Merge branch 'mesa_7_7_branch'
[mesa.git] / src / gallium / drivers / nv30 / nv30_context.h
1 #ifndef __NV30_CONTEXT_H__
2 #define __NV30_CONTEXT_H__
3
4 #include "pipe/p_context.h"
5 #include "pipe/p_defines.h"
6 #include "pipe/p_state.h"
7 #include "pipe/p_compiler.h"
8
9 #include "util/u_memory.h"
10 #include "util/u_math.h"
11
12 #include "draw/draw_vertex.h"
13
14 #include "nouveau/nouveau_winsys.h"
15 #include "nouveau/nouveau_gldefs.h"
16 #include "nouveau/nouveau_context.h"
17 #include "nouveau/nouveau_stateobj.h"
18
19 #include "nv30_state.h"
20
21 #define NOUVEAU_ERR(fmt, args...) \
22 fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args);
23 #define NOUVEAU_MSG(fmt, args...) \
24 fprintf(stderr, "nouveau: "fmt, ##args);
25
26 enum nv30_state_index {
27 NV30_STATE_FB = 0,
28 NV30_STATE_VIEWPORT = 1,
29 NV30_STATE_BLEND = 2,
30 NV30_STATE_RAST = 3,
31 NV30_STATE_ZSA = 4,
32 NV30_STATE_BCOL = 5,
33 NV30_STATE_CLIP = 6,
34 NV30_STATE_SCISSOR = 7,
35 NV30_STATE_STIPPLE = 8,
36 NV30_STATE_FRAGPROG = 9,
37 NV30_STATE_VERTPROG = 10,
38 NV30_STATE_FRAGTEX0 = 11,
39 NV30_STATE_FRAGTEX1 = 12,
40 NV30_STATE_FRAGTEX2 = 13,
41 NV30_STATE_FRAGTEX3 = 14,
42 NV30_STATE_FRAGTEX4 = 15,
43 NV30_STATE_FRAGTEX5 = 16,
44 NV30_STATE_FRAGTEX6 = 17,
45 NV30_STATE_FRAGTEX7 = 18,
46 NV30_STATE_FRAGTEX8 = 19,
47 NV30_STATE_FRAGTEX9 = 20,
48 NV30_STATE_FRAGTEX10 = 21,
49 NV30_STATE_FRAGTEX11 = 22,
50 NV30_STATE_FRAGTEX12 = 23,
51 NV30_STATE_FRAGTEX13 = 24,
52 NV30_STATE_FRAGTEX14 = 25,
53 NV30_STATE_FRAGTEX15 = 26,
54 NV30_STATE_VERTTEX0 = 27,
55 NV30_STATE_VERTTEX1 = 28,
56 NV30_STATE_VERTTEX2 = 29,
57 NV30_STATE_VERTTEX3 = 30,
58 NV30_STATE_VTXBUF = 31,
59 NV30_STATE_VTXFMT = 32,
60 NV30_STATE_VTXATTR = 33,
61 NV30_STATE_MAX = 34
62 };
63
64 #include "nv30_screen.h"
65
66 #define NV30_NEW_BLEND (1 << 0)
67 #define NV30_NEW_RAST (1 << 1)
68 #define NV30_NEW_ZSA (1 << 2)
69 #define NV30_NEW_SAMPLER (1 << 3)
70 #define NV30_NEW_FB (1 << 4)
71 #define NV30_NEW_STIPPLE (1 << 5)
72 #define NV30_NEW_SCISSOR (1 << 6)
73 #define NV30_NEW_VIEWPORT (1 << 7)
74 #define NV30_NEW_BCOL (1 << 8)
75 #define NV30_NEW_VERTPROG (1 << 9)
76 #define NV30_NEW_FRAGPROG (1 << 10)
77 #define NV30_NEW_ARRAYS (1 << 11)
78 #define NV30_NEW_UCP (1 << 12)
79
80 struct nv30_rasterizer_state {
81 struct pipe_rasterizer_state pipe;
82 struct nouveau_stateobj *so;
83 };
84
85 struct nv30_zsa_state {
86 struct pipe_depth_stencil_alpha_state pipe;
87 struct nouveau_stateobj *so;
88 };
89
90 struct nv30_blend_state {
91 struct pipe_blend_state pipe;
92 struct nouveau_stateobj *so;
93 };
94
95
96 struct nv30_state {
97 unsigned scissor_enabled;
98 unsigned stipple_enabled;
99 unsigned viewport_bypass;
100 unsigned fp_samplers;
101
102 uint64_t dirty;
103 struct nouveau_stateobj *hw[NV30_STATE_MAX];
104 };
105
106 struct nv30_context {
107 struct pipe_context pipe;
108
109 struct nouveau_winsys *nvws;
110 struct nv30_screen *screen;
111 unsigned pctx_id;
112
113 struct draw_context *draw;
114
115 /* HW state derived from pipe states */
116 struct nv30_state state;
117
118 /* Context state */
119 unsigned dirty;
120 struct pipe_scissor_state scissor;
121 unsigned stipple[32];
122 struct nv30_vertex_program *vertprog;
