nvc0: add a missing parameter to nvc0_set_shader_images()
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nvc0_state.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "pipe/p_defines.h"
24 #include "util/u_helpers.h"
25 #include "util/u_inlines.h"
26 #include "util/u_transfer.h"
27
28 #include "tgsi/tgsi_parse.h"
29
30 #include "nvc0/nvc0_stateobj.h"
31 #include "nvc0/nvc0_context.h"
32
33 #include "nvc0/nvc0_3d.xml.h"
34 #include "nv50/nv50_texture.xml.h"
35
36 #include "nouveau_gldefs.h"
37
38 static INLINE uint32_t
39 nvc0_colormask(unsigned mask)
40 {
41 uint32_t ret = 0;
42
43 if (mask & PIPE_MASK_R)
44 ret |= 0x0001;
45 if (mask & PIPE_MASK_G)
46 ret |= 0x0010;
47 if (mask & PIPE_MASK_B)
48 ret |= 0x0100;
49 if (mask & PIPE_MASK_A)
50 ret |= 0x1000;
51
52 return ret;
53 }
54
55 #define NVC0_BLEND_FACTOR_CASE(a, b) \
56 case PIPE_BLENDFACTOR_##a: return NV50_BLEND_FACTOR_##b
57
58 static INLINE uint32_t
59 nvc0_blend_fac(unsigned factor)
60 {
61 switch (factor) {
62 NVC0_BLEND_FACTOR_CASE(ONE, ONE);
63 NVC0_BLEND_FACTOR_CASE(SRC_COLOR, SRC_COLOR);
64 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA, SRC_ALPHA);
65 NVC0_BLEND_FACTOR_CASE(DST_ALPHA, DST_ALPHA);
66 NVC0_BLEND_FACTOR_CASE(DST_COLOR, DST_COLOR);
67 NVC0_BLEND_FACTOR_CASE(SRC_ALPHA_SATURATE, SRC_ALPHA_SATURATE);
68 NVC0_BLEND_FACTOR_CASE(CONST_COLOR, CONSTANT_COLOR);
69 NVC0_BLEND_FACTOR_CASE(CONST_ALPHA, CONSTANT_ALPHA);
70 NVC0_BLEND_FACTOR_CASE(SRC1_COLOR, SRC1_COLOR);
71 NVC0_BLEND_FACTOR_CASE(SRC1_ALPHA, SRC1_ALPHA);
72 NVC0_BLEND_FACTOR_CASE(ZERO, ZERO);
73 NVC0_BLEND_FACTOR_CASE(INV_SRC_COLOR, ONE_MINUS_SRC_COLOR);
74 NVC0_BLEND_FACTOR_CASE(INV_SRC_ALPHA, ONE_MINUS_SRC_ALPHA);
75 NVC0_BLEND_FACTOR_CASE(INV_DST_ALPHA, ONE_MINUS_DST_ALPHA);
76 NVC0_BLEND_FACTOR_CASE(INV_DST_COLOR, ONE_MINUS_DST_COLOR);
77 NVC0_BLEND_FACTOR_CASE(INV_CONST_COLOR, ONE_MINUS_CONSTANT_COLOR);
78 NVC0_BLEND_FACTOR_CASE(INV_CONST_ALPHA, ONE_MINUS_CONSTANT_ALPHA);
79 NVC0_BLEND_FACTOR_CASE(INV_SRC1_COLOR, ONE_MINUS_SRC1_COLOR);
80 NVC0_BLEND_FACTOR_CASE(INV_SRC1_ALPHA, ONE_MINUS_SRC1_ALPHA);
81 default:
82 return NV50_BLEND_FACTOR_ZERO;
83 }
84 }
85
86 static void *
87 nvc0_blend_state_create(struct pipe_context *pipe,
88 const struct pipe_blend_state *cso)
89 {
90 struct nvc0_blend_stateobj *so = CALLOC_STRUCT(nvc0_blend_stateobj);
91 int i;
92 int r; /* reference */
93 uint32_t ms;
94 uint8_t blend_en = 0;
95 boolean indep_masks = FALSE;
96 boolean indep_funcs = FALSE;
97
98 so->pipe = *cso;
99
100 /* check which states actually have differing values */
101 if (cso->independent_blend_enable) {
102 for (r = 0; r < 8 && !cso->rt[r].blend_enable; ++r);
103 blend_en |= 1 << r;
104 for (i = r + 1; i < 8; ++i) {
105 if (!cso->rt[i].blend_enable)
106 continue;
107 blend_en |= 1 << i;
108 if (cso->rt[i].rgb_func != cso->rt[r].rgb_func ||
109 cso->rt[i].rgb_src_factor != cso->rt[r].rgb_src_factor ||
110 cso->rt[i].rgb_dst_factor != cso->rt[r].rgb_dst_factor ||
111 cso->rt[i].alpha_func != cso->rt[r].alpha_func ||
112 cso->rt[i].alpha_src_factor != cso->rt[r].alpha_src_factor ||
113 cso->rt[i].alpha_dst_factor != cso->rt[r].alpha_dst_factor) {
114 indep_funcs = TRUE;
115 break;
116 }
117 }
118 for (; i < 8; ++i)
119 blend_en |= (cso->rt[i].blend_enable ? 1 : 0) << i;
120
121 for (i = 1; i < 8; ++i) {
122 if (cso->rt[i].colormask != cso->rt[0].colormask) {
123 indep_masks = TRUE;
124 break;
125 }
126 }
127 } else {
128 r = 0;
129 if (cso->rt[0].blend_enable)
130 blend_en = 0xff;
131 }
132
133 if (cso->logicop_enable) {
134 SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2);
135 SB_DATA (so, 1);
136 SB_DATA (so, nvgl_logicop_func(cso->logicop_func));
137
138 SB_IMMED_3D(so, MACRO_BLEND_ENABLES, 0);
139 } else {
140 SB_IMMED_3D(so, LOGIC_OP_ENABLE, 0);
141
142 SB_IMMED_3D(so, BLEND_INDEPENDENT, indep_funcs);
143 SB_IMMED_3D(so, MACRO_BLEND_ENABLES, blend_en);
