2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "util/u_format_s3tc.h"
24 #include "pipe/p_screen.h"
26 #include "nvc0_context.h"
27 #include "nvc0_screen.h"
29 #include "nouveau/nv_object.xml.h"
30 #include "nvc0_graph_macros.h"
33 nvc0_screen_is_format_supported(struct pipe_screen
*pscreen
,
34 enum pipe_format format
,
35 enum pipe_texture_target target
,
36 unsigned sample_count
,
42 if (!util_format_s3tc_enabled
) {
44 case PIPE_FORMAT_DXT1_RGB
:
45 case PIPE_FORMAT_DXT1_RGBA
:
46 case PIPE_FORMAT_DXT3_RGBA
:
47 case PIPE_FORMAT_DXT5_RGBA
:
54 /* transfers & shared are always supported */
55 bindings
&= ~(PIPE_BIND_TRANSFER_READ
|
56 PIPE_BIND_TRANSFER_WRITE
|
59 return (nvc0_format_table
[format
].usage
& bindings
) == bindings
;
63 nvc0_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
66 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS
:
67 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
:
69 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
71 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
73 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
75 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
77 case PIPE_CAP_ARRAY_TEXTURES
:
79 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
80 case PIPE_CAP_TEXTURE_MIRROR_REPEAT
:
81 case PIPE_CAP_TEXTURE_SWIZZLE
:
82 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
83 case PIPE_CAP_NPOT_TEXTURES
:
84 case PIPE_CAP_ANISOTROPIC_FILTER
:
86 case PIPE_CAP_TWO_SIDED_STENCIL
:
87 case PIPE_CAP_DEPTH_CLAMP
:
88 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
:
89 case PIPE_CAP_POINT_SPRITE
:
94 case PIPE_CAP_MAX_RENDER_TARGETS
:
96 case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL
:
98 case PIPE_CAP_TIMER_QUERY
:
99 case PIPE_CAP_OCCLUSION_QUERY
:
101 case PIPE_CAP_STREAM_OUTPUT
:
103 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
104 case PIPE_CAP_INDEP_BLEND_ENABLE
:
105 case PIPE_CAP_INDEP_BLEND_FUNC
:
107 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
108 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
111 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
113 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
115 case PIPE_CAP_PRIMITIVE_RESTART
:
116 case PIPE_CAP_TGSI_INSTANCEID
:
117 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
118 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
121 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
127 nvc0_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
128 enum pipe_shader_cap param
)
131 case PIPE_SHADER_VERTEX
:
133 case PIPE_SHADER_TESSELLATION_CONTROL:
134 case PIPE_SHADER_TESSELLATION_EVALUATION:
136 case PIPE_SHADER_GEOMETRY
:
137 case PIPE_SHADER_FRAGMENT
:
144 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
145 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
146 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
147 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
149 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
151 case PIPE_SHADER_CAP_MAX_INPUTS
:
152 if (shader