123 struct nv30_fragment_program *fragprog;
124 struct pipe_buffer *constbuf[PIPE_SHADER_TYPES];
125 unsigned constbuf_nr[PIPE_SHADER_TYPES];
126 struct nv30_rasterizer_state *rasterizer;
127 struct nv30_zsa_state *zsa;
128 struct nv30_blend_state *blend;
129 struct pipe_blend_color blend_colour;
130 struct pipe_viewport_state viewport;
131 struct pipe_framebuffer_state framebuffer;
132 struct pipe_buffer *idxbuf;
133 unsigned idxbuf_format;
134 struct nv30_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS];
135 struct nv30_miptree *tex_miptree[PIPE_MAX_SAMPLERS];
136 unsigned nr_samplers;
137 unsigned nr_textures;
138 unsigned dirty_samplers;
139 struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
140 unsigned vtxbuf_nr;
141 struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
142 unsigned vtxelt_nr;
143 };
144
145 static INLINE struct nv30_context *
146 nv30_context(struct pipe_context *pipe)
147 {
148 return (struct nv30_context *)pipe;
149 }
150
151 struct nv30_state_entry {
152 boolean (*validate)(struct nv30_context *nv30);
153 struct {
154 unsigned pipe;
155 unsigned hw;
156 } dirty;
157 };
158
159 extern void nv30_init_state_functions(struct nv30_context *nv30);
160 extern void nv30_init_surface_functions(struct nv30_context *nv30);
161 extern void nv30_init_query_functions(struct nv30_context *nv30);
162
163 extern void nv30_screen_init_miptree_functions(struct pipe_screen *pscreen);
164
165 /* nv30_draw.c */
166 extern struct draw_stage *nv30_draw_render_stage(struct nv30_context *nv30);
167
168 /* nv30_vertprog.c */
169 extern void nv30_vertprog_destroy(struct nv30_context *,
170 struct nv30_vertex_program *);
171
172 /* nv30_fragprog.c */
173 extern void nv30_fragprog_destroy(struct nv30_context *,
174 struct nv30_fragment_program *);
175
176 /* nv30_fragtex.c */
177 extern void nv30_fragtex_bind(struct nv30_context *);
178
179 /* nv30_state.c and friends */
180 extern boolean nv30_state_validate(struct nv30_context *nv30);
181 extern void nv30_state_emit(struct nv30_context *nv30);
182 extern void nv30_state_flush_notify(struct nouveau_channel *chan);
183 extern struct nv30_state_entry nv30_state_rasterizer;
184 extern struct nv30_state_entry nv30_state_scissor;
185 extern struct nv30_state_entry nv30_state_stipple;
186 extern struct nv30_state_entry nv30_state_fragprog;
187 extern struct nv30_state_entry nv30_state_vertprog;
188 extern struct nv30_state_entry nv30_state_blend;
189 extern struct nv30_state_entry nv30_state_blend_colour;
190 extern struct nv30_state_entry nv30_state_zsa;
191 extern struct nv30_state_entry nv30_state_viewport;
192 extern struct nv30_state_entry nv30_state_framebuffer;
193 extern struct nv30_state_entry nv30_state_fragtex;
194 extern struct nv30_state_entry nv30_state_vbo;
195
196 /* nv30_vbo.c */
197 extern void nv30_draw_arrays(struct pipe_context *, unsigned mode,
198 unsigned start, unsigned count);
199 extern void nv30_draw_elements(struct pipe_context *pipe,
200 struct pipe_buffer *indexBuffer,
201 unsigned indexSize,
202 unsigned mode, unsigned start,
203 unsigned count);
204
205 /* nv30_clear.c */
206 extern void nv30_clear(struct pipe_context *pipe, unsigned buffers,
207 const float *rgba, double depth, unsigned stencil);
208
209 #endif