gallium: add PIPE_CAP_QUERY_PIPELINE_STATISTICS
[mesa.git] / src / gallium / drivers / nv30 / nv30_screen.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28
29 #include "nouveau/nv_object.xml.h"
30 #include "nouveau/nv_m2mf.xml.h"
31 #include "nv30-40_3d.xml.h"
32 #include "nv01_2d.xml.h"
33
34 #include "nouveau/nouveau_fence.h"
35 #include "nv30_screen.h"
36 #include "nv30_context.h"
37 #include "nv30_resource.h"
38 #include "nv30_format.h"
39
40 #define RANKINE_0397_CHIPSET 0x00000003
41 #define RANKINE_0497_CHIPSET 0x000001e0
42 #define RANKINE_0697_CHIPSET 0x00000010
43 #define CURIE_4097_CHIPSET 0x00000baf
44 #define CURIE_4497_CHIPSET 0x00005450
45 #define CURIE_4497_CHIPSET6X 0x00000088
46
47 static int
48 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
49 {
50 struct nv30_screen *screen = nv30_screen(pscreen);
51 struct nouveau_object *eng3d = screen->eng3d;
52
53 switch (param) {
54 /* non-boolean capabilities */
55 case PIPE_CAP_MAX_RENDER_TARGETS:
56 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
57 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
58 return 13;
59 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
60 return 10;
61 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
62 return 13;
63 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
64 return 16;
65 case PIPE_CAP_GLSL_FEATURE_LEVEL:
66 return 120;
67 /* supported capabilities */
68 case PIPE_CAP_TWO_SIDED_STENCIL:
69 case PIPE_CAP_ANISOTROPIC_FILTER:
70 case PIPE_CAP_POINT_SPRITE:
71 case PIPE_CAP_SCALED_RESOLVE:
72 case PIPE_CAP_OCCLUSION_QUERY:
73 case PIPE_CAP_QUERY_TIME_ELAPSED:
74 case PIPE_CAP_QUERY_TIMESTAMP:
75 case PIPE_CAP_TEXTURE_SHADOW_MAP:
76 case PIPE_CAP_TEXTURE_SWIZZLE:
77 case PIPE_CAP_DEPTH_CLIP_DISABLE:
78 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
79 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
80 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
81 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
82 case PIPE_CAP_TGSI_TEXCOORD:
83 case PIPE_CAP_USER_CONSTANT_BUFFERS:
84 case PIPE_CAP_USER_INDEX_BUFFERS:
85 return 1;
86 case PIPE_CAP_USER_VERTEX_BUFFERS:
87 return 0;
88 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
89 return 16;
90 /* nv4x capabilities */
91 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
92 case PIPE_CAP_NPOT_TEXTURES:
93 case PIPE_CAP_CONDITIONAL_RENDER:
94 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
95 case PIPE_CAP_PRIMITIVE_RESTART:
96 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
97 /* unsupported */
98 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
99 case PIPE_CAP_SM3:
100 case PIPE_CAP_INDEP_BLEND_ENABLE:
101 case PIPE_CAP_INDEP_BLEND_FUNC:
102 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
103 case PIPE_CAP_SHADER_STENCIL_EXPORT:
104 case PIPE_CAP_TGSI_INSTANCEID:
105 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
106 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
107 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
108 case PIPE_CAP_MIN_TEXEL_OFFSET:
109 case PIPE_CAP_MAX_TEXEL_OFFSET:
110 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
111 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
112 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
113 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
114 case PIPE_CAP_TEXTURE_BARRIER:
115 case PIPE_CAP_SEAMLESS_CUBE_MAP:
116 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
117 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
118 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
119 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
120 case PIPE_CAP_START_INSTANCE:
121 case PIPE_CAP_TEXTURE_MULTISAMPLE:
122 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
123 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
124 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
125 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
126 return 0;
127 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
128 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
129 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
130 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
131 return 1;
132 default:
133 debug_printf("unknown param %d\n", param);
134 return 0;
135 }
136 }
137
138 static float
