Revert "nvc0: fix line width on GM20x+"
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_state.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "pipe/p_defines.h"
24 #include "util/u_framebuffer.h"
25 #include "util/u_helpers.h"
26 #include "util/u_inlines.h"
27 #include "util/u_transfer.h"
28
29 #include "tgsi/tgsi_parse.h"
30 #include "compiler/nir/nir.h"
31 #include "compiler/nir/nir_serialize.h"
32
33 #include "nvc0/nvc0_stateobj.h"
34 #include "nvc0/nvc0_context.h"
35 #include "nvc0/nvc0_query_hw.h"
36
37 #include "nvc0/nvc0_3d.xml.h"
38
39 #include "nouveau_gldefs.h"
40
41 static inline uint32_t
42 nvc0_colormask(unsigned mask)
43 {
44 uint32_t ret = 0;
45
46 if (mask & PIPE_MASK_R)
47 ret |= 0x0001;
48 if (mask & PIPE_MASK_G)
49 ret |= 0x0010;
50 if (mask & PIPE_MASK_B)
51 ret |= 0x0100;
52 if (mask & PIPE_MASK_A)
53 ret |= 0x1000;
54
55 return ret;
56 }
57
58 #define NVC0_BLEND_FACTOR_CASE(a, b) \
59 case PIPE_BLENDFACTOR_##a: return NV50_BLEND_FACTOR_##b
60
61 static inline uint32_t
62 nvc0_blend_fac(unsigned factor)
63 {
64 switch (factor) {
65 NVC0_BLEND_FACTOR_CASE(ONE, ONE);
66 NVC0_BLEND_FACTOR_CASE(SRC_COLOR, SRC_COLOR);
67 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA, SRC_ALPHA);
68 NVC0_BLEND_FACTOR_CASE(DST_ALPHA, DST_ALPHA);
69 NVC0_BLEND_FACTOR_CASE(DST_COLOR, DST_COLOR);
70 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA_SATURATE, SRC_ALPHA_SATURATE);
71 NVC0_BLEND_FACTOR_CASE(CONST_COLOR, CONSTANT_COLOR);
72 NVC0_BLEND_FACTOR_CASE(CONST_ALPHA, CONSTANT_ALPHA);
73 NVC0_BLEND_FACTOR_CASE(SRC1_COLOR, SRC1_COLOR);
74 NVC0_BLEND_FACTOR_CASE(SRC1_ALPHA, SRC1_ALPHA);
75 NVC0_BLEND_FACTOR_CASE(ZERO, ZERO);
76 NVC0_BLEND_FACTOR_CASE(INV_SRC_COLOR, ONE_MINUS_SRC_COLOR);
77 NVC0_BLEND_FACTOR_CASE(INV_SRC_ALPHA, ONE_MINUS_SRC_ALPHA);
78 NVC0_BLEND_FACTOR_CASE(INV_DST_ALPHA, ONE_MINUS_DST_ALPHA);
79 NVC0_BLEND_FACTOR_CASE(INV_DST_COLOR, ONE_MINUS_DST_COLOR);
80 NVC0_BLEND_FACTOR_CASE(INV_CONST_COLOR, ONE_MINUS_CONSTANT_COLOR);
81 NVC0_BLEND_FACTOR_CASE(INV_CONST_ALPHA, ONE_MINUS_CONSTANT_ALPHA);
82 NVC0_BLEND_FACTOR_CASE(INV_SRC1_COLOR, ONE_MINUS_SRC1_COLOR);
83 NVC0_BLEND_FACTOR_CASE(INV_SRC1_ALPHA, ONE_MINUS_SRC1_ALPHA);
84 default:
85 return NV50_BLEND_FACTOR_ZERO;
86 }
87 }
88
89 static void *
90 nvc0_blend_state_create(struct pipe_context *pipe,
91 const struct pipe_blend_state *cso)
92 {
93 struct nvc0_blend_stateobj *so = CALLOC_STRUCT(nvc0_blend_stateobj);
94 int i;
95 int r; /* reference */
96 uint32_t ms;
97 uint8_t blend_en = 0;
98 bool indep_masks = false;
99 bool indep_funcs = false;
100
101 so->pipe = *cso;
102
103 /* check which states actually have differing values */
104 if (cso->independent_blend_enable) {
105 for (r = 0; r < 8 && !cso->rt[r].blend_enable; ++r);
106 blend_en |= 1 << r;
107 for (i = r + 1; i < 8; ++i) {
108 if (!cso->rt[i].blend_enable)
109 continue;
110 blend_en |= 1 << i;
111 if (cso->rt[i].rgb_func != cso->rt[r].rgb_func ||
112 cso->rt[i].rgb_src_factor != cso->rt[r].rgb_src_factor ||
113 cso->rt[i].rgb_dst_factor != cso->rt[r].rgb_dst_factor ||
114 cso->rt[i].alpha_func != cso->rt[r].alpha_func ||
115 cso->rt[i].alpha_src_factor != cso->rt[r].alpha_src_factor ||
116 cso->rt[i].alpha_dst_factor != cso->rt[r].alpha_dst_factor) {
117 indep_funcs = true;
118 break;
119 }
120 }
121 for (; i < 8; ++i)
122 blend_en |= (cso->rt[i].blend_enable ? 1 : 0) << i;
123
124 for (i = 1; i < 8; ++i) {
125 if (cso->rt[i].colormask != cso->rt[0].colormask) {
126 indep_masks = true;
127 break;
128 }
129 }
130 } else {
131 r = 0;
132 if (cso->rt[0].blend_enable)
133 blend_en = 0xff;
134 }
135
136 if (cso->logicop_enable) {
137 SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2);
138 SB_DATA (so, 1);
139 SB_DATA (so, nvgl_logicop_func(cso->logicop_func));
140
141 SB_IMMED_3D(so, MACRO_BLEND_ENABLES, 0);
142 } else {
143 SB_IMMED_3D(so, LOGIC_OP_ENABLE, 0);
144
145 SB_IMMED_3D(so, BLEND_INDEPENDENT, indep_funcs);
146 SB_IMMED_3D(so, MACRO_BLEND_ENABLES, blend_en);
147 if (indep_funcs) {
148 for (i = 0; i < 8; ++i) {
149 if (cso->rt[i].blend_enable) {
150 SB_BEGIN_3D(so, IBLEND_EQUATION_RGB(i), 6);
151 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].rgb_func));
152 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_src_factor));
153 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_dst_factor));
154 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].alpha_func));
155 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_src_factor));
156 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_dst_factor));
157 }
158 }
159 } else
160 if (blend_en) {
161 SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5);
162 SB_DATA (so, nvgl_blend_eqn(cso->rt[r].rgb_func));
163 SB_DATA (so, nvc0_blend_fac(cso->rt[r].rgb_src_factor));
164 SB_DATA (so, nvc0_blend_fac(cso->rt[r].rgb_dst_factor));
165 SB_DATA (so, nvgl_blend_eqn(cso->rt[r].alpha_func));
166 SB_DATA (so, nvc0_blend_fac(cso->rt[r].alpha_src_factor));
167 SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1);
168 SB_DATA (so, nvc0_blend_fac(cso->rt[r].alpha_dst_factor));
169 }
170
171 SB_IMMED_3D(so, COLOR_MASK_COMMON, !indep_masks);
172 if (indep_masks) {
173 SB_BEGIN_3D(so, COLOR_MASK(0), 8);
174 for (i = 0; i < 8; ++i)
175 SB_DATA(so, nvc0_colormask(cso->rt[i].colormask));
176 } else {
177 SB_BEGIN_3D(so, COLOR_MASK(0), 1);
178 SB_DATA (so, nvc0_colormask(cso->rt[0].colormask));
179 }
180 }
181
182 ms = 0;
183 if (cso->alpha_to_coverage)
184 ms |= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE;
185 if (cso->alpha_to_one)
186 ms |= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE;
187
188 SB_BEGIN_3D(so, MULTISAMPLE_CTRL, 1);
189 SB_DATA (so, ms);
190
191 assert(so->size <= ARRAY_SIZE(so->state));
192 return so;
193 }
194
195 static void
196 nvc0_blend_state_bind(struct pipe_context *pipe, void *hwcso)
197 {
198 struct nvc0_context *nvc0 = nvc0_context(pipe);
199
200 nvc0->blend = hwcso;
201 nvc0->dirty_3d |= NVC0_NEW_3D_BLEND;
202 }
203
204 static void
205 nvc0_blend_state_delete(struct pipe_context *pipe, void *hwcso)
206 {
207 FREE(hwcso);
208 }
209
210 /* NOTE: ignoring line_last_pixel */
211 static void *
212 nvc0_rasterizer_state_create(struct pipe_context *pipe,
213 const struct pipe_rasterizer_state *cso)
214 {
215 struct nvc0_rasterizer_stateobj *so;
216 uint16_t class_3d = nouveau_screen(pipe->screen)->class_3d;
217 uint32_t reg;
218
219 so = CALLOC_STRUCT(nvc0_rasterizer_stateobj);
220 if (!so)
221 return NULL;
222 so->pipe = *cso;
223
224 /* Scissor enables are handled in scissor state, we will not want to
225 * always emit 16 commands, one for each scissor rectangle, here.
