4084869dba8dbe6dce56964a2e9d60de1a8dde50
[mesa.git] / src / gallium / drivers / nv30 / nv30_screen.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28
29 #include "nouveau/nv_object.xml.h"
30 #include "nouveau/nv_m2mf.xml.h"
31 #include "nv30-40_3d.xml.h"
32 #include "nv01_2d.xml.h"
33
34 #include "nouveau/nouveau_fence.h"
35 #include "nv30_screen.h"
36 #include "nv30_context.h"
37 #include "nv30_resource.h"
38 #include "nv30_format.h"
39
40 #define RANKINE_0397_CHIPSET 0x00000003
41 #define RANKINE_0497_CHIPSET 0x000001e0
42 #define RANKINE_0697_CHIPSET 0x00000010
43 #define CURIE_4097_CHIPSET 0x00000baf
44 #define CURIE_4497_CHIPSET 0x00005450
45 #define CURIE_4497_CHIPSET6X 0x00000088
46
47 static int
48 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
49 {
50 struct nv30_screen *screen = nv30_screen(pscreen);
51 struct nouveau_object *eng3d = screen->eng3d;
52
53 switch (param) {
54 /* non-boolean capabilities */
55 case PIPE_CAP_MAX_RENDER_TARGETS:
56 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
57 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
58 return 13;
59 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
60 return 10;
61 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
62 return 13;
63 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
64 return 16;
65 case PIPE_CAP_GLSL_FEATURE_LEVEL:
66 return 120;
67 /* supported capabilities */
68 case PIPE_CAP_TWO_SIDED_STENCIL:
69 case PIPE_CAP_ANISOTROPIC_FILTER:
70 case PIPE_CAP_POINT_SPRITE:
71 case PIPE_CAP_SCALED_RESOLVE:
72 case PIPE_CAP_OCCLUSION_QUERY:
73 case PIPE_CAP_QUERY_TIME_ELAPSED:
74 case PIPE_CAP_QUERY_TIMESTAMP:
75 case PIPE_CAP_TEXTURE_SHADOW_MAP:
76 case PIPE_CAP_TEXTURE_SWIZZLE:
77 case PIPE_CAP_DEPTH_CLIP_DISABLE:
78 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
79 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
80 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
81 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
82 case PIPE_CAP_TGSI_TEXCOORD:
83 case PIPE_CAP_USER_CONSTANT_BUFFERS:
84 case PIPE_CAP_USER_INDEX_BUFFERS:
85 return 1;
86 case PIPE_CAP_USER_VERTEX_BUFFERS:
87 return 0;
88 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
89 return 16;
90 /* nv4x capabilities */
91 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
92 case PIPE_CAP_NPOT_TEXTURES:
93 case PIPE_CAP_CONDITIONAL_RENDER:
94 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
95 case PIPE_CAP_PRIMITIVE_RESTART:
96 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
97 /* unsupported */
98 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
99 case PIPE_CAP_SM3:
100 case PIPE_CAP_INDEP_BLEND_ENABLE:
101 case PIPE_CAP_INDEP_BLEND_FUNC:
102 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
103 case PIPE_CAP_SHADER_STENCIL_EXPORT:
104 case PIPE_CAP_TGSI_INSTANCEID:
105 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
106 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
107 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
108 case PIPE_CAP_MIN_TEXEL_OFFSET:
109 case PIPE_CAP_MAX_TEXEL_OFFSET:
110 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
111 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
112 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
113 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
114 case PIPE_CAP_TEXTURE_BARRIER:
115 case PIPE_CAP_SEAMLESS_CUBE_MAP:
116 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
117 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
118 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
119 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
120 case PIPE_CAP_START_INSTANCE:
121 case PIPE_CAP_TEXTURE_MULTISAMPLE:
122 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
123 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
124 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
125 return 0;
126 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
127 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
128 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
129 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
130 return 1;
131 default:
132 debug_printf("unknown param %d\n", param);
133 return 0;
134 }
135 }
136
137 static float
138 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
139 {
