gallium: add PIPE_CAP_QUERY_PIPELINE_STATISTICS
[mesa.git] / src / gallium / drivers / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "nv50_context.h"
28 #include "nv50_screen.h"
29
30 #include "nouveau/nv_object.xml.h"
31 #include <errno.h>
32
33 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
34 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
35 #endif
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
45
46 static boolean
47 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
48 enum pipe_format format,
49 enum pipe_texture_target target,
50 unsigned sample_count,
51 unsigned bindings)
52 {
53 if (sample_count > 8)
54 return FALSE;
55 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
56 return FALSE;
57 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
58 return FALSE;
59
60 if (!util_format_is_supported(format, bindings))
61 return FALSE;
62
63 switch (format) {
64 case PIPE_FORMAT_Z16_UNORM:
65 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
66 return FALSE;
67 break;
68 case PIPE_FORMAT_R8G8B8A8_UNORM:
69 case PIPE_FORMAT_R8G8B8X8_UNORM:
70 /* HACK: GL requires equal formats for MS resolve and window is BGRA */
71 if (bindings & PIPE_BIND_RENDER_TARGET)
72 return FALSE;
73 default:
74 break;
75 }
76
77 /* transfers & shared are always supported */
78 bindings &= ~(PIPE_BIND_TRANSFER_READ |
79 PIPE_BIND_TRANSFER_WRITE |
80 PIPE_BIND_SHARED);
81
82 return (nv50_format_table[format].usage & bindings) == bindings;
83 }
84
85 static int
86 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
87 {
88 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
89
90 switch (param) {
91 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
92 return 64;
93 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
94 return 14;
95 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
96 return 12;
97 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
98 return 14;
99 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
100 return 512;
101 case PIPE_CAP_MIN_TEXEL_OFFSET:
102 return -8;
103 case PIPE_CAP_MAX_TEXEL_OFFSET:
104 return 7;
105 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
106 case PIPE_CAP_TEXTURE_SWIZZLE:
107 case PIPE_CAP_TEXTURE_SHADOW_MAP:
108 case PIPE_CAP_NPOT_TEXTURES:
109 case PIPE_CAP_ANISOTROPIC_FILTER:
110 case PIPE_CAP_SCALED_RESOLVE:
111 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
112 return 1;
113 case PIPE_CAP_SEAMLESS_CUBE_MAP:
114 return nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS;
115 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
116 return 0;
117 case PIPE_CAP_CUBE_MAP_ARRAY:
118 return 0;
119 /*
120 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
121 */
122 case PIPE_CAP_TWO_SIDED_STENCIL:
123 case PIPE_CAP_DEPTH_CLIP_DISABLE:
124 case PIPE_CAP_POINT_SPRITE:
125 return 1;
126 case PIPE_CAP_SM3:
127 return 1;
128 case PIPE_CAP_GLSL_FEATURE_LEVEL:
129 return 140;
130 case PIPE_CAP_MAX_RENDER_TARGETS:
131 return 8;
132 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
133 return 1;
134 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
135 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
136 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
137 return 1;
138 case PIPE_CAP_QUERY_TIMESTAMP:
139 case PIPE_CAP_QUERY_TIME_ELAPSED:
140 case PIPE_CAP_OCCLUSION_QUERY:
141 return 1;
142 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
143 return 4;
144 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
145 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
146 return 64;
147 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
148 return (class_3d >= NVA0_3D_CLASS) ? 1 : 0;
149 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
150 case PIPE_CAP_INDEP_BLEND_ENABLE:
151 return 1;
152 case PIPE_CAP_INDEP_BLEND_FUNC:
153 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
154 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
155 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
156 return 1;
157 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
158 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
159 return 0;
160 case PIPE_CAP_SHADER_STENCIL_EXPORT:
161 return 0;
162 case PIPE_CAP_PRIMITIVE_RESTART:
163 case PIPE_CAP_TGSI_INSTANCEID:
164 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
165 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
166 case PIPE_CAP_CONDITIONAL_RENDER:
167 case PIPE_CAP_TEXTURE_BARRIER:
168 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
169 case PIPE_CAP_START_INSTANCE:
170 return 1;
171 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
172 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
173 return 0; /* state trackers will know better */
174 case PIPE_CAP_USER_CONSTANT_BUFFERS:
175 case PIPE_CAP_USER_INDEX_BUFFERS:
176 case PIPE_CAP_USER_VERTEX_BUFFERS:
177 return 1;
178 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
179 return 256;
180 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
181 return 1; /* 256 for binding as RT, but that's not possible in GL */
182 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