139 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
140 {
141 struct nv30_screen *screen = nv30_screen(pscreen);
142 struct nouveau_object *eng3d = screen->eng3d;
143
144 switch (param) {
145 case PIPE_CAPF_MAX_LINE_WIDTH:
146 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
147 return 10.0;
148 case PIPE_CAPF_MAX_POINT_WIDTH:
149 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
150 return 64.0;
151 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
152 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
153 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
154 return 15.0;
155 default:
156 debug_printf("unknown paramf %d\n", param);
157 return 0;
158 }
159 }
160
161 static int
162 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
163 enum pipe_shader_cap param)
164 {
165 struct nv30_screen *screen = nv30_screen(pscreen);
166 struct nouveau_object *eng3d = screen->eng3d;
167
168 switch (shader) {
169 case PIPE_SHADER_VERTEX:
170 switch (param) {
171 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
172 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
173 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
174 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
175 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
176 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
177 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
178 return 0;
179 case PIPE_SHADER_CAP_MAX_INPUTS:
180 return 16;
181 case PIPE_SHADER_CAP_MAX_CONSTS:
182 return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6);
183 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
184 return 1;
185 case PIPE_SHADER_CAP_MAX_TEMPS:
186 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
187 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
188 return 0;
189 case PIPE_SHADER_CAP_MAX_ADDRS:
190 return 2;
191 case PIPE_SHADER_CAP_MAX_PREDS:
192 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
193 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
194 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
195 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
196 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
197 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
198 case PIPE_SHADER_CAP_SUBROUTINES:
199 case PIPE_SHADER_CAP_INTEGERS:
200 return 0;
201 default:
202 debug_printf("unknown vertex shader param %d\n", param);
203 return 0;
204 }
205 break;
206 case PIPE_SHADER_FRAGMENT:
207 switch (param) {
208 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
209 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
210 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
211 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
212 return 4096;
213 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
214 return 0;
215 case PIPE_SHADER_CAP_MAX_INPUTS:
216 return (eng3d->oclass >= NV40_3D_CLASS) ? 12 : 10;
217 case PIPE_SHADER_CAP_MAX_CONSTS:
218 return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
219 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
220 return 1;
221 case PIPE_SHADER_CAP_MAX_TEMPS:
222 return 32;
223 case PIPE_SHADER_CAP_MAX_ADDRS:
224 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
225 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
226 return 16;
227 case PIPE_SHADER_CAP_MAX_PREDS:
228 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
229 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
230 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
231 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
232 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
233 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
234 case PIPE_SHADER_CAP_SUBROUTINES:
235 return 0;
236 default:
237 debug_printf("unknown fragment shader param %d\n", param);
238 return 0;
239 }
240 break;
241 default:
242 return 0;
243 }
244 }
245
246 static boolean
247 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
248 enum pipe_format format,
249 enum pipe_texture_target target,
250 unsigned sample_count,
251 unsigned bindings)
252 {
253 if (sample_count > 4)
254 return FALSE;
255 if (!(0x00000017 & (1 << sample_count)))
256 return FALSE;
257
258 if (!util_format_is_supported(format, bindings)) {
259 return FALSE;
260 }
261
262 /* transfers & shared are always supported */
263 bindings &= ~(PIPE_BIND_TRANSFER_READ |
