPMAP:
273 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
274 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
275 case PIPE_CAP_QUERY_MEMORY_INFO:
276 case PIPE_CAP_PCI_GROUP:
277 case PIPE_CAP_PCI_BUS:
278 case PIPE_CAP_PCI_DEVICE:
279 case PIPE_CAP_PCI_FUNCTION:
280 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
281 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
282 case PIPE_CAP_NATIVE_FENCE_FD:
283 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
284 case PIPE_CAP_INT64:
285 return 0;
286
287 case PIPE_CAP_VENDOR_ID:
288 return 0x10de;
289 case PIPE_CAP_DEVICE_ID: {
290 uint64_t device_id;
291 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
292 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
293 return -1;
294 }
295 return device_id;
296 }
297 case PIPE_CAP_ACCELERATED:
298 return 1;
299 case PIPE_CAP_VIDEO_MEMORY:
300 return dev->vram_size >> 20;
301 case PIPE_CAP_UMA:
302 return 0;
303 }
304
305 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
306 return 0;
307 }
308
309 static int
310 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
311 enum pipe_shader_cap param)
312 {
313 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
314
315 switch (shader) {
316 case PIPE_SHADER_VERTEX:
317 case PIPE_SHADER_GEOMETRY:
318 case PIPE_SHADER_FRAGMENT:
319 case PIPE_SHADER_COMPUTE:
320 case PIPE_SHADER_TESS_CTRL:
321 case PIPE_SHADER_TESS_EVAL:
322 break;
323 default:
324 return 0;
325 }
326
327 switch (param) {
328 case PIPE_SHADER_CAP_PREFERRED_IR:
329 return PIPE_SHADER_IR_TGSI;
330 case PIPE_SHADER_CAP_SUPPORTED_IRS:
331 return 1 << PIPE_SHADER_IR_TGSI;
332 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
333 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
334 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
335 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
336 return 16384;
337 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
338 return 16;
339 case PIPE_SHADER_CAP_MAX_INPUTS:
340 if (shader == PIPE_SHADER_VERTEX)
341 return 32;
342 /* NOTE: These only count our slots for GENERIC varyings.
343 * The address space may be larger, but the actual hard limit seems to be
344 * less than what the address space layout permits, so don't add TEXCOORD,
345 * COLOR, etc. here.
346 */
347 if (shader == PIPE_SHADER_FRAGMENT)
348 return 0x1f0 / 16;
349 /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
350 * and excludes 0x60 per-patch inputs.
351 */
352 return 0x200 / 16;
353 case PIPE_SHADER_CAP_MAX_OUTPUTS:
354 return 32;
355 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
356 return 65536;
357 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
358 return NVC0_MAX_PIPE_CONSTBUFS;
359 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
360 return shader != PIPE_SHADER_FRAGMENT;
361 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
362 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
363 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
364 return 1;
365 case PIPE_SHADER_CAP_MAX_PREDS:
366 return 0;
367 case PIPE_SHADER_CAP_MAX_TEMPS:
368 return NVC0_CAP_MAX_PROGRAM_TEMPS;
369 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
370 return 1;
371 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
372 return 1;
373 case PIPE_SHADER_CAP_SUBROUTINES:
374 return 1;
375 case PIPE_SHADER_CAP_INTEGERS:
376 return 1;
377 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
378 return 1;
379 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
380 return 1;
381 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
382 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
383 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
384 return 0;
385 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
386 return NVC0_MAX_BUFFERS;
387 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
388 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
389 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
390 return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
391 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
392 return 32;
393 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
394 if (class_3d >= NVE4_3D_CLASS)
395 return NVC0_MAX_IMAGES;
396 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
397 return NVC0_MAX_IMAGES;
398 return 0;
399 default:
400 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
401 return 0;
402 }
403 }
404
405 static float
406 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
407 {
408 switch (param) {
409 case PIPE_CAPF_MAX_LINE_WIDTH:
410 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
411 return 10.0f;
412 case PIPE_CAPF_MAX_POINT_WIDTH:
413 return 63.0f;
414 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
415 return 63.375f;
416 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
417 return 16.0f;
418 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