144 if (indep_funcs) {
145 for (i = 0; i < 8; ++i) {
146 if (cso->rt[i].blend_enable) {
147 SB_BEGIN_3D(so, IBLEND_EQUATION_RGB(i), 6);
148 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].rgb_func));
149 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_src_factor));
150 SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_dst_factor));
151 SB_DATA (so, nvgl_blend_eqn(cso->rt[i].alpha_func));
152 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_src_factor));
153 SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_dst_factor));
154 }
155 }
156 } else
157 if (blend_en) {
158 SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5);
159 SB_DATA (so, nvgl_blend_eqn(cso->rt[r].rgb_func));
160 SB_DATA (so, nvc0_blend_fac(cso->rt[r].rgb_src_factor));
161 SB_DATA (so, nvc0_blend_fac(cso->rt[r].rgb_dst_factor));
162 SB_DATA (so, nvgl_blend_eqn(cso->rt[r].alpha_func));
163 SB_DATA (so, nvc0_blend_fac(cso->rt[r].alpha_src_factor));
164 SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1);
165 SB_DATA (so, nvc0_blend_fac(cso->rt[r].alpha_dst_factor));
166 }
167
168 SB_IMMED_3D(so, COLOR_MASK_COMMON, !indep_masks);
169 if (indep_masks) {
170 SB_BEGIN_3D(so, COLOR_MASK(0), 8);
171 for (i = 0; i < 8; ++i)
172 SB_DATA(so, nvc0_colormask(cso->rt[i].colormask));
173 } else {
174 SB_BEGIN_3D(so, COLOR_MASK(0), 1);
175 SB_DATA (so, nvc0_colormask(cso->rt[0].colormask));
176 }
177 }
178
179 ms = 0;
180 if (cso->alpha_to_coverage)
181 ms |= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE;
182 if (cso->alpha_to_one)
183 ms |= NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE;
184
185 SB_BEGIN_3D(so, MULTISAMPLE_CTRL, 1);
186 SB_DATA (so, ms);
187
188 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
189 return so;
190 }
191
192 static void
193 nvc0_blend_state_bind(struct pipe_context *pipe, void *hwcso)
194 {
195 struct nvc0_context *nvc0 = nvc0_context(pipe);
196
197 nvc0->blend = hwcso;
198 nvc0->dirty |= NVC0_NEW_BLEND;
199 }
200
201 static void
202 nvc0_blend_state_delete(struct pipe_context *pipe, void *hwcso)
203 {
204 FREE(hwcso);
205 }
206
207 /* NOTE: ignoring line_last_pixel */
208 static void *
209 nvc0_rasterizer_state_create(struct pipe_context *pipe,
210 const struct pipe_rasterizer_state *cso)
211 {
212 struct nvc0_rasterizer_stateobj *so;
213 uint32_t reg;
214
215 so = CALLOC_STRUCT(nvc0_rasterizer_stateobj);
216 if (!so)
217 return NULL;
218 so->pipe = *cso;
219
220 /* Scissor enables are handled in scissor state, we will not want to
221 * always emit 16 commands, one for each scissor rectangle, here.
222 */
223
224 SB_BEGIN_3D(so, SHADE_MODEL, 1);
225 SB_DATA (so, cso->flatshade ? NVC0_3D_SHADE_MODEL_FLAT :
226 NVC0_3D_SHADE_MODEL_SMOOTH);
227 SB_IMMED_3D(so, PROVOKING_VERTEX_LAST, !cso->flatshade_first);
228 SB_IMMED_3D(so, VERTEX_TWO_SIDE_ENABLE, cso->light_twoside);
229
230 SB_IMMED_3D(so, VERT_COLOR_CLAMP_EN, cso->clamp_vertex_color);
231 SB_BEGIN_3D(so, FRAG_COLOR_CLAMP_EN, 1);
232 SB_DATA (so, cso->clamp_fragment_color ? 0x11111111 : 0x00000000);
233
234 SB_IMMED_3D(so, MULTISAMPLE_ENABLE, cso->multisample);
235
236 SB_IMMED_3D(so, LINE_SMOOTH_ENABLE, cso->line_smooth);
237 if (cso->line_smooth)
238 SB_BEGIN_3D(so, LINE_WIDTH_SMOOTH, 1);
239 else
240 SB_BEGIN_3D(so, LINE_WIDTH_ALIASED, 1);
241 SB_DATA (so, fui(cso->line_width));
242
243 SB_IMMED_3D(so, LINE_STIPPLE_ENABLE, cso->line_stipple_enable);
244 if (cso->line_stipple_enable) {
245 SB_BEGIN_3D(so, LINE_STIPPLE_PATTERN, 1);
246 SB_DATA (so, (cso->line_stipple_pattern << 8) |
247 cso->line_stipple_factor);
248
249 }
250
251 SB_IMMED_3D(so, VP_POINT_SIZE, cso->point_size_per_vertex);
252 if (!cso->point_size_per_vertex) {
253 SB_BEGIN_3D(so, POINT_SIZE, 1);
254 SB_DATA (so, fui(cso->point_size));
255 }
256
257 reg = (cso->sprite_coord_mode == PIPE_SPRITE_COORD_UPPER_LEFT) ?