183 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
184 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
185 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
186 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
187 case PIPE_CAP_TGSI_TEXCOORD:
188 case PIPE_CAP_TEXTURE_MULTISAMPLE:
189 return 0;
190 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
191 return 1;
192 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
193 return 0;
194 default:
195 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
196 return 0;
197 }
198 }
199
200 static int
201 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
202 enum pipe_shader_cap param)
203 {
204 switch (shader) {
205 case PIPE_SHADER_VERTEX:
206 case PIPE_SHADER_GEOMETRY:
207 case PIPE_SHADER_FRAGMENT:
208 break;
209 default:
210 return 0;
211 }
212
213 switch (param) {
214 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
215 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
216 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
217 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
218 return 16384;
219 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
220 return 4;
221 case PIPE_SHADER_CAP_MAX_INPUTS:
222 if (shader == PIPE_SHADER_VERTEX)
223 return 32;
224 return 0x300 / 16;
225 case PIPE_SHADER_CAP_MAX_CONSTS:
226 return 65536 / 16;
227 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
228 return NV50_MAX_PIPE_CONSTBUFS;
229 case PIPE_SHADER_CAP_MAX_ADDRS:
230 return 1;
231 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
232 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
233 return shader != PIPE_SHADER_FRAGMENT;
234 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
235 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
236 return 1;
237 case PIPE_SHADER_CAP_MAX_PREDS:
238 return 0;
239 case PIPE_SHADER_CAP_MAX_TEMPS:
240 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
241 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
242 return 1;
243 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
244 return 0;
245 case PIPE_SHADER_CAP_SUBROUTINES:
246 return 0; /* please inline, or provide function declarations */
247 case PIPE_SHADER_CAP_INTEGERS:
248 return 1;
249 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
250 return 32;
251 default:
252 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
253 return 0;
254 }
255 }
256
257 static float
258 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
259 {
260 switch (param) {
261 case PIPE_CAPF_MAX_LINE_WIDTH:
262 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
263 return 10.0f;
264 case PIPE_CAPF_MAX_POINT_WIDTH:
265 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
266 return 64.0f;
267 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
268 return 16.0f;
269 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
270 return 4.0f;
271 default:
272 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
273 return 0.0f;
274 }
275 }
276
277 static void
278 nv50_screen_destroy(struct pipe_screen *pscreen)
279 {
280 struct nv50_screen *screen = nv50_screen(pscreen);
281
282 if (screen->base.fence.current) {
283 nouveau_fence_wait(screen->base.fence.current);
284 nouveau_fence_ref (NULL, &screen->base.fence.current);
285 }
286 if (screen->base.pushbuf)
287 screen->base.pushbuf->user_priv = NULL;
288
289 if (screen->blitter)
290 nv50_blitter_destroy(screen);
291
292 nouveau_bo_ref(NULL, &screen->code);
293 nouveau_bo_ref(NULL, &screen->tls_bo);
294 nouveau_bo_ref(NULL, &screen->stack_bo);
295 nouveau_bo_ref(NULL, &screen->txc);
296 nouveau_bo_ref(NULL, &screen->uniforms);
297 nouveau_bo_ref(NULL, &screen->fence.bo);
298
299 nouveau_heap_destroy(&screen->vp_code_heap);
300 nouveau_heap_destroy(&screen->gp_code_heap);
301 nouveau_heap_destroy(&screen->fp_code_heap);
302
303 FREE(screen->tic.entries);
304
305 nouveau_object_del(&screen->tesla);
306 nouveau_object_del(&screen->eng2d);
307 nouveau_object_del(&screen->m2mf);
308 nouveau_object_del(&screen->sync);
309
310 nouveau_screen_fini(&screen->base);
311
312 FREE(screen);
313 }
314
315 static void
316 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
317 {
318 struct nv50_screen *screen = nv50_screen(pscreen);
319 struct nouveau_pushbuf *push = screen->base.pushbuf;
320
321 /* we need to do it after possible flush in MARK_RING */
322 *sequence = ++screen->base.fence.sequence;
323
324 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
325 PUSH_DATAh(push, screen->fence.bo->offset);
326 PUSH_DATA (push, screen->fence.bo->offset);
327 PUSH_DATA (push, *sequence);
328 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
329 NV50_3D_QUERY_GET_UNK4 |
330 NV50_3D_QUERY_GET_UNIT_CROP |
331 NV50_3D_QUERY_GET_TYPE_QUERY |
332 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
333 NV50_3D_QUERY_GET_SHORT);
334 }
335
336 static u32
337 nv50_screen_fence_update(struct pipe_screen *pscreen)
338 {
339 return nv50_screen(pscreen)->fence.map[0];
340 }
341
342 static void
343 nv50_screen_init_hwctx(struct nv50_screen *screen)
344 {
345 struct nouveau_pushbuf *push = screen->base.pushbuf;
346 struct nv04_fifo *fifo;
