2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
27 #include "nv50_context.h"
28 #include "nv50_screen.h"
30 #include "nouveau/nv_object.xml.h"
33 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
34 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
42 #define THREADS_IN_WARP 32
44 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
47 nv50_screen_is_format_supported(struct pipe_screen
*pscreen
,
48 enum pipe_format format
,
49 enum pipe_texture_target target
,
50 unsigned sample_count
,
55 if (!(0x117 & (1 << sample_count
))) /* 0, 1, 2, 4 or 8 */
57 if (sample_count
== 8 && util_format_get_blocksizebits(format
) >= 128)
60 if (!util_format_is_supported(format
, bindings
))
64 case PIPE_FORMAT_Z16_UNORM
:
65 if (nv50_screen(pscreen
)->tesla
->oclass
< NVA0_3D_CLASS
)
68 case PIPE_FORMAT_R8G8B8A8_UNORM
:
69 case PIPE_FORMAT_R8G8B8X8_UNORM
:
70 /* HACK: GL requires equal formats for MS resolve and window is BGRA */
71 if (bindings
& PIPE_BIND_RENDER_TARGET
)
77 /* transfers & shared are always supported */
78 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
79 PIPE_BIND_TRANSFER_WRITE
|
82 return (nv50_format_table
[format
].usage
& bindings
) == bindings
;
86 nv50_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
88 const uint16_t class_3d
= nouveau_screen(pscreen
)->class_3d
;
91 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
93 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
95 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
97 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
99 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
101 case PIPE_CAP_MIN_TEXEL_OFFSET
:
103 case PIPE_CAP_MAX_TEXEL_OFFSET
:
105 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
106 case PIPE_CAP_TEXTURE_SWIZZLE
:
107 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
108 case PIPE_CAP_NPOT_TEXTURES
:
109 case PIPE_CAP_ANISOTROPIC_FILTER
:
110 case PIPE_CAP_SCALED_RESOLVE
:
111 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
113 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
114 return nv50_screen(pscreen
)->tesla
->oclass
>= NVA0_3D_CLASS
;
115 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
117 case PIPE_CAP_CUBE_MAP_ARRAY
:
120 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
122 case PIPE_CAP_TWO_SIDED_STENCIL
:
123 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
124 case PIPE_CAP_POINT_SPRITE
:
128 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
130 case PIPE_CAP_MAX_RENDER_TARGETS
:
132 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
134 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
135 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
136 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
138 case PIPE_CAP_QUERY_TIMESTAMP
:
139 case PIPE_CAP_QUERY_TIME_ELAPSED
:
140 case PIPE_CAP_OCCLUSION_QUERY
:
142 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
144 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
145 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
147 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
148 return (class_3d
>= NVA0_3D_CLASS
) ? 1 : 0;
149 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