226 */
227
228 SB_IMMED_3D(so, PROVOKING_VERTEX_LAST, !cso->flatshade_first);
229 SB_IMMED_3D(so, VERTEX_TWO_SIDE_ENABLE, cso->light_twoside);
230
231 SB_IMMED_3D(so, VERT_COLOR_CLAMP_EN, cso->clamp_vertex_color);
232 SB_BEGIN_3D(so, FRAG_COLOR_CLAMP_EN, 1);
233 SB_DATA (so, cso->clamp_fragment_color ? 0x11111111 : 0x00000000);
234
235 SB_IMMED_3D(so, MULTISAMPLE_ENABLE, cso->multisample);
236
237 SB_IMMED_3D(so, LINE_SMOOTH_ENABLE, cso->line_smooth);
238 if (cso->line_smooth || cso->multisample)
239 SB_BEGIN_3D(so, LINE_WIDTH_SMOOTH, 1);
240 else
241 SB_BEGIN_3D(so, LINE_WIDTH_ALIASED, 1);
242 SB_DATA (so, fui(cso->line_width));
243
244 SB_IMMED_3D(so, LINE_STIPPLE_ENABLE, cso->line_stipple_enable);
245 if (cso->line_stipple_enable) {
246 SB_BEGIN_3D(so, LINE_STIPPLE_PATTERN, 1);
247 SB_DATA (so, (cso->line_stipple_pattern << 8) |
248 cso->line_stipple_factor);
249
250 }
251
252 SB_IMMED_3D(so, VP_POINT_SIZE, cso->point_size_per_vertex);
253 if (!cso->point_size_per_vertex) {
254 SB_BEGIN_3D(so, POINT_SIZE, 1);
255 SB_DATA (so, fui(cso->point_size));
256 }
257
258 reg = (cso->sprite_coord_mode == PIPE_SPRITE_COORD_UPPER_LEFT) ?
259 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_UPPER_LEFT :
260 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_LOWER_LEFT;
261
262 SB_BEGIN_3D(so, POINT_COORD_REPLACE, 1);
263 SB_DATA (so, ((cso->sprite_coord_enable & 0xff) << 3) | reg);
264 SB_IMMED_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization);
265 SB_IMMED_3D(so, POINT_SMOOTH_ENABLE, cso->point_smooth);
266
267 if (class_3d >= GM200_3D_CLASS) {
268 SB_IMMED_3D(so, FILL_RECTANGLE,
269 cso->fill_front == PIPE_POLYGON_MODE_FILL_RECTANGLE ?
270 NVC0_3D_FILL_RECTANGLE_ENABLE : 0);
271 }
272
273 SB_BEGIN_3D(so, MACRO_POLYGON_MODE_FRONT, 1);
274 SB_DATA (so, nvgl_polygon_mode(cso->fill_front));
275 SB_BEGIN_3D(so, MACRO_POLYGON_MODE_BACK, 1);
276 SB_DATA (so, nvgl_polygon_mode(cso->fill_back));
277 SB_IMMED_3D(so, POLYGON_SMOOTH_ENABLE, cso->poly_smooth);
278
279 SB_BEGIN_3D(so, CULL_FACE_ENABLE, 3);
280 SB_DATA (so, cso->cull_face != PIPE_FACE_NONE);
281 SB_DATA (so, cso->front_ccw ? NVC0_3D_FRONT_FACE_CCW :
282 NVC0_3D_FRONT_FACE_CW);
283 switch (cso->cull_face) {
284 case PIPE_FACE_FRONT_AND_BACK:
285 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT_AND_BACK);
286 break;
287 case PIPE_FACE_FRONT:
288 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT);
289 break;
290 case PIPE_FACE_BACK:
291 default:
292 SB_DATA(so, NVC0_3D_CULL_FACE_BACK);
293 break;
294 }
295
296 SB_IMMED_3D(so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable);
297 SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
298 SB_DATA (so, cso->offset_point);
299 SB_DATA (so, cso->offset_line);
300 SB_DATA (so, cso->offset_tri);
301
302 if (cso->offset_point || cso->offset_line || cso->offset_tri) {
303 SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1);
304 SB_DATA (so, fui(cso->offset_scale));
305 if (!cso->offset_units_unscaled) {
306 SB_BEGIN_3D(so, POLYGON_OFFSET_UNITS, 1);
307 SB_DATA (so, fui(cso->offset_units * 2.0f));
308 }
309 SB_BEGIN_3D(so, POLYGON_OFFSET_CLAMP, 1);
310 SB_DATA (so, fui(cso->offset_clamp));
311 }
312
313 if (cso->depth_clip_near)
314 reg = NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1;
315 else
316 reg =
317 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1 |
318 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_NEAR |
319 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_FAR |
320 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK2;
321
322 SB_BEGIN_3D(so, VIEW_VOLUME_CLIP_CTRL, 1);
323 SB_DATA (so, reg);
324
325 SB_IMMED_3D(so, DEPTH_CLIP_NEGATIVE_Z, cso->clip_halfz);
326
327 SB_IMMED_3D(so, PIXEL_CENTER_INTEGER, !cso->half_pixel_center);
328
329 if (class_3d >= GM200_3D_CLASS) {
330 if (cso->conservative_raster_mode != PIPE_CONSERVATIVE_RASTER_OFF) {
331 bool post_snap = cso->conservative_raster_mode ==
332 PIPE_CONSERVATIVE_RASTER_POST_SNAP;
333 uint32_t state = cso->subpixel_precision_x;
334 state |= cso->subpixel_precision_y << 4;
335 state |= (uint32_t)(cso->conservative_raster_dilate * 4) << 8;
336 state |= (post_snap || class_3d < GP100_3D_CLASS) ? 1 << 10 : 0;
337 SB_IMMED_3D(so, MACRO_CONSERVATIVE_RASTER_STATE, state);
338 } else {
339 SB_IMMED_3D(so, CONSERVATIVE_RASTER, 0);
340 }
341 }
342
343 assert(so->size <= ARRAY_SIZE(so->state));
344 return (void *)so;
345 }
346
347 static void
348 nvc0_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
349 {
350 struct nvc0_context *nvc0 = nvc0_context(pipe);
351
352 nvc0->rast = hwcso;
353 nvc0->dirty_3d |= NVC0_NEW_3D_RASTERIZER;
354 }
355
356 static void
357 nvc0_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
358 {
359 FREE(hwcso);
360 }
361
362 static void *
363 nvc0_zsa_state_create(struct pipe_context *pipe,
364 const struct pipe_depth_stencil_alpha_state *cso)
365 {
366 struct nvc0_zsa_stateobj *so = CALLOC_STRUCT(nvc0_zsa_stateobj);
367
368 so->pipe = *cso;
369
370 SB_IMMED_3D(so, DEPTH_TEST_ENABLE, cso->depth.enabled);
371 if (cso->depth.enabled) {
372 SB_IMMED_3D(so, DEPTH_WRITE_ENABLE, cso->depth.writemask);
373 SB_BEGIN_3D(so, DEPTH_TEST_FUNC, 1);
374 SB_DATA (so, nvgl_comparison_op(cso->depth.func));
375 }
376
377 SB_IMMED_3D(so, DEPTH_BOUNDS_EN, cso->depth.bounds_test);
378 if (cso->depth.bounds_test) {
379 SB_BEGIN_3D(so, DEPTH_BOUNDS(0), 2);
380 SB_DATA (so, fui(cso->depth.bounds_min));
381 SB_DATA (so, fui(cso->depth.bounds_max));
382 }
383
384 if (cso->stencil[0].enabled) {
385 SB_BEGIN_3D(so, STENCIL_ENABLE, 5);
386 SB_DATA (so, 1);
387 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op));
388 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