419 return 15.0f;
420 case PIPE_CAPF_GUARD_BAND_LEFT:
421 case PIPE_CAPF_GUARD_BAND_TOP:
422 return 0.0f;
423 case PIPE_CAPF_GUARD_BAND_RIGHT:
424 case PIPE_CAPF_GUARD_BAND_BOTTOM:
425 return 0.0f; /* that or infinity */
426 }
427
428 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
429 return 0.0f;
430 }
431
432 static int
433 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
434 enum pipe_shader_ir ir_type,
435 enum pipe_compute_cap param, void *data)
436 {
437 struct nvc0_screen *screen = nvc0_screen(pscreen);
438 const uint16_t obj_class = screen->compute->oclass;
439
440 #define RET(x) do { \
441 if (data) \
442 memcpy(data, x, sizeof(x)); \
443 return sizeof(x); \
444 } while (0)
445
446 switch (param) {
447 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
448 RET((uint64_t []) { 3 });
449 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
450 if (obj_class >= NVE4_COMPUTE_CLASS) {
451 RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
452 } else {
453 RET(((uint64_t []) { 65535, 65535, 65535 }));
454 }
455 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
456 RET(((uint64_t []) { 1024, 1024, 64 }));
457 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
458 RET((uint64_t []) { 1024 });
459 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
460 if (obj_class >= NVE4_COMPUTE_CLASS) {
461 RET((uint64_t []) { 1024 });
462 } else {
463 RET((uint64_t []) { 512 });
464 }
465 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
466 RET((uint64_t []) { 1ULL << 40 });
467 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
468 switch (obj_class) {
469 case GM200_COMPUTE_CLASS:
470 RET((uint64_t []) { 96 << 10 });
471 break;
472 case GM107_COMPUTE_CLASS:
473 RET((uint64_t []) { 64 << 10 });
474 break;
475 default:
476 RET((uint64_t []) { 48 << 10 });
477 break;
478 }
479 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
480 RET((uint64_t []) { 512 << 10 });
481 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
482 RET((uint64_t []) { 4096 });
483 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
484 RET((uint32_t []) { 32 });
485 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
486 RET((uint64_t []) { 1ULL << 40 });
487 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
488 RET((uint32_t []) { 0 });
489 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
490 RET((uint32_t []) { screen->mp_count_compute });
491 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
492 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
493 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
494 RET((uint32_t []) { 64 });
495 default:
496 return 0;
497 }
498
499 #undef RET
500 }
501
502 static void
503 nvc0_screen_destroy(struct pipe_screen *pscreen)
504 {
505 struct nvc0_screen *screen = nvc0_screen(pscreen);
506
507 if (!nouveau_drm_screen_unref(&screen->base))
508 return;
509
510 if (screen->base.fence.current) {
511 struct nouveau_fence *current = NULL;
512
513 /* nouveau_fence_wait will create a new current fence, so wait on the
514 * _current_ one, and remove both.
515 */
516 nouveau_fence_ref(screen->base.fence.current, &current);
517 nouveau_fence_wait(current, NULL);
518 nouveau_fence_ref(NULL, &current);
519 nouveau_fence_ref(NULL, &screen->base.fence.current);
520 }
521 if (screen->base.pushbuf)
522 screen->base.pushbuf->user_priv = NULL;
523
524 if (screen->blitter)
525 nvc0_blitter_destroy(screen);
526 if (screen->pm.prog) {
527 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
528 nvc0_program_destroy(NULL, screen->pm.prog);
529 FREE(screen->pm.prog);
530 }
531
532 nouveau_bo_ref(NULL, &screen->text);
533 nouveau_bo_ref(NULL, &screen->uniform_bo);
534 nouveau_bo_ref(NULL, &screen->tls);
535 nouveau_bo_ref(NULL, &screen->txc);
536 nouveau_bo_ref(NULL, &screen->fence.bo);
537 nouveau_bo_ref(NULL, &screen->poly_cache);
538
539 nouveau_heap_destroy(&screen->lib_code);
540 nouveau_heap_destroy(&screen->text_heap);
541
542 FREE(screen->default_tsc);
543 FREE(screen->tic.entries);
544
545 nouveau_object_del(&screen->eng3d);
546 nouveau_object_del(&screen->eng2d);
547 nouveau_object_del(&screen->m2mf);
548 nouveau_object_del(&screen->compute);
549 nouveau_object_del(&screen->nvsw);
550
551 nouveau_screen_fini(&screen->base);
552
553 FREE(screen);
554 }
555
556 static int
557 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
558 unsigned size, const uint32_t *data)
559 {
560 struct nouveau_pushbuf *push = screen->base.pushbuf;
561
562 size /= 4;
563
564 assert((pos + size) <= 0x800);
565
566 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
567 PUSH_DATA (push, (m - 0x3800) / 8);
568 PUSH_DATA (push, pos);
569 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
570 PUSH_DATA (push, pos);
571 PUSH_DATAp(push, data, size);
572
573 return pos + size;
574 }
575
576 static void
577 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
