panfrost: Start tracking inter-batch dependencies
[mesa.git] / src / gallium / drivers / panfrost / pan_context.h
1 /*
2 * © Copyright 2018 Alyssa Rosenzweig
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 */
24
25 #ifndef __BUILDER_H__
26 #define __BUILDER_H__
27
28 #define _LARGEFILE64_SOURCE 1
29 #define CACHE_LINE_SIZE 1024 /* TODO */
30 #include <sys/mman.h>
31 #include <assert.h>
32 #include "pan_resource.h"
33 #include "pan_job.h"
34 #include "pan_blend.h"
35 #include "pan_encoder.h"
36
37 #include "pipe/p_compiler.h"
38 #include "pipe/p_config.h"
39 #include "pipe/p_context.h"
40 #include "pipe/p_defines.h"
41 #include "pipe/p_format.h"
42 #include "pipe/p_screen.h"
43 #include "pipe/p_state.h"
44 #include "util/u_blitter.h"
45 #include "util/hash_table.h"
46
47 #include "midgard/midgard_compile.h"
48 #include "compiler/shader_enums.h"
49
50 /* Forward declare to avoid extra header dep */
51 struct prim_convert_context;
52
53 #define MAX_VARYINGS 4096
54
55 //#define PAN_DIRTY_CLEAR (1 << 0)
56 #define PAN_DIRTY_RASTERIZER (1 << 2)
57 #define PAN_DIRTY_FS (1 << 3)
58 #define PAN_DIRTY_FRAG_CORE (PAN_DIRTY_FS) /* Dirty writes are tied */
59 #define PAN_DIRTY_VS (1 << 4)
60 #define PAN_DIRTY_VERTEX (1 << 5)
61 #define PAN_DIRTY_VERT_BUF (1 << 6)
62 //#define PAN_DIRTY_VIEWPORT (1 << 7)
63 #define PAN_DIRTY_SAMPLERS (1 << 8)
64 #define PAN_DIRTY_TEXTURES (1 << 9)
65
66 #define SET_BIT(lval, bit, cond) \
67 if (cond) \
68 lval |= (bit); \
69 else \
70 lval &= ~(bit);
71
72 struct panfrost_constant_buffer {
73 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
74 uint32_t enabled_mask;
75 uint32_t dirty_mask;
76 };
77
78 struct panfrost_query {
79 /* Passthrough from Gallium */
80 unsigned type;
81 unsigned index;
82
83 union {
84 /* For computed queries. 64-bit to prevent overflow */
85 struct {
86 uint64_t start;
87 uint64_t end;
88 };
89
90 /* Memory for the GPU to writeback the value of the query */
91 struct panfrost_transfer transfer;
92 };
93 };
94
95 struct panfrost_fence {
96 struct pipe_reference reference;
97 int fd;
98 };
99
100 struct panfrost_streamout {
101 struct pipe_stream_output_target *targets[PIPE_MAX_SO_BUFFERS];
102 uint32_t offsets[PIPE_MAX_SO_BUFFERS];
103 unsigned num_targets;
104 };
105
106 struct panfrost_context {
107 /* Gallium context */
108 struct pipe_context base;
109
110 /* Compiler context */
111 struct midgard_screen compiler;
112
113 /* Bound job batch and map of panfrost_batch_key to job batches */
114 struct panfrost_batch *batch;
115 struct hash_table *batches;
116
117 /* panfrost_bo -> panfrost_bo_access */
118 struct hash_table *accessed_bos;
119
120 /* Within a launch_grid call.. */
121 const struct pipe_grid_info *compute_grid;
122
123 /* Bit mask for supported PIPE_DRAW for this hardware */
124 unsigned draw_modes;
125
126 struct pipe_framebuffer_state pipe_framebuffer;
127 struct panfrost_streamout streamout;
128
129 bool active_queries;
130 uint64_t prims_generated;
131 uint64_t tf_prims_generated;
132 struct panfrost_query *occlusion_query;
133
134 /* Each draw has corresponding vertex and tiler payloads */
135 struct midgard_payload_vertex_tiler payloads[PIPE_SHADER_TYPES];
136
137 /* The fragment shader binary itself is pointed here (for the tripipe) but
138 * also everything else in the shader core, including blending, the
139 * stencil/depth tests, etc. Refer to the presentations. */
140
141 struct mali_shader_meta fragment_shader_core;
142
143 /* Per-draw Dirty flags are setup like any other driver */
144 int dirty;
145
146 unsigned vertex_count;
147 unsigned instance_count;
148 enum pipe_prim_type active_prim;
149
150 /* If instancing is enabled, vertex count padded for instance; if
151 * it is disabled, just equal to plain vertex count */
152 unsigned padded_count;