347 unsigned i;
348
349 fifo = (struct nv04_fifo *)screen->base.channel->data;
350
351 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
352 PUSH_DATA (push, screen->m2mf->handle);
353 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
354 PUSH_DATA (push, screen->sync->handle);
355 PUSH_DATA (push, fifo->vram);
356 PUSH_DATA (push, fifo->vram);
357
358 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
359 PUSH_DATA (push, screen->eng2d->handle);
360 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
361 PUSH_DATA (push, screen->sync->handle);
362 PUSH_DATA (push, fifo->vram);
363 PUSH_DATA (push, fifo->vram);
364 PUSH_DATA (push, fifo->vram);
365 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
366 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
367 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
368 PUSH_DATA (push, 0);
369 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
370 PUSH_DATA (push, 0);
371 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
372 PUSH_DATA (push, 1);
373
374 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
375 PUSH_DATA (push, screen->tesla->handle);
376
377 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
378 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
379
380 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
381 PUSH_DATA (push, screen->sync->handle);
382 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
383 for (i = 0; i < 11; ++i)
384 PUSH_DATA(push, fifo->vram);
385 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
386 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
387 PUSH_DATA(push, fifo->vram);
388
389 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
390 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
391 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
392 PUSH_DATA (push, 0xf);
393
394 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
395 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
396 PUSH_DATA (push, 0x18);
397 }
398
399 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
400 PUSH_DATA (push, 1);
401
402 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
403 PUSH_DATA (push, 0);
404 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
405 PUSH_DATA (push, 0);
406 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
407 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
408 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
409 PUSH_DATA (push, 0);
410 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
411 PUSH_DATA (push, 0);
412 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
413 PUSH_DATA (push, 1);
414
415 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
416 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
417 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
418 }
419
420 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
421 PUSH_DATA (push, 0);
422 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
423 PUSH_DATA (push, 0);
424 PUSH_DATA (push, 0);
425 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
426 PUSH_DATA (push, 0x3f);
427
428 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
429 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
430 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
431
432 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
433 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
434 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
435
436 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
437 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
438 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
439
440 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
441 PUSH_DATAh(push, screen->tls_bo->offset);
442 PUSH_DATA (push, screen->tls_bo->offset);
443 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
444
445 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
446 PUSH_DATAh(push, screen->stack_bo->offset);
447 PUSH_DATA (push, screen->stack_bo->offset);
448 PUSH_DATA (push, 4);
449
450 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
451 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
452 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
453 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
454
455 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
456 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
457 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
458 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
459
460 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
461 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
462 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
463 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
464
465 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
466 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
467 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
468 PUSH_DATA (push, (NV50_CB_AUX << 16) | 0x0200);
469
470 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
471 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
472 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