140 struct nv30_screen *screen = nv30_screen(pscreen);
141 struct nouveau_object *eng3d = screen->eng3d;
142
143 switch (param) {
144 case PIPE_CAPF_MAX_LINE_WIDTH:
145 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
146 return 10.0;
147 case PIPE_CAPF_MAX_POINT_WIDTH:
148 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
149 return 64.0;
150 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
151 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
152 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
153 return 15.0;
154 default:
155 debug_printf("unknown paramf %d\n", param);
156 return 0;
157 }
158 }
159
160 static int
161 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
162 enum pipe_shader_cap param)
163 {
164 struct nv30_screen *screen = nv30_screen(pscreen);
165 struct nouveau_object *eng3d = screen->eng3d;
166
167 switch (shader) {
168 case PIPE_SHADER_VERTEX:
169 switch (param) {
170 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
171 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
172 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
173 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
174 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
175 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
176 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
177 return 0;
178 case PIPE_SHADER_CAP_MAX_INPUTS:
179 return 16;
180 case PIPE_SHADER_CAP_MAX_CONSTS:
181 return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6);
182 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
183 return 1;
184 case PIPE_SHADER_CAP_MAX_TEMPS:
185 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
186 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
187 return 0;
188 case PIPE_SHADER_CAP_MAX_ADDRS:
189 return 2;
190 case PIPE_SHADER_CAP_MAX_PREDS:
191 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
192 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
193 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
194 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
195 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
196 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
197 case PIPE_SHADER_CAP_SUBROUTINES:
198 case PIPE_SHADER_CAP_INTEGERS:
199 return 0;
200 default:
201 debug_printf("unknown vertex shader param %d\n", param);
202 return 0;
203 }
204 break;
205 case PIPE_SHADER_FRAGMENT:
206 switch (param) {
207 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
208 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
209 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
210 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
211 return 4096;
212 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
213 return 0;
214 case PIPE_SHADER_CAP_MAX_INPUTS:
215 return (eng3d->oclass >= NV40_3D_CLASS) ? 12 : 10;
216 case PIPE_SHADER_CAP_MAX_CONSTS:
217 return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
218 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
219 return 1;
220 case PIPE_SHADER_CAP_MAX_TEMPS:
221 return 32;
222 case PIPE_SHADER_CAP_MAX_ADDRS:
223 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
224 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
225 return 16;
226 case PIPE_SHADER_CAP_MAX_PREDS:
227 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
228 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
229 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
230 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
231 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
232 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
233 case PIPE_SHADER_CAP_SUBROUTINES:
234 return 0;
235 default:
236 debug_printf("unknown fragment shader param %d\n", param);
237 return 0;
238 }
239 break;
240 default:
241 return 0;
242 }
243 }
244
245 static boolean
246 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
247 enum pipe_format format,
248 enum pipe_texture_target target,
249 unsigned sample_count,
250 unsigned bindings)
251 {
252 if (sample_count > 4)
253 return FALSE;
254 if (!(0x00000017 & (1 << sample_count)))
255 return FALSE;
256
257 if (!util_format_is_supported(format, bindings)) {
258 return FALSE;
259 }
260
261 /* transfers & shared are always supported */
262 bindings &= ~(PIPE_BIND_TRANSFER_READ |