258 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_UPPER_LEFT :
259 NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_LOWER_LEFT;
260
261 SB_BEGIN_3D(so, POINT_COORD_REPLACE, 1);
262 SB_DATA (so, ((cso->sprite_coord_enable & 0xff) << 3) | reg);
263 SB_IMMED_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization);
264 SB_IMMED_3D(so, POINT_SMOOTH_ENABLE, cso->point_smooth);
265
266 SB_BEGIN_3D(so, MACRO_POLYGON_MODE_FRONT, 1);
267 SB_DATA (so, nvgl_polygon_mode(cso->fill_front));
268 SB_BEGIN_3D(so, MACRO_POLYGON_MODE_BACK, 1);
269 SB_DATA (so, nvgl_polygon_mode(cso->fill_back));
270 SB_IMMED_3D(so, POLYGON_SMOOTH_ENABLE, cso->poly_smooth);
271
272 SB_BEGIN_3D(so, CULL_FACE_ENABLE, 3);
273 SB_DATA (so, cso->cull_face != PIPE_FACE_NONE);
274 SB_DATA (so, cso->front_ccw ? NVC0_3D_FRONT_FACE_CCW :
275 NVC0_3D_FRONT_FACE_CW);
276 switch (cso->cull_face) {
277 case PIPE_FACE_FRONT_AND_BACK:
278 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT_AND_BACK);
279 break;
280 case PIPE_FACE_FRONT:
281 SB_DATA(so, NVC0_3D_CULL_FACE_FRONT);
282 break;
283 case PIPE_FACE_BACK:
284 default:
285 SB_DATA(so, NVC0_3D_CULL_FACE_BACK);
286 break;
287 }
288
289 SB_IMMED_3D(so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable);
290 SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
291 SB_DATA (so, cso->offset_point);
292 SB_DATA (so, cso->offset_line);
293 SB_DATA (so, cso->offset_tri);
294
295 if (cso->offset_point || cso->offset_line || cso->offset_tri) {
296 SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1);
297 SB_DATA (so, fui(cso->offset_scale));
298 SB_BEGIN_3D(so, POLYGON_OFFSET_UNITS, 1);
299 SB_DATA (so, fui(cso->offset_units * 2.0f));
300 SB_BEGIN_3D(so, POLYGON_OFFSET_CLAMP, 1);
301 SB_DATA (so, fui(cso->offset_clamp));
302 }
303
304 if (cso->depth_clip)
305 reg = NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1;
306 else
307 reg =
308 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1 |
309 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_NEAR |
310 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_FAR |
311 NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK2;
312
313 SB_BEGIN_3D(so, VIEW_VOLUME_CLIP_CTRL, 1);
314 SB_DATA (so, reg);
315
316 SB_IMMED_3D(so, DEPTH_CLIP_NEGATIVE_Z, cso->clip_halfz);
317
318 SB_IMMED_3D(so, PIXEL_CENTER_INTEGER, !cso->half_pixel_center);
319
320 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
321 return (void *)so;
322 }
323
324 static void
325 nvc0_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
326 {
327 struct nvc0_context *nvc0 = nvc0_context(pipe);
328
329 nvc0->rast = hwcso;
330 nvc0->dirty |= NVC0_NEW_RASTERIZER;
331 }
332
333 static void
334 nvc0_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
335 {
336 FREE(hwcso);
337 }
338
339 static void *
340 nvc0_zsa_state_create(struct pipe_context *pipe,
341 const struct pipe_depth_stencil_alpha_state *cso)
342 {
343 struct nvc0_zsa_stateobj *so = CALLOC_STRUCT(nvc0_zsa_stateobj);
344
345 so->pipe = *cso;
346
347 SB_IMMED_3D(so, DEPTH_TEST_ENABLE, cso->depth.enabled);
348 if (cso->depth.enabled) {
349 SB_IMMED_3D(so, DEPTH_WRITE_ENABLE, cso->depth.writemask);
350 SB_BEGIN_3D(so, DEPTH_TEST_FUNC, 1);
351 SB_DATA (so, nvgl_comparison_op(cso->depth.func));
352 }
353
354 if (cso->stencil[0].enabled) {
355 SB_BEGIN_3D(so, STENCIL_ENABLE, 5);
356 SB_DATA (so, 1);
357 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op));
358 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
359 SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
360 SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func));
361 SB_BEGIN_3D(so, STENCIL_FRONT_FUNC_MASK, 2);
362 SB_DATA (so, cso->stencil[0].valuemask);
363 SB_DATA (so, cso->stencil[0].writemask);
364 } else {
365 SB_IMMED_3D(so, STENCIL_ENABLE, 0);
366 }
367
368 if (cso->stencil[1].enabled) {
369 assert(cso->stencil[0].enabled);
370 SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 5);
371 SB_DATA (so, 1);
372 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op));
373 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
374 SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
375 SB_DATA (so, nvgl_comparison_op(cso->stencil[1].func));
376 SB_BEGIN_3D(so, STENCIL_BACK_MASK, 2);
377 SB_DATA (so, cso->stencil[1].writemask);
378 SB_DATA (so, cso->stencil[1].valuemask);
379 } else
380 if (cso->stencil[0].enabled) {
381 SB_IMMED_3D(so, STENCIL_TWO_SIDE_ENABLE, 0);
382 }
383
384 SB_IMMED_3D(so, ALPHA_TEST_ENABLE, cso->alpha.enabled);
385 if (cso->alpha.enabled) {
386 SB_BEGIN_3D(so, ALPHA_TEST_REF, 2);
387 SB_DATA (so, fui(cso->alpha.ref_value));
388 SB_DATA (so, nvgl_comparison_op(cso->alpha.func));
389 }
390
391 assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
392 return (void *)so;
393 }
394
395 static void
396 nvc0_zsa_state_bind(struct pipe_context *pipe, void *hwcso)
397 {
398 struct nvc0_context *nvc0 = nvc0_context(pipe);
399
400 nvc0->zsa = hwcso;
401 nvc0->dirty |= NVC0_NEW_ZSA;
402 }
403
404 static void
405 nvc0_zsa_state_delete(struct pipe_context *pipe, void *hwcso)
406 {
