nvc0: implement the color buffer 0 is integer rule for alpha-to-one/cov
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_state.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "pipe/p_defines.h"
24 #include "util/u_helpers.h"
25 #include "util/u_inlines.h"
26 #include "util/u_transfer.h"
27
28 #include "tgsi/tgsi_parse.h"
29
30 #include "nvc0/nvc0_stateobj.h"
31 #include "nvc0/nvc0_context.h"
32
33 #include "nvc0/nvc0_3d.xml.h"
34 #include "nv50/nv50_texture.xml.h"
35
36 #include "nouveau_gldefs.h"
37
38 static inline uint32_t
39 nvc0_colormask(unsigned mask)
40 {
41 uint32_t ret = 0;
42
43 if (mask & PIPE_MASK_R)
44 ret |= 0x0001;
45 if (mask & PIPE_MASK_G)
46 ret |= 0x0010;
47 if (mask & PIPE_MASK_B)
48 ret |= 0x0100;
49 if (mask & PIPE_MASK_A)
50 ret |= 0x1000;
51
52 return ret;
53 }
54
55 #define NVC0_BLEND_FACTOR_CASE(a, b) \
56 case PIPE_BLENDFACTOR_##a: return NV50_BLEND_FACTOR_##b
57
58 static inline uint32_t
59 nvc0_blend_fac(unsigned factor)
60 {
61 switch (factor) {
62 NVC0_BLEND_FACTOR_CASE(ONE, ONE);
63 NVC0_BLEND_FACTOR_CASE(SRC_COLOR, SRC_COLOR);
64 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA, SRC_ALPHA);
65 NVC0_BLEND_FACTOR_CASE(DST_ALPHA, DST_ALPHA);
66 NVC0_BLEND_FACTOR_CASE(DST_COLOR, DST_COLOR);
67 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA_SATURATE, SRC_ALPHA_SATURATE);
68 NVC0_BLEND_FACTOR_CASE(CONST_COLOR, CONSTANT_COLOR);
69 NVC0_BLEND_FACTOR_CASE(CONST_ALPHA, CONSTANT_ALPHA);
70 NVC0_BLEND_FACTOR_CASE(SRC1_COLOR, SRC1_COLOR);
71 NVC0_BLEND_FACTOR_CASE(SRC1_ALPHA, SRC1_ALPHA);
72 NVC0_BLEND_FACTOR_CASE(ZERO, ZERO);
73 NVC0_BLEND_FACTOR_CASE(INV_SRC_COLOR, ONE_MINUS_SRC_COLOR);
74 NVC0_BLEND_FACTOR_CASE(INV_SRC_ALPHA, ONE_MINUS_SRC_ALPHA);
75 NVC0_BLEND_FACTOR_CASE(INV_DST_ALPHA, ONE_MINUS_DST_ALPHA);
76 NVC0_BLEND_FACTOR_CASE(INV_DST_COLOR, ONE_MINUS_DST_COLOR);
77 NVC0_BLEND_FACTOR_CASE(INV_CONST_COLOR, ONE_MINUS_CONSTANT_COLOR);
78 NVC0_BLEND_FACTOR_CASE(INV_CONST_ALPHA, ONE_MINUS_CONSTANT_ALPHA);
79 NVC0_BLEND_FACTOR_CASE(INV_SRC1_COLOR, ONE_MINUS_SRC1_COLOR);
80 NVC0_BLEND_FACTOR_CASE(INV_SRC1_ALPHA, ONE_MINUS_SRC1_ALPHA);
81 default:
82 return NV50_BLEND_FACTOR_ZERO;
83 }
84 }
85
86 static void *
87 nvc0_blend_state_create(struct pipe_context *pipe,
88 const struct pipe_blend_state *cso)
89 {
90 struct nvc0_blend_stateobj *so = CALLOC_STRUCT(nvc0_blend_stateobj);
91 int i;
92 int r; /* reference */
93 uint8_t blend_en = 0;
94 bool indep_masks = false;
95 bool indep_funcs = false;
96
97 so->pipe = *cso;
98
99 /* check which states actually have differing values */
100 if (cso->independent_blend_enable) {
101 for (r = 0; r < 8 && !cso->rt[r].blend_enable; ++r);
102 blend_en |= 1 << r;
103 for (i = r + 1; i < 8; ++i) {
104 if (!cso->rt[i].blend_enable)
105 continue;
106 blend_en |= 1 << i;
107 if (cso->rt[i].rgb_func != cso->rt[r].rgb_func ||
108 cso->rt[i].rgb_src_factor != cso->rt[r].rgb_src_factor ||
109 cso->rt[i].rgb_dst_factor != cso->rt[r].rgb_dst_factor ||
110 cso->rt[i].alpha_func != cso->rt[r].alpha_func ||
111 cso->rt[i].alpha_src_factor != cso->rt[r].alpha_src_factor ||
112 cso->rt[i].alpha_dst_factor != cso->rt[r].alpha_dst_factor) {
113 indep_funcs = true;
114 break;
115 }
116 }
117 for (; i < 8; ++i)
118 blend_en |= (cso->rt[i].blend_enable ? 1 : 0) << i;
119
120 for (i = 1; i < 8; ++i) {
121 if (cso->rt[i].colormask != cso->rt[0].colormask) {
122 indep_masks = true;
123 break;
124 }
125 }
126 } else {
127 r = 0;
128 if (cso->rt[0].blend_enable)
129 blend_en = 0xff;
130 }
131
132 if (cso->logicop_enable) {
133 SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2);
134 SB_DATA (so, 1);
135 SB_DATA (so, nvgl_logicop_func(cso->logicop_func));
136
137 SB_IMMED_3D(so, MACRO_BLEND_ENABLES, 0);
138 } else {
139 SB_IMMED_3D(so, LOGIC_OP_ENABLE, 0);
140
141 SB_IMMED_3D(so, BLEND_INDEPENDENT, indep_funcs);
142 SB_IMMED_3D(so, MACRO_BLEND_ENABLES, blend_en);
143 if (indep_funcs) {
144 for (i = 0; i < 8; ++i) {
145 if (cso->rt[i].blend_enable) {
146 SB_BEGIN_3D(so, IBLEND_EQUATION_RGB(i), 6);
147 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].rgb_func));
148 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_src_factor));
149 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_dst_factor));
150 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].alpha_func));
151 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_src_factor));
152 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_dst_factor));
153 }
154 }
155 } else
156 if (blend_en) {
157 SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5);
158 SB_DATA (so, nvgl_blend_eqn(cso->rt[r].rgb_func));
159 SB_DATA (so, nvc0_blend_fac(cso->rt[r].rgb_src_factor));
160 SB_DATA (so, nvc0_blend_fac(cso->rt[r].rgb_dst_factor));
161 SB_DATA (so, nvgl_blend_eqn(cso->rt[r].alpha_func));
162 SB_DATA (so, nvc0_blend_fac(cso->rt[r].alpha_src_factor));
163 SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1);
164 SB_DATA (so, nvc0_blend_fac(cso->rt[r].alpha_dst_factor));
165 }
166
167 SB_IMMED_3D(so, COLOR_MASK_COMMON, !indep_masks);
168 if (indep_masks) {