389 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
390 SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func));
391 SB_BEGIN_3D(so, STENCIL_FRONT_FUNC_MASK, 2);
392 SB_DATA (so, cso->stencil[0].valuemask);
393 SB_DATA (so, cso->stencil[0].writemask);
394 } else {
395 SB_IMMED_3D(so, STENCIL_ENABLE, 0);
396 }
397
398 if (cso->stencil[1].enabled) {
399 assert(cso->stencil[0].enabled);
400 SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 5);
401 SB_DATA (so, 1);
402 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op));
403 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
404 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
405 SB_DATA (so, nvgl_comparison_op(cso->stencil[1].func));
406 SB_BEGIN_3D(so, STENCIL_BACK_MASK, 2);
407 SB_DATA (so, cso->stencil[1].writemask);
408 SB_DATA (so, cso->stencil[1].valuemask);
409 } else
410 if (cso->stencil[0].enabled) {
411 SB_IMMED_3D(so, STENCIL_TWO_SIDE_ENABLE, 0);
412 }
413
414 SB_IMMED_3D(so, ALPHA_TEST_ENABLE, cso->alpha.enabled);
415 if (cso->alpha.enabled) {
416 SB_BEGIN_3D(so, ALPHA_TEST_REF, 2);
417 SB_DATA (so, fui(cso->alpha.ref_value));
418 SB_DATA (so, nvgl_comparison_op(cso->alpha.func));
419 }
420
421 assert(so->size <= ARRAY_SIZE(so->state));
422 return (void *)so;
423 }
424
425 static void
426 nvc0_zsa_state_bind(struct pipe_context *pipe, void *hwcso)
427 {
428 struct nvc0_context *nvc0 = nvc0_context(pipe);
429
430 nvc0->zsa = hwcso;
431 nvc0->dirty_3d |= NVC0_NEW_3D_ZSA;
432 }
433
434 static void
435 nvc0_zsa_state_delete(struct pipe_context *pipe, void *hwcso)
436 {
437 FREE(hwcso);
438 }
439
440 /* ====================== SAMPLERS AND TEXTURES ================================
441 */
442
443 #define NV50_TSC_WRAP_CASE(n) \
444 case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
445
446 static void
447 nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
448 {
449 unsigned s, i;
450
451 for (s = 0; s < 6; ++s)
452 for (i = 0; i < nvc0_context(pipe)->num_samplers[s]; ++i)
453 if (nvc0_context(pipe)->samplers[s][i] == hwcso)
454 nvc0_context(pipe)->samplers[s][i] = NULL;
455
456 nvc0_screen_tsc_free(nvc0_context(pipe)->screen, nv50_tsc_entry(hwcso));
457
458 FREE(hwcso);
459 }
460
461 static inline void
462 nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0,
463 unsigned s,
464 unsigned nr, void **hwcsos)
465 {
466 unsigned highest_found = 0;
467 unsigned i;
468
469 for (i = 0; i < nr; ++i) {
470 struct nv50_tsc_entry *hwcso = hwcsos ? nv50_tsc_entry(hwcsos[i]) : NULL;
471 struct nv50_tsc_entry *old = nvc0->samplers[s][i];
472
473 if (hwcso)
474 highest_found = i;
475
476 if (hwcso == old)
477 continue;
478 nvc0->samplers_dirty[s] |= 1 << i;
479
480 nvc0->samplers[s][i] = hwcso;
481 if (old)
482 nvc0_screen_tsc_unlock(nvc0->screen, old);
483 }
484 if (nr >= nvc0->num_samplers[s])
485 nvc0->num_samplers[s] = highest_found + 1;
486 }
487
488 static void
489 nvc0_bind_sampler_states(struct pipe_context *pipe,
490 enum pipe_shader_type shader,
491 unsigned start, unsigned nr, void **samplers)
492 {
493 const unsigned s = nvc0_shader_stage(shader);
494
495 assert(start == 0);
496 nvc0_stage_sampler_states_bind(nvc0_context(pipe), s, nr, samplers);
497
498 if (s == 5)
499 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_SAMPLERS;
500 else
501 nvc0_context(pipe)->dirty_3d |= NVC0_NEW_3D_SAMPLERS;
502 }
503
504
505 /* NOTE: only called when not referenced anywhere, won't be bound */
506 static void
507 nvc0_sampler_view_destroy(struct pipe_context *pipe,
508 struct pipe_sampler_view *view)
509 {
510 pipe_resource_reference(&view->texture, NULL);
511
512 nvc0_screen_tic_free(nvc0_context(pipe)->screen, nv50_tic_entry(view));
513
514 FREE(nv50_tic_entry(view));
515 }
516
517 static inline void
518 nvc0_stage_set_sampler_views(struct nvc0_context *nvc0, int s,
519 unsigned nr,
520 struct pipe_sampler_view **views)
521 {
522 unsigned i;
523
524 for (i = 0; i < nr; ++i) {
525 struct pipe_sampler_view *view = views ? views[i] : NULL;
526 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
527
528 if (view == nvc0->textures[s][i])
529 continue;
530 nvc0->textures_dirty[s] |= 1 << i;
531
532 if (view && view->texture) {
533 struct pipe_resource *res = view->texture;
534 if (res->target == PIPE_BUFFER &&
535 (res->flags & PIPE_RESOURCE_FLAG_MAP_COHERENT))
536 nvc0->textures_coherent[s] |= 1 << i;
537 else
538 nvc0->textures_coherent[s] &= ~(1 << i);
539 } else {
540 nvc0->textures_coherent[s] &= ~(1 << i);
541 }
542
543 if (old) {
544 if (s == 5)
545 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_TEX(i));
546 else
547 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEX(s, i));
548 nvc0_screen_tic_unlock(nvc0->screen, old);
549 }
550
551 pipe_sampler_view_reference(&nvc0->textures[s][i], view);
552 }
553
554 for (i = nr; i < nvc0->num_textures[s]; ++i) {
555 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
556 if (old) {
557 if (s == 5)
558 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_TEX(i));
559 else
560 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEX(s, i));
561 nvc0_screen_tic_unlock(nvc0->screen, old);
562 pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
563 }
564 }
565
566 nvc0->num_textures[s] = nr;
567 }
568
569 static void
570 nvc0_set_sampler_views(struct pipe_context *pipe, enum pipe_shader_type shader,
571 unsigned start, unsigned nr,
572 struct pipe_sampler_view **views)
573 {
574 const unsigned s = nvc0_shader_stage(shader);
575
576 assert(start == 0);
577 nvc0_stage_set_sampler_views(nvc0_context(pipe), s, nr, views);
578
579 if (s == 5)
580 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_TEXTURES;
581 else
582 nvc0_context(pipe)->dirty_3d |= NVC0_NEW_3D_TEXTURES;
583 }
584
