nvc0: improve userspace fencing
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_context.h
1 #ifndef __NVC0_CONTEXT_H__
2 #define __NVC0_CONTEXT_H__
3
4 #include <stdio.h>
5 #include "pipe/p_context.h"
6 #include "pipe/p_defines.h"
7 #include "pipe/p_state.h"
8
9 #include "util/u_memory.h"
10 #include "util/u_math.h"
11 #include "util/u_inlines.h"
12 #include "util/u_dynarray.h"
13
14 #include "draw/draw_vertex.h"
15
16 #include "nvc0_winsys.h"
17 #include "nvc0_stateobj.h"
18 #include "nvc0_screen.h"
19 #include "nvc0_program.h"
20 #include "nvc0_resource.h"
21
22 #include "nvc0_3ddefs.xml.h"
23 #include "nvc0_3d.xml.h"
24 #include "nvc0_2d.xml.h"
25 #include "nvc0_m2mf.xml.h"
26
27 #define NOUVEAU_ERR(fmt, args...) \
28 fprintf(stderr, "%s:%d - "fmt, __FUNCTION__, __LINE__, ##args);
29
30 #ifdef NOUVEAU_DEBUG
31 # define NOUVEAU_DBG(args...) printf(args);
32 #else
33 # define NOUVEAU_DBG(args...)
34 #endif
35
36 #define NVC0_NEW_BLEND (1 << 0)
37 #define NVC0_NEW_RASTERIZER (1 << 1)
38 #define NVC0_NEW_ZSA (1 << 2)
39 #define NVC0_NEW_VERTPROG (1 << 3)
40 #define NVC0_NEW_TCTLPROG (1 << 4)
41 #define NVC0_NEW_TEVLPROG (1 << 5)
42 #define NVC0_NEW_GMTYPROG (1 << 6)
43 #define NVC0_NEW_FRAGPROG (1 << 7)
44 #define NVC0_NEW_BLEND_COLOUR (1 << 8)
45 #define NVC0_NEW_STENCIL_REF (1 << 9)
46 #define NVC0_NEW_CLIP (1 << 10)
47 #define NVC0_NEW_SAMPLE_MASK (1 << 11)
48 #define NVC0_NEW_FRAMEBUFFER (1 << 12)
49 #define NVC0_NEW_STIPPLE (1 << 13)
50 #define NVC0_NEW_SCISSOR (1 << 14)
51 #define NVC0_NEW_VIEWPORT (1 << 15)
52 #define NVC0_NEW_ARRAYS (1 << 16)
53 #define NVC0_NEW_VERTEX (1 << 17)
54 #define NVC0_NEW_CONSTBUF (1 << 18)
55 #define NVC0_NEW_TEXTURES (1 << 19)
56 #define NVC0_NEW_SAMPLERS (1 << 20)
57 #define NVC0_NEW_TFB (1 << 21)
58 #define NVC0_NEW_TFB_BUFFERS (1 << 22)
59
60 #define NVC0_BUFCTX_CONSTANT 0
61 #define NVC0_BUFCTX_FRAME 1
62 #define NVC0_BUFCTX_VERTEX 2
63 #define NVC0_BUFCTX_TEXTURES 3
64 #define NVC0_BUFCTX_COUNT 4
65
66 struct nvc0_context {
67 struct pipe_context pipe;
68
69 struct nvc0_screen *screen;
70
71 struct util_dynarray residents[NVC0_BUFCTX_COUNT];
72
73 uint32_t dirty;
74
75 struct {
76 uint32_t instance_elts; /* bitmask of per-instance elements */
77 uint32_t instance_base;
78 int32_t index_bias;
79 boolean prim_restart;
80 uint8_t num_vtxbufs;
81 uint8_t num_vtxelts;
82 uint8_t num_textures[5];
83 uint8_t num_samplers[5];
84 uint16_t scissor;
85 uint32_t uniform_buffer_bound[5];
86 } state;
87
88 struct nvc0_blend_stateobj *blend;
89 struct nvc0_rasterizer_stateobj *rast;
90 struct nvc0_zsa_stateobj *zsa;
91 struct nvc0_vertex_stateobj *vertex;
92
93 struct nvc0_program *vertprog;
94 struct nvc0_program *tctlprog;
95 struct nvc0_program *tevlprog;
96 struct nvc0_program *gmtyprog;
97 struct nvc0_program *fragprog;
98
99 struct pipe_resource *constbuf[5][16];
100 uint16_t constbuf_dirty[5];
101
102 struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
103 unsigned num_vtxbufs;
104 struct pipe_index_buffer idxbuf;
105 uint32_t vbo_fifo; /* bitmask of vertex elements to be pushed to FIFO */
106 uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */
107 unsigned vbo_min_index; /* from pipe_draw_info, for vertex upload */
108 unsigned vbo_max_index;
109
110 struct pipe_sampler_view *textures[5][PIPE_MAX_SAMPLERS];
111 unsigned num_textures[5];
112 struct nvc0_tsc_entry *samplers[5][PIPE_MAX_SAMPLERS];
113 unsigned num_samplers[5];
114
115 struct pipe_framebuffer_state framebuffer;
116 struct pipe_blend_color blend_colour;
117 struct pipe_stencil_ref stencil_ref;
118 struct pipe_poly_stipple stipple;
119 struct pipe_scissor_state scissor;
120 struct pipe_viewport_state viewport;