169 SB_BEGIN_3D(so, COLOR_MASK(0), 8);
170 for (i = 0; i < 8; ++i)
171 SB_DATA(so, nvc0_colormask(cso->rt[i].colormask));
172 } else {
173 SB_BEGIN_3D(so, COLOR_MASK(0), 1);
174 SB_DATA (so, nvc0_colormask(cso->rt[0].colormask));
175 }
176 }
177
178 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
179 return so;
180 }
181
182 static void
183 nvc0_blend_state_bind(struct pipe_context *pipe, void *hwcso)
184 {
185 struct nvc0_context *nvc0 = nvc0_context(pipe);
186
187 nvc0->blend = hwcso;
188 nvc0->dirty |= NVC0_NEW_BLEND;
189 }
190
191 static void
192 nvc0_blend_state_delete(struct pipe_context *pipe, void *hwcso)
193 {
194 FREE(hwcso);
195 }
196
197 /* NOTE: ignoring line_last_pixel */
198 static void *
199 nvc0_rasterizer_state_create(struct pipe_context *pipe,
200 const struct pipe_rasterizer_state *cso)
201 {
202 struct nvc0_rasterizer_stateobj *so;
203 uint32_t reg;
204
205 so = CALLOC_STRUCT(nvc0_rasterizer_stateobj);
206 if (!so)
207 return NULL;
208 so->pipe = *cso;
209
210 /* Scissor enables are handled in scissor state, we will not want to
211 * always emit 16 commands, one for each scissor rectangle, here.
212 */
213
214 SB_BEGIN_3D(so, SHADE_MODEL, 1);
215 SB_DATA (so, cso->flatshade ? NVC0_3D_SHADE_MODEL_FLAT :
216 NVC0_3D_SHADE_MODEL_SMOOTH);
217 SB_IMMED_3D(so, PROVOKING_VERTEX_LAST, !cso->flatshade_first);
218 SB_IMMED_3D(so, VERTEX_TWO_SIDE_ENABLE, cso->light_twoside);
219
220 SB_IMMED_3D(so, VERT_COLOR_CLAMP_EN, cso->clamp_vertex_color);
221 SB_BEGIN_3D(so, FRAG_COLOR_CLAMP_EN, 1);
222 SB_DATA (so, cso->clamp_fragment_color ? 0x11111111 : 0x00000000);
223
224 SB_IMMED_3D(so, MULTISAMPLE_ENABLE, cso->multisample);
225
226 SB_IMMED_3D(so, LINE_SMOOTH_ENABLE, cso->line_smooth);
227 if (cso->line_smooth || cso->multisample)
228 SB_BEGIN_3D(so, LINE_WIDTH_SMOOTH, 1);
229 else
230 SB_BEGIN_3D(so, LINE_WIDTH_ALIASED, 1);
231 SB_DATA (so, fui(cso->line_width));
232
233 SB_IMMED_3D(so, LINE_STIPPLE_ENABLE, cso->line_stipple_enable);
234 if (cso->line_stipple_enable) {
235 SB_BEGIN_3D(so, LINE_STIPPLE_PATTERN, 1);
236 SB_DATA (so, (cso->line_stipple_pattern << 8) |
237 cso->line_stipple_factor);
238
239 }
240
241 SB_IMMED_3D(so, VP_POINT_SIZE, cso->point_size_per_vertex);
242 if (!cso->point_size_per_vertex) {
243 SB_BEGIN_3D(so, POINT_SIZE, 1);
244 SB_DATA (so, fui(cso->point_size));
245 }
246
247 reg = (cso->sprite_coord_mode == PIPE_SPRITE_COORD_UPPER_LEFT) ?
248 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_UPPER_LEFT :
249 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_LOWER_LEFT;
250
251 SB_BEGIN_3D(so, POINT_COORD_REPLACE, 1);
252 SB_DATA (so, ((cso->sprite_coord_enable & 0xff) << 3) | reg);
253 SB_IMMED_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization);
254 SB_IMMED_3D(so, POINT_SMOOTH_ENABLE, cso->point_smooth);
255
256 SB_BEGIN_3D(so, MACRO_POLYGON_MODE_FRONT, 1);
257 SB_DATA (so, nvgl_polygon_mode(cso->fill_front));
258 SB_BEGIN_3D(so, MACRO_POLYGON_MODE_BACK, 1);
259 SB_DATA (so, nvgl_polygon_mode(cso->fill_back));
260 SB_IMMED_3D(so, POLYGON_SMOOTH_ENABLE, cso->poly_smooth);
261
262 SB_BEGIN_3D(so, CULL_FACE_ENABLE, 3);
263 SB_DATA (so, cso->cull_face != PIPE_FACE_NONE);
264 SB_DATA (so, cso->front_ccw ? NVC0_3D_FRONT_FACE_CCW :
265 NVC0_3D_FRONT_FACE_CW);
266 switch (cso->cull_face) {
267 case PIPE_FACE_FRONT_AND_BACK:
268 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT_AND_BACK);
269 break;
270 case PIPE_FACE_FRONT:
271 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT);
272 break;
273 case PIPE_FACE_BACK:
274 default:
275 SB_DATA(so, NVC0_3D_CULL_FACE_BACK);
276 break;
277 }
278
279 SB_IMMED_3D(so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable);
280 SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
281 SB_DATA (so, cso->offset_point);
282 SB_DATA (so, cso->offset_line);
283 SB_DATA (so, cso->offset_tri);
284
285 if (cso->offset_point || cso->offset_line || cso->offset_tri) {
286 SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1);
287 SB_DATA (so, fui(cso->offset_scale));
288 SB_BEGIN_3D(so, POLYGON_OFFSET_UNITS, 1);
289 SB_DATA (so, fui(cso->offset_units * 2.0f));
290 SB_BEGIN_3D(so, POLYGON_OFFSET_CLAMP, 1);
291 SB_DATA (so, fui(cso->offset_clamp));
292 }
293
294 if (cso->depth_clip)
295 reg = NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1;
296 else
297 reg =
298 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1 |
299 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_NEAR |
300 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_FAR |
301 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK2;
302
303 SB_BEGIN_3D(so, VIEW_VOLUME_CLIP_CTRL, 1);
304 SB_DATA (so, reg);
305
306 SB_IMMED_3D(so, DEPTH_CLIP_NEGATIVE_Z, cso->clip_halfz);
307
308 SB_IMMED_3D(so, PIXEL_CENTER_INTEGER, !cso->half_pixel_center);
309
310 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
311 return (void *)so;
312 }
313
314 static void
315 nvc0_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
316 {
317 struct nvc0_context *nvc0 = nvc0_context(pipe);
318
319 nvc0->rast = hwcso;
320 nvc0->dirty |= NVC0_NEW_RASTERIZER;