== PIPE_SHADER_VERTEX
)
155 case PIPE_SHADER_CAP_MAX_CONSTS
:
157 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
159 case PIPE_SHADER_CAP_MAX_ADDRS
:
161 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
162 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
163 return shader
!= PIPE_SHADER_FRAGMENT
;
164 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
165 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
167 case PIPE_SHADER_CAP_MAX_PREDS
:
169 case PIPE_SHADER_CAP_MAX_TEMPS
:
170 return NVC0_CAP_MAX_PROGRAM_TEMPS
;
171 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
173 case PIPE_SHADER_CAP_SUBROUTINES
:
174 return 0; /* please inline, or provide function declarations */
176 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param
);
182 nvc0_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_cap param
)
185 case PIPE_CAP_MAX_LINE_WIDTH
:
186 case PIPE_CAP_MAX_LINE_WIDTH_AA
:
188 case PIPE_CAP_MAX_POINT_WIDTH
:
189 case PIPE_CAP_MAX_POINT_WIDTH_AA
:
191 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY
:
193 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS
:
196 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param
);
202 nvc0_screen_destroy(struct pipe_screen
*pscreen
)
204 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
206 nouveau_fence_wait(screen
->base
.fence
.current
);
207 nouveau_fence_ref(NULL
, &screen
->base
.fence
.current
);
209 nouveau_bo_ref(NULL
, &screen
->text
);
210 nouveau_bo_ref(NULL
, &screen
->tls
);
211 nouveau_bo_ref(NULL
, &screen
->txc
);
212 nouveau_bo_ref(NULL
, &screen
->fence
.bo
);
213 nouveau_bo_ref(NULL
, &screen
->vfetch_cache
);
215 nouveau_resource_destroy(&screen
->text_heap
);
217 if (screen
->tic
.entries
)
218 FREE(screen
->tic
.entries
);
220 nouveau_mm_destroy(screen
->mm_VRAM_fe0
);
222 nouveau_grobj_free(&screen
->fermi
);
223 nouveau_grobj_free(&screen
->eng2d
);
224 nouveau_grobj_free(&screen
->m2mf
);
226 nouveau_screen_fini(&screen
->base
);
232 nvc0_graph_set_macro(struct nvc0_screen
*screen
, uint32_t m
, unsigned pos
,
233 unsigned size
, const uint32_t *data
)
235 struct nouveau_channel
*chan
= screen
->base
.channel
;
239 BEGIN_RING(chan
, RING_3D_(NVC0_GRAPH_MACRO_ID
), 2);
240 OUT_RING (chan
, (m
- 0x3800) / 8);
241 OUT_RING (chan
, pos
);
242 BEGIN_RING_1I(chan
, RING_3D_(NVC0_GRAPH_MACRO_UPLOAD_POS
), size
+ 1);
243 OUT_RING (chan
, pos
);
244 OUT_RINGp (chan
, data
, size
);
250 nvc0_magic_3d_init(struct nouveau_channel
*chan
)
252 BEGIN_RING(chan
, RING_3D_(0x10cc), 1);
253 OUT_RING (chan
, 0xff);
254 BEGIN_RING(chan
, RING_3D_(0x10e0), 2);
255 OUT_RING(chan
, 0xff);
256 OUT_RING(chan
, 0xff);
257 BEGIN_RING(chan
, RING_3D_(0x10ec), 2);
258 OUT_RING(chan
, 0xff);
259 OUT_RING(chan
, 0xff);
260 BEGIN_RING(chan
, RING_3D_(0x074c), 1);
261 OUT_RING (chan
, 0x3f);
263 BEGIN_RING(chan
, RING_3D_(0x16a8), 1);
264 OUT_RING (chan
, (3 << 16) | 3);
265 BEGIN_RING(chan
, RING_3D_(0x1794), 1);
266 OUT_RING (chan
, (2 << 16) | 2);
267 BEGIN_RING(chan
, RING_3D_(0x0de8), 1);