263 PIPE_BIND_TRANSFER_WRITE |
264 PIPE_BIND_SHARED);
265
266 return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
267 }
268
269 static void
270 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
271 {
272 struct nv30_screen *screen = nv30_screen(pscreen);
273 struct nouveau_pushbuf *push = screen->base.pushbuf;
274
275 *sequence = ++screen->base.fence.sequence;
276
277 BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
278 PUSH_DATA (push, 0);
279 PUSH_DATA (push, *sequence);
280 }
281
282 static uint32_t
283 nv30_screen_fence_update(struct pipe_screen *pscreen)
284 {
285 struct nv30_screen *screen = nv30_screen(pscreen);
286 struct nv04_notify *fence = screen->fence->data;
287 return *(uint32_t *)((char *)screen->notify->map + fence->offset);
288 }
289
290 static void
291 nv30_screen_destroy(struct pipe_screen *pscreen)
292 {
293 struct nv30_screen *screen = nv30_screen(pscreen);
294
295 if (screen->base.fence.current &&
296 screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) {
297 nouveau_fence_wait(screen->base.fence.current);
298 nouveau_fence_ref (NULL, &screen->base.fence.current);
299 }
300
301 nouveau_object_del(&screen->query);
302 nouveau_object_del(&screen->fence);
303 nouveau_object_del(&screen->ntfy);
304
305 nouveau_object_del(&screen->sifm);
306 nouveau_object_del(&screen->swzsurf);
307 nouveau_object_del(&screen->surf2d);
308 nouveau_object_del(&screen->m2mf);
309 nouveau_object_del(&screen->eng3d);
310 nouveau_object_del(&screen->null);
311
312 nouveau_screen_fini(&screen->base);
313 FREE(screen);
314 }
315
316 #define FAIL_SCREEN_INIT(str, err) \
317 do { \
318 NOUVEAU_ERR(str, err); \
319 nv30_screen_destroy(pscreen); \
320 return NULL; \
321 } while(0)
322
323 struct pipe_screen *
324 nv30_screen_create(struct nouveau_device *dev)
325 {
326 struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
327 struct pipe_screen *pscreen;
328 struct nouveau_pushbuf *push;
329 struct nv04_fifo *fifo;
330 unsigned oclass = 0;
331 int ret, i;
332
333 if (!screen)
334 return NULL;
335
336 switch (dev->chipset & 0xf0) {
337 case 0x30:
338 if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
339 oclass = NV30_3D_CLASS;
340 else
341 if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
342 oclass = NV34_3D_CLASS;
343 else
344 if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
345 oclass = NV35_3D_CLASS;
346 break;
347 case 0x40:
348 if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
349 oclass = NV40_3D_CLASS;
350 else
351 if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
352 oclass = NV44_3D_CLASS;
353 break;
354 case 0x60:
355 if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
356 oclass = NV44_3D_CLASS;
357 break;
358 default:
359 break;
360 }
361
362 if (!oclass) {
363 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
364 FREE(screen);
365 return NULL;
366 }
367
368 pscreen = &screen->base.base;
369 pscreen->destroy = nv30_screen_destroy;
370 pscreen->get_param = nv30_screen_get_param;
371 pscreen->get_paramf = nv30_screen_get_paramf;
372 pscreen->get_shader_param = nv30_screen_get_shader_param;
373 pscreen->context_create = nv30_context_create;
374 pscreen->is_format_supported = nv30_screen_is_format_supported;
375 nv30_resource_screen_init(pscreen);
376
377 screen->base.fence.emit = nv30_screen_fence_emit;
378 screen->base.fence.update = nv30_screen_fence_update;
379
380 ret = nouveau_screen_init(&screen->base, dev);
381 if (ret)
382 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
383
384 screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
385 screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
386 if (oclass == NV40_3D_CLASS) {
387 screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
388 screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
389 }
390
391 fifo = screen->base.channel->data;
392 push = screen->base.pushbuf;
393 push->rsvd_kick = 16;
394
395 ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
396 NULL, 0, &screen->null);
397 if (ret)
398 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
399
400 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
401 * this means that the address pointed at by the DMA object must
402 * be 4KiB aligned, which means this object needs to be the first
403 * one allocated on the channel.