321 }
322
323 static void
324 nvc0_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
325 {
326 FREE(hwcso);
327 }
328
329 static void *
330 nvc0_zsa_state_create(struct pipe_context *pipe,
331 const struct pipe_depth_stencil_alpha_state *cso)
332 {
333 struct nvc0_zsa_stateobj *so = CALLOC_STRUCT(nvc0_zsa_stateobj);
334
335 so->pipe = *cso;
336
337 SB_IMMED_3D(so, DEPTH_TEST_ENABLE, cso->depth.enabled);
338 if (cso->depth.enabled) {
339 SB_IMMED_3D(so, DEPTH_WRITE_ENABLE, cso->depth.writemask);
340 SB_BEGIN_3D(so, DEPTH_TEST_FUNC, 1);
341 SB_DATA (so, nvgl_comparison_op(cso->depth.func));
342 }
343
344 SB_IMMED_3D(so, DEPTH_BOUNDS_EN, cso->depth.bounds_test);
345 if (cso->depth.bounds_test) {
346 SB_BEGIN_3D(so, DEPTH_BOUNDS(0), 2);
347 SB_DATA (so, fui(cso->depth.bounds_min));
348 SB_DATA (so, fui(cso->depth.bounds_max));
349 }
350
351 if (cso->stencil[0].enabled) {
352 SB_BEGIN_3D(so, STENCIL_ENABLE, 5);
353 SB_DATA (so, 1);
354 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op));
355 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
356 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
357 SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func));
358 SB_BEGIN_3D(so, STENCIL_FRONT_FUNC_MASK, 2);
359 SB_DATA (so, cso->stencil[0].valuemask);
360 SB_DATA (so, cso->stencil[0].writemask);
361 } else {
362 SB_IMMED_3D(so, STENCIL_ENABLE, 0);
363 }
364
365 if (cso->stencil[1].enabled) {
366 assert(cso->stencil[0].enabled);
367 SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 5);
368 SB_DATA (so, 1);
369 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op));
370 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
371 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
372 SB_DATA (so, nvgl_comparison_op(cso->stencil[1].func));
373 SB_BEGIN_3D(so, STENCIL_BACK_MASK, 2);
374 SB_DATA (so, cso->stencil[1].writemask);
375 SB_DATA (so, cso->stencil[1].valuemask);
376 } else
377 if (cso->stencil[0].enabled) {
378 SB_IMMED_3D(so, STENCIL_TWO_SIDE_ENABLE, 0);
379 }
380
381 SB_IMMED_3D(so, ALPHA_TEST_ENABLE, cso->alpha.enabled);
382 if (cso->alpha.enabled) {
383 SB_BEGIN_3D(so, ALPHA_TEST_REF, 2);
384 SB_DATA (so, fui(cso->alpha.ref_value));
385 SB_DATA (so, nvgl_comparison_op(cso->alpha.func));
386 }
387
388 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
389 return (void *)so;
390 }
391
392 static void
393 nvc0_zsa_state_bind(struct pipe_context *pipe, void *hwcso)
394 {
395 struct nvc0_context *nvc0 = nvc0_context(pipe);
396
397 nvc0->zsa = hwcso;
398 nvc0->dirty |= NVC0_NEW_ZSA;
399 }
400
401 static void
402 nvc0_zsa_state_delete(struct pipe_context *pipe, void *hwcso)
403 {
404 FREE(hwcso);
405 }
406
407 /* ====================== SAMPLERS AND TEXTURES ================================
408 */
409
410 #define NV50_TSC_WRAP_CASE(n) \
411 case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
412
413 static void
414 nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
415 {
416 unsigned s, i;
417
418 for (s = 0; s < 5; ++s)
419 for (i = 0; i < nvc0_context(pipe)->num_samplers[s]; ++i)
420 if (nvc0_context(pipe)->samplers[s][i] == hwcso)
421 nvc0_context(pipe)->samplers[s][i] = NULL;
422
423 nvc0_screen_tsc_free(nvc0_context(pipe)->screen, nv50_tsc_entry(hwcso));
424
425 FREE(hwcso);
426 }
427
428 static inline void
429 nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s,
430 unsigned nr, void **hwcso)
431 {
432 unsigned i;
433
434 for (i = 0; i < nr; ++i) {
435 struct nv50_tsc_entry *old = nvc0->samplers[s][i];
436
437 if (hwcso[i] == old)
438 continue;
439 nvc0->samplers_dirty[s] |= 1 << i;
440
441 nvc0->samplers[s][i] = nv50_tsc_entry(hwcso[i]);
442 if (old)
443 nvc0_screen_tsc_unlock(nvc0->screen, old);
444 }
445 for (; i < nvc0->num_samplers[s]; ++i) {
446 if (nvc0->samplers[s][i]) {
447 nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
448 nvc0->samplers[s][i] = NULL;
449 }
450 }
451
452 nvc0->num_samplers[s] = nr;
453
454 nvc0->dirty |= NVC0_NEW_SAMPLERS;
455 }
456
457 static void
458 nvc0_stage_sampler_states_bind_range(struct nvc0_context *nvc0,
459 const unsigned s,
460 unsigned start, unsigned nr, void **cso)
461 {
462 const unsigned end = start + nr;
463 int last_valid = -1;
464 unsigned i;
465
466 if (cso) {
467 for (i = start; i < end; ++i) {
468 const unsigned p = i - start;
469 if (cso[p])
470 last_valid = i;
471 if (cso[p] == nvc0->samplers[s][i])
472 continue;
473 nvc0->samplers_dirty[s] |= 1 << i;
474
475 if (nvc0->samplers[s][i])
476 nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
477 nvc0->samplers[s][i] = cso[p];
478 }
479 } else {
480 for (i = start; i < end; ++i) {
481 if (nvc0->samplers[s][i]) {
482 nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
483 nvc0->samplers[s][i] = NULL;
484 nvc0->samplers_dirty[s] |= 1 << i;
485 }
486 }
487 }
488
489 if (nvc0->num_samplers[s] <= end) {
490 if (last_valid < 0) {
491 for (i = start; i && !nvc0->samplers[s][i - 1]; --i);
492 nvc0->num_samplers[s] = i;
493 } else {
494 nvc0->num_samplers[s] = last_valid + 1;
495 }
496 }
497 }
498
499 static void