264 PIPE_BIND_TRANSFER_WRITE |
265 PIPE_BIND_SHARED);
266
267 return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
268 }
269
270 static void
271 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
272 {
273 struct nv30_screen *screen = nv30_screen(pscreen);
274 struct nouveau_pushbuf *push = screen->base.pushbuf;
275
276 *sequence = ++screen->base.fence.sequence;
277
278 BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
279 PUSH_DATA (push, 0);
280 PUSH_DATA (push, *sequence);
281 }
282
283 static uint32_t
284 nv30_screen_fence_update(struct pipe_screen *pscreen)
285 {
286 struct nv30_screen *screen = nv30_screen(pscreen);
287 struct nv04_notify *fence = screen->fence->data;
288 return *(uint32_t *)((char *)screen->notify->map + fence->offset);
289 }
290
291 static void
292 nv30_screen_destroy(struct pipe_screen *pscreen)
293 {
294 struct nv30_screen *screen = nv30_screen(pscreen);
295
296 if (screen->base.fence.current &&
297 screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) {
298 nouveau_fence_wait(screen->base.fence.current);
299 nouveau_fence_ref (NULL, &screen->base.fence.current);
300 }
301
302 nouveau_object_del(&screen->query);
303 nouveau_object_del(&screen->fence);
304 nouveau_object_del(&screen->ntfy);
305
306 nouveau_object_del(&screen->sifm);
307 nouveau_object_del(&screen->swzsurf);
308 nouveau_object_del(&screen->surf2d);
309 nouveau_object_del(&screen->m2mf);
310 nouveau_object_del(&screen->eng3d);
311 nouveau_object_del(&screen->null);
312
313 nouveau_screen_fini(&screen->base);
314 FREE(screen);
315 }
316
317 #define FAIL_SCREEN_INIT(str, err) \
318 do { \
319 NOUVEAU_ERR(str, err); \
320 nv30_screen_destroy(pscreen); \
321 return NULL; \
322 } while(0)
323
324 struct pipe_screen *
325 nv30_screen_create(struct nouveau_device *dev)
326 {
327 struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
328 struct pipe_screen *pscreen;
329 struct nouveau_pushbuf *push;
330 struct nv04_fifo *fifo;
331 unsigned oclass = 0;
332 int ret, i;
333
334 if (!screen)
335 return NULL;
336
337 switch (dev->chipset & 0xf0) {
338 case 0x30:
339 if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
340 oclass = NV30_3D_CLASS;
341 else
342 if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
343 oclass = NV34_3D_CLASS;
344 else
345 if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
346 oclass = NV35_3D_CLASS;
347 break;
348 case 0x40:
349 if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
350 oclass = NV40_3D_CLASS;
351 else
352 if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
353 oclass = NV44_3D_CLASS;
354 break;
355 case 0x60:
356 if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
357 oclass = NV44_3D_CLASS;
358 break;
359 default:
360 break;
361 }
362
363 if (!oclass) {
364 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
365 FREE(screen);
366 return NULL;
367 }
368
369 pscreen = &screen->base.base;
370 pscreen->destroy = nv30_screen_destroy;
371 pscreen->get_param = nv30_screen_get_param;
372 pscreen->get_paramf = nv30_screen_get_paramf;
373 pscreen->get_shader_param = nv30_screen_get_shader_param;
374 pscreen->context_create = nv30_context_create;
375 pscreen->is_format_supported = nv30_screen_is_format_supported;
376 nv30_resource_screen_init(pscreen);
377
378 screen->base.fence.emit = nv30_screen_fence_emit;
379 screen->base.fence.update = nv30_screen_fence_update;
380
381 ret = nouveau_screen_init(&screen->base, dev);
382 if (ret)
383 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
384
385 screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
386 screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
387 if (oclass == NV40_3D_CLASS) {
388 screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
389 screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
390 }
391
392 fifo = screen->base.channel->data;
393 push = screen->base.pushbuf;
394 push->rsvd_kick = 16;
395
396 ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
397 NULL, 0, &screen->null);
398 if (ret)
399 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
400
401 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
402 * this means that the address pointed at by the DMA object must
403 * be 4KiB aligned, which means this object needs to be the first
404 * one allocated on the channel.