585 /* ============================= SHADERS =======================================
586 */
587
588 static void *
589 nvc0_sp_state_create(struct pipe_context *pipe,
590 const struct pipe_shader_state *cso, unsigned type)
591 {
592 struct nvc0_program *prog;
593
594 prog = CALLOC_STRUCT(nvc0_program);
595 if (!prog)
596 return NULL;
597
598 prog->type = type;
599 prog->pipe.type = cso->type;
600
601 switch(cso->type) {
602 case PIPE_SHADER_IR_TGSI:
603 prog->pipe.tokens = tgsi_dup_tokens(cso->tokens);
604 break;
605 case PIPE_SHADER_IR_NIR:
606 prog->pipe.ir.nir = cso->ir.nir;
607 break;
608 default:
609 assert(!"unsupported IR!");
610 free(prog);
611 return NULL;
612 }
613
614 if (cso->stream_output.num_outputs)
615 prog->pipe.stream_output = cso->stream_output;
616
617 prog->translated = nvc0_program_translate(
618 prog, nvc0_context(pipe)->screen->base.device->chipset,
619 &nouveau_context(pipe)->debug);
620
621 return (void *)prog;
622 }
623
624 static void
625 nvc0_sp_state_delete(struct pipe_context *pipe, void *hwcso)
626 {
627 struct nvc0_program *prog = (struct nvc0_program *)hwcso;
628
629 nvc0_program_destroy(nvc0_context(pipe), prog);
630
631 if (prog->pipe.type == PIPE_SHADER_IR_TGSI)
632 FREE((void *)prog->pipe.tokens);
633 else if (prog->pipe.type == PIPE_SHADER_IR_NIR)
634 ralloc_free(prog->pipe.ir.nir);
635 FREE(prog);
636 }
637
638 static void *
639 nvc0_vp_state_create(struct pipe_context *pipe,
640 const struct pipe_shader_state *cso)
641 {
642 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_VERTEX);
643 }
644
645 static void
646 nvc0_vp_state_bind(struct pipe_context *pipe, void *hwcso)
647 {
648 struct nvc0_context *nvc0 = nvc0_context(pipe);
649
650 nvc0->vertprog = hwcso;
651 nvc0->dirty_3d |= NVC0_NEW_3D_VERTPROG;
652 }
653
654 static void *
655 nvc0_fp_state_create(struct pipe_context *pipe,
656 const struct pipe_shader_state *cso)
657 {
658 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_FRAGMENT);
659 }
660
661 static void
662 nvc0_fp_state_bind(struct pipe_context *pipe, void *hwcso)
663 {
664 struct nvc0_context *nvc0 = nvc0_context(pipe);
665
666 nvc0->fragprog = hwcso;
667 nvc0->dirty_3d |= NVC0_NEW_3D_FRAGPROG;
668 }
669
670 static void *
671 nvc0_gp_state_create(struct pipe_context *pipe,
672 const struct pipe_shader_state *cso)
673 {
674 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_GEOMETRY);
675 }
676
677 static void
678 nvc0_gp_state_bind(struct pipe_context *pipe, void *hwcso)
679 {
680 struct nvc0_context *nvc0 = nvc0_context(pipe);
681
682 nvc0->gmtyprog = hwcso;
683 nvc0->dirty_3d |= NVC0_NEW_3D_GMTYPROG;
684 }
685
686 static void *
687 nvc0_tcp_state_create(struct pipe_context *pipe,
688 const struct pipe_shader_state *cso)
689 {
690 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_TESS_CTRL);
691 }
692
693 static void
694 nvc0_tcp_state_bind(struct pipe_context *pipe, void *hwcso)
695 {
696 struct nvc0_context *nvc0 = nvc0_context(pipe);
697
698 nvc0->tctlprog = hwcso;
699 nvc0->dirty_3d |= NVC0_NEW_3D_TCTLPROG;
700 }
701
702 static void *
703 nvc0_tep_state_create(struct pipe_context *pipe,
704 const struct pipe_shader_state *cso)
705 {
706 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_TESS_EVAL);
707 }
708
709 static void
710 nvc0_tep_state_bind(struct pipe_context *pipe, void *hwcso)
711 {
712 struct nvc0_context *nvc0 = nvc0_context(pipe);
713
714 nvc0->tevlprog = hwcso;
715 nvc0->dirty_3d |= NVC0_NEW_3D_TEVLPROG;
716 }
717
718 static void *
719 nvc0_cp_state_create(struct pipe_context *pipe,
720 const struct pipe_compute_state *cso)
721 {
722 struct nvc0_program *prog;
723
724 prog = CALLOC_STRUCT(nvc0_program);
725 if (!prog)
726 return NULL;
727 prog->type = PIPE_SHADER_COMPUTE;
728 prog->pipe.type = cso->ir_type;
729
730 prog->cp.smem_size = cso->req_local_mem;
731 prog->cp.lmem_size = cso->req_private_mem;
732 prog->parm_size = cso->req_input_mem;
733
734 switch(cso->ir_type) {
735 case PIPE_SHADER_IR_TGSI:
736 prog->pipe.tokens = tgsi_dup_tokens((const struct tgsi_token *)cso->prog);
737 break;
738 case PIPE_SHADER_IR_NIR:
739 prog->pipe.ir.nir = (nir_shader *)cso->prog;
740 break;
741 case PIPE_SHADER_IR_NIR_SERIALIZED: {
742 struct blob_reader reader;
743 const struct pipe_binary_program_header *hdr = cso->prog;
744
745 blob_reader_init(&reader, hdr->blob, hdr->num_bytes);
746 prog->pipe.ir.nir = nir_deserialize(NULL, pipe->screen->get_compiler_options(pipe->screen, PIPE_SHADER_IR_NIR, PIPE_SHADER_COMPUTE), &reader);
747 prog->pipe.type = PIPE_SHADER_IR_NIR;
748 break;
749 }
750 default:
751 assert(!"unsupported IR!");
752 free(prog);
753 return NULL;
754 }
755
756 prog->translated = nvc0_program_translate(
757 prog, nvc0_context(pipe)->screen->base.device->chipset,
758 &nouveau_context(pipe)->debug);
759
760 return (void *)prog;
761 }
762
763 static void
764 nvc0_cp_state_bind(struct pipe_context *pipe, void *hwcso)
765 {
766 struct nvc0_context *nvc0 = nvc0_context(pipe);
767
768 nvc0->compprog = hwcso;
769 nvc0->dirty_cp |= NVC0_NEW_CP_PROGRAM;
770 }
771
772 static void
773 nvc0_set_constant_buffer(struct pipe_context *pipe,
774 enum pipe_shader_type shader, uint index,
775 const struct pipe_constant_buffer *cb)
776 {
777 struct nvc0_context *nvc0 = nvc0_context(pipe);
778 struct pipe_resource *res = cb ? cb->buffer : NULL;
779 const unsigned s = nvc0_shader_stage(shader);
780 const unsigned i = index;
781
782 if (unlikely(shader == PIPE_SHADER_COMPUTE)) {
783 if (nvc0->constbuf[s][i].user)
784 nvc0->constbuf[s][i].u.buf = NULL;
785 else
786 if (nvc0->constbuf[s][i].u.buf)
787 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_CB(i));
788
789 nvc0->dirty_cp |= NVC0_NEW_CP_CONSTBUF;
790 } else {
791 if (nvc0->constbuf[s][i].user)