153
154 /* TODO: Multiple uniform buffers (index =/= 0), finer updates? */
155
156 struct panfrost_constant_buffer constant_buffer[PIPE_SHADER_TYPES];
157
158 struct panfrost_rasterizer *rasterizer;
159 struct panfrost_shader_variants *shader[PIPE_SHADER_TYPES];
160 struct panfrost_vertex_state *vertex;
161
162 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
163 uint32_t vb_mask;
164
165 struct pipe_shader_buffer ssbo[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
166 uint32_t ssbo_mask[PIPE_SHADER_TYPES];
167
168 struct panfrost_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
169 unsigned sampler_count[PIPE_SHADER_TYPES];
170
171 struct panfrost_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
172 unsigned sampler_view_count[PIPE_SHADER_TYPES];
173
174 struct primconvert_context *primconvert;
175 struct blitter_context *blitter;
176
177 /* Blitting the wallpaper (the old contents of the framebuffer back to
178 * itself) uses a dedicated u_blitter instance versus general blit()
179 * callbacks from Gallium, as the blit() callback can trigger
180 * wallpapering without Gallium realising, which in turns u_blitter
181 * errors due to unsupported reucrsion */
182
183 struct blitter_context *blitter_wallpaper;
184 struct panfrost_batch *wallpaper_batch;
185
186 struct panfrost_blend_state *blend;
187
188 struct pipe_viewport_state pipe_viewport;
189 struct pipe_scissor_state scissor;
190 struct pipe_blend_color blend_color;
191 struct pipe_depth_stencil_alpha_state *depth_stencil;
192 struct pipe_stencil_ref stencil_ref;
193
194 /* True for t6XX, false for t8xx. */
195 bool is_t6xx;
196
197 /* The out sync fence of the last submitted batch. */
198 struct panfrost_batch_fence *last_out_sync;
199 };
200
201 /* Corresponds to the CSO */
202
203 struct panfrost_rasterizer {
204 struct pipe_rasterizer_state base;
205
206 /* Bitmask of front face, etc */
207 unsigned tiler_gl_enables;
208 };
209
210 /* Variants bundle together to form the backing CSO, bundling multiple
211 * shaders with varying emulated features baked in (alpha test
212 * parameters, etc) */
213 #define MAX_SHADER_VARIANTS 8
214
215 /* A shader state corresponds to the actual, current variant of the shader */
216 struct panfrost_shader_state {
217 /* Compiled, mapped descriptor, ready for the hardware */
218 bool compiled;
219 struct mali_shader_meta *tripipe;
220
221 /* Non-descript information */
222 int uniform_count;
223 bool can_discard;
224 bool writes_point_size;
225 bool reads_point_coord;
226 bool reads_face;
227 bool reads_frag_coord;
228
229 struct mali_attr_meta varyings[PIPE_MAX_ATTRIBS];
230 gl_varying_slot varyings_loc[PIPE_MAX_ATTRIBS];
231 struct pipe_stream_output_info stream_output;
232 uint64_t so_mask;
233
234 unsigned sysval_count;
235 unsigned sysval[MAX_SYSVAL_COUNT];
236
237 /* Information on this particular shader variant */
238 struct pipe_alpha_state alpha_state;
239
240 uint16_t point_sprite_mask;
241 unsigned point_sprite_upper_left : 1;
242
243 /* Should we enable helper invocations */
244 bool helper_invocations;
245
246 struct panfrost_bo *bo;
247 };
248
249 /* A collection of varyings (the CSO) */
250 struct panfrost_shader_variants {
251 /* A panfrost_shader_variants can represent a shader for
252 * either graphics or compute */
253
254 bool is_compute;
255
256 union {
257 struct pipe_shader_state base;
258 struct pipe_compute_state cbase;
259 };
260
261 struct panfrost_shader_state variants[MAX_SHADER_VARIANTS];
262 unsigned variant_count;
263
264 /* The current active variant */
265 unsigned active_variant;
266 };
267
268 struct panfrost_vertex_state {
269 unsigned num_elements;
270
271 struct pipe_vertex_element pipe[PIPE_MAX_ATTRIBS];
272 struct mali_attr_meta hw[PIPE_MAX_ATTRIBS];
273 };
274