578 {
579 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
580 PUSH_DATA (push, 0xff);
581 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
582 PUSH_DATA (push, 0xff);
583 PUSH_DATA (push, 0xff);
584 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
585 PUSH_DATA (push, 0xff);
586 PUSH_DATA (push, 0xff);
587 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
588 PUSH_DATA (push, 0x3f);
589
590 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
591 PUSH_DATA (push, (3 << 16) | 3);
592 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
593 PUSH_DATA (push, (2 << 16) | 2);
594
595 if (obj_class < GM107_3D_CLASS) {
596 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
597 PUSH_DATA (push, 0);
598 }
599 BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
600 PUSH_DATA (push, 0x10);
601 BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
602 PUSH_DATA (push, 0x10);
603 BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
604 PUSH_DATA (push, 0x10);
605 BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
606 PUSH_DATA (push, 0x10);
607 PUSH_DATA (push, 0x10);
608 BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
609 PUSH_DATA (push, 0x10);
610 BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
611 PUSH_DATA (push, 0xe);
612
613 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
614 PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
615 BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
616 PUSH_DATA (push, 0);
617 BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
618 PUSH_DATA (push, 3);
619
620 BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
621 PUSH_DATA (push, 0x3fffff);
622 BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
623 PUSH_DATA (push, 1);
624 BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
625 PUSH_DATA (push, 1);
626
627 if (obj_class < GM107_3D_CLASS) {
628 BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
629 PUSH_DATA (push, 3);
630
631 if (obj_class >= NVE4_3D_CLASS) {
632 BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
633 PUSH_DATA (push, 1);
634 }
635 }
636
637 /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
638 * are supposed to do */
639 }
640
641 static void
642 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
643 {
644 struct nvc0_screen *screen = nvc0_screen(pscreen);
645 struct nouveau_pushbuf *push = screen->base.pushbuf;
646
647 /* we need to do it after possible flush in MARK_RING */
648 *sequence = ++screen->base.fence.sequence;
649
650 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
651 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
652 PUSH_DATAh(push, screen->fence.bo->offset);
653 PUSH_DATA (push, screen->fence.bo->offset);
654 PUSH_DATA (push, *sequence);
655 PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
656 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
657 }
658
659 static u32
660 nvc0_screen_fence_update(struct pipe_screen *pscreen)
661 {
662 struct nvc0_screen *screen = nvc0_screen(pscreen);
663 return screen->fence.map[0];
664 }
665
666 static int
667 nvc0_screen_init_compute(struct nvc0_screen *screen)
668 {
669 screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
670
671 switch (screen->base.device->chipset & ~0xf) {
672 case 0xc0:
673 case 0xd0:
674 return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
675 case 0xe0:
676 case 0xf0:
677 case 0x100:
678 case 0x110:
679 case 0x120:
680 return nve4_screen_compute_setup(screen, screen->base.pushbuf);
681 case 0x130:
682 return 0;
683 default:
684 return -1;
685 }
686 }
687
688 static int
689 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
690 uint32_t lpos, uint32_t lneg, uint32_t cstack)
691 {
692 struct nouveau_bo *bo = NULL;
693 int ret;
694 uint64_t size = (lpos + lneg) * 32 + cstack;
695
696 if (size >= (1 << 20)) {
697 NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
698 return -1;
699 }
700
701 size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
702 size = align(size, 0x8000);
703 size *= screen->mp_count;
704
705 size = align(size, 1 << 17);
706
707 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
708 NULL, &bo);
709 if (ret)
710 return ret;
711 nouveau_bo_ref(NULL, &screen->tls);
712 screen->tls = bo;
713 return 0;
714 }
715
716 int
717 nvc0_screen_resize_text_area(struct nvc0_screen *screen, uint64_t size)
718 {
719 struct nouveau_pushbuf *push = screen->base.pushbuf;
720 struct nouveau_bo *bo;
721 int ret;
722
723 ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base),
724 1 << 17, size, NULL, &bo);
725 if (ret)
726 return ret;
727
728 nouveau_bo_ref(NULL, &screen->text);
729 screen->text = bo;
730
731 nouveau_heap_destroy(&screen->lib_code);
732 nouveau_heap_destroy(&screen->text_heap);
733
734 /* XXX: getting a page fault at the end of the code buffer every few
735 * launches, don't use the last 256 bytes to work around them - prefetch ?