405 */
406 ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
407 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
408 .length = 32 }, sizeof(struct nv04_notify),
409 &screen->fence);
410 if (ret)
411 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
412
413 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
414 ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
415 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
416 .length = 32 }, sizeof(struct nv04_notify),
417 &screen->ntfy);
418 if (ret)
419 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
420
421 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
422 * the remainder of the "notifier block" assigned by the kernel for
423 * use as query objects
424 */
425 ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
426 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
427 .length = 4096 - 128 }, sizeof(struct nv04_notify),
428 &screen->query);
429 if (ret)
430 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
431
432 ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
433 if (ret)
434 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
435
436 LIST_INITHEAD(&screen->queries);
437
438 /* Vertex program resources (code/data), currently 6 of the constant
439 * slots are reserved to implement user clipping planes
440 */
441 if (oclass < NV40_3D_CLASS) {
442 nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
443 nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
444 } else {
445 nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
446 nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
447 }
448
449 ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
450 if (ret == 0)
451 nouveau_bo_map(screen->notify, 0, screen->base.client);
452 if (ret)
453 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
454
455 ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
456 NULL, 0, &screen->eng3d);
457 if (ret)
458 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
459
460 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
461 PUSH_DATA (push, screen->eng3d->handle);
462 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
463 PUSH_DATA (push, screen->ntfy->handle);
464 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
465 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
466 PUSH_DATA (push, fifo->vram); /* COLOR1 */
467 PUSH_DATA (push, screen->null->handle); /* UNK190 */
468 PUSH_DATA (push, fifo->vram); /* COLOR0 */
469 PUSH_DATA (push, fifo->vram); /* ZETA */
470 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */
471 PUSH_DATA (push, fifo->gart); /* VTXBUF1 */
472 PUSH_DATA (push, screen->fence->handle); /* FENCE */
473 PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */
474 PUSH_DATA (push, screen->null->handle); /* UNK1AC */
475 PUSH_DATA (push, screen->null->handle); /* UNK1B0 */
476 if (screen->eng3d->oclass < NV40_3D_CLASS) {
477 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
478 PUSH_DATA (push, 0x00100000);
479 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
480 PUSH_DATA (push, 3);
481
482 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
483 PUSH_DATA (push, 0);
484 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
485 PUSH_DATA (push, fui(0.0));
486 PUSH_DATA (push, fui(0.0));
487 PUSH_DATA (push, fui(1.0));
488 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
489 for (i = 0; i < 16; i++)
490 PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
491
492 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
493 PUSH_DATA (push, 0);
494 } else {
495 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
496 PUSH_DATA (push, fifo->vram);
497 PUSH_DATA (push, fifo->vram); /* COLOR3 */
498
499 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
500 PUSH_DATA (push, 0x00000004);
501
502 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
503 PUSH_DATA (push, 0x00000010);
504 PUSH_DATA (push, 0x01000100);
505 PUSH_DATA (push, 0xff800006);
506
507 /* vtxprog output routing */
508 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
509 PUSH_DATA (push, 0x06144321);
510 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
511 PUSH_DATA (push, 0xedcba987);
512 PUSH_DATA (push, 0x0000006f);
513 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
514 PUSH_DATA (push, 0x00171615);
515 BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
516 PUSH_DATA (push, 0x001b1a19);
517
518 BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
519 PUSH_DATA (push, 0x0020ffff);
520 BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
521 PUSH_DATA (push, 0x01d300d4);
522
523 BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
524 PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
525 }
526
527 ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
528 NULL, 0, &screen->m2mf);
529 if (ret)
530 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
531
532 BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
533 PUSH_DATA (push, screen->m2mf->handle);
534 BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
535 PUSH_DATA (push, screen->ntfy->handle);
536
537 ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
538 NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
539 if (ret)
540 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
541
542 BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
543 PUSH_DATA (push, screen->surf2d->handle);
544 BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
545 PUSH_DATA (push, screen->ntfy->handle);
546
547 if (dev->chipset < 0x40)
548 oclass = NV30_SURFACE_SWZ_CLASS;
549 else
550 oclass = NV40_SURFACE_SWZ_CLASS;
551
552 ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
553 NULL, 0, &screen->swzsurf);
554 if (ret)
555 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
556
557 BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
558 PUSH_DATA (push, screen->swzsurf->handle);
559 BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
560 PUSH_DATA (push, screen->ntfy->handle);
561
562 if (dev->chipset < 0x40)
563 oclass = NV30_SIFM_CLASS;
564 else
565 oclass = NV40_SIFM_CLASS;
566
567 ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
568 NULL, 0, &screen->sifm);
569 if (ret)
570 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
571
572 BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
573 PUSH_DATA (push, screen->sifm->handle);
574 BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
575 PUSH_DATA (push, screen->ntfy->handle);
576 BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
577 PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
578
579 nouveau_pushbuf_kick(push, push->channel);
580
581 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
582 return pscreen;
583 }