270 #if 0 /* software method */
271 BEGIN_RING(chan
, RING_3D_(0x1528), 1); /* MP poke */
275 BEGIN_RING(chan
, RING_3D_(0x12ac), 1);
277 BEGIN_RING(chan
, RING_3D_(0x0218), 1);
278 OUT_RING (chan
, 0x10);
279 BEGIN_RING(chan
, RING_3D_(0x10fc), 1);
280 OUT_RING (chan
, 0x10);
281 BEGIN_RING(chan
, RING_3D_(0x1290), 1);
282 OUT_RING (chan
, 0x10);
283 BEGIN_RING(chan
, RING_3D_(0x12d8), 2);
284 OUT_RING (chan
, 0x10);
285 OUT_RING (chan
, 0x10);
286 BEGIN_RING(chan
, RING_3D_(0x06d4), 1);
288 BEGIN_RING(chan
, RING_3D_(0x1140), 1);
289 OUT_RING (chan
, 0x10);
290 BEGIN_RING(chan
, RING_3D_(0x1610), 1);
291 OUT_RING (chan
, 0xe);
293 BEGIN_RING(chan
, RING_3D_(0x164c), 1);
294 OUT_RING (chan
, 1 << 12);
295 BEGIN_RING(chan
, RING_3D_(0x151c), 1);
297 BEGIN_RING(chan
, RING_3D_(0x020c), 1);
299 BEGIN_RING(chan
, RING_3D_(0x030c), 1);
301 BEGIN_RING(chan
, RING_3D_(0x0300), 1);
303 #if 0 /* software method */
304 BEGIN_RING(chan
, RING_3D_(0x1280), 1); /* PGRAPH poke */
307 BEGIN_RING(chan
, RING_3D_(0x02d0), 1);
308 OUT_RING (chan
, 0x1f40);
309 BEGIN_RING(chan
, RING_3D_(0x00fdc), 1);
311 BEGIN_RING(chan
, RING_3D_(0x19c0), 1);
313 BEGIN_RING(chan
, RING_3D_(0x075c), 1);
316 BEGIN_RING(chan
, RING_3D_(0x0fac), 1);
318 BEGIN_RING(chan
, RING_3D_(0x0f90), 1);
323 nvc0_screen_fence_emit(struct pipe_screen
*pscreen
, u32 sequence
)
325 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
326 struct nouveau_channel
*chan
= screen
->base
.channel
;
328 MARK_RING (chan
, 5, 2);
329 BEGIN_RING(chan
, RING_3D(QUERY_ADDRESS_HIGH
), 4);
330 OUT_RELOCh(chan
, screen
->fence
.bo
, 0, NOUVEAU_BO_WR
);
331 OUT_RELOCl(chan
, screen
->fence
.bo
, 0, NOUVEAU_BO_WR
);
332 OUT_RING (chan
, sequence
);
333 OUT_RING (chan
, NVC0_3D_QUERY_GET_FENCE
| NVC0_3D_QUERY_GET_SHORT
|
334 (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT
));
338 nvc0_screen_fence_update(struct pipe_screen
*pscreen
)
340 struct nvc0_screen
*screen
= nvc0_screen(pscreen
);
341 return screen
->fence
.map
[0];
344 #define FAIL_SCREEN_INIT(str, err) \
346 NOUVEAU_ERR(str, err); \
347 nvc0_screen_destroy(pscreen); \
352 nvc0_screen_create(struct pipe_winsys
*ws
, struct nouveau_device
*dev
)
354 struct nvc0_screen
*screen
;
355 struct nouveau_channel
*chan
;
356 struct pipe_screen
*pscreen
;
360 screen
= CALLOC_STRUCT(nvc0_screen
);
363 pscreen
= &screen
->base
.base
;
365 screen
->base
.sysmem_bindings
= PIPE_BIND_CONSTANT_BUFFER
;
367 ret
= nouveau_screen_init(&screen
->base
, dev
);
369 nvc0_screen_destroy(pscreen
);
372 chan
= screen
->base
.channel
;
374 pscreen
->winsys
= ws
;
375 pscreen
->destroy
= nvc0_screen_destroy
;
376 pscreen
->context_create
= nvc0_create
;
377 pscreen
->is_format_supported
= nvc0_screen_is_format_supported
;
378 pscreen
->get_param
= nvc0_screen_get_param
;
379 pscreen
->get_shader_param
= nvc0_screen_get_shader_param
;
380 pscreen
->get_paramf
= nvc0_screen_get_paramf
;
382 nvc0_screen_init_resource_functions(pscreen
);
384 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
| NOUVEAU_BO_MAP
, 0, 4096,
388 nouveau_bo_map(screen