500 nvc0_bind_sampler_states(struct pipe_context *pipe, unsigned shader,
501 unsigned start, unsigned nr, void **s)
502 {
503 switch (shader) {
504 case PIPE_SHADER_VERTEX:
505 assert(start == 0);
506 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 0, nr, s);
507 break;
508 case PIPE_SHADER_TESS_CTRL:
509 assert(start == 0);
510 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 1, nr, s);
511 break;
512 case PIPE_SHADER_TESS_EVAL:
513 assert(start == 0);
514 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 2, nr, s);
515 break;
516 case PIPE_SHADER_GEOMETRY:
517 assert(start == 0);
518 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 3, nr, s);
519 break;
520 case PIPE_SHADER_FRAGMENT:
521 assert(start == 0);
522 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 4, nr, s);
523 break;
524 case PIPE_SHADER_COMPUTE:
525 nvc0_stage_sampler_states_bind_range(nvc0_context(pipe), 5,
526 start, nr, s);
527 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_SAMPLERS;
528 break;
529 }
530 }
531
532
533 /* NOTE: only called when not referenced anywhere, won't be bound */
534 static void
535 nvc0_sampler_view_destroy(struct pipe_context *pipe,
536 struct pipe_sampler_view *view)
537 {
538 pipe_resource_reference(&view->texture, NULL);
539
540 nvc0_screen_tic_free(nvc0_context(pipe)->screen, nv50_tic_entry(view));
541
542 FREE(nv50_tic_entry(view));
543 }
544
545 static inline void
546 nvc0_stage_set_sampler_views(struct nvc0_context *nvc0, int s,
547 unsigned nr,
548 struct pipe_sampler_view **views)
549 {
550 unsigned i;
551
552 for (i = 0; i < nr; ++i) {
553 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
554
555 if (views[i] == nvc0->textures[s][i])
556 continue;
557 nvc0->textures_dirty[s] |= 1 << i;
558
559 if (old) {
560 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i));
561 nvc0_screen_tic_unlock(nvc0->screen, old);
562 }
563
564 pipe_sampler_view_reference(&nvc0->textures[s][i], views[i]);
565 }
566
567 for (i = nr; i < nvc0->num_textures[s]; ++i) {
568 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
569 if (old) {
570 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i));
571 nvc0_screen_tic_unlock(nvc0->screen, old);
572 pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
573 }
574 }
575
576 nvc0->num_textures[s] = nr;
577
578 nvc0->dirty |= NVC0_NEW_TEXTURES;
579 }
580
581 static void
582 nvc0_stage_set_sampler_views_range(struct nvc0_context *nvc0, const unsigned s,
583 unsigned start, unsigned nr,
584 struct pipe_sampler_view **views)
585 {
586 struct nouveau_bufctx *bctx = (s == 5) ? nvc0->bufctx_cp : nvc0->bufctx_3d;
587 const unsigned end = start + nr;
588 const unsigned bin = (s == 5) ? NVC0_BIND_CP_TEX(0) : NVC0_BIND_TEX(s, 0);
589 int last_valid = -1;
590 unsigned i;
591
592 if (views) {
593 for (i = start; i < end; ++i) {
594 const unsigned p = i - start;
595 if (views[p])
596 last_valid = i;
597 if (views[p] == nvc0->textures[s][i])
598 continue;
599 nvc0->textures_dirty[s] |= 1 << i;
600
601 if (nvc0->textures[s][i]) {
602 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
603 nouveau_bufctx_reset(bctx, bin + i);
604 nvc0_screen_tic_unlock(nvc0->screen, old);
605 }
606 pipe_sampler_view_reference(&nvc0->textures[s][i], views[p]);
607 }
608 } else {
609 for (i = start; i < end; ++i) {
610 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
611 if (!old)
612 continue;
613 nvc0->textures_dirty[s] |= 1 << i;
614
615 nvc0_screen_tic_unlock(nvc0->screen, old);
616 pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
617 nouveau_bufctx_reset(bctx, bin + i);
618 }
619 }
620
621 if (nvc0->num_textures[s] <= end) {
622 if (last_valid < 0) {
623 for (i = start; i && !nvc0->textures[s][i - 1]; --i);
624 nvc0->num_textures[s] = i;
625 } else {
626 nvc0->num_textures[s] = last_valid + 1;
627 }
628 }
629 }
630
631 static void
632 nvc0_set_sampler_views(struct pipe_context *pipe, unsigned shader,
633 unsigned start, unsigned nr,
634 struct pipe_sampler_view **views)
635 {
636 assert(start == 0);
637 switch (shader) {
638 case PIPE_SHADER_VERTEX:
639 nvc0_stage_set_sampler_views(nvc0_context(pipe), 0, nr, views);
640 break;
641 case PIPE_SHADER_TESS_CTRL:
642 nvc0_stage_set_sampler_views(nvc0_context(pipe), 1, nr, views);
643 break;
644 case PIPE_SHADER_TESS_EVAL:
645 nvc0_stage_set_sampler_views(nvc0_context(pipe), 2, nr, views);
646 break;
647 case PIPE_SHADER_GEOMETRY:
648 nvc0_stage_set_sampler_views(nvc0_context(pipe), 3, nr, views);
649 break;
650 case PIPE_SHADER_FRAGMENT:
651 nvc0_stage_set_sampler_views(nvc0_context(pipe), 4, nr, views);
652 break;
653 case PIPE_SHADER_COMPUTE:
654 nvc0_stage_set_sampler_views_range(nvc0_context(pipe), 5,
655 start, nr, views);
656 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_TEXTURES;
657 break;
658 default:
659 ;
660 }
661 }
662
663
664 /* ============================= SHADERS =======================================
665 */
666
667 static void *
668 nvc0_sp_state_create(struct pipe_context *pipe,
669 const struct pipe_shader_state *cso, unsigned type)
670 {
671 struct nvc0_program *prog;
672