792 nvc0->constbuf[s][i].u.buf = NULL;
793 else
794 if (nvc0->constbuf[s][i].u.buf)
795 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_CB(s, i));
796
797 nvc0->dirty_3d |= NVC0_NEW_3D_CONSTBUF;
798 }
799 nvc0->constbuf_dirty[s] |= 1 << i;
800
801 if (nvc0->constbuf[s][i].u.buf)
802 nv04_resource(nvc0->constbuf[s][i].u.buf)->cb_bindings[s] &= ~(1 << i);
803 pipe_resource_reference(&nvc0->constbuf[s][i].u.buf, res);
804
805 nvc0->constbuf[s][i].user = (cb && cb->user_buffer) ? true : false;
806 if (nvc0->constbuf[s][i].user) {
807 nvc0->constbuf[s][i].u.data = cb->user_buffer;
808 nvc0->constbuf[s][i].size = MIN2(cb->buffer_size, 0x10000);
809 nvc0->constbuf_valid[s] |= 1 << i;
810 nvc0->constbuf_coherent[s] &= ~(1 << i);
811 } else
812 if (cb) {
813 nvc0->constbuf[s][i].offset = cb->buffer_offset;
814 nvc0->constbuf[s][i].size = MIN2(align(cb->buffer_size, 0x100), 0x10000);
815 nvc0->constbuf_valid[s] |= 1 << i;
816 if (res && res->flags & PIPE_RESOURCE_FLAG_MAP_COHERENT)
817 nvc0->constbuf_coherent[s] |= 1 << i;
818 else
819 nvc0->constbuf_coherent[s] &= ~(1 << i);
820 }
821 else {
822 nvc0->constbuf_valid[s] &= ~(1 << i);
823 nvc0->constbuf_coherent[s] &= ~(1 << i);
824 }
825 }
826
827 /* =============================================================================
828 */
829
830 static void
831 nvc0_set_blend_color(struct pipe_context *pipe,
832 const struct pipe_blend_color *bcol)
833 {
834 struct nvc0_context *nvc0 = nvc0_context(pipe);
835
836 nvc0->blend_colour = *bcol;
837 nvc0->dirty_3d |= NVC0_NEW_3D_BLEND_COLOUR;
838 }
839
840 static void
841 nvc0_set_stencil_ref(struct pipe_context *pipe,
842 const struct pipe_stencil_ref *sr)
843 {
844 struct nvc0_context *nvc0 = nvc0_context(pipe);
845
846 nvc0->stencil_ref = *sr;
847 nvc0->dirty_3d |= NVC0_NEW_3D_STENCIL_REF;
848 }
849
850 static void
851 nvc0_set_clip_state(struct pipe_context *pipe,
852 const struct pipe_clip_state *clip)
853 {
854 struct nvc0_context *nvc0 = nvc0_context(pipe);
855
856 memcpy(nvc0->clip.ucp, clip->ucp, sizeof(clip->ucp));
857
858 nvc0->dirty_3d |= NVC0_NEW_3D_CLIP;
859 }
860
861 static void
862 nvc0_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
863 {
864 struct nvc0_context *nvc0 = nvc0_context(pipe);
865
866 nvc0->sample_mask = sample_mask;
867 nvc0->dirty_3d |= NVC0_NEW_3D_SAMPLE_MASK;
868 }
869
870 static void
871 nvc0_set_min_samples(struct pipe_context *pipe, unsigned min_samples)
872 {
873 struct nvc0_context *nvc0 = nvc0_context(pipe);
874
875 if (nvc0->min_samples != min_samples) {
876 nvc0->min_samples = min_samples;
877 nvc0->dirty_3d |= NVC0_NEW_3D_MIN_SAMPLES;
878 }
879 }
880
881 static void
882 nvc0_set_framebuffer_state(struct pipe_context *pipe,
883 const struct pipe_framebuffer_state *fb)
884 {
885 struct nvc0_context *nvc0 = nvc0_context(pipe);
886
887 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_FB);
888
889 util_copy_framebuffer_state(&nvc0->framebuffer, fb);
890
891 nvc0->dirty_3d |= NVC0_NEW_3D_FRAMEBUFFER | NVC0_NEW_3D_SAMPLE_LOCATIONS |
892 NVC0_NEW_3D_TEXTURES;
893 nvc0->dirty_cp |= NVC0_NEW_CP_TEXTURES;
894 }
895
896 static void
897 nvc0_set_sample_locations(struct pipe_context *pipe,
898 size_t size, const uint8_t *locations)
899 {
900 struct nvc0_context *nvc0 = nvc0_context(pipe);
901
902 nvc0->sample_locations_enabled = size && locations;
903 if (size > sizeof(nvc0->sample_locations))
904 size = sizeof(nvc0->sample_locations);
905 memcpy(nvc0->sample_locations, locations, size);
906
907 nvc0->dirty_3d |= NVC0_NEW_3D_SAMPLE_LOCATIONS;
908 }
909
910 static void
911 nvc0_set_polygon_stipple(struct pipe_context *pipe,
912 const struct pipe_poly_stipple *stipple)
913 {
914 struct nvc0_context *nvc0 = nvc0_context(pipe);
915
916 nvc0->stipple = *stipple;
917 nvc0->dirty_3d |= NVC0_NEW_3D_STIPPLE;
918 }
919
920 static void
921 nvc0_set_scissor_states(struct pipe_context *pipe,
922 unsigned start_slot,
923 unsigned num_scissors,
924 const struct pipe_scissor_state *scissor)
925 {
926 struct nvc0_context *nvc0 = nvc0_context(pipe);
927 int i;
928
929 assert(start_slot + num_scissors <= NVC0_MAX_VIEWPORTS);
930 for (i = 0; i < num_scissors; i++) {
931 if (!memcmp(&nvc0->scissors[start_slot + i], &scissor[i], sizeof(*scissor)))
932 continue;
933 nvc0->scissors[start_slot + i] = scissor[i];
934 nvc0->scissors_dirty |= 1 << (start_slot + i);
935 nvc0->dirty_3d |= NVC0_NEW_3D_SCISSOR;
936 }
937 }
938
939 static void
940 nvc0_set_viewport_states(struct pipe_context *pipe,
941 unsigned start_slot,
942 unsigned num_viewports,
943 const struct pipe_viewport_state *vpt)
944 {
945 struct nvc0_context *nvc0 = nvc0_context(pipe);
946 int i;
947
948 assert(start_slot + num_viewports <= NVC0_MAX_VIEWPORTS);
949 for (i = 0; i < num_viewports; i++) {
950 if (!memcmp(&nvc0->viewports[start_slot + i], &vpt[i], sizeof(*vpt)))
951 continue;
952 nvc0->viewports[start_slot + i] = vpt[i];
953 nvc0->viewports_dirty |= 1 << (start_slot + i);
954 nvc0->dirty_3d |= NVC0_NEW_3D_VIEWPORT;
955 }
956
957 }
958
959 static void
960 nvc0_set_window_rectangles(struct pipe_context *pipe,
961 bool include,
962 unsigned num_rectangles,
963 const struct pipe_scissor_state *rectangles)
964 {
965 struct nvc0_context *nvc0 = nvc0_context(pipe);
966
967 nvc0->window_rect.inclusive = include;
968 nvc0->window_rect.rects = MIN2(num_rectangles, NVC0_MAX_WINDOW_RECTANGLES);
969 memcpy(nvc0->window_rect.rect, rectangles,
970 sizeof(struct pipe_scissor_state) * nvc0->window_rect.rects);
971
972 nvc0->dirty_3d |= NVC0_NEW_3D_WINDOW_RECTS;
973 }
974
975 static void
976 nvc0_set_tess_state(struct pipe_context *pipe,
977 const float default_tess_outer[4],
978 const float default_tess_inner[2])
979 {