->fence
.bo
, NOUVEAU_BO_RDWR
);
389 screen
->fence
.map
= screen
->fence
.bo
->map
;
390 nouveau_bo_unmap(screen
->fence
.bo
);
391 screen
->base
.fence
.emit
= nvc0_screen_fence_emit
;
392 screen
->base
.fence
.update
= nvc0_screen_fence_update
;
394 for (i
= 0; i
< NVC0_SCRATCH_NR_BUFFERS
; ++i
) {
395 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_GART
, 0, NVC0_SCRATCH_SIZE
,
396 &screen
->scratch
.bo
[i
]);
401 ret
= nouveau_grobj_alloc(chan
, 0xbeef9039, NVC0_M2MF
, &screen
->m2mf
);
403 FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret
);
405 BIND_RING (chan
, screen
->m2mf
, NVC0_SUBCH_MF
);
406 BEGIN_RING(chan
, RING_MF(NOTIFY_ADDRESS_HIGH
), 3);
407 OUT_RELOCh(chan
, screen
->fence
.bo
, 16, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
408 OUT_RELOCl(chan
, screen
->fence
.bo
, 16, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
411 ret
= nouveau_grobj_alloc(chan
, 0xbeef902d, NVC0_2D
, &screen
->eng2d
);
413 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret
);
415 BIND_RING (chan
, screen
->eng2d
, NVC0_SUBCH_2D
);
416 BEGIN_RING(chan
, RING_2D(OPERATION
), 1);
417 OUT_RING (chan
, NVC0_2D_OPERATION_SRCCOPY
);
418 BEGIN_RING(chan
, RING_2D(CLIP_ENABLE
), 1);
420 BEGIN_RING(chan
, RING_2D(COLOR_KEY_ENABLE
), 1);
422 BEGIN_RING(chan
, RING_2D_(0x0884), 1);
423 OUT_RING (chan
, 0x3f);
424 BEGIN_RING(chan
, RING_2D_(0x0888), 1);
427 ret
= nouveau_grobj_alloc(chan
, 0xbeef9097, NVC0_3D
, &screen
->fermi
);
429 FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret
);
431 BIND_RING (chan
, screen
->fermi
, NVC0_SUBCH_3D
);
432 BEGIN_RING(chan
, RING_3D(NOTIFY_ADDRESS_HIGH
), 3);
433 OUT_RELOCh(chan
, screen
->fence
.bo
, 32, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
434 OUT_RELOCl(chan
, screen
->fence
.bo
, 32, NOUVEAU_BO_GART
| NOUVEAU_BO_RDWR
);
437 BEGIN_RING(chan
, RING_3D(COND_MODE
), 1);
438 OUT_RING (chan
, NVC0_3D_COND_MODE_ALWAYS
);
440 BEGIN_RING(chan
, RING_3D(RT_CONTROL
), 1);
443 BEGIN_RING(chan
, RING_3D(CSAA_ENABLE
), 1);
445 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_ENABLE
), 1);
447 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_MODE
), 1);
448 OUT_RING (chan
, NVC0_3D_MULTISAMPLE_MODE_1X
);
449 BEGIN_RING(chan
, RING_3D(MULTISAMPLE_CTRL
), 1);
452 nvc0_magic_3d_init(chan
);
454 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20, &screen
->text
);
458 nouveau_resource_init(&screen
->text_heap
, 0, 1 << 20);
460 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 12, 6 << 16,
465 /* auxiliary constants (6 user clip planes, base instance id) */
466 BEGIN_RING(chan
, RING_3D(CB_SIZE
), 3);
467 OUT_RING (chan
, 256);
468 OUT_RELOCh(chan
, screen
->uniforms
, 5 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
469 OUT_RELOCl(chan
, screen
->uniforms
, 5 << 16, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
470 for (i
= 0; i
< 5; ++i
) {
471 BEGIN_RING(chan
, RING_3D(CB_BIND(i
)), 1);
472 OUT_RING (chan
, (15 << 4) | 1);
475 screen
->tls_size
= (16 * 32) * (NVC0_CAP_MAX_PROGRAM_TEMPS