404 */
405 ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
406 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
407 .length = 32 }, sizeof(struct nv04_notify),
408 &screen->fence);
409 if (ret)
410 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
411
412 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
413 ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
414 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
415 .length = 32 }, sizeof(struct nv04_notify),
416 &screen->ntfy);
417 if (ret)
418 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
419
420 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
421 * the remainder of the "notifier block" assigned by the kernel for
422 * use as query objects
423 */
424 ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
425 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
426 .length = 4096 - 128 }, sizeof(struct nv04_notify),
427 &screen->query);
428 if (ret)
429 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
430
431 ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
432 if (ret)
433 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
434
435 LIST_INITHEAD(&screen->queries);
436
437 /* Vertex program resources (code/data), currently 6 of the constant
438 * slots are reserved to implement user clipping planes
439 */
440 if (oclass < NV40_3D_CLASS) {
441 nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
442 nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
443 } else {
444 nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
445 nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
446 }
447
448 ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
449 if (ret == 0)
450 nouveau_bo_map(screen->notify, 0, screen->base.client);
451 if (ret)
452 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
453
454 ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
455 NULL, 0, &screen->eng3d);
456 if (ret)
457 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
458
459 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
460 PUSH_DATA (push, screen->eng3d->handle);
461 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
462 PUSH_DATA (push, screen->ntfy->handle);
463 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
464 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
465 PUSH_DATA (push, fifo->vram); /* COLOR1 */
466 PUSH_DATA (push, screen->null->handle); /* UNK190 */
467 PUSH_DATA (push, fifo->vram); /* COLOR0 */
468 PUSH_DATA (push, fifo->vram); /* ZETA */
469 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */
470 PUSH_DATA (push, fifo->gart); /* VTXBUF1 */
471 PUSH_DATA (push, screen->fence->handle); /* FENCE */
472 PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */
473 PUSH_DATA (push, screen->null->handle); /* UNK1AC */
474 PUSH_DATA (push, screen->null->handle); /* UNK1B0 */
475 if (screen->eng3d->oclass < NV40_3D_CLASS) {
476 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
477 PUSH_DATA (push, 0x00100000);
478 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
479 PUSH_DATA (push, 3);
480
481 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
482 PUSH_DATA (push, 0);
483 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
484 PUSH_DATA (push, fui(0.0));
485 PUSH_DATA (push, fui(0.0));
486 PUSH_DATA (push, fui(1.0));
487 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
488 for (i = 0; i < 16; i++)
489 PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
490
491 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
492 PUSH_DATA (push, 0);
493 } else {
494 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
495 PUSH_DATA (push, fifo->vram);
496 PUSH_DATA (push, fifo->vram); /* COLOR3 */
497
498 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
499 PUSH_DATA (push, 0x00000004);
500
501 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
502 PUSH_DATA (push, 0x00000010);
503 PUSH_DATA (push, 0x01000100);
504 PUSH_DATA (push, 0xff800006);
505
506 /* vtxprog output routing */
507 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
508 PUSH_DATA (push, 0x06144321);
509 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
510 PUSH_DATA (push, 0xedcba987);
511 PUSH_DATA (push, 0x0000006f);
512 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
513 PUSH_DATA (push, 0x00171615);
514 BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
515 PUSH_DATA (push, 0x001b1a19);
516
517 BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
518 PUSH_DATA (push, 0x0020ffff);
519 BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
520 PUSH_DATA (push, 0x01d300d4);
521
522 BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
523 PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
524 }
525
526 ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
527 NULL, 0, &screen->m2mf);
528 if (ret)
529 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
530
531 BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
532 PUSH_DATA (push, screen->m2mf->handle);
533 BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
534 PUSH_DATA (push, screen->ntfy->handle);
535
536 ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
537 NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
538 if (ret)
539 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
540
541 BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
542 PUSH_DATA (push, screen->surf2d->handle);
543 BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
544 PUSH_DATA (push, screen->ntfy->handle);
545
546 if (dev->chipset < 0x40)
547 oclass = NV30_SURFACE_SWZ_CLASS;
548 else
549 oclass = NV40_SURFACE_SWZ_CLASS;
550
551 ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
552 NULL, 0, &screen->swzsurf);
553 if (ret)
554 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
555
556 BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
557 PUSH_DATA (push, screen->swzsurf->handle);
558 BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
559 PUSH_DATA (push, screen->ntfy->handle);
560
561 if (dev->chipset < 0x40)
562 oclass = NV30_SIFM_CLASS;
563 else
564 oclass = NV40_SIFM_CLASS;
565
566 ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
567 NULL, 0, &screen->sifm);
568 if (ret)
569 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
570
571 BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
572 PUSH_DATA (push, screen->sifm->handle);
573 BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
574 PUSH_DATA (push, screen->ntfy->handle);
575 BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
576 PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
577
578 nouveau_pushbuf_kick(push, push->channel);
579
580 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
581 return pscreen;
582 }