150 case PIPE_CAP_INDEP_BLEND_ENABLE
:
152 case PIPE_CAP_INDEP_BLEND_FUNC
:
153 return nv50_screen(pscreen
)->tesla
->oclass
>= NVA3_3D_CLASS
;
154 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
155 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
157 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
158 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
160 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
162 case PIPE_CAP_PRIMITIVE_RESTART
:
163 case PIPE_CAP_TGSI_INSTANCEID
:
164 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
165 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
166 case PIPE_CAP_CONDITIONAL_RENDER
:
167 case PIPE_CAP_TEXTURE_BARRIER
:
168 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
169 case PIPE_CAP_START_INSTANCE
:
171 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS
:
172 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
173 return 0; /* state trackers will know better */
174 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
175 case PIPE_CAP_USER_INDEX_BUFFERS
:
176 case PIPE_CAP_USER_VERTEX_BUFFERS
:
178 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
180 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
181 return 1; /* 256 for binding as RT, but that's not possible in GL */
182 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
183 return NOUVEAU_MIN_BUFFER_MAP_ALIGN
;
184 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
185 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
186 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
187 case PIPE_CAP_TGSI_TEXCOORD
:
188 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
190 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
192 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
195 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
201 nv50_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
202 enum pipe_shader_cap param
)
205 case PIPE_SHADER_VERTEX
:
206 case PIPE_SHADER_GEOMETRY
:
207 case PIPE_SHADER_FRAGMENT
:
214 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
215 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
216 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
217 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
219 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
221 case PIPE_SHADER_CAP_MAX_INPUTS
:
222 if (shader
== PIPE_SHADER_VERTEX
)
225 case PIPE_SHADER_CAP_MAX_CONSTS
:
227 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
228 return NV50_MAX_PIPE_CONSTBUFS
;
229 case PIPE_SHADER_CAP_MAX_ADDRS
:
231 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
232 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
233 return shader
!= PIPE_SHADER_FRAGMENT
;
234 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
235 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
237 case PIPE_SHADER_CAP_MAX_PREDS
:
239 case PIPE_SHADER_CAP_MAX_TEMPS
:
240 return nv50_screen(pscreen
)->max_tls_space
/ ONE_TEMP_SIZE
;
241 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
243 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
245 case PIPE_SHADER_CAP_SUBROUTINES
:
246 return 0; /* please inline, or provide function declarations */
247 case PIPE_SHADER_CAP_INTEGERS