736 */
737 nouveau_heap_init(&screen->text_heap, 0, size - 0x100);
738
739 /* update the code segment setup */
740 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
741 PUSH_DATAh(push, screen->text->offset);
742 PUSH_DATA (push, screen->text->offset);
743 if (screen->compute) {
744 BEGIN_NVC0(push, NVC0_CP(CODE_ADDRESS_HIGH), 2);
745 PUSH_DATAh(push, screen->text->offset);
746 PUSH_DATA (push, screen->text->offset);
747 }
748
749 return 0;
750 }
751
752 #define FAIL_SCREEN_INIT(str, err) \
753 do { \
754 NOUVEAU_ERR(str, err); \
755 goto fail; \
756 } while(0)
757
758 struct nouveau_screen *
759 nvc0_screen_create(struct nouveau_device *dev)
760 {
761 struct nvc0_screen *screen;
762 struct pipe_screen *pscreen;
763 struct nouveau_object *chan;
764 struct nouveau_pushbuf *push;
765 uint64_t value;
766 uint32_t obj_class;
767 uint32_t flags;
768 int ret;
769 unsigned i;
770
771 switch (dev->chipset & ~0xf) {
772 case 0xc0:
773 case 0xd0:
774 case 0xe0:
775 case 0xf0:
776 case 0x100:
777 case 0x110:
778 case 0x120:
779 case 0x130:
780 break;
781 default:
782 return NULL;
783 }
784
785 screen = CALLOC_STRUCT(nvc0_screen);
786 if (!screen)
787 return NULL;
788 pscreen = &screen->base.base;
789 pscreen->destroy = nvc0_screen_destroy;
790
791 ret = nouveau_screen_init(&screen->base, dev);
792 if (ret)
793 FAIL_SCREEN_INIT("Base screen init failed: %d\n", ret);
794 chan = screen->base.channel;
795 push = screen->base.pushbuf;
796 push->user_priv = screen;
797 push->rsvd_kick = 5;
798
799 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
800 PIPE_BIND_SHADER_BUFFER |
801 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
802 PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
803 screen->base.sysmem_bindings |=
804 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
805
806 if (screen->base.vram_domain & NOUVEAU_BO_GART) {
807 screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
808 screen->base.vidmem_bindings = 0;
809 }
810
811 pscreen->context_create = nvc0_create;
812 pscreen->is_format_supported = nvc0_screen_is_format_supported;
813 pscreen->get_param = nvc0_screen_get_param;
814 pscreen->get_shader_param = nvc0_screen_get_shader_param;
815 pscreen->get_paramf = nvc0_screen_get_paramf;
816 pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
817 pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
818
819 nvc0_screen_init_resource_functions(pscreen);
820
821 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
822 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
823
824 flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
825 if (screen->base.drm->version >= 0x01000202)
826 flags |= NOUVEAU_BO_COHERENT;
827
828 ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
829 if (ret)
830 FAIL_SCREEN_INIT("Error allocating fence BO: %d\n", ret);
831 nouveau_bo_map(screen->fence.bo, 0, NULL);
832 screen->fence.map = screen->fence.bo->map;
833 screen->base.fence.emit = nvc0_screen_fence_emit;
834 screen->base.fence.update = nvc0_screen_fence_update;
835
836
837 ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
838 NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
839 if (ret)
840 FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
841
842 BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
843 PUSH_DATA (push, screen->nvsw->handle);
844
845 switch (dev->chipset & ~0xf) {
846 case 0x130:
847 case 0x120:
848 case 0x110:
849 case 0x100:
850 case 0xf0:
851 obj_class = NVF0_P2MF_CLASS;
852 break;
853 case 0xe0:
854 obj_class = NVE4_P2MF_CLASS;
855 break;
856 default:
857 obj_class = NVC0_M2MF_CLASS;
858 break;
859 }
860 ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
861 &screen->m2mf);
862 if (ret)
863 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
864
865 BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
866 PUSH_DATA (push, screen->m2mf->oclass);
867 if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
868 BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
869 PUSH_DATA (push, 0xa0b5);
870 }
871
872 ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
873 &screen->eng2d);
874 if (ret)
875 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
876
877 BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
878 PUSH_DATA (push, screen->eng2d->oclass);
879 BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
880 PUSH_DATA (push, 0);
881 BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