* 16);
476 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17,
477 screen
->tls_size
, &screen
->tls
);
481 BEGIN_RING(chan
, RING_3D(CODE_ADDRESS_HIGH
), 2);
482 OUT_RELOCh(chan
, screen
->text
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
483 OUT_RELOCl(chan
, screen
->text
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
484 BEGIN_RING(chan
, RING_3D(LOCAL_ADDRESS_HIGH
), 4);
485 OUT_RELOCh(chan
, screen
->tls
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
486 OUT_RELOCl(chan
, screen
->tls
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
487 OUT_RING (chan
, screen
->tls_size
>> 32);
488 OUT_RING (chan
, screen
->tls_size
);
489 BEGIN_RING(chan
, RING_3D_(0x07a0), 1);
491 BEGIN_RING(chan
, RING_3D(LOCAL_BASE
), 1);
494 for (i
= 0; i
< 5; ++i
) {
495 BEGIN_RING(chan
, RING_3D(TEX_LIMITS(i
)), 1);
496 OUT_RING (chan
, 0x54);
498 BEGIN_RING(chan
, RING_3D(LINKED_TSC
), 1);
501 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 20,
502 &screen
->vfetch_cache
);
506 BEGIN_RING(chan
, RING_3D(VERTEX_QUARANTINE_ADDRESS_HIGH
), 3);
507 OUT_RELOCh(chan
, screen
->vfetch_cache
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
508 OUT_RELOCl(chan
, screen
->vfetch_cache
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RDWR
);
511 ret
= nouveau_bo_new(dev
, NOUVEAU_BO_VRAM
, 1 << 17, 1 << 17, &screen
->txc
);
515 BEGIN_RING(chan
, RING_3D(TIC_ADDRESS_HIGH
), 3);
516 OUT_RELOCh(chan
, screen
->txc
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
517 OUT_RELOCl(chan
, screen
->txc
, 0, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
518 OUT_RING (chan
, NVC0_TIC_MAX_ENTRIES
- 1);
520 BEGIN_RING(chan
, RING_3D(TSC_ADDRESS_HIGH
), 3);
521 OUT_RELOCh(chan
, screen
->txc
, 65536, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
522 OUT_RELOCl(chan
, screen
->txc
, 65536, NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
);
523 OUT_RING (chan
, NVC0_TSC_MAX_ENTRIES
- 1);
525 BEGIN_RING(chan
, RING_3D(SCREEN_Y_CONTROL
), 1);
527 BEGIN_RING(chan
, RING_3D(WINDOW_OFFSET_X
), 2);
530 BEGIN_RING(chan
, RING_3D_(0x1590), 1); /* deactivate ZCULL */
531 OUT_RING (chan
, 0x3f);
533 BEGIN_RING(chan
, RING_3D(CLIP_RECTS_MODE
), 1);
534 OUT_RING (chan
, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY
);
535 BEGIN_RING(chan
, RING_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
536 for (i
= 0; i
< 8 * 2; ++i
)
538 BEGIN_RING(chan
, RING_3D(CLIP_RECTS_EN
), 1);
540 BEGIN_RING(chan
, RING_3D(CLIPID_ENABLE
), 1);
543 /* neither scissors, viewport nor stencil mask should affect clears */
544 BEGIN_RING(chan
, RING_3D(CLEAR_FLAGS
), 1);
547 BEGIN_RING(chan
, RING_3D(VIEWPORT_TRANSFORM_EN
), 1);
549 BEGIN_RING(chan
, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
550 OUT_RINGf (chan
, 0.0f
);
551 OUT_RINGf (chan
, 1.0f
);
552 BEGIN_RING(chan
, RING_3D(VIEW_VOLUME_CLIP_CTRL
), 1);
553 OUT_RING (chan
, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1
);
555 /* We use scissors instead of exact view volume clipping,
556 * so they're always enabled.