673 prog = CALLOC_STRUCT(nvc0_program);
674 if (!prog)
675 return NULL;
676
677 prog->type = type;
678
679 if (cso->tokens)
680 prog->pipe.tokens = tgsi_dup_tokens(cso->tokens);
681
682 if (cso->stream_output.num_outputs)
683 prog->pipe.stream_output = cso->stream_output;
684
685 return (void *)prog;
686 }
687
688 static void
689 nvc0_sp_state_delete(struct pipe_context *pipe, void *hwcso)
690 {
691 struct nvc0_program *prog = (struct nvc0_program *)hwcso;
692
693 nvc0_program_destroy(nvc0_context(pipe), prog);
694
695 FREE((void *)prog->pipe.tokens);
696 FREE(prog);
697 }
698
699 static void *
700 nvc0_vp_state_create(struct pipe_context *pipe,
701 const struct pipe_shader_state *cso)
702 {
703 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_VERTEX);
704 }
705
706 static void
707 nvc0_vp_state_bind(struct pipe_context *pipe, void *hwcso)
708 {
709 struct nvc0_context *nvc0 = nvc0_context(pipe);
710
711 nvc0->vertprog = hwcso;
712 nvc0->dirty |= NVC0_NEW_VERTPROG;
713 }
714
715 static void *
716 nvc0_fp_state_create(struct pipe_context *pipe,
717 const struct pipe_shader_state *cso)
718 {
719 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_FRAGMENT);
720 }
721
722 static void
723 nvc0_fp_state_bind(struct pipe_context *pipe, void *hwcso)
724 {
725 struct nvc0_context *nvc0 = nvc0_context(pipe);
726
727 nvc0->fragprog = hwcso;
728 nvc0->dirty |= NVC0_NEW_FRAGPROG;
729 }
730
731 static void *
732 nvc0_gp_state_create(struct pipe_context *pipe,
733 const struct pipe_shader_state *cso)
734 {
735 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_GEOMETRY);
736 }
737
738 static void
739 nvc0_gp_state_bind(struct pipe_context *pipe, void *hwcso)
740 {
741 struct nvc0_context *nvc0 = nvc0_context(pipe);
742
743 nvc0->gmtyprog = hwcso;
744 nvc0->dirty |= NVC0_NEW_GMTYPROG;
745 }
746
747 static void *
748 nvc0_tcp_state_create(struct pipe_context *pipe,
749 const struct pipe_shader_state *cso)
750 {
751 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_TESS_CTRL);
752 }
753
754 static void
755 nvc0_tcp_state_bind(struct pipe_context *pipe, void *hwcso)
756 {
757 struct nvc0_context *nvc0 = nvc0_context(pipe);
758
759 nvc0->tctlprog = hwcso;
760 nvc0->dirty |= NVC0_NEW_TCTLPROG;
761 }
762
763 static void *
764 nvc0_tep_state_create(struct pipe_context *pipe,
765 const struct pipe_shader_state *cso)
766 {
767 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_TESS_EVAL);
768 }
769
770 static void
771 nvc0_tep_state_bind(struct pipe_context *pipe, void *hwcso)
772 {
773 struct nvc0_context *nvc0 = nvc0_context(pipe);
774
775 nvc0->tevlprog = hwcso;
776 nvc0->dirty |= NVC0_NEW_TEVLPROG;
777 }
778
779 static void *
780 nvc0_cp_state_create(struct pipe_context *pipe,
781 const struct pipe_compute_state *cso)
782 {
783 struct nvc0_program *prog;
784
785 prog = CALLOC_STRUCT(nvc0_program);
786 if (!prog)
787 return NULL;
788 prog->type = PIPE_SHADER_COMPUTE;
789
790 prog->cp.smem_size = cso->req_local_mem;
791 prog->cp.lmem_size = cso->req_private_mem;
792 prog->parm_size = cso->req_input_mem;
793
794 prog->pipe.tokens = tgsi_dup_tokens((const struct tgsi_token *)cso->prog);
795
796 return (void *)prog;
797 }
798
799 static void
800 nvc0_cp_state_bind(struct pipe_context *pipe, void *hwcso)
801 {
802 struct nvc0_context *nvc0 = nvc0_context(pipe);
803
804 nvc0->compprog = hwcso;
805 nvc0->dirty_cp |= NVC0_NEW_CP_PROGRAM;
806 }
807
808 static void
809 nvc0_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
810 struct pipe_constant_buffer *cb)
811 {
812 struct nvc0_context *nvc0 = nvc0_context(pipe);
813 struct pipe_resource *res = cb ? cb->buffer : NULL;
814 const unsigned s = nvc0_shader_stage(shader);
815 const unsigned i = index;
816
817 if (unlikely(shader == PIPE_SHADER_COMPUTE)) {
818 assert(!cb || !cb->user_buffer);
819 if (nvc0->constbuf[s][i].u.buf)
820 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_CB(i));
821
822 nvc0->dirty_cp |= NVC0_NEW_CP_CONSTBUF;
823 } else {
824 if (nvc0->constbuf[s][i].user)
825 nvc0->constbuf[s][i].u.buf = NULL;
826 else
827 if (nvc0->constbuf[s][i].u.buf)
828 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_CB(s, i));
829
830 nvc0->dirty |= NVC0_NEW_CONSTBUF;
831 }
832 nvc0->constbuf_dirty[s] |= 1 << i;
833
834 pipe_resource_reference(&nvc0->constbuf[s][i].u.buf, res);
835
836 nvc0->constbuf[s][i].user = (cb && cb->user_buffer) ? true : false;
837 if (nvc0->constbuf[s][i].user) {
838 nvc0->constbuf[s][i].u.data = cb->user_buffer;
839 nvc0->constbuf[s][i].size = MIN2(cb->buffer_size, 0x10000);
840 nvc0->constbuf_valid[s] |= 1 << i;
841 } else
842 if (cb) {
843 nvc0->constbuf[s][i].offset = cb->buffer_offset;
844 nvc0->constbuf[s][i].size = MIN2(align(cb->buffer_size, 0x100), 0x10000);
845 nvc0->constbuf_valid[s] |= 1 << i;
846 }
847 else {
848 nvc0->constbuf_valid[s] &= ~(1 << i);
849 }
850 }
851
852 /* =============================================================================
853 */
854
855 static void
856 nvc0_set_blend_color(struct pipe_context *pipe,
857 const struct pipe_blend_color *bcol)
858 {
859 struct nvc0_context *nvc0 = nvc0_context(pipe);