:
249 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
252 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
258 nv50_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
261 case PIPE_CAPF_MAX_LINE_WIDTH
:
262 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
264 case PIPE_CAPF_MAX_POINT_WIDTH
:
265 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
267 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
269 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
272 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
278 nv50_screen_destroy(struct pipe_screen
*pscreen
)
280 struct nv50_screen
*screen
= nv50_screen(pscreen
);
282 if (screen
->base
.fence
.current
) {
283 nouveau_fence_wait(screen
->base
.fence
.current
);
284 nouveau_fence_ref (NULL
, &screen
->base
.fence
.current
);
286 if (screen
->base
.pushbuf
)
287 screen
->base
.pushbuf
->user_priv
= NULL
;
290 nv50_blitter_destroy(screen
);
292 nouveau_bo_ref(NULL
, &screen
->code
);
293 nouveau_bo_ref(NULL
, &screen
->tls_bo
);
294 nouveau_bo_ref(NULL
, &screen
->stack_bo
);
295 nouveau_bo_ref(NULL
, &screen
->txc
);
296 nouveau_bo_ref(NULL
, &screen
->uniforms
);
297 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
299 nouveau_heap_destroy(&screen
->vp_code_heap
);
300 nouveau_heap_destroy(&screen
->gp_code_heap
);
301 nouveau_heap_destroy(&screen
->fp_code_heap
);
303 FREE(screen
->tic
.entries
);
305 nouveau_object_del(&screen
->tesla
);
306 nouveau_object_del(&screen
->eng2d
);
307 nouveau_object_del(&screen
->m2mf
);
308 nouveau_object_del(&screen
->sync
);
310 nouveau_screen_fini(&screen
->base
);
316 nv50_screen_fence_emit(struct pipe_screen
*pscreen
, u32
*sequence
)
318 struct nv50_screen
*screen
= nv50_screen(pscreen
);
319 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
321 /* we need to do it after possible flush in MARK_RING */
322 *sequence
= ++screen
->base
.fence
.sequence
;
324 PUSH_DATA (push
, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH
), 4));
325 PUSH_DATAh(push
, screen
->fence
.bo
->offset
);
326 PUSH_DATA (push
, screen
->fence
.bo
->offset
);
327 PUSH_DATA (push
, *sequence
);
328 PUSH_DATA (push
, NV50_3D_QUERY_GET_MODE_WRITE_UNK0
|
329 NV50_3D_QUERY_GET_UNK4
|
330 NV50_3D_QUERY_GET_UNIT_CROP
|
331 NV50_3D_QUERY_GET_TYPE_QUERY
|
332 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO
|
333 NV50_3D_QUERY_GET_SHORT
);
337 nv50_screen_fence_update(struct pipe_screen
*pscreen
)
339 return nv50_screen(pscreen
)->fence
.map
[0];
343 nv50_screen_init_hwctx(struct nv50_screen
*screen
)
345 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
346 struct nv04_fifo
*fifo
;
349 fifo
= (struct nv04_fifo
*)screen
->base
.channel
->data
;
351 BEGIN_NV04(push
, SUBC_M2MF(NV01_SUBCHAN_OBJECT
), 1);
352 PUSH_DATA (push
, screen
->m2mf
->handle
);
353 BEGIN_NV04(push
, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY
), 3);
354 PUSH_DATA (push
, screen
->sync
->handle
);
355 PUSH_DATA (push
, fifo
->vram
);
356 PUSH_DATA (push
, fifo
->vram
);
358 BEGIN_NV04(push
, SUBC_2D(NV01_SUBCHAN_OBJECT
), 1);
359 PUSH_DATA (push
, screen
->eng2d
->handle
);
360 BEGIN_NV04(push
, NV50_2D(DMA_NOTIFY
), 4);
361 PUSH_DATA (push