882 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
883 BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
884 PUSH_DATA (push, 0);
885 BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
886 PUSH_DATA (push, 0);
887 BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
888 PUSH_DATA (push, 0x3f);
889 BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
890 PUSH_DATA (push, 1);
891 BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
892 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
893
894 BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
895 PUSH_DATAh(push, screen->fence.bo->offset + 16);
896 PUSH_DATA (push, screen->fence.bo->offset + 16);
897
898 switch (dev->chipset & ~0xf) {
899 case 0x130:
900 obj_class = GP100_3D_CLASS;
901 break;
902 case 0x120:
903 obj_class = GM200_3D_CLASS;
904 break;
905 case 0x110:
906 obj_class = GM107_3D_CLASS;
907 break;
908 case 0x100:
909 case 0xf0:
910 obj_class = NVF0_3D_CLASS;
911 break;
912 case 0xe0:
913 switch (dev->chipset) {
914 case 0xea:
915 obj_class = NVEA_3D_CLASS;
916 break;
917 default:
918 obj_class = NVE4_3D_CLASS;
919 break;
920 }
921 break;
922 case 0xd0:
923 obj_class = NVC8_3D_CLASS;
924 break;
925 case 0xc0:
926 default:
927 switch (dev->chipset) {
928 case 0xc8:
929 obj_class = NVC8_3D_CLASS;
930 break;
931 case 0xc1:
932 obj_class = NVC1_3D_CLASS;
933 break;
934 default:
935 obj_class = NVC0_3D_CLASS;
936 break;
937 }
938 break;
939 }
940 ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
941 &screen->eng3d);
942 if (ret)
943 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
944 screen->base.class_3d = obj_class;
945
946 BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
947 PUSH_DATA (push, screen->eng3d->oclass);
948
949 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
950 PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
951
952 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
953 /* kill shaders after about 1 second (at 100 MHz) */
954 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
955 PUSH_DATA (push, 0x17);
956 }
957
958 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
959 screen->base.drm->version >= 0x01000101);
960 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
961 for (i = 0; i < 8; ++i)
962 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
963
964 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
965 PUSH_DATA (push, 1);
966
967 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
968 PUSH_DATA (push, 0);
969 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
970 PUSH_DATA (push, 0);
971 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
972 PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
973 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
974 PUSH_DATA (push, 0);
975 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
976 PUSH_DATA (push, 1);
977 BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
978 PUSH_DATA (push, 1);
979 BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
980 PUSH_DATA (push, 1);
981 BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
982 PUSH_DATA (push, 0);
983 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
984 PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
985 if (screen->eng3d->oclass < NVE4_3D_CLASS) {
986 IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
987 } else {
988 BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
989 PUSH_DATA (push, 15);
990 }
991 BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
992 PUSH_DATA (push, 8); /* 128 */
993 BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
994 PUSH_DATA (push, 1);
995 if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
996 BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
997 PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
998 }
999
1000 nvc0_magic_3d_init(push, screen->eng3d->oclass);
1001
1002 ret = nvc0_screen_resize_text_area(screen, 1 << 19);
1003 if (ret)
1004 FAIL_SCREEN_INIT("Error allocating TEXT area: %d\n", ret);
1005
1006 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 7 << 16, NULL,
1007 &screen->uniform_bo);
1008 if (ret)
1009 FAIL_SCREEN_INIT("Error allocating uniform BO: %d\n", ret);
1010
1011 PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
1012
1013 /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
1014 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1015 PUSH_DATA (push, 256);