407 FREE(hwcso);
408 }
409
410 /* ====================== SAMPLERS AND TEXTURES ================================
411 */
412
413 #define NV50_TSC_WRAP_CASE(n) \
414 case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
415
416 static void
417 nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
418 {
419 unsigned s, i;
420
421 for (s = 0; s < 5; ++s)
422 for (i = 0; i < nvc0_context(pipe)->num_samplers[s]; ++i)
423 if (nvc0_context(pipe)->samplers[s][i] == hwcso)
424 nvc0_context(pipe)->samplers[s][i] = NULL;
425
426 nvc0_screen_tsc_free(nvc0_context(pipe)->screen, nv50_tsc_entry(hwcso));
427
428 FREE(hwcso);
429 }
430
431 static INLINE void
432 nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s,
433 unsigned nr, void **hwcso)
434 {
435 unsigned i;
436
437 for (i = 0; i < nr; ++i) {
438 struct nv50_tsc_entry *old = nvc0->samplers[s][i];
439
440 if (hwcso[i] == old)
441 continue;
442 nvc0->samplers_dirty[s] |= 1 << i;
443
444 nvc0->samplers[s][i] = nv50_tsc_entry(hwcso[i]);
445 if (old)
446 nvc0_screen_tsc_unlock(nvc0->screen, old);
447 }
448 for (; i < nvc0->num_samplers[s]; ++i) {
449 if (nvc0->samplers[s][i]) {
450 nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
451 nvc0->samplers[s][i] = NULL;
452 }
453 }
454
455 nvc0->num_samplers[s] = nr;
456
457 nvc0->dirty |= NVC0_NEW_SAMPLERS;
458 }
459
460 static void
461 nvc0_stage_sampler_states_bind_range(struct nvc0_context *nvc0,
462 const unsigned s,
463 unsigned start, unsigned nr, void **cso)
464 {
465 const unsigned end = start + nr;
466 int last_valid = -1;
467 unsigned i;
468
469 if (cso) {
470 for (i = start; i < end; ++i) {
471 const unsigned p = i - start;
472 if (cso[p])
473 last_valid = i;
474 if (cso[p] == nvc0->samplers[s][i])
475 continue;
476 nvc0->samplers_dirty[s] |= 1 << i;
477
478 if (nvc0->samplers[s][i])
479 nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
480 nvc0->samplers[s][i] = cso[p];
481 }
482 } else {
483 for (i = start; i < end; ++i) {
484 if (nvc0->samplers[s][i]) {
485 nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
486 nvc0->samplers[s][i] = NULL;
487 nvc0->samplers_dirty[s] |= 1 << i;
488 }
489 }
490 }
491
492 if (nvc0->num_samplers[s] <= end) {
493 if (last_valid < 0) {
494 for (i = start; i && !nvc0->samplers[s][i - 1]; --i);
495 nvc0->num_samplers[s] = i;
496 } else {
497 nvc0->num_samplers[s] = last_valid + 1;
498 }
499 }
500 }
501
502 static void
503 nvc0_bind_sampler_states(struct pipe_context *pipe, unsigned shader,
504 unsigned start, unsigned nr, void **s)
505 {
506 switch (shader) {
507 case PIPE_SHADER_VERTEX:
508 assert(start == 0);
509 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 0, nr, s);
510 break;
511 case PIPE_SHADER_GEOMETRY:
512 assert(start == 0);
513 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 3, nr, s);
514 break;
515 case PIPE_SHADER_FRAGMENT:
516 assert(start == 0);
517 nvc0_stage_sampler_states_bind(nvc0_context(pipe), 4, nr, s);
518 break;
519 case PIPE_SHADER_COMPUTE:
520 nvc0_stage_sampler_states_bind_range(nvc0_context(pipe), 5,
521 start, nr, s);
522 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_SAMPLERS;
523 break;
524 }
525 }
526
527
528 /* NOTE: only called when not referenced anywhere, won't be bound */
529 static void
530 nvc0_sampler_view_destroy(struct pipe_context *pipe,
531 struct pipe_sampler_view *view)
532 {
533 pipe_resource_reference(&view->texture, NULL);
534
535 nvc0_screen_tic_free(nvc0_context(pipe)->screen, nv50_tic_entry(view));
536
537 FREE(nv50_tic_entry(view));
538 }
539
540 static INLINE void
541 nvc0_stage_set_sampler_views(struct nvc0_context *nvc0, int s,
542 unsigned nr,
543 struct pipe_sampler_view **views)
544 {
545 unsigned i;
546
547 for (i = 0; i < nr; ++i) {
548 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
549
550 if (views[i] == nvc0->textures[s][i])
551 continue;
552 nvc0->textures_dirty[s] |= 1 << i;
553
554 if (old) {
555 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i));
556 nvc0_screen_tic_unlock(nvc0->screen, old);
557 }
558
559 pipe_sampler_view_reference(&nvc0->textures[s][i], views[i]);
560 }
561
562 for (i = nr; i < nvc0->num_textures[s]; ++i) {
563 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
564 if (old) {
565 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i));
566 nvc0_screen_tic_unlock(nvc0->screen, old);
567 pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
568 }
569 }
570
571 nvc0->num_textures[s] = nr;
572
573 nvc0->dirty |= NVC0_NEW_TEXTURES;
574 }
575
576 static void
577 nvc0_stage_set_sampler_views_range(struct nvc0_context *nvc0, const unsigned s,
578 unsigned start, unsigned nr,
579 struct pipe_sampler_view **views)
580 {
581 struct nouveau_bufctx *bctx = (s == 5) ? nvc0->bufctx_cp : nvc0->bufctx_3d;
582 const unsigned end = start + nr;
583 const unsigned bin = (s == 5) ? NVC0_BIND_CP_TEX(0) : NVC0_BIND_TEX(s, 0);
584 int last_valid = -1;
585 unsigned i;
586
587 if (views) {
588 for (i = start; i < end; ++i) {
589 const unsigned p = i - start;
590 if (views[p])
591 last_valid = i;
592 if (views[p] == nvc0->textures[s][i])
593 continue;