121 struct pipe_clip_state clip;
122
123 unsigned sample_mask;
124
125 boolean vbo_dirty;
126 boolean vbo_push_hint;
127
128 struct nvc0_transform_feedback_state *tfb;
129 struct pipe_resource *tfbbuf[4];
130 unsigned num_tfbbufs;
131 unsigned tfb_offset[4];
132
133 struct draw_context *draw;
134 };
135
136 static INLINE struct nvc0_context *
137 nvc0_context(struct pipe_context *pipe)
138 {
139 return (struct nvc0_context *)pipe;
140 }
141
142 struct nvc0_surface {
143 struct pipe_surface base;
144 uint32_t offset;
145 uint32_t width;
146 uint16_t height;
147 uint16_t depth;
148 };
149
150 static INLINE struct nvc0_surface *
151 nvc0_surface(struct pipe_surface *ps)
152 {
153 return (struct nvc0_surface *)ps;
154 }
155
156 /* nvc0_context.c */
157 struct pipe_context *nvc0_create(struct pipe_screen *, void *);
158
159 void nvc0_default_flush_notify(struct nouveau_channel *);
160
161 void nvc0_bufctx_emit_relocs(struct nvc0_context *);
162 void nvc0_bufctx_add_resident(struct nvc0_context *, int ctx,
163 struct nvc0_resource *, uint32_t flags);
164 void nvc0_bufctx_del_resident(struct nvc0_context *, int ctx,
165 struct nvc0_resource *);
166 static INLINE void
167 nvc0_bufctx_reset(struct nvc0_context *nvc0, int ctx)
168 {
169 util_dynarray_resize(&nvc0->residents[ctx], 0);
170 }
171
172 /* nvc0_draw.c */
173 extern struct draw_stage *nvc0_draw_render_stage(struct nvc0_context *);
174
175 /* nvc0_program.c */
176 boolean nvc0_program_translate(struct nvc0_program *);
177 void nvc0_program_destroy(struct nvc0_context *, struct nvc0_program *);
178
179 /* nvc0_query.c */
180 void nvc0_init_query_functions(struct nvc0_context *);
181
182 /* nvc0_shader_state.c */
183 void nvc0_vertprog_validate(struct nvc0_context *);
184 void nvc0_tctlprog_validate(struct nvc0_context *);
185 void nvc0_tevlprog_validate(struct nvc0_context *);
186 void nvc0_gmtyprog_validate(struct nvc0_context *);
187 void nvc0_fragprog_validate(struct nvc0_context *);
188
189 void nvc0_tfb_validate(struct nvc0_context *);
190
191 /* nvc0_state.c */
192 extern void nvc0_init_state_functions(struct nvc0_context *);
193
194 /* nvc0_state_validate.c */
195 extern boolean nvc0_state_validate(struct nvc0_context *);
196
197 /* nvc0_surface.c */
198 extern void nvc0_clear(struct pipe_context *, unsigned buffers,
199 const float *rgba, double depth, unsigned stencil);
200 extern void nvc0_init_surface_functions(struct nvc0_context *);
201
202 /* nvc0_tex.c */
203 void nvc0_validate_textures(struct nvc0_context *);
204 void nvc0_validate_samplers(struct nvc0_context *);
205
206 struct pipe_sampler_view *
207 nvc0_create_sampler_view(struct pipe_context *,
208 struct pipe_resource *,
209 const struct pipe_sampler_view *);
210
211 /* nvc0_transfer.c */
212 void
213 nvc0_m2mf_push_linear(struct nvc0_context *nvc0,
214 struct nouveau_bo *dst, unsigned domain, int offset,
215 unsigned size, void *data);
216 void
217 nvc0_m2mf_copy_linear(struct nvc0_context *nvc0,
218 struct nouveau_bo *dst, unsigned dstoff, unsigned dstdom,
219 struct nouveau_bo *src, unsigned srcoff, unsigned srcdom,
220 unsigned size);
221
222 /* nvc0_vbo.c */
223 void nvc0_draw_vbo(struct pipe_context *, const struct pipe_draw_info *);
224
225 void *
226 nvc0_vertex_state_create(struct pipe_context *pipe,
227 unsigned num_elements,
228 const struct pipe_vertex_element *elements);
229 void
230 nvc0_vertex_state_delete(struct pipe_context *pipe, void *hwcso);
231
232 void nvc0_vertex_arrays_validate(struct nvc0_context *nvc0);
233
234 /* nvc0_push.c */
235 void nvc0_push_vbo(struct nvc0_context *, const struct pipe_draw_info *);
236 void nvc0_push_vbo2(struct nvc0_context *, const struct pipe_draw_info *);
237
238 #endif