980 struct nvc0_context *nvc0 = nvc0_context(pipe);
981
982 memcpy(nvc0->default_tess_outer, default_tess_outer, 4 * sizeof(float));
983 memcpy(nvc0->default_tess_inner, default_tess_inner, 2 * sizeof(float));
984 nvc0->dirty_3d |= NVC0_NEW_3D_TESSFACTOR;
985 }
986
987 static void
988 nvc0_set_vertex_buffers(struct pipe_context *pipe,
989 unsigned start_slot, unsigned count,
990 const struct pipe_vertex_buffer *vb)
991 {
992 struct nvc0_context *nvc0 = nvc0_context(pipe);
993 unsigned i;
994
995 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_VTX);
996 nvc0->dirty_3d |= NVC0_NEW_3D_ARRAYS;
997
998 util_set_vertex_buffers_count(nvc0->vtxbuf, &nvc0->num_vtxbufs, vb,
999 start_slot, count);
1000
1001 if (!vb) {
1002 nvc0->vbo_user &= ~(((1ull << count) - 1) << start_slot);
1003 nvc0->constant_vbos &= ~(((1ull << count) - 1) << start_slot);
1004 nvc0->vtxbufs_coherent &= ~(((1ull << count) - 1) << start_slot);
1005 return;
1006 }
1007
1008 for (i = 0; i < count; ++i) {
1009 unsigned dst_index = start_slot + i;
1010
1011 if (vb[i].is_user_buffer) {
1012 nvc0->vbo_user |= 1 << dst_index;
1013 if (!vb[i].stride && nvc0->screen->eng3d->oclass < GM107_3D_CLASS)
1014 nvc0->constant_vbos |= 1 << dst_index;
1015 else
1016 nvc0->constant_vbos &= ~(1 << dst_index);
1017 nvc0->vtxbufs_coherent &= ~(1 << dst_index);
1018 } else {
1019 nvc0->vbo_user &= ~(1 << dst_index);
1020 nvc0->constant_vbos &= ~(1 << dst_index);
1021
1022 if (vb[i].buffer.resource &&
1023 vb[i].buffer.resource->flags & PIPE_RESOURCE_FLAG_MAP_COHERENT)
1024 nvc0->vtxbufs_coherent |= (1 << dst_index);
1025 else
1026 nvc0->vtxbufs_coherent &= ~(1 << dst_index);
1027 }
1028 }
1029 }
1030
1031 static void
1032 nvc0_vertex_state_bind(struct pipe_context *pipe, void *hwcso)
1033 {
1034 struct nvc0_context *nvc0 = nvc0_context(pipe);
1035
1036 nvc0->vertex = hwcso;
1037 nvc0->dirty_3d |= NVC0_NEW_3D_VERTEX;
1038 }
1039
1040 static struct pipe_stream_output_target *
1041 nvc0_so_target_create(struct pipe_context *pipe,
1042 struct pipe_resource *res,
1043 unsigned offset, unsigned size)
1044 {
1045 struct nv04_resource *buf = (struct nv04_resource *)res;
1046 struct nvc0_so_target *targ = MALLOC_STRUCT(nvc0_so_target);
1047 if (!targ)
1048 return NULL;
1049
1050 targ->pq = pipe->create_query(pipe, NVC0_HW_QUERY_TFB_BUFFER_OFFSET, 0);
1051 if (!targ->pq) {
1052 FREE(targ);
1053 return NULL;
1054 }
1055 targ->clean = true;
1056
1057 targ->pipe.buffer_size = size;
1058 targ->pipe.buffer_offset = offset;
1059 targ->pipe.context = pipe;
1060 targ->pipe.buffer = NULL;
1061 pipe_resource_reference(&targ->pipe.buffer, res);
1062 pipe_reference_init(&targ->pipe.reference, 1);
1063
1064 assert(buf->base.target == PIPE_BUFFER);
1065 util_range_add(&buf->base, &buf->valid_buffer_range, offset, offset + size);
1066
1067 return &targ->pipe;
1068 }
1069
1070 static void
1071 nvc0_so_target_save_offset(struct pipe_context *pipe,
1072 struct pipe_stream_output_target *ptarg,
1073 unsigned index, bool *serialize)
1074 {
1075 struct nvc0_so_target *targ = nvc0_so_target(ptarg);
1076
1077 if (*serialize) {
1078 *serialize = false;
1079 PUSH_SPACE(nvc0_context(pipe)->base.pushbuf, 1);
1080 IMMED_NVC0(nvc0_context(pipe)->base.pushbuf, NVC0_3D(SERIALIZE), 0);
1081
1082 NOUVEAU_DRV_STAT(nouveau_screen(pipe->screen), gpu_serialize_count, 1);
1083 }
1084
1085 nvc0_query(targ->pq)->index = index;
1086 pipe->end_query(pipe, targ->pq);
1087 }
1088
1089 static void
1090 nvc0_so_target_destroy(struct pipe_context *pipe,
1091 struct pipe_stream_output_target *ptarg)
1092 {
1093 struct nvc0_so_target *targ = nvc0_so_target(ptarg);
1094 pipe->destroy_query(pipe, targ->pq);
1095 pipe_resource_reference(&targ->pipe.buffer, NULL);
1096 FREE(targ);
1097 }
1098
1099 static void
1100 nvc0_set_transform_feedback_targets(struct pipe_context *pipe,
1101 unsigned num_targets,
1102 struct pipe_stream_output_target **targets,
1103 const unsigned *offsets)
1104 {
1105 struct nvc0_context *nvc0 = nvc0_context(pipe);
1106 unsigned i;
1107 bool serialize = true;
1108
1109 assert(num_targets <= 4);
1110
1111 for (i = 0; i < num_targets; ++i) {
1112 const bool changed = nvc0->tfbbuf[i] != targets[i];
1113 const bool append = (offsets[i] == ((unsigned)-1));
1114 if (!changed && append)
1115 continue;
1116 nvc0->tfbbuf_dirty |= 1 << i;
1117
1118 if (nvc0->tfbbuf[i] && changed)
1119 nvc0_so_target_save_offset(pipe, nvc0->tfbbuf[i], i, &serialize);
1120
1121 if (targets[i] && !append)
1122 nvc0_so_target(targets[i])->clean = true;
1123
1124 pipe_so_target_reference(&nvc0->tfbbuf[i], targets[i]);
1125 }
1126 for (; i < nvc0->num_tfbbufs; ++i) {
1127 if (nvc0->tfbbuf[i]) {
1128 nvc0->tfbbuf_dirty |= 1 << i;
1129 nvc0_so_target_save_offset(pipe, nvc0->tfbbuf[i], i, &serialize);
1130 pipe_so_target_reference(&nvc0->tfbbuf[i], NULL);
1131 }
1132 }
1133 nvc0->num_tfbbufs = num_targets;
1134
1135 if (nvc0->tfbbuf_dirty) {
1136 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TFB);
1137 nvc0->dirty_3d |= NVC0_NEW_3D_TFB_TARGETS;
1138 }
1139 }
1140
1141 static void
1142 nvc0_bind_surfaces_range(struct nvc0_context *nvc0, const unsigned t,
1143 unsigned start, unsigned nr,
1144 struct pipe_surface **psurfaces)
1145 {
1146 const unsigned end = start + nr;
1147 const unsigned mask = ((1 << nr) - 1) << start;
1148 unsigned i;
1149
1150 if (psurfaces) {
1151 for (i = start; i < end; ++i) {
1152 const unsigned p = i - start;
1153 if (psurfaces[p])
1154 nvc0->surfaces_valid[t] |= (1 << i);
1155 else
1156 nvc0->surfaces_valid[t] &= ~(1 << i);
1157 pipe_surface_reference(&nvc0->surfaces[t][i], psurfaces[p]);
1158 }
1159 } else {
1160 for (i = start; i < end; ++i)
1161 pipe_surface_reference(&nvc0->surfaces[t][i], NULL);