594 nvc0->textures_dirty[s] |= 1 << i;
595
596 if (nvc0->textures[s][i]) {
597 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
598 nouveau_bufctx_reset(bctx, bin + i);
599 nvc0_screen_tic_unlock(nvc0->screen, old);
600 }
601 pipe_sampler_view_reference(&nvc0->textures[s][i], views[p]);
602 }
603 } else {
604 for (i = start; i < end; ++i) {
605 struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
606 if (!old)
607 continue;
608 nvc0->textures_dirty[s] |= 1 << i;
609
610 nvc0_screen_tic_unlock(nvc0->screen, old);
611 pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
612 nouveau_bufctx_reset(bctx, bin + i);
613 }
614 }
615
616 if (nvc0->num_textures[s] <= end) {
617 if (last_valid < 0) {
618 for (i = start; i && !nvc0->textures[s][i - 1]; --i);
619 nvc0->num_textures[s] = i;
620 } else {
621 nvc0->num_textures[s] = last_valid + 1;
622 }
623 }
624 }
625
626 static void
627 nvc0_set_sampler_views(struct pipe_context *pipe, unsigned shader,
628 unsigned start, unsigned nr,
629 struct pipe_sampler_view **views)
630 {
631 assert(start == 0);
632 switch (shader) {
633 case PIPE_SHADER_VERTEX:
634 nvc0_stage_set_sampler_views(nvc0_context(pipe), 0, nr, views);
635 break;
636 case PIPE_SHADER_GEOMETRY:
637 nvc0_stage_set_sampler_views(nvc0_context(pipe), 3, nr, views);
638 break;
639 case PIPE_SHADER_FRAGMENT:
640 nvc0_stage_set_sampler_views(nvc0_context(pipe), 4, nr, views);
641 break;
642 case PIPE_SHADER_COMPUTE:
643 nvc0_stage_set_sampler_views_range(nvc0_context(pipe), 5,
644 start, nr, views);
645 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_TEXTURES;
646 break;
647 default:
648 ;
649 }
650 }
651
652
653 /* ============================= SHADERS =======================================
654 */
655
656 static void *
657 nvc0_sp_state_create(struct pipe_context *pipe,
658 const struct pipe_shader_state *cso, unsigned type)
659 {
660 struct nvc0_program *prog;
661
662 prog = CALLOC_STRUCT(nvc0_program);
663 if (!prog)
664 return NULL;
665
666 prog->type = type;
667
668 if (cso->tokens)
669 prog->pipe.tokens = tgsi_dup_tokens(cso->tokens);
670
671 if (cso->stream_output.num_outputs)
672 prog->pipe.stream_output = cso->stream_output;
673
674 return (void *)prog;
675 }
676
677 static void
678 nvc0_sp_state_delete(struct pipe_context *pipe, void *hwcso)
679 {
680 struct nvc0_program *prog = (struct nvc0_program *)hwcso;
681
682 nvc0_program_destroy(nvc0_context(pipe), prog);
683
684 FREE((void *)prog->pipe.tokens);
685 FREE(prog);
686 }
687
688 static void *
689 nvc0_vp_state_create(struct pipe_context *pipe,
690 const struct pipe_shader_state *cso)
691 {
692 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_VERTEX);
693 }
694
695 static void
696 nvc0_vp_state_bind(struct pipe_context *pipe, void *hwcso)
697 {
698 struct nvc0_context *nvc0 = nvc0_context(pipe);
699
700 nvc0->vertprog = hwcso;
701 nvc0->dirty |= NVC0_NEW_VERTPROG;
702 }
703
704 static void *
705 nvc0_fp_state_create(struct pipe_context *pipe,
706 const struct pipe_shader_state *cso)
707 {
708 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_FRAGMENT);
709 }
710
711 static void
712 nvc0_fp_state_bind(struct pipe_context *pipe, void *hwcso)
713 {
714 struct nvc0_context *nvc0 = nvc0_context(pipe);
715
716 nvc0->fragprog = hwcso;
717 nvc0->dirty |= NVC0_NEW_FRAGPROG;
718 }
719
720 static void *
721 nvc0_gp_state_create(struct pipe_context *pipe,
722 const struct pipe_shader_state *cso)
723 {
724 return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_GEOMETRY);
725 }
726
727 static void
728 nvc0_gp_state_bind(struct pipe_context *pipe, void *hwcso)
729 {
730 struct nvc0_context *nvc0 = nvc0_context(pipe);
731
732 nvc0->gmtyprog = hwcso;
733 nvc0->dirty |= NVC0_NEW_GMTYPROG;
734 }
735
736 static void *
737 nvc0_cp_state_create(struct pipe_context *pipe,
738 const struct pipe_compute_state *cso)
739 {
740 struct nvc0_program *prog;
741
742 prog = CALLOC_STRUCT(nvc0_program);
743 if (!prog)
744 return NULL;
745 prog->type = PIPE_SHADER_COMPUTE;
746
747 prog->cp.smem_size = cso->req_local_mem;
748 prog->cp.lmem_size = cso->req_private_mem;
749 prog->parm_size = cso->req_input_mem;
750
751 prog->pipe.tokens = tgsi_dup_tokens((const struct tgsi_token *)cso->prog);
752
753 return (void *)prog;
754 }
755
756 static void
757 nvc0_cp_state_bind(struct pipe_context *pipe, void *hwcso)
758 {
759 struct nvc0_context *nvc0 = nvc0_context(pipe);
760
761 nvc0->compprog = hwcso;
762 nvc0->dirty_cp |= NVC0_NEW_CP_PROGRAM;
763 }
764
765 static void
766 nvc0_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
767 struct pipe_constant_buffer *cb)
768 {
769 struct nvc0_context *nvc0 = nvc0_context(pipe);
770 struct pipe_resource *res = cb ? cb->buffer : NULL;
771 const unsigned s = nvc0_shader_stage(shader);
772 const unsigned i = index;
773
774 if (unlikely(shader == PIPE_SHADER_COMPUTE)) {
775 assert(!cb || !cb->user_buffer);
776 if (nvc0->constbuf[s][i].u.buf)
777 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_CB(i));
778
779 nvc0->dirty_cp |= NVC0_NEW_CP_CONSTBUF;
780 } else {
781 if (nvc0->constbuf[s][i].user)