1016 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1017 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1018 BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
1019 PUSH_DATA (push, 0);
1020 PUSH_DATAf(push, 0.0f);
1021 PUSH_DATAf(push, 0.0f);
1022 PUSH_DATAf(push, 0.0f);
1023 PUSH_DATAf(push, 0.0f);
1024 BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
1025 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1026 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
1027
1028 if (screen->base.drm->version >= 0x01000101) {
1029 ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1030 if (ret)
1031 FAIL_SCREEN_INIT("NOUVEAU_GETPARAM_GRAPH_UNITS failed: %d\n", ret);
1032 } else {
1033 if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
1034 value = (8 << 8) | 4;
1035 else
1036 value = (16 << 8) | 4;
1037 }
1038 screen->gpc_count = value & 0x000000ff;
1039 screen->mp_count = value >> 8;
1040 screen->mp_count_compute = screen->mp_count;
1041
1042 ret = nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
1043 if (ret)
1044 FAIL_SCREEN_INIT("Error allocating TLS area: %d\n", ret);
1045
1046 BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
1047 PUSH_DATAh(push, screen->tls->offset);
1048 PUSH_DATA (push, screen->tls->offset);
1049 PUSH_DATA (push, screen->tls->size >> 32);
1050 PUSH_DATA (push, screen->tls->size);
1051 BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
1052 PUSH_DATA (push, 0);
1053 /* Reduce likelihood of collision with real buffers by placing the hole at
1054 * the top of the 4G area. This will have to be dealt with for real
1055 * eventually by blocking off that area from the VM.
1056 */
1057 BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
1058 PUSH_DATA (push, 0xff << 24);
1059
1060 if (screen->eng3d->oclass < GM107_3D_CLASS) {
1061 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
1062 &screen->poly_cache);
1063 if (ret)
1064 FAIL_SCREEN_INIT("Error allocating poly cache BO: %d\n", ret);
1065
1066 BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
1067 PUSH_DATAh(push, screen->poly_cache->offset);
1068 PUSH_DATA (push, screen->poly_cache->offset);
1069 PUSH_DATA (push, 3);
1070 }
1071
1072 ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
1073 &screen->txc);
1074 if (ret)
1075 FAIL_SCREEN_INIT("Error allocating txc BO: %d\n", ret);
1076
1077 BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
1078 PUSH_DATAh(push, screen->txc->offset);
1079 PUSH_DATA (push, screen->txc->offset);
1080 PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
1081 if (screen->eng3d->oclass >= GM107_3D_CLASS) {
1082 screen->tic.maxwell = true;
1083 if (screen->eng3d->oclass == GM107_3D_CLASS) {
1084 screen->tic.maxwell =
1085 debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
1086 IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
1087 }
1088 }
1089
1090 BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
1091 PUSH_DATAh(push, screen->txc->offset + 65536);
1092 PUSH_DATA (push, screen->txc->offset + 65536);
1093 PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
1094
1095 BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
1096 PUSH_DATA (push, 0);
1097 BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
1098 PUSH_DATA (push, 0);
1099 PUSH_DATA (push, 0);
1100 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
1101 PUSH_DATA (push, 0x3f);
1102
1103 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
1104 PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
1105 BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
1106 for (i = 0; i < 8 * 2; ++i)
1107 PUSH_DATA(push, 0);
1108 BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
1109 PUSH_DATA (push, 0);
1110 BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
1111 PUSH_DATA (push, 0);
1112
1113 /* neither scissors, viewport nor stencil mask should affect clears */
1114 BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
1115 PUSH_DATA (push, 0);
1116
1117 BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
1118 PUSH_DATA (push, 1);
1119 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1120 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
1121 PUSH_DATAf(push, 0.0f);
1122 PUSH_DATAf(push, 1.0f);
1123 }
1124 BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
1125 PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
1126
1127 /* We use scissors instead of exact view volume clipping,
1128 * so they're always enabled.