558 BEGIN_RING(chan
, RING_3D(SCISSOR_ENABLE(0)), 3);
560 OUT_RING (chan
, 8192 << 16);
561 OUT_RING (chan
, 8192 << 16);
563 BEGIN_RING(chan
, RING_3D_(0x0fac), 1);
565 BEGIN_RING(chan
, RING_3D_(0x3484), 1);
567 BEGIN_RING(chan
, RING_3D_(0x0dbc), 1);
568 OUT_RING (chan
, 0x00010000);
569 BEGIN_RING(chan
, RING_3D_(0x0dd8), 1);
570 OUT_RING (chan
, 0xff800006);
571 BEGIN_RING(chan
, RING_3D_(0x3488), 1);
574 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
577 MK_MACRO(NVC0_3D_BLEND_ENABLES
, nvc0_9097_blend_enables
);
578 MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT
, nvc0_9097_vertex_array_select
);
579 MK_MACRO(NVC0_3D_TEP_SELECT
, nvc0_9097_tep_select
);
580 MK_MACRO(NVC0_3D_GP_SELECT
, nvc0_9097_gp_select
);
581 MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT
, nvc0_9097_poly_mode_front
);
582 MK_MACRO(NVC0_3D_POLYGON_MODE_BACK
, nvc0_9097_poly_mode_back
);
583 MK_MACRO(NVC0_3D_COLOR_MASK_BROADCAST
, nvc0_9097_color_mask_brdc
);
585 BEGIN_RING(chan
, RING_3D(RASTERIZE_ENABLE
), 1);
587 BEGIN_RING(chan
, RING_3D(GP_SELECT
), 1);
588 OUT_RING (chan
, 0x40);
589 BEGIN_RING(chan
, RING_3D(LAYER
), 1);
591 BEGIN_RING(chan
, RING_3D(TEP_SELECT
), 1);
592 OUT_RING (chan
, 0x30);
593 BEGIN_RING(chan
, RING_3D(PATCH_VERTICES
), 1);
595 BEGIN_RING(chan
, RING_3D(SP_SELECT(2)), 1);
596 OUT_RING (chan
, 0x20);
597 BEGIN_RING(chan
, RING_3D(SP_SELECT(0)), 1);
598 OUT_RING (chan
, 0x00);
600 BEGIN_RING(chan
, RING_3D(POINT_COORD_REPLACE
), 1);
602 BEGIN_RING(chan
, RING_3D(POINT_RASTER_RULES
), 1);
603 OUT_RING (chan
, NVC0_3D_POINT_RASTER_RULES_OGL
);
605 BEGIN_RING(chan
, RING_3D(EDGEFLAG_ENABLE
), 1);
608 BEGIN_RING(chan
, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH
), 2);
609 OUT_RING (chan
, 0xab);
610 OUT_RING (chan
, 0x00000000);
614 screen
->tic
.entries
= CALLOC(4096, sizeof(void *));
615 screen
->tsc
.entries
= screen
->tic
.entries
+ 2048;
617 screen
->mm_VRAM_fe0
= nouveau_mm_create(dev
, NOUVEAU_BO_VRAM
, 0xfe0);
619 nouveau_fence_new(&screen
->base
, &screen
->base
.fence
.current
, FALSE
);
624 nvc0_screen_destroy(pscreen
);
629 nvc0_screen_make_buffers_resident(struct nvc0_screen
*screen
)
631 struct nouveau_channel
*chan
= screen
->base
.channel
;
633 const unsigned flags
= NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
;
635 MARK_RING(chan
, 5, 5);
636 nouveau_bo_validate(chan
, screen
->text
, flags
);
637 nouveau_bo_validate(chan
, screen
->uniforms
, flags
);
638 nouveau_bo_validate(chan
, screen
->txc
, flags
);
639 nouveau_bo_validate(chan
, screen
->vfetch_cache
, flags
);
641 if (screen
->cur_ctx
&& screen
->cur_ctx
->state
.tls_required
)
642 nouveau_bo_validate(chan
, screen
->tls
, flags
);
646 nvc0_screen_tic_alloc(struct nvc0_screen
*screen
, void *entry
)
648 int i
= screen
->tic
.next
;
650 while (screen
->tic
.lock
[i
/ 32] & (1 << (i
% 32)))
651 i
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
653 screen
->tic
.next
= (i
+ 1) & (NVC0_TIC_MAX_ENTRIES
- 1);
655 if (screen
->tic
.entries
[i
])
656 nv50_tic_entry(screen
->tic
.entries
[i
])->id
= -1;
658 screen
->tic
.entries
[i
] = entry
;
663 nvc0_screen_tsc_alloc(struct nvc0_screen
*screen
, void *entry
)
665 int i
= screen
->tsc
.next
;
667 while (screen
->tsc
.lock
[i
/ 32] & (1 << (i
% 32)))
668 i
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
670 screen
->tsc
.next
= (i
+ 1) & (NVC0_TSC_MAX_ENTRIES
- 1);
672 if (screen
->tsc
.entries
[i
])
673 nv50_tsc_entry(screen
->tsc
.entries
[i
])->id
= -1;
675 screen
->tsc
.entries
[i
] = entry
;