782 nvc0->constbuf[s][i].u.buf = NULL;
783 else
784 if (nvc0->constbuf[s][i].u.buf)
785 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_CB(s, i));
786
787 nvc0->dirty |= NVC0_NEW_CONSTBUF;
788 }
789 nvc0->constbuf_dirty[s] |= 1 << i;
790
791 pipe_resource_reference(&nvc0->constbuf[s][i].u.buf, res);
792
793 nvc0->constbuf[s][i].user = (cb && cb->user_buffer) ? TRUE : FALSE;
794 if (nvc0->constbuf[s][i].user) {
795 nvc0->constbuf[s][i].u.data = cb->user_buffer;
796 nvc0->constbuf[s][i].size = MIN2(cb->buffer_size, 0x10000);
797 nvc0->constbuf_valid[s] |= 1 << i;
798 } else
799 if (cb) {
800 nvc0->constbuf[s][i].offset = cb->buffer_offset;
801 nvc0->constbuf[s][i].size = MIN2(align(cb->buffer_size, 0x100), 0x10000);
802 nvc0->constbuf_valid[s] |= 1 << i;
803 }
804 else {
805 nvc0->constbuf_valid[s] &= ~(1 << i);
806 }
807 }
808
809 /* =============================================================================
810 */
811
812 static void
813 nvc0_set_blend_color(struct pipe_context *pipe,
814 const struct pipe_blend_color *bcol)
815 {
816 struct nvc0_context *nvc0 = nvc0_context(pipe);
817
818 nvc0->blend_colour = *bcol;
819 nvc0->dirty |= NVC0_NEW_BLEND_COLOUR;
820 }
821
822 static void
823 nvc0_set_stencil_ref(struct pipe_context *pipe,
824 const struct pipe_stencil_ref *sr)
825 {
826 struct nvc0_context *nvc0 = nvc0_context(pipe);
827
828 nvc0->stencil_ref = *sr;
829 nvc0->dirty |= NVC0_NEW_STENCIL_REF;
830 }
831
832 static void
833 nvc0_set_clip_state(struct pipe_context *pipe,
834 const struct pipe_clip_state *clip)
835 {
836 struct nvc0_context *nvc0 = nvc0_context(pipe);
837
838 memcpy(nvc0->clip.ucp, clip->ucp, sizeof(clip->ucp));
839
840 nvc0->dirty |= NVC0_NEW_CLIP;
841 }
842
843 static void
844 nvc0_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
845 {
846 struct nvc0_context *nvc0 = nvc0_context(pipe);
847
848 nvc0->sample_mask = sample_mask;
849 nvc0->dirty |= NVC0_NEW_SAMPLE_MASK;
850 }
851
852 static void
853 nvc0_set_min_samples(struct pipe_context *pipe, unsigned min_samples)
854 {
855 struct nvc0_context *nvc0 = nvc0_context(pipe);
856
857 if (nvc0->min_samples != min_samples) {
858 nvc0->min_samples = min_samples;
859 nvc0->dirty |= NVC0_NEW_MIN_SAMPLES;
860 }
861 }
862
863 static void
864 nvc0_set_framebuffer_state(struct pipe_context *pipe,
865 const struct pipe_framebuffer_state *fb)
866 {
867 struct nvc0_context *nvc0 = nvc0_context(pipe);
868 unsigned i;
869
870 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB);
871
872 for (i = 0; i < fb->nr_cbufs; ++i)
873 pipe_surface_reference(&nvc0->framebuffer.cbufs[i], fb->cbufs[i]);
874 for (; i < nvc0->framebuffer.nr_cbufs; ++i)
875 pipe_surface_reference(&nvc0->framebuffer.cbufs[i], NULL);
876
877 nvc0->framebuffer.nr_cbufs = fb->nr_cbufs;
878
879 nvc0->framebuffer.width = fb->width;
880 nvc0->framebuffer.height = fb->height;
881
882 pipe_surface_reference(&nvc0->framebuffer.zsbuf, fb->zsbuf);
883
884 nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
885 }
886
887 static void
888 nvc0_set_polygon_stipple(struct pipe_context *pipe,
889 const struct pipe_poly_stipple *stipple)
890 {
891 struct nvc0_context *nvc0 = nvc0_context(pipe);
892
893 nvc0->stipple = *stipple;
894 nvc0->dirty |= NVC0_NEW_STIPPLE;
895 }
896
897 static void
898 nvc0_set_scissor_states(struct pipe_context *pipe,
899 unsigned start_slot,
900 unsigned num_scissors,
901 const struct pipe_scissor_state *scissor)
902 {
903 struct nvc0_context *nvc0 = nvc0_context(pipe);
904 int i;
905
906 assert(start_slot + num_scissors <= NVC0_MAX_VIEWPORTS);
907 for (i = 0; i < num_scissors; i++) {
908 if (!memcmp(&nvc0->scissors[start_slot + i], &scissor[i], sizeof(*scissor)))
909 continue;
910 nvc0->scissors[start_slot + i] = scissor[i];
911 nvc0->scissors_dirty |= 1 << (start_slot + i);
912 nvc0->dirty |= NVC0_NEW_SCISSOR;
913 }
914 }
915
916 static void
917 nvc0_set_viewport_states(struct pipe_context *pipe,
918 unsigned start_slot,
919 unsigned num_viewports,
920 const struct pipe_viewport_state *vpt)
921 {
922 struct nvc0_context *nvc0 = nvc0_context(pipe);
923 int i;
924
925 assert(start_slot + num_viewports <= NVC0_MAX_VIEWPORTS);
926 for (i = 0; i < num_viewports; i++) {
927 if (!memcmp(&nvc0->viewports[start_slot + i], &vpt[i], sizeof(*vpt)))
928 continue;
929 nvc0->viewports[start_slot + i] = vpt[i];
930 nvc0->viewports_dirty |= 1 << (start_slot + i);
931 nvc0->dirty |= NVC0_NEW_VIEWPORT;
932 }
933
934 }
935
936 static void
937 nvc0_set_vertex_buffers(struct pipe_context *pipe,
938 unsigned start_slot, unsigned count,
939 const struct pipe_vertex_buffer *vb)
940 {
941 struct nvc0_context *nvc0 = nvc0_context(pipe);
942 unsigned i;
943
944 util_set_vertex_buffers_count(nvc0->vtxbuf, &nvc0->num_vtxbufs, vb,
945 start_slot, count);
946
947 if (!vb) {
948 nvc0->vbo_user &= ~(((1ull << count) - 1) << start_slot);
949 nvc0->constant_vbos &= ~(((1ull << count) - 1) << start_slot);
950 return;
951 }
952
953 for (i = 0; i < count; ++i) {
954 unsigned dst_index = start_slot + i;
955
956 if (vb[i].user_buffer) {
957 nvc0->vbo_user |= 1 << dst_index;