, screen
->sync
->handle
);
362 PUSH_DATA (push
, fifo
->vram
);
363 PUSH_DATA (push
, fifo
->vram
);
364 PUSH_DATA (push
, fifo
->vram
);
365 BEGIN_NV04(push
, NV50_2D(OPERATION
), 1);
366 PUSH_DATA (push
, NV50_2D_OPERATION_SRCCOPY
);
367 BEGIN_NV04(push
, NV50_2D(CLIP_ENABLE
), 1);
369 BEGIN_NV04(push
, NV50_2D(COLOR_KEY_ENABLE
), 1);
371 BEGIN_NV04(push
, SUBC_2D(0x0888), 1);
374 BEGIN_NV04(push
, SUBC_3D(NV01_SUBCHAN_OBJECT
), 1);
375 PUSH_DATA (push
, screen
->tesla
->handle
);
377 BEGIN_NV04(push
, NV50_3D(COND_MODE
), 1);
378 PUSH_DATA (push
, NV50_3D_COND_MODE_ALWAYS
);
380 BEGIN_NV04(push
, NV50_3D(DMA_NOTIFY
), 1);
381 PUSH_DATA (push
, screen
->sync
->handle
);
382 BEGIN_NV04(push
, NV50_3D(DMA_ZETA
), 11);
383 for (i
= 0; i
< 11; ++i
)
384 PUSH_DATA(push
, fifo
->vram
);
385 BEGIN_NV04(push
, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN
);
386 for (i
= 0; i
< NV50_3D_DMA_COLOR__LEN
; ++i
)
387 PUSH_DATA(push
, fifo
->vram
);
389 BEGIN_NV04(push
, NV50_3D(REG_MODE
), 1);
390 PUSH_DATA (push
, NV50_3D_REG_MODE_STRIPED
);
391 BEGIN_NV04(push
, NV50_3D(UNK1400_LANES
), 1);
392 PUSH_DATA (push
, 0xf);
394 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE
)) {
395 BEGIN_NV04(push
, NV50_3D(WATCHDOG_TIMER
), 1);
396 PUSH_DATA (push
, 0x18);
399 BEGIN_NV04(push
, NV50_3D(RT_CONTROL
), 1);
402 BEGIN_NV04(push
, NV50_3D(CSAA_ENABLE
), 1);
404 BEGIN_NV04(push
, NV50_3D(MULTISAMPLE_ENABLE
), 1);
406 BEGIN_NV04(push
, NV50_3D(MULTISAMPLE_MODE
), 1);
407 PUSH_DATA (push
, NV50_3D_MULTISAMPLE_MODE_MS1
);
408 BEGIN_NV04(push
, NV50_3D(MULTISAMPLE_CTRL
), 1);
410 BEGIN_NV04(push
, NV50_3D(LINE_LAST_PIXEL
), 1);
412 BEGIN_NV04(push
, NV50_3D(BLEND_SEPARATE_ALPHA
), 1);
415 if (screen
->tesla
->oclass
>= NVA0_3D_CLASS
) {
416 BEGIN_NV04(push
, SUBC_3D(NVA0_3D_TEX_MISC
), 1);
417 PUSH_DATA (push
, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP
);
420 BEGIN_NV04(push
, NV50_3D(SCREEN_Y_CONTROL
), 1);
422 BEGIN_NV04(push
, NV50_3D(WINDOW_OFFSET_X
), 2);
425 BEGIN_NV04(push
, NV50_3D(ZCULL_REGION
), 1);
426 PUSH_DATA (push
, 0x3f);
428 BEGIN_NV04(push
, NV50_3D(VP_ADDRESS_HIGH
), 2);
429 PUSH_DATAh(push
, screen
->code
->offset
+ (0 << NV50_CODE_BO_SIZE_LOG2
));
430 PUSH_DATA (push
, screen
->code
->offset
+ (0 << NV50_CODE_BO_SIZE_LOG2
));
432 BEGIN_NV04(push
, NV50_3D(FP_ADDRESS_HIGH
), 2);
433 PUSH_DATAh(push
, screen
->code
->offset
+ (1 << NV50_CODE_BO_SIZE_LOG2
));
434 PUSH_DATA (push
, screen
->code
->offset
+ (1 << NV50_CODE_BO_SIZE_LOG2
));
436 BEGIN_NV04(push
, NV50_3D(GP_ADDRESS_HIGH
), 2);
437 PUSH_DATAh(push
, screen
->code
->offset
+ (2 << NV50_CODE_BO_SIZE_LOG2
));
438 PUSH_DATA (push
, screen
->code
->offset
+ (2 << NV50_CODE_BO_SIZE_LOG2
));
440 BEGIN_NV04(push
, NV50_3D(LOCAL_ADDRESS_HIGH
), 3);
441 PUSH_DATAh(push
, screen
->tls_bo
->offset
);
442 PUSH_DATA (push
, screen
->tls_bo
->offset
);
443 PUSH_DATA (push
, util_logbase2(screen
->cur_tls_space
/ 8));
445 BEGIN_NV04(push
, NV50_3D(STACK_ADDRESS_HIGH
), 3);
446 PUSH_DATAh(push
, screen
->stack_bo
->offset
);
447 PUSH_DATA (push
, screen
->stack_bo
->offset
);
450 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
451 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (0 << 16));