860
861 nvc0->blend_colour = *bcol;
862 nvc0->dirty |= NVC0_NEW_BLEND_COLOUR;
863 }
864
865 static void
866 nvc0_set_stencil_ref(struct pipe_context *pipe,
867 const struct pipe_stencil_ref *sr)
868 {
869 struct nvc0_context *nvc0 = nvc0_context(pipe);
870
871 nvc0->stencil_ref = *sr;
872 nvc0->dirty |= NVC0_NEW_STENCIL_REF;
873 }
874
875 static void
876 nvc0_set_clip_state(struct pipe_context *pipe,
877 const struct pipe_clip_state *clip)
878 {
879 struct nvc0_context *nvc0 = nvc0_context(pipe);
880
881 memcpy(nvc0->clip.ucp, clip->ucp, sizeof(clip->ucp));
882
883 nvc0->dirty |= NVC0_NEW_CLIP;
884 }
885
886 static void
887 nvc0_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
888 {
889 struct nvc0_context *nvc0 = nvc0_context(pipe);
890
891 nvc0->sample_mask = sample_mask;
892 nvc0->dirty |= NVC0_NEW_SAMPLE_MASK;
893 }
894
895 static void
896 nvc0_set_min_samples(struct pipe_context *pipe, unsigned min_samples)
897 {
898 struct nvc0_context *nvc0 = nvc0_context(pipe);
899
900 if (nvc0->min_samples != min_samples) {
901 nvc0->min_samples = min_samples;
902 nvc0->dirty |= NVC0_NEW_MIN_SAMPLES;
903 }
904 }
905
906 static void
907 nvc0_set_framebuffer_state(struct pipe_context *pipe,
908 const struct pipe_framebuffer_state *fb)
909 {
910 struct nvc0_context *nvc0 = nvc0_context(pipe);
911 unsigned i;
912
913 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB);
914
915 for (i = 0; i < fb->nr_cbufs; ++i)
916 pipe_surface_reference(&nvc0->framebuffer.cbufs[i], fb->cbufs[i]);
917 for (; i < nvc0->framebuffer.nr_cbufs; ++i)
918 pipe_surface_reference(&nvc0->framebuffer.cbufs[i], NULL);
919
920 nvc0->framebuffer.nr_cbufs = fb->nr_cbufs;
921
922 nvc0->framebuffer.width = fb->width;
923 nvc0->framebuffer.height = fb->height;
924
925 pipe_surface_reference(&nvc0->framebuffer.zsbuf, fb->zsbuf);
926
927 nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
928 }
929
930 static void
931 nvc0_set_polygon_stipple(struct pipe_context *pipe,
932 const struct pipe_poly_stipple *stipple)
933 {
934 struct nvc0_context *nvc0 = nvc0_context(pipe);
935
936 nvc0->stipple = *stipple;
937 nvc0->dirty |= NVC0_NEW_STIPPLE;
938 }
939
940 static void
941 nvc0_set_scissor_states(struct pipe_context *pipe,
942 unsigned start_slot,
943 unsigned num_scissors,
944 const struct pipe_scissor_state *scissor)
945 {
946 struct nvc0_context *nvc0 = nvc0_context(pipe);
947 int i;
948
949 assert(start_slot + num_scissors <= NVC0_MAX_VIEWPORTS);
950 for (i = 0; i < num_scissors; i++) {
951 if (!memcmp(&nvc0->scissors[start_slot + i], &scissor[i], sizeof(*scissor)))
952 continue;
953 nvc0->scissors[start_slot + i] = scissor[i];
954 nvc0->scissors_dirty |= 1 << (start_slot + i);
955 nvc0->dirty |= NVC0_NEW_SCISSOR;
956 }
957 }
958
959 static void
960 nvc0_set_viewport_states(struct pipe_context *pipe,
961 unsigned start_slot,
962 unsigned num_viewports,
963 const struct pipe_viewport_state *vpt)
964 {
965 struct nvc0_context *nvc0 = nvc0_context(pipe);
966 int i;
967
968 assert(start_slot + num_viewports <= NVC0_MAX_VIEWPORTS);
969 for (i = 0; i < num_viewports; i++) {
970 if (!memcmp(&nvc0->viewports[start_slot + i], &vpt[i], sizeof(*vpt)))
971 continue;
972 nvc0->viewports[start_slot + i] = vpt[i];
973 nvc0->viewports_dirty |= 1 << (start_slot + i);
974 nvc0->dirty |= NVC0_NEW_VIEWPORT;
975 }
976
977 }
978
979 static void
980 nvc0_set_tess_state(struct pipe_context *pipe,
981 const float default_tess_outer[4],
982 const float default_tess_inner[2])
983 {
984 struct nvc0_context *nvc0 = nvc0_context(pipe);
985
986 memcpy(nvc0->default_tess_outer, default_tess_outer, 4 * sizeof(float));
987 memcpy(nvc0->default_tess_inner, default_tess_inner, 2 * sizeof(float));
988 nvc0->dirty |= NVC0_NEW_TESSFACTOR;
989 }
990
991 static void
992 nvc0_set_vertex_buffers(struct pipe_context *pipe,
993 unsigned start_slot, unsigned count,
994 const struct pipe_vertex_buffer *vb)
995 {
996 struct nvc0_context *nvc0 = nvc0_context(pipe);
997 unsigned i;
998
999 util_set_vertex_buffers_count(nvc0->vtxbuf, &nvc0->num_vtxbufs, vb,
1000 start_slot, count);
1001
1002 if (!vb) {
1003 nvc0->vbo_user &= ~(((1ull << count) - 1) << start_slot);
1004 nvc0->constant_vbos &= ~(((1ull << count) - 1) << start_slot);
1005 return;
1006 }
1007
1008 for (i = 0; i < count; ++i) {
1009 unsigned dst_index = start_slot + i;
1010
1011 if (vb[i].user_buffer) {
1012 nvc0->vbo_user |= 1 << dst_index;
1013 if (!vb[i].stride && nvc0->screen->eng3d->oclass < GM107_3D_CLASS)
1014 nvc0->constant_vbos |= 1 << dst_index;
1015 else
1016 nvc0->constant_vbos &= ~(1 << dst_index);
1017 } else {
1018 nvc0->vbo_user &= ~(1 << dst_index);
1019 nvc0->constant_vbos &= ~(1 << dst_index);
1020 }
1021 }
1022
1023 nvc0->dirty |= NVC0_NEW_ARRAYS;
1024 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
1025 }
1026
1027 static void
1028 nvc0_set_index_buffer(struct pipe_context *pipe,
1029 const struct pipe_index_buffer *ib)
1030 {
1031 struct nvc0_context *nvc0 = nvc0_context(pipe);
1032
1033 if (nvc0->idxbuf.buffer)
1034 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_IDX);