958 if (!vb[i].stride && nvc0->screen->eng3d->oclass < GM107_3D_CLASS)
959 nvc0->constant_vbos |= 1 << dst_index;
960 else
961 nvc0->constant_vbos &= ~(1 << dst_index);
962 } else {
963 nvc0->vbo_user &= ~(1 << dst_index);
964 nvc0->constant_vbos &= ~(1 << dst_index);
965 }
966 }
967
968 nvc0->dirty |= NVC0_NEW_ARRAYS;
969 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
970 }
971
972 static void
973 nvc0_set_index_buffer(struct pipe_context *pipe,
974 const struct pipe_index_buffer *ib)
975 {
976 struct nvc0_context *nvc0 = nvc0_context(pipe);
977
978 if (nvc0->idxbuf.buffer)
979 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_IDX);
980
981 if (ib) {
982 pipe_resource_reference(&nvc0->idxbuf.buffer, ib->buffer);
983 nvc0->idxbuf.index_size = ib->index_size;
984 if (ib->buffer) {
985 nvc0->idxbuf.offset = ib->offset;
986 nvc0->dirty |= NVC0_NEW_IDXBUF;
987 } else {
988 nvc0->idxbuf.user_buffer = ib->user_buffer;
989 nvc0->dirty &= ~NVC0_NEW_IDXBUF;
990 }
991 } else {
992 nvc0->dirty &= ~NVC0_NEW_IDXBUF;
993 pipe_resource_reference(&nvc0->idxbuf.buffer, NULL);
994 }
995 }
996
997 static void
998 nvc0_vertex_state_bind(struct pipe_context *pipe, void *hwcso)
999 {
1000 struct nvc0_context *nvc0 = nvc0_context(pipe);
1001
1002 nvc0->vertex = hwcso;
1003 nvc0->dirty |= NVC0_NEW_VERTEX;
1004 }
1005
1006 static struct pipe_stream_output_target *
1007 nvc0_so_target_create(struct pipe_context *pipe,
1008 struct pipe_resource *res,
1009 unsigned offset, unsigned size)
1010 {
1011 struct nv04_resource *buf = (struct nv04_resource *)res;
1012 struct nvc0_so_target *targ = MALLOC_STRUCT(nvc0_so_target);
1013 if (!targ)
1014 return NULL;
1015
1016 targ->pq = pipe->create_query(pipe, NVC0_QUERY_TFB_BUFFER_OFFSET, 0);
1017 if (!targ->pq) {
1018 FREE(targ);
1019 return NULL;
1020 }
1021 targ->clean = TRUE;
1022
1023 targ->pipe.buffer_size = size;
1024 targ->pipe.buffer_offset = offset;
1025 targ->pipe.context = pipe;
1026 targ->pipe.buffer = NULL;
1027 pipe_resource_reference(&targ->pipe.buffer, res);
1028 pipe_reference_init(&targ->pipe.reference, 1);
1029
1030 assert(buf->base.target == PIPE_BUFFER);
1031 util_range_add(&buf->valid_buffer_range, offset, offset + size);
1032
1033 return &targ->pipe;
1034 }
1035
1036 static void
1037 nvc0_so_target_destroy(struct pipe_context *pipe,
1038 struct pipe_stream_output_target *ptarg)
1039 {
1040 struct nvc0_so_target *targ = nvc0_so_target(ptarg);
1041 pipe->destroy_query(pipe, targ->pq);
1042 pipe_resource_reference(&targ->pipe.buffer, NULL);
1043 FREE(targ);
1044 }
1045
1046 static void
1047 nvc0_set_transform_feedback_targets(struct pipe_context *pipe,
1048 unsigned num_targets,
1049 struct pipe_stream_output_target **targets,
1050 const unsigned *offsets)
1051 {
1052 struct nvc0_context *nvc0 = nvc0_context(pipe);
1053 unsigned i;
1054 boolean serialize = TRUE;
1055
1056 assert(num_targets <= 4);
1057
1058 for (i = 0; i < num_targets; ++i) {
1059 const boolean changed = nvc0->tfbbuf[i] != targets[i];
1060 const boolean append = (offsets[i] == ((unsigned)-1));
1061 if (!changed && append)
1062 continue;
1063 nvc0->tfbbuf_dirty |= 1 << i;
1064
1065 if (nvc0->tfbbuf[i] && changed)
1066 nvc0_so_target_save_offset(pipe, nvc0->tfbbuf[i], i, &serialize);
1067
1068 if (targets[i] && !append)
1069 nvc0_so_target(targets[i])->clean = TRUE;
1070
1071 pipe_so_target_reference(&nvc0->tfbbuf[i], targets[i]);
1072 }
1073 for (; i < nvc0->num_tfbbufs; ++i) {
1074 if (nvc0->tfbbuf[i]) {
1075 nvc0->tfbbuf_dirty |= 1 << i;
1076 nvc0_so_target_save_offset(pipe, nvc0->tfbbuf[i], i, &serialize);
1077 pipe_so_target_reference(&nvc0->tfbbuf[i], NULL);
1078 }
1079 }
1080 nvc0->num_tfbbufs = num_targets;
1081
1082 if (nvc0->tfbbuf_dirty)
1083 nvc0->dirty |= NVC0_NEW_TFB_TARGETS;
1084 }
1085
1086 static void
1087 nvc0_bind_surfaces_range(struct nvc0_context *nvc0, const unsigned t,
1088 unsigned start, unsigned nr,
1089 struct pipe_surface **psurfaces)
1090 {
1091 const unsigned end = start + nr;
1092 const unsigned mask = ((1 << nr) - 1) << start;
1093 unsigned i;
1094
1095 if (psurfaces) {
1096 for (i = start; i < end; ++i) {
1097 const unsigned p = i - start;
1098 if (psurfaces[p])
1099 nvc0->surfaces_valid[t] |= (1 << i);
1100 else
1101 nvc0->surfaces_valid[t] &= ~(1 << i);
1102 pipe_surface_reference(&nvc0->surfaces[t][i], psurfaces[p]);
1103 }
1104 } else {
1105 for (i = start; i < end; ++i)
1106 pipe_surface_reference(&nvc0->surfaces[t][i], NULL);
1107 nvc0->surfaces_valid[t] &= ~mask;
1108 }
1109 nvc0->surfaces_dirty[t] |= mask;
1110
1111 if (t == 0)
1112 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_SUF);
1113 else
1114 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_SUF);
1115 }
1116
1117 static void
1118 nvc0_set_compute_resources(struct pipe_context *pipe,
1119 unsigned start, unsigned nr,
1120 struct pipe_surface **resources)
1121 {
1122 nvc0_bind_surfaces_range(nvc0_context(pipe), 1, start, nr, resources);
1123
1124 nvc0_context(pipe)->dirty_cp |= NVC0_NEW_CP_SURFACES;
1125 }
1126
1127 static void
1128 nvc0_set_shader_images(struct pipe_context *pipe, unsigned shader,