1162 nvc0->surfaces_valid[t] &= ~mask;
1163 }
1164 nvc0->surfaces_dirty[t] |= mask;
1165
1166 if (t == 0)
1167 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_SUF);
1168 else
1169 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_SUF);
1170 }
1171
1172 static void
1173 nvc0_set_compute_resources(struct pipe_context *pipe,
1174 unsigned start, unsigned nr,
1175 struct pipe_surface **resources)
1176 {
1177 nvc0_bind_surfaces_range(nvc0_context(pipe), 1, start, nr, resources);
1178
1179 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_SURFACES;
1180 }
1181
1182 static bool
1183 nvc0_bind_images_range(struct nvc0_context *nvc0, const unsigned s,
1184 unsigned start, unsigned nr,
1185 const struct pipe_image_view *pimages)
1186 {
1187 const unsigned end = start + nr;
1188 unsigned mask = 0;
1189 unsigned i;
1190
1191 assert(s < 6);
1192
1193 if (pimages) {
1194 for (i = start; i < end; ++i) {
1195 struct pipe_image_view *img = &nvc0->images[s][i];
1196 const unsigned p = i - start;
1197
1198 if (img->resource == pimages[p].resource &&
1199 img->format == pimages[p].format &&
1200 img->access == pimages[p].access) {
1201 if (img->resource == NULL)
1202 continue;
1203 if (img->resource->target == PIPE_BUFFER &&
1204 img->u.buf.offset == pimages[p].u.buf.offset &&
1205 img->u.buf.size == pimages[p].u.buf.size)
1206 continue;
1207 if (img->resource->target != PIPE_BUFFER &&
1208 img->u.tex.first_layer == pimages[p].u.tex.first_layer &&
1209 img->u.tex.last_layer == pimages[p].u.tex.last_layer &&
1210 img->u.tex.level == pimages[p].u.tex.level)
1211 continue;
1212 }
1213
1214 mask |= (1 << i);
1215 if (pimages[p].resource)
1216 nvc0->images_valid[s] |= (1 << i);
1217 else
1218 nvc0->images_valid[s] &= ~(1 << i);
1219
1220 img->format = pimages[p].format;
1221 img->access = pimages[p].access;
1222 if (pimages[p].resource && pimages[p].resource->target == PIPE_BUFFER)
1223 img->u.buf = pimages[p].u.buf;
1224 else
1225 img->u.tex = pimages[p].u.tex;
1226
1227 pipe_resource_reference(
1228 &img->resource, pimages[p].resource);
1229
1230 if (nvc0->screen->base.class_3d >= GM107_3D_CLASS) {
1231 if (nvc0->images_tic[s][i]) {
1232 struct nv50_tic_entry *old =
1233 nv50_tic_entry(nvc0->images_tic[s][i]);
1234 nvc0_screen_tic_unlock(nvc0->screen, old);
1235 pipe_sampler_view_reference(&nvc0->images_tic[s][i], NULL);
1236 }
1237
1238 nvc0->images_tic[s][i] =
1239 gm107_create_texture_view_from_image(&nvc0->base.pipe,
1240 &pimages[p]);
1241 }
1242 }
1243 if (!mask)
1244 return false;
1245 } else {
1246 mask = ((1 << nr) - 1) << start;
1247 if (!(nvc0->images_valid[s] & mask))
1248 return false;
1249 for (i = start; i < end; ++i) {
1250 pipe_resource_reference(&nvc0->images[s][i].resource, NULL);
1251 if (nvc0->screen->base.class_3d >= GM107_3D_CLASS) {
1252 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->images_tic[s][i]);
1253 if (old) {
1254 nvc0_screen_tic_unlock(nvc0->screen, old);
1255 pipe_sampler_view_reference(&nvc0->images_tic[s][i], NULL);
1256 }
1257 }
1258 }
1259 nvc0->images_valid[s] &= ~mask;
1260 }
1261 nvc0->images_dirty[s] |= mask;
1262
1263 if (s == 5)
1264 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_SUF);
1265 else
1266 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_SUF);
1267
1268 return true;
1269 }
1270
1271 static void
1272 nvc0_set_shader_images(struct pipe_context *pipe,
1273 enum pipe_shader_type shader,
1274 unsigned start, unsigned nr,
1275 const struct pipe_image_view *images)
1276 {
1277 const unsigned s = nvc0_shader_stage(shader);
1278 if (!nvc0_bind_images_range(nvc0_context(pipe), s, start, nr, images))
1279 return;
1280
1281 if (s == 5)
1282 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_SURFACES;
1283 else
1284 nvc0_context(pipe)->dirty_3d |= NVC0_NEW_3D_SURFACES;
1285 }
1286
1287 static bool
1288 nvc0_bind_buffers_range(struct nvc0_context *nvc0, const unsigned t,
1289 unsigned start, unsigned nr,
1290 const struct pipe_shader_buffer *pbuffers)
1291 {
1292 const unsigned end = start + nr;
1293 unsigned mask = 0;
1294 unsigned i;
1295
1296 assert(t < 6);
1297
1298 if (pbuffers) {
1299 for (i = start; i < end; ++i) {
1300 struct pipe_shader_buffer *buf = &nvc0->buffers[t][i];
1301 const unsigned p = i - start;
1302 if (buf->buffer == pbuffers[p].buffer &&
1303 buf->buffer_offset == pbuffers[p].buffer_offset &&
1304 buf->buffer_size == pbuffers[p].buffer_size)
1305 continue;
1306
1307 mask |= (1 << i);
1308 if (pbuffers[p].buffer)
1309 nvc0->buffers_valid[t] |= (1 << i);
1310 else
1311 nvc0->buffers_valid[t] &= ~(1 << i);
1312 buf->buffer_offset = pbuffers[p].buffer_offset;
1313 buf->buffer_size = pbuffers[p].buffer_size;
1314 pipe_resource_reference(&buf->buffer, pbuffers[p].buffer);
1315 }
1316 if (!mask)
1317 return false;
1318 } else {
1319 mask = ((1 << nr) - 1) << start;
1320 if (!(nvc0->buffers_valid[t] & mask))
1321 return false;
1322 for (i = start; i < end; ++i)
1323 pipe_resource_reference(&nvc0->buffers[t][i].buffer, NULL);
1324 nvc0->buffers_valid[t] &= ~mask;
1325 }
1326 nvc0->buffers_dirty[t] |= mask;
1327
1328 if (t == 5)
1329 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_BUF);
1330 else
1331 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_BUF);
1332
1333 return true;
1334 }
1335
1336 static void
1337 nvc0_set_shader_buffers(struct pipe_context *pipe,
1338 enum pipe_shader_type shader,
1339 unsigned start, unsigned nr,
1340 const struct pipe_shader_buffer *buffers,
1341 unsigned writable_bitmask)
1342 {
1343 const unsigned s = nvc0_shader_stage(shader);
1344 if (!nvc0_bind_buffers_range(nvc0_context(pipe), s, start, nr, buffers))
1345 return;
1346
1347 if (s == 5)
1348 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_BUFFERS;