452 PUSH_DATA (push
, screen
->uniforms
->offset
+ (0 << 16));
453 PUSH_DATA (push
, (NV50_CB_PVP
<< 16) | 0x0000);
455 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
456 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (1 << 16));
457 PUSH_DATA (push
, screen
->uniforms
->offset
+ (1 << 16));
458 PUSH_DATA (push
, (NV50_CB_PGP
<< 16) | 0x0000);
460 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
461 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (2 << 16));
462 PUSH_DATA (push
, screen
->uniforms
->offset
+ (2 << 16));
463 PUSH_DATA (push
, (NV50_CB_PFP
<< 16) | 0x0000);
465 BEGIN_NV04(push
, NV50_3D(CB_DEF_ADDRESS_HIGH
), 3);
466 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (3 << 16));
467 PUSH_DATA (push
, screen
->uniforms
->offset
+ (3 << 16));
468 PUSH_DATA (push
, (NV50_CB_AUX
<< 16) | 0x0200);
470 BEGIN_NI04(push
, NV50_3D(SET_PROGRAM_CB
), 3);
471 PUSH_DATA (push
, (NV50_CB_AUX
<< 12) | 0xf01);
472 PUSH_DATA (push
, (NV50_CB_AUX
<< 12) | 0xf21);
473 PUSH_DATA (push
, (NV50_CB_AUX
<< 12) | 0xf31);
475 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
476 BEGIN_NV04(push
, NV50_3D(CB_ADDR
), 1);
477 PUSH_DATA (push
, ((1 << 9) << 6) | NV50_CB_AUX
);
478 BEGIN_NI04(push
, NV50_3D(CB_DATA(0)), 4);
479 PUSH_DATAf(push
, 0.0f
);
480 PUSH_DATAf(push
, 0.0f
);
481 PUSH_DATAf(push
, 0.0f
);
482 PUSH_DATAf(push
, 0.0f
);
483 BEGIN_NV04(push
, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH
), 2);
484 PUSH_DATAh(push
, screen
->uniforms
->offset
+ (3 << 16) + (1 << 9));
485 PUSH_DATA (push
, screen
->uniforms
->offset
+ (3 << 16) + (1 << 9));
487 /* max TIC (bits 4:8) & TSC bindings, per program type */
488 for (i
= 0; i
< 3; ++i
) {
489 BEGIN_NV04(push
, NV50_3D(TEX_LIMITS(i
)), 1);
490 PUSH_DATA (push
, 0x54);
493 BEGIN_NV04(push
, NV50_3D(TIC_ADDRESS_HIGH
), 3);
494 PUSH_DATAh(push
, screen
->txc
->offset
);
495 PUSH_DATA (push
, screen
->txc
->offset
);
496 PUSH_DATA (push
, NV50_TIC_MAX_ENTRIES
- 1);
498 BEGIN_NV04(push
, NV50_3D(TSC_ADDRESS_HIGH
), 3);
499 PUSH_DATAh(push
, screen
->txc
->offset
+ 65536);
500 PUSH_DATA (push
, screen
->txc
->offset
+ 65536);
501 PUSH_DATA (push
, NV50_TSC_MAX_ENTRIES
- 1);
503 BEGIN_NV04(push
, NV50_3D(LINKED_TSC
), 1);
506 BEGIN_NV04(push
, NV50_3D(CLIP_RECTS_EN
), 1);
508 BEGIN_NV04(push
, NV50_3D(CLIP_RECTS_MODE
), 1);
509 PUSH_DATA (push
, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
510 BEGIN_NV04(push
, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
511 for (i
= 0; i
< 8 * 2; ++i
)
513 BEGIN_NV04(push
, NV50_3D(CLIPID_ENABLE
), 1);
516 BEGIN_NV04(push
, NV50_3D(VIEWPORT_TRANSFORM_EN
), 1);
518 BEGIN_NV04(push
, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
519 PUSH_DATAf(push
, 0.0f
);
520 PUSH_DATAf(push
, 1.0f
);
522 BEGIN_NV04(push
, NV50_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
523 #ifdef NV50_SCISSORS_CLIPPING
524 PUSH_DATA (push
, 0x0000);
526 PUSH_DATA (push
, 0x1080);
529 BEGIN_NV04(push
, NV50_3D(CLEAR_FLAGS
), 1);
530 PUSH_DATA (push
, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT
);
532 /* We use scissors instead of exact view volume clipping,
533 * so they're always enabled.