1035
1036 if (ib) {
1037 pipe_resource_reference(&nvc0->idxbuf.buffer, ib->buffer);
1038 nvc0->idxbuf.index_size = ib->index_size;
1039 if (ib->buffer) {
1040 nvc0->idxbuf.offset = ib->offset;
1041 nvc0->dirty |= NVC0_NEW_IDXBUF;
1042 } else {
1043 nvc0->idxbuf.user_buffer = ib->user_buffer;
1044 nvc0->dirty &= ~NVC0_NEW_IDXBUF;
1045 }
1046 } else {
1047 nvc0->dirty &= ~NVC0_NEW_IDXBUF;
1048 pipe_resource_reference(&nvc0->idxbuf.buffer, NULL);
1049 }
1050 }
1051
1052 static void
1053 nvc0_vertex_state_bind(struct pipe_context *pipe, void *hwcso)
1054 {
1055 struct nvc0_context *nvc0 = nvc0_context(pipe);
1056
1057 nvc0->vertex = hwcso;
1058 nvc0->dirty |= NVC0_NEW_VERTEX;
1059 }
1060
1061 static struct pipe_stream_output_target *
1062 nvc0_so_target_create(struct pipe_context *pipe,
1063 struct pipe_resource *res,
1064 unsigned offset, unsigned size)
1065 {
1066 struct nv04_resource *buf = (struct nv04_resource *)res;
1067 struct nvc0_so_target *targ = MALLOC_STRUCT(nvc0_so_target);
1068 if (!targ)
1069 return NULL;
1070
1071 targ->pq = pipe->create_query(pipe, NVC0_QUERY_TFB_BUFFER_OFFSET, 0);
1072 if (!targ->pq) {
1073 FREE(targ);
1074 return NULL;
1075 }
1076 targ->clean = true;
1077
1078 targ->pipe.buffer_size = size;
1079 targ->pipe.buffer_offset = offset;
1080 targ->pipe.context = pipe;
1081 targ->pipe.buffer = NULL;
1082 pipe_resource_reference(&targ->pipe.buffer, res);
1083 pipe_reference_init(&targ->pipe.reference, 1);
1084
1085 assert(buf->base.target == PIPE_BUFFER);
1086 util_range_add(&buf->valid_buffer_range, offset, offset + size);
1087
1088 return &targ->pipe;
1089 }
1090
1091 static void
1092 nvc0_so_target_destroy(struct pipe_context *pipe,
1093 struct pipe_stream_output_target *ptarg)
1094 {
1095 struct nvc0_so_target *targ = nvc0_so_target(ptarg);
1096 pipe->destroy_query(pipe, targ->pq);
1097 pipe_resource_reference(&targ->pipe.buffer, NULL);
1098 FREE(targ);
1099 }
1100
1101 static void
1102 nvc0_set_transform_feedback_targets(struct pipe_context *pipe,
1103 unsigned num_targets,
1104 struct pipe_stream_output_target **targets,
1105 const unsigned *offsets)
1106 {
1107 struct nvc0_context *nvc0 = nvc0_context(pipe);
1108 unsigned i;
1109 bool serialize = true;
1110
1111 assert(num_targets <= 4);
1112
1113 for (i = 0; i < num_targets; ++i) {
1114 const bool changed = nvc0->tfbbuf[i] != targets[i];
1115 const bool append = (offsets[i] == ((unsigned)-1));
1116 if (!changed && append)
1117 continue;
1118 nvc0->tfbbuf_dirty |= 1 << i;
1119
1120 if (nvc0->tfbbuf[i] && changed)
1121 nvc0_so_target_save_offset(pipe, nvc0->tfbbuf[i], i, &serialize);
1122
1123 if (targets[i] && !append)
1124 nvc0_so_target(targets[i])->clean = true;
1125
1126 pipe_so_target_reference(&nvc0->tfbbuf[i], targets[i]);
1127 }
1128 for (; i < nvc0->num_tfbbufs; ++i) {
1129 if (nvc0->tfbbuf[i]) {
1130 nvc0->tfbbuf_dirty |= 1 << i;
1131 nvc0_so_target_save_offset(pipe, nvc0->tfbbuf[i], i, &serialize);
1132 pipe_so_target_reference(&nvc0->tfbbuf[i], NULL);
1133 }
1134 }
1135 nvc0->num_tfbbufs = num_targets;
1136
1137 if (nvc0->tfbbuf_dirty)
1138 nvc0->dirty |= NVC0_NEW_TFB_TARGETS;
1139 }
1140
1141 static void
1142 nvc0_bind_surfaces_range(struct nvc0_context *nvc0, const unsigned t,
1143 unsigned start, unsigned nr,
1144 struct pipe_surface **psurfaces)
1145 {
1146 const unsigned end = start + nr;
1147 const unsigned mask = ((1 << nr) - 1) << start;
1148 unsigned i;
1149
1150 if (psurfaces) {
1151 for (i = start; i < end; ++i) {
1152 const unsigned p = i - start;
1153 if (psurfaces[p])
1154 nvc0->surfaces_valid[t] |= (1 << i);
1155 else
1156 nvc0->surfaces_valid[t] &= ~(1 << i);
1157 pipe_surface_reference(&nvc0->surfaces[t][i], psurfaces[p]);
1158 }
1159 } else {
1160 for (i = start; i < end; ++i)
1161 pipe_surface_reference(&nvc0->surfaces[t][i], NULL);
1162 nvc0->surfaces_valid[t] &= ~mask;
1163 }
1164 nvc0->surfaces_dirty[t] |= mask;
1165
1166 if (t == 0)
1167 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_SUF);
1168 else
1169 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_SUF);
1170 }
1171
1172 static void
1173 nvc0_set_compute_resources(struct pipe_context *pipe,
1174 unsigned start, unsigned nr,
1175 struct pipe_surface **resources)
1176 {
1177 nvc0_bind_surfaces_range(nvc0_context(pipe), 1, start, nr, resources);
1178
1179 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_SURFACES;
1180 }
1181
1182 static void
1183 nvc0_set_shader_images(struct pipe_context *pipe, unsigned shader,
1184 unsigned start_slot, unsigned count,
1185 struct pipe_image_view **views)
1186 {
1187 #if 0
1188 nvc0_bind_surfaces_range(nvc0_context(pipe), 0, start, nr, views);
1189
1190 nvc0_context(pipe)->dirty |= NVC0_NEW_SURFACES;
1191 #endif
1192 }
1193
1194 static inline void
1195 nvc0_set_global_handle(uint32_t *phandle, struct pipe_resource *res)
1196 {
1197 struct nv04_resource *buf = nv04_resource(res);
1198 if (buf) {
1199 uint64_t limit = (buf->address + buf->base.width0) - 1;
1200 if (limit < (1ULL << 32)) {
1201 *phandle = (uint32_t)buf->address;
1202 } else {