1129 */
1130 for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
1131 BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
1132 PUSH_DATA (push, 1);
1133 PUSH_DATA (push, 8192 << 16);
1134 PUSH_DATA (push, 8192 << 16);
1135 }
1136
1137 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
1138
1139 i = 0;
1140 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
1141 MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
1142 MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
1143 MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
1144 MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
1145 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
1146 MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
1147 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
1148 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
1149 MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
1150 MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
1151 MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
1152 MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
1153
1154 BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
1155 PUSH_DATA (push, 1);
1156 BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
1157 PUSH_DATA (push, 1);
1158 BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
1159 PUSH_DATA (push, 0x40);
1160 BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
1161 PUSH_DATA (push, 0);
1162 BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
1163 PUSH_DATA (push, 0x30);
1164 BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
1165 PUSH_DATA (push, 3);
1166 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
1167 PUSH_DATA (push, 0x20);
1168 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
1169 PUSH_DATA (push, 0x00);
1170 screen->save_state.patch_vertices = 3;
1171
1172 BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
1173 PUSH_DATA (push, 0);
1174 BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
1175 PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
1176
1177 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
1178
1179 if (nvc0_screen_init_compute(screen))
1180 goto fail;
1181
1182 /* XXX: Compute and 3D are somehow aliased on Fermi. */
1183 for (i = 0; i < 5; ++i) {
1184 /* TIC and TSC entries for each unit (nve4+ only) */
1185 /* auxiliary constants (6 user clip planes, base instance id) */
1186 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
1187 PUSH_DATA (push, NVC0_CB_AUX_SIZE);
1188 PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1189 PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
1190 BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
1191 PUSH_DATA (push, (15 << 4) | 1);
1192 if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
1193 unsigned j;
1194 BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
1195 PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
1196 for (j = 0; j < 8; ++j)
1197 PUSH_DATA(push, j);
1198 } else {
1199 BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
1200 PUSH_DATA (push, 0x54);
1201 }
1202
1203 /* MS sample coordinate offsets: these do not work with _ALT modes ! */
1204 BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 2 * 8);
1205 PUSH_DATA (push, NVC0_CB_AUX_MS_INFO);
1206 PUSH_DATA (push, 0); /* 0 */
1207 PUSH_DATA (push, 0);
1208 PUSH_DATA (push, 1); /* 1 */
1209 PUSH_DATA (push, 0);
1210 PUSH_DATA (push, 0); /* 2 */
1211 PUSH_DATA (push, 1);
1212 PUSH_DATA (push, 1); /* 3 */
1213 PUSH_DATA (push, 1);
1214 PUSH_DATA (push, 2); /* 4 */
1215 PUSH_DATA (push, 0);
1216 PUSH_DATA (push, 3); /* 5 */
1217 PUSH_DATA (push, 0);
1218 PUSH_DATA (push, 2); /* 6 */
1219 PUSH_DATA (push, 1);
1220 PUSH_DATA (push, 3); /* 7 */
1221 PUSH_DATA (push, 1);
1222 }
1223 BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
1224 PUSH_DATA (push, 0);
1225
1226 PUSH_KICK (push);
1227
1228 screen->tic.entries = CALLOC(4096, sizeof(void *));
1229 screen->tsc.entries = screen->tic.entries + 2048;
1230
1231 if (!nvc0_blitter_create(screen))
1232 goto fail;
1233
1234 screen->default_tsc = CALLOC_STRUCT(nv50_tsc_entry);
1235 screen->default_tsc->tsc[0] = G80_TSC_0_SRGB_CONVERSION;
1236
1237 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1238
1239 return &screen->base;
1240
1241 fail:
1242 screen->base.base.context_create = NULL;
1243 return &screen->base;
1244 }
1245
1246 int
1247 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
1248 {
1249 int i = screen->tic.next;
1250
1251 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1252 i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1253
1254 screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
1255
1256 if (screen->tic.entries[i])
1257 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1258
1259 screen->tic.entries[i] = entry;
1260 return i;
1261 }
1262
1263 int
1264 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
1265 {
1266 int i = screen->tsc.next;
1267
1268 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1269 i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1270
1271 screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
1272
1273 if (screen->tsc.entries[i])
1274 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1275
1276 screen->tsc.entries[i] = entry;
1277 return i;
1278 }