535 BEGIN_NV04(push
, NV50_3D(SCISSOR_ENABLE(0)), 3);
537 PUSH_DATA (push
, 8192 << 16);
538 PUSH_DATA (push
, 8192 << 16);
540 BEGIN_NV04(push
, NV50_3D(RASTERIZE_ENABLE
), 1);
542 BEGIN_NV04(push
, NV50_3D(POINT_RASTER_RULES
), 1);
543 PUSH_DATA (push
, NV50_3D_POINT_RASTER_RULES_OGL
);
544 BEGIN_NV04(push
, NV50_3D(FRAG_COLOR_CLAMP_EN
), 1);
545 PUSH_DATA (push
, 0x11111111);
546 BEGIN_NV04(push
, NV50_3D(EDGEFLAG
), 1);
552 static int nv50_tls_alloc(struct nv50_screen
*screen
, unsigned tls_space
,
555 struct nouveau_device
*dev
= screen
->base
.device
;
558 screen
->cur_tls_space
= util_next_power_of_two(tls_space
/ ONE_TEMP_SIZE
) *
560 if (nouveau_mesa_debug
)
561 debug_printf("allocating space for %u temps\n",
562 util_next_power_of_two(tls_space
/ ONE_TEMP_SIZE
));
563 *tls_size
= screen
->cur_tls_space
* util_next_power_of_two(screen
->TPs
) *
564 screen
->MPsInTP
* LOCAL_WARPS_ALLOC
* THREADS_IN_WARP
;
566 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16,
567 *tls_size
, NULL
, &screen
->tls_bo
);
569 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret
);
576 int nv50_tls_realloc(struct nv50_screen
*screen
, unsigned tls_space
)
578 struct nouveau_pushbuf
*push
= screen
->base
.pushbuf
;
582 if (tls_space
< screen
->cur_tls_space
)
584 if (tls_space
> screen
->max_tls_space
) {
585 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
586 * LOCAL_WARPS_NO_CLAMP) */
587 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
588 (unsigned)(tls_space
/ ONE_TEMP_SIZE
),
589 (unsigned)(screen
->max_tls_space
/ ONE_TEMP_SIZE
));
593 nouveau_bo_ref(NULL
, &screen
->tls_bo
);
594 ret
= nv50_tls_alloc(screen
, tls_space
, &tls_size
);
598 BEGIN_NV04(push
, NV50_3D(LOCAL_ADDRESS_HIGH
), 3);
599 PUSH_DATAh(push
, screen
->tls_bo
->offset
);
600 PUSH_DATA (push
, screen
->tls_bo
->offset
);
601 PUSH_DATA (push
, util_logbase2(screen
->cur_tls_space
/ 8));
607 nv50_screen_create(struct nouveau_device
*dev
)
609 struct nv50_screen
*screen
;
610 struct pipe_screen
*pscreen
;
611 struct nouveau_object
*chan
;
613 uint32_t tesla_class
;
617 screen
= CALLOC_STRUCT(nv50_screen
);
620 pscreen
= &screen
->base
.base
;
622 ret
= nouveau_screen_init(&screen
->base
, dev
);
624 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret
);
628 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
629 * admit them to VRAM.
631 screen
->base
.vidmem_bindings
|= PIPE_BIND_CONSTANT_BUFFER
|
632 PIPE_BIND_VERTEX_BUFFER
;
633 screen
->base
.sysmem_bindings
|=
634 PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_INDEX_BUFFER
;
636 screen
->base
.pushbuf
->user_priv
= screen
;
637 screen
->base
.pushbuf
->rsvd_kick
= 5;
639 chan
= screen
->base
.channel
;
641 pscreen
->destroy
= nv50_screen_destroy
;
642 pscreen
->context_create
= nv50_create
;
643 pscreen
->is_format_supported
= nv50_screen_is_format_supported
;
644 pscreen
->get_param
= nv50_screen_get_param
;
645 pscreen
->get_shader_param
= nv50_screen_get_shader_param
;
646 pscreen
->get_paramf
= nv50_screen_get_paramf
;
648 nv50_screen_init_resource_functions(pscreen
);
650 nouveau_screen_init_vdec(&screen
->base
);
652 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
, 0, 4096,
653 NULL
, &screen
->fence
.bo
);
655 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret
);
659 nouveau_bo_map(screen
->fence
.bo
, 0, NULL
);
660 screen
->fence
.map
= screen
->fence
.bo
->map
;
661 screen
->base
.fence
.emit
= nv50_screen_fence_emit
;
662 screen
->base
.fence
.update
= nv50_screen_fence_update
;
664 ret
= nouveau_object_new(chan
, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS
,
665 &(struct nv04_notify
){ .length
= 32 },
666 sizeof(struct nv04_notify
), &screen
->sync
);
668 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret
);
672 ret