1203 NOUVEAU_ERR("Cannot map into TGSI_RESOURCE_GLOBAL: "
1204 "resource not contained within 32-bit address space !\n");
1205 *phandle = 0;
1206 }
1207 } else {
1208 *phandle = 0;
1209 }
1210 }
1211
1212 static void
1213 nvc0_set_global_bindings(struct pipe_context *pipe,
1214 unsigned start, unsigned nr,
1215 struct pipe_resource **resources,
1216 uint32_t **handles)
1217 {
1218 struct nvc0_context *nvc0 = nvc0_context(pipe);
1219 struct pipe_resource **ptr;
1220 unsigned i;
1221 const unsigned end = start + nr;
1222
1223 if (nvc0->global_residents.size <= (end * sizeof(struct pipe_resource *))) {
1224 const unsigned old_size = nvc0->global_residents.size;
1225 const unsigned req_size = end * sizeof(struct pipe_resource *);
1226 util_dynarray_resize(&nvc0->global_residents, req_size);
1227 memset((uint8_t *)nvc0->global_residents.data + old_size, 0,
1228 req_size - old_size);
1229 }
1230
1231 if (resources) {
1232 ptr = util_dynarray_element(
1233 &nvc0->global_residents, struct pipe_resource *, start);
1234 for (i = 0; i < nr; ++i) {
1235 pipe_resource_reference(&ptr[i], resources[i]);
1236 nvc0_set_global_handle(handles[i], resources[i]);
1237 }
1238 } else {
1239 ptr = util_dynarray_element(
1240 &nvc0->global_residents, struct pipe_resource *, start);
1241 for (i = 0; i < nr; ++i)
1242 pipe_resource_reference(&ptr[i], NULL);
1243 }
1244
1245 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_GLOBAL);
1246
1247 nvc0->dirty_cp = NVC0_NEW_CP_GLOBALS;
1248 }
1249
1250 void
1251 nvc0_init_state_functions(struct nvc0_context *nvc0)
1252 {
1253 struct pipe_context *pipe = &nvc0->base.pipe;
1254
1255 pipe->create_blend_state = nvc0_blend_state_create;
1256 pipe->bind_blend_state = nvc0_blend_state_bind;
1257 pipe->delete_blend_state = nvc0_blend_state_delete;
1258
1259 pipe->create_rasterizer_state = nvc0_rasterizer_state_create;
1260 pipe->bind_rasterizer_state = nvc0_rasterizer_state_bind;
1261 pipe->delete_rasterizer_state = nvc0_rasterizer_state_delete;
1262
1263 pipe->create_depth_stencil_alpha_state = nvc0_zsa_state_create;
1264 pipe->bind_depth_stencil_alpha_state = nvc0_zsa_state_bind;
1265 pipe->delete_depth_stencil_alpha_state = nvc0_zsa_state_delete;
1266
1267 pipe->create_sampler_state = nv50_sampler_state_create;
1268 pipe->delete_sampler_state = nvc0_sampler_state_delete;
1269 pipe->bind_sampler_states = nvc0_bind_sampler_states;
1270
1271 pipe->create_sampler_view = nvc0_create_sampler_view;
1272 pipe->sampler_view_destroy = nvc0_sampler_view_destroy;
1273 pipe->set_sampler_views = nvc0_set_sampler_views;
1274
1275 pipe->create_vs_state = nvc0_vp_state_create;
1276 pipe->create_fs_state = nvc0_fp_state_create;
1277 pipe->create_gs_state = nvc0_gp_state_create;
1278 pipe->create_tcs_state = nvc0_tcp_state_create;
1279 pipe->create_tes_state = nvc0_tep_state_create;
1280 pipe->bind_vs_state = nvc0_vp_state_bind;
1281 pipe->bind_fs_state = nvc0_fp_state_bind;
1282 pipe->bind_gs_state = nvc0_gp_state_bind;
1283 pipe->bind_tcs_state = nvc0_tcp_state_bind;
1284 pipe->bind_tes_state = nvc0_tep_state_bind;
1285 pipe->delete_vs_state = nvc0_sp_state_delete;
1286 pipe->delete_fs_state = nvc0_sp_state_delete;
1287 pipe->delete_gs_state = nvc0_sp_state_delete;
1288 pipe->delete_tcs_state = nvc0_sp_state_delete;
1289 pipe->delete_tes_state = nvc0_sp_state_delete;
1290
1291 pipe->create_compute_state = nvc0_cp_state_create;
1292 pipe->bind_compute_state = nvc0_cp_state_bind;
1293 pipe->delete_compute_state = nvc0_sp_state_delete;
1294
1295 pipe->set_blend_color = nvc0_set_blend_color;
1296 pipe->set_stencil_ref = nvc0_set_stencil_ref;
1297 pipe->set_clip_state = nvc0_set_clip_state;
1298 pipe->set_sample_mask = nvc0_set_sample_mask;
1299 pipe->set_min_samples = nvc0_set_min_samples;
1300 pipe->set_constant_buffer = nvc0_set_constant_buffer;
1301 pipe->set_framebuffer_state = nvc0_set_framebuffer_state;
1302 pipe->set_polygon_stipple = nvc0_set_polygon_stipple;
1303 pipe->set_scissor_states = nvc0_set_scissor_states;
1304 pipe->set_viewport_states = nvc0_set_viewport_states;
1305 pipe->set_tess_state = nvc0_set_tess_state;
1306
1307 pipe->create_vertex_elements_state = nvc0_vertex_state_create;
1308 pipe->delete_vertex_elements_state = nvc0_vertex_state_delete;
1309 pipe->bind_vertex_elements_state = nvc0_vertex_state_bind;
1310
1311 pipe->set_vertex_buffers = nvc0_set_vertex_buffers;
1312 pipe->set_index_buffer = nvc0_set_index_buffer;
1313
1314 pipe->create_stream_output_target = nvc0_so_target_create;
1315 pipe->stream_output_target_destroy = nvc0_so_target_destroy;
1316 pipe->set_stream_output_targets = nvc0_set_transform_feedback_targets;
1317
1318 pipe->set_global_binding = nvc0_set_global_bindings;
1319 pipe->set_compute_resources = nvc0_set_compute_resources;
1320 pipe->set_shader_images = nvc0_set_shader_images;
1321
1322 nvc0->sample_mask = ~0;
1323 nvc0->min_samples = 1;
1324 nvc0->default_tess_outer[0] =
1325 nvc0->default_tess_outer[1] =
1326 nvc0->default_tess_outer[2] =
1327 nvc0->default_tess_outer[3] = 1.0;
1328 nvc0->default_tess_inner[0] =
1329 nvc0->default_tess_inner[1] = 1.0;
1330 }