1349 else
1350 nvc0_context(pipe)->dirty_3d |= NVC0_NEW_3D_BUFFERS;
1351 }
1352
1353 static inline void
1354 nvc0_set_global_handle(uint32_t *phandle, struct pipe_resource *res)
1355 {
1356 struct nv04_resource *buf = nv04_resource(res);
1357 if (buf) {
1358 uint64_t limit = (buf->address + buf->base.width0) - 1;
1359 if (limit < (1ULL << 32)) {
1360 *phandle = (uint32_t)buf->address;
1361 } else {
1362 NOUVEAU_ERR("Cannot map into TGSI_RESOURCE_GLOBAL: "
1363 "resource not contained within 32-bit address space !\n");
1364 *phandle = 0;
1365 }
1366 } else {
1367 *phandle = 0;
1368 }
1369 }
1370
1371 static void
1372 nvc0_set_global_bindings(struct pipe_context *pipe,
1373 unsigned start, unsigned nr,
1374 struct pipe_resource **resources,
1375 uint32_t **handles)
1376 {
1377 struct nvc0_context *nvc0 = nvc0_context(pipe);
1378 struct pipe_resource **ptr;
1379 unsigned i;
1380 const unsigned end = start + nr;
1381
1382 if (nvc0->global_residents.size <= (end * sizeof(struct pipe_resource *))) {
1383 const unsigned old_size = nvc0->global_residents.size;
1384 if (util_dynarray_resize(&nvc0->global_residents, struct pipe_resource *, end)) {
1385 memset((uint8_t *)nvc0->global_residents.data + old_size, 0,
1386 nvc0->global_residents.size - old_size);
1387 } else {
1388 NOUVEAU_ERR("Could not resize global residents array\n");
1389 return;
1390 }
1391 }
1392
1393 if (resources) {
1394 ptr = util_dynarray_element(
1395 &nvc0->global_residents, struct pipe_resource *, start);
1396 for (i = 0; i < nr; ++i) {
1397 pipe_resource_reference(&ptr[i], resources[i]);
1398 nvc0_set_global_handle(handles[i], resources[i]);
1399 }
1400 } else {
1401 ptr = util_dynarray_element(
1402 &nvc0->global_residents, struct pipe_resource *, start);
1403 for (i = 0; i < nr; ++i)
1404 pipe_resource_reference(&ptr[i], NULL);
1405 }
1406
1407 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_GLOBAL);
1408
1409 nvc0->dirty_cp |= NVC0_NEW_CP_GLOBALS;
1410 }
1411
1412 void
1413 nvc0_init_state_functions(struct nvc0_context *nvc0)
1414 {
1415 struct pipe_context *pipe = &nvc0->base.pipe;
1416
1417 pipe->create_blend_state = nvc0_blend_state_create;
1418 pipe->bind_blend_state = nvc0_blend_state_bind;
1419 pipe->delete_blend_state = nvc0_blend_state_delete;
1420
1421 pipe->create_rasterizer_state = nvc0_rasterizer_state_create;
1422 pipe->bind_rasterizer_state = nvc0_rasterizer_state_bind;
1423 pipe->delete_rasterizer_state = nvc0_rasterizer_state_delete;
1424
1425 pipe->create_depth_stencil_alpha_state = nvc0_zsa_state_create;
1426 pipe->bind_depth_stencil_alpha_state = nvc0_zsa_state_bind;
1427 pipe->delete_depth_stencil_alpha_state = nvc0_zsa_state_delete;
1428
1429 pipe->create_sampler_state = nv50_sampler_state_create;
1430 pipe->delete_sampler_state = nvc0_sampler_state_delete;
1431 pipe->bind_sampler_states = nvc0_bind_sampler_states;
1432
1433 pipe->create_sampler_view = nvc0_create_sampler_view;
1434 pipe->sampler_view_destroy = nvc0_sampler_view_destroy;
1435 pipe->set_sampler_views = nvc0_set_sampler_views;
1436
1437 pipe->create_vs_state = nvc0_vp_state_create;
1438 pipe->create_fs_state = nvc0_fp_state_create;
1439 pipe->create_gs_state = nvc0_gp_state_create;
1440 pipe->create_tcs_state = nvc0_tcp_state_create;
1441 pipe->create_tes_state = nvc0_tep_state_create;
1442 pipe->bind_vs_state = nvc0_vp_state_bind;
1443 pipe->bind_fs_state = nvc0_fp_state_bind;
1444 pipe->bind_gs_state = nvc0_gp_state_bind;
1445 pipe->bind_tcs_state = nvc0_tcp_state_bind;
1446 pipe->bind_tes_state = nvc0_tep_state_bind;
1447 pipe->delete_vs_state = nvc0_sp_state_delete;
1448 pipe->delete_fs_state = nvc0_sp_state_delete;
1449 pipe->delete_gs_state = nvc0_sp_state_delete;
1450 pipe->delete_tcs_state = nvc0_sp_state_delete;
1451 pipe->delete_tes_state = nvc0_sp_state_delete;
1452
1453 pipe->create_compute_state = nvc0_cp_state_create;
1454 pipe->bind_compute_state = nvc0_cp_state_bind;
1455 pipe->delete_compute_state = nvc0_sp_state_delete;
1456
1457 pipe->set_blend_color = nvc0_set_blend_color;
1458 pipe->set_stencil_ref = nvc0_set_stencil_ref;
1459 pipe->set_clip_state = nvc0_set_clip_state;
1460 pipe->set_sample_mask = nvc0_set_sample_mask;
1461 pipe->set_min_samples = nvc0_set_min_samples;
1462 pipe->set_constant_buffer = nvc0_set_constant_buffer;
1463 pipe->set_framebuffer_state = nvc0_set_framebuffer_state;
1464 pipe->set_sample_locations = nvc0_set_sample_locations;
1465 pipe->set_polygon_stipple = nvc0_set_polygon_stipple;
1466 pipe->set_scissor_states = nvc0_set_scissor_states;
1467 pipe->set_viewport_states = nvc0_set_viewport_states;
1468 pipe->set_window_rectangles = nvc0_set_window_rectangles;
1469 pipe->set_tess_state = nvc0_set_tess_state;
1470
1471 pipe->create_vertex_elements_state = nvc0_vertex_state_create;
1472 pipe->delete_vertex_elements_state = nvc0_vertex_state_delete;
1473 pipe->bind_vertex_elements_state = nvc0_vertex_state_bind;
1474
1475 pipe->set_vertex_buffers = nvc0_set_vertex_buffers;
1476
1477 pipe->create_stream_output_target = nvc0_so_target_create;
1478 pipe->stream_output_target_destroy = nvc0_so_target_destroy;
1479 pipe->set_stream_output_targets = nvc0_set_transform_feedback_targets;
1480
1481 pipe->set_global_binding = nvc0_set_global_bindings;
1482 pipe->set_compute_resources = nvc0_set_compute_resources;
1483 pipe->set_shader_images = nvc0_set_shader_images;
1484 pipe->set_shader_buffers = nvc0_set_shader_buffers;
1485
1486 nvc0->sample_mask = ~0;
1487 nvc0->min_samples = 1;
1488 nvc0->default_tess_outer[0] =
1489 nvc0->default_tess_outer[1] =
1490 nvc0->default_tess_outer[2] =
1491 nvc0->default_tess_outer[3] = 1.0;
1492 nvc0->default_tess_inner[0] =
1493 nvc0->default_tess_inner[1] = 1.0;
1494 }