= nouveau_object_new(chan
, 0xbeef5039, NV50_M2MF_CLASS
,
673 NULL
, 0, &screen
->m2mf
);
675 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret
);
679 ret
= nouveau_object_new(chan
, 0xbeef502d, NV50_2D_CLASS
,
680 NULL
, 0, &screen
->eng2d
);
682 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret
);
686 switch (dev
->chipset
& 0xf0) {
688 tesla_class
= NV50_3D_CLASS
;
692 tesla_class
= NV84_3D_CLASS
;
695 switch (dev
->chipset
) {
699 tesla_class
= NVA0_3D_CLASS
;
702 tesla_class
= NVAF_3D_CLASS
;
705 tesla_class
= NVA3_3D_CLASS
;
710 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev
->chipset
);
713 screen
->base
.class_3d
= tesla_class
;
715 ret
= nouveau_object_new(chan
, 0xbeef5097, tesla_class
,
716 NULL
, 0, &screen
->tesla
);
718 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret
);
722 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16,
723 3 << NV50_CODE_BO_SIZE_LOG2
, NULL
, &screen
->code
);
725 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret
);
729 nouveau_heap_init(&screen
->vp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
730 nouveau_heap_init(&screen
->gp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
731 nouveau_heap_init(&screen
->fp_code_heap
, 0, 1 << NV50_CODE_BO_SIZE_LOG2
);
733 nouveau_getparam(dev
, NOUVEAU_GETPARAM_GRAPH_UNITS
, &value
);
735 screen
->TPs
= util_bitcount(value
& 0xffff);
736 screen
->MPsInTP
= util_bitcount((value
>> 24) & 0xf);
738 stack_size
= util_next_power_of_two(screen
->TPs
) * screen
->MPsInTP
*
739 STACK_WARPS_ALLOC
* 64 * 8;
741 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, stack_size
, NULL
,
744 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret
);
748 uint64_t size_of_one_temp
= util_next_power_of_two(screen
->TPs
) *
749 screen
->MPsInTP
* LOCAL_WARPS_ALLOC
* THREADS_IN_WARP
*
751 screen
->max_tls_space
= dev
->vram_size
/ size_of_one_temp
* ONE_TEMP_SIZE
;
752 screen
->max_tls_space
/= 2; /* half of vram */
754 /* hw can address max 64 KiB */
755 screen
->max_tls_space
= MIN2(screen
->max_tls_space
, 64 << 10);
758 unsigned tls_space
= 4/*temps*/ * ONE_TEMP_SIZE
;
759 ret
= nv50_tls_alloc(screen
, tls_space
, &tls_size
);
763 if (nouveau_mesa_debug
)
764 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64
" MiB, tls_size = %"PRIu64
" KiB\n",
765 screen
->TPs
, screen
->MPsInTP
, dev
->vram_size
>> 20, tls_size
>> 10);
767 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 4 << 16, NULL
,
770 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret
);
774 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 16, 3 << 16, NULL
,
777 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret
);
781 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
782 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
784 if (!nv50_blitter_create(screen
))
787 nv50_screen_init_hwctx(screen
);
789 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, FALSE
);
794 nv50_screen_destroy(pscreen
);
799 nv50_screen_tic_alloc(struct nv50_screen
*screen
, void *entry
)
801 int i
= screen
->tic
.next
;
803 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
804 i
= (i
+ 1) & (NV50_TIC_MAX_ENTRIES
- 1);
806 screen
->tic
.next
= (i
+ 1) & (NV50_TIC_MAX_ENTRIES
- 1);
808 if (screen
->tic
.entries
[i
])
809 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
811 screen
->tic
.entries
[i
] = entry
;
816 nv50_screen_tsc_alloc(struct nv50_screen
*screen
, void *entry
)
818 int i
= screen
->tsc
.next
;
820 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
821 i
= (i
+ 1) & (NV50_TSC_MAX_ENTRIES
- 1);
823 screen
->tsc
.next
= (i
+ 1) & (NV50_TSC_MAX_ENTRIES
- 1);
825 if (screen
->tsc
.entries
[i
])
826 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
828 screen
->tsc
.entries
[i
] = entry
;