473 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
474
475 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
476 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
477 PUSH_DATA (push, ((1 << 9) << 6) | NV50_CB_AUX);
478 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
479 PUSH_DATAf(push, 0.0f);
480 PUSH_DATAf(push, 0.0f);
481 PUSH_DATAf(push, 0.0f);
482 PUSH_DATAf(push, 0.0f);
483 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
484 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + (1 << 9));
485 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + (1 << 9));
486
487 /* max TIC (bits 4:8) & TSC bindings, per program type */
488 for (i = 0; i < 3; ++i) {
489 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
490 PUSH_DATA (push, 0x54);
491 }
492
493 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
494 PUSH_DATAh(push, screen->txc->offset);
495 PUSH_DATA (push, screen->txc->offset);
496 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
497
498 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
499 PUSH_DATAh(push, screen->txc->offset + 65536);
500 PUSH_DATA (push, screen->txc->offset + 65536);
501 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
502
503 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
504 PUSH_DATA (push, 0);
505
506 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
507 PUSH_DATA (push, 0);
508 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
509 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
510 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
511 for (i = 0; i < 8 * 2; ++i)
512 PUSH_DATA(push, 0);
513 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
514 PUSH_DATA (push, 0);
515
516 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
517 PUSH_DATA (push, 1);
518 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
519 PUSH_DATAf(push, 0.0f);
520 PUSH_DATAf(push, 1.0f);
521
522 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
523 #ifdef NV50_SCISSORS_CLIPPING
524 PUSH_DATA (push, 0x0000);
525 #else
526 PUSH_DATA (push, 0x1080);
527 #endif
528
529 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
530 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
531
532 /* We use scissors instead of exact view volume clipping,
533 * so they're always enabled.
534 */
535 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 3);
536 PUSH_DATA (push, 1);
537 PUSH_DATA (push, 8192 << 16);
538 PUSH_DATA (push, 8192 << 16);
539
540 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
541 PUSH_DATA (push, 1);
542 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
543 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
544 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
545 PUSH_DATA (push, 0x11111111);
546 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
547 PUSH_DATA (push, 1);
548
549 PUSH_KICK (push);
550 }
551
552 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
553 uint64_t *tls_size)
554 {
555 struct nouveau_device *dev = screen->base.device;
556 int ret;
557
558 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
559 ONE_TEMP_SIZE;
560 if (nouveau_mesa_debug)
561 debug_printf("allocating space for %u temps\n",
562 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
563 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
564 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
565
566 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
567 *tls_size, NULL, &screen->tls_bo);
568 if (ret) {
569 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
570 return ret;
571 }
572
573 return 0;
574 }
575
576 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
577 {
578 struct nouveau_pushbuf *push = screen->base.pushbuf;
579 int ret;
580 uint64_t tls_size;
581
582 if (tls_space < screen->cur_tls_space)
583 return 0;
584 if (tls_space > screen->max_tls_space) {
585 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
586 * LOCAL_WARPS_NO_CLAMP) */
587 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
588 (unsigned)(tls_space / ONE_TEMP_SIZE),
589 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
590 return -ENOMEM;
591 }
592
593 nouveau_bo_ref(NULL, &screen->tls_bo);
594 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
595 if (ret)
596 return ret;
597
598 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
599 PUSH_DATAh(push, screen->tls_bo->offset);
600 PUSH_DATA (push, screen->tls_bo->offset);
601 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
602
603 return 1;
604 }
605
606 struct pipe_screen *
607 nv50_screen_create(struct nouveau_device *dev)
608 {
609 struct nv50_screen *screen;
610 struct pipe_screen *pscreen;
611 struct nouveau_object *chan;
612 uint64_t value;
613 uint32_t tesla_class;
614 unsigned stack_size;
615 int ret;
616
617 screen = CALLOC_STRUCT(nv50_screen);
618 if (!screen)
619 return NULL;
620 pscreen = &screen->base.base;
621
622 ret = nouveau_screen_init(&screen->base, dev);
623 if (ret) {
624 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
625 goto fail;
626 }
627
628 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
629 * admit them to VRAM.