1129 unsigned start_slot, unsigned count,
1130 struct pipe_image_view **views)
1131 {
1132 #if 0
1133 nvc0_bind_surfaces_range(nvc0_context(pipe), 0, start, nr, views);
1134
1135 nvc0_context(pipe)->dirty |= NVC0_NEW_SURFACES;
1136 #endif
1137 }
1138
1139 static INLINE void
1140 nvc0_set_global_handle(uint32_t *phandle, struct pipe_resource *res)
1141 {
1142 struct nv04_resource *buf = nv04_resource(res);
1143 if (buf) {
1144 uint64_t limit = (buf->address + buf->base.width0) - 1;
1145 if (limit < (1ULL << 32)) {
1146 *phandle = (uint32_t)buf->address;
1147 } else {
1148 NOUVEAU_ERR("Cannot map into TGSI_RESOURCE_GLOBAL: "
1149 "resource not contained within 32-bit address space !\n");
1150 *phandle = 0;
1151 }
1152 } else {
1153 *phandle = 0;
1154 }
1155 }
1156
1157 static void
1158 nvc0_set_global_bindings(struct pipe_context *pipe,
1159 unsigned start, unsigned nr,
1160 struct pipe_resource **resources,
1161 uint32_t **handles)
1162 {
1163 struct nvc0_context *nvc0 = nvc0_context(pipe);
1164 struct pipe_resource **ptr;
1165 unsigned i;
1166 const unsigned end = start + nr;
1167
1168 if (nvc0->global_residents.size <= (end * sizeof(struct pipe_resource *))) {
1169 const unsigned old_size = nvc0->global_residents.size;
1170 const unsigned req_size = end * sizeof(struct pipe_resource *);
1171 util_dynarray_resize(&nvc0->global_residents, req_size);
1172 memset((uint8_t *)nvc0->global_residents.data + old_size, 0,
1173 req_size - old_size);
1174 }
1175
1176 if (resources) {
1177 ptr = util_dynarray_element(
1178 &nvc0->global_residents, struct pipe_resource *, start);
1179 for (i = 0; i < nr; ++i) {
1180 pipe_resource_reference(&ptr[i], resources[i]);
1181 nvc0_set_global_handle(handles[i], resources[i]);
1182 }
1183 } else {
1184 ptr = util_dynarray_element(
1185 &nvc0->global_residents, struct pipe_resource *, start);
1186 for (i = 0; i < nr; ++i)
1187 pipe_resource_reference(&ptr[i], NULL);
1188 }
1189
1190 nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_GLOBAL);
1191
1192 nvc0->dirty_cp = NVC0_NEW_CP_GLOBALS;
1193 }
1194
1195 void
1196 nvc0_init_state_functions(struct nvc0_context *nvc0)
1197 {
1198 struct pipe_context *pipe = &nvc0->base.pipe;
1199
1200 pipe->create_blend_state = nvc0_blend_state_create;
1201 pipe->bind_blend_state = nvc0_blend_state_bind;
1202 pipe->delete_blend_state = nvc0_blend_state_delete;
1203
1204 pipe->create_rasterizer_state = nvc0_rasterizer_state_create;
1205 pipe->bind_rasterizer_state = nvc0_rasterizer_state_bind;
1206 pipe->delete_rasterizer_state = nvc0_rasterizer_state_delete;
1207
1208 pipe->create_depth_stencil_alpha_state = nvc0_zsa_state_create;
1209 pipe->bind_depth_stencil_alpha_state = nvc0_zsa_state_bind;
1210 pipe->delete_depth_stencil_alpha_state = nvc0_zsa_state_delete;
1211
1212 pipe->create_sampler_state = nv50_sampler_state_create;
1213 pipe->delete_sampler_state = nvc0_sampler_state_delete;
1214 pipe->bind_sampler_states = nvc0_bind_sampler_states;
1215
1216 pipe->create_sampler_view = nvc0_create_sampler_view;
1217 pipe->sampler_view_destroy = nvc0_sampler_view_destroy;
1218 pipe->set_sampler_views = nvc0_set_sampler_views;
1219
1220 pipe->create_vs_state = nvc0_vp_state_create;
1221 pipe->create_fs_state = nvc0_fp_state_create;
1222 pipe->create_gs_state = nvc0_gp_state_create;
1223 pipe->bind_vs_state = nvc0_vp_state_bind;
1224 pipe->bind_fs_state = nvc0_fp_state_bind;
1225 pipe->bind_gs_state = nvc0_gp_state_bind;
1226 pipe->delete_vs_state = nvc0_sp_state_delete;
1227 pipe->delete_fs_state = nvc0_sp_state_delete;
1228 pipe->delete_gs_state = nvc0_sp_state_delete;
1229
1230 pipe->create_compute_state = nvc0_cp_state_create;
1231 pipe->bind_compute_state = nvc0_cp_state_bind;
1232 pipe->delete_compute_state = nvc0_sp_state_delete;
1233
1234 pipe->set_blend_color = nvc0_set_blend_color;
1235 pipe->set_stencil_ref = nvc0_set_stencil_ref;
1236 pipe->set_clip_state = nvc0_set_clip_state;
1237 pipe->set_sample_mask = nvc0_set_sample_mask;
1238 pipe->set_min_samples = nvc0_set_min_samples;
1239 pipe->set_constant_buffer = nvc0_set_constant_buffer;
1240 pipe->set_framebuffer_state = nvc0_set_framebuffer_state;
1241 pipe->set_polygon_stipple = nvc0_set_polygon_stipple;
1242 pipe->set_scissor_states = nvc0_set_scissor_states;
1243 pipe->set_viewport_states = nvc0_set_viewport_states;
1244
1245 pipe->create_vertex_elements_state = nvc0_vertex_state_create;
1246 pipe->delete_vertex_elements_state = nvc0_vertex_state_delete;
1247 pipe->bind_vertex_elements_state = nvc0_vertex_state_bind;
1248
1249 pipe->set_vertex_buffers = nvc0_set_vertex_buffers;
1250 pipe->set_index_buffer = nvc0_set_index_buffer;
1251
1252 pipe->create_stream_output_target = nvc0_so_target_create;
1253 pipe->stream_output_target_destroy = nvc0_so_target_destroy;
1254 pipe->set_stream_output_targets = nvc0_set_transform_feedback_targets;
1255
1256 pipe->set_global_binding = nvc0_set_global_bindings;
1257 pipe->set_compute_resources = nvc0_set_compute_resources;
1258 pipe->set_shader_images = nvc0_set_shader_images;
1259
1260 nvc0->sample_mask = ~0;
1261 nvc0->min_samples = 1;
1262 }