630 */
631 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
632 PIPE_BIND_VERTEX_BUFFER;
633 screen->base.sysmem_bindings |=
634 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
635
636 screen->base.pushbuf->user_priv = screen;
637 screen->base.pushbuf->rsvd_kick = 5;
638
639 chan = screen->base.channel;
640
641 pscreen->destroy = nv50_screen_destroy;
642 pscreen->context_create = nv50_create;
643 pscreen->is_format_supported = nv50_screen_is_format_supported;
644 pscreen->get_param = nv50_screen_get_param;
645 pscreen->get_shader_param = nv50_screen_get_shader_param;
646 pscreen->get_paramf = nv50_screen_get_paramf;
647
648 nv50_screen_init_resource_functions(pscreen);
649
650 nouveau_screen_init_vdec(&screen->base);
651
652 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
653 NULL, &screen->fence.bo);
654 if (ret) {
655 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
656 goto fail;
657 }
658
659 nouveau_bo_map(screen->fence.bo, 0, NULL);
660 screen->fence.map = screen->fence.bo->map;
661 screen->base.fence.emit = nv50_screen_fence_emit;
662 screen->base.fence.update = nv50_screen_fence_update;
663
664 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
665 &(struct nv04_notify){ .length = 32 },
666 sizeof(struct nv04_notify), &screen->sync);
667 if (ret) {
668 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
669 goto fail;
670 }
671
672 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
673 NULL, 0, &screen->m2mf);
674 if (ret) {
675 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
676 goto fail;
677 }
678
679 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
680 NULL, 0, &screen->eng2d);
681 if (ret) {
682 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
683 goto fail;
684 }
685
686 switch (dev->chipset & 0xf0) {
687 case 0x50:
688 tesla_class = NV50_3D_CLASS;
689 break;
690 case 0x80:
691 case 0x90:
692 tesla_class = NV84_3D_CLASS;
693 break;
694 case 0xa0:
695 switch (dev->chipset) {
696 case 0xa0:
697 case 0xaa:
698 case 0xac:
699 tesla_class = NVA0_3D_CLASS;
700 break;
701 case 0xaf:
702 tesla_class = NVAF_3D_CLASS;
703 break;
704 default:
705 tesla_class = NVA3_3D_CLASS;
706 break;
707 }
708 break;
709 default:
710 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
711 goto fail;
712 }
713 screen->base.class_3d = tesla_class;
714
715 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
716 NULL, 0, &screen->tesla);
717 if (ret) {
718 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
719 goto fail;
720 }
721
722 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
723 3 << NV50_CODE_BO_SIZE_LOG2, NULL, &screen->code);
724 if (ret) {
725 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
726 goto fail;
727 }
728
729 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
730 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
731 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
732
733 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
734
735 screen->TPs = util_bitcount(value & 0xffff);
736 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
737
738 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
739 STACK_WARPS_ALLOC * 64 * 8;
740
741 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
742 &screen->stack_bo);
743 if (ret) {
744 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
745 goto fail;
746 }
747
748 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
749 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
750 ONE_TEMP_SIZE;
751 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
752 screen->max_tls_space /= 2; /* half of vram */
753
754 /* hw can address max 64 KiB */
755 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
756
757 uint64_t tls_size;
758 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
759 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
760 if (ret)
761 goto fail;
762
763 if (nouveau_mesa_debug)
764 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
765 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
766
767 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
768 &screen->uniforms);
769 if (ret) {
770 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
771 goto fail;
772 }
773
774 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
775 &screen->txc);
776 if (ret) {
777 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
778 goto fail;
779 }
780
781 screen->tic.entries = CALLOC(4096, sizeof(void *));
782 screen->tsc.entries = screen->tic.entries + 2048;
783
784 if (!nv50_blitter_create(screen))
785 goto fail;
786
787 nv50_screen_init_hwctx(screen);
788
789 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
790
791 return pscreen;
792
793 fail:
794 nv50_screen_destroy(pscreen);
795 return NULL;
796 }
797
798 int
799 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
800 {
801 int i = screen->tic.next;
802
803 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
804 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
805
806 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
807
808 if (screen->tic.entries[i])
809 nv50_tic_entry(screen->tic.entries[i])->id = -1;
810
811 screen->tic.entries[i] = entry;
812 return i;
813 }
814
815 int
816 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
817 {
818 int i = screen->tsc.next;
819
820 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
821 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
822
823 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
824
825 if (screen->tsc.entries[i])
826 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
827
828 screen->tsc.entries[i] = entry;
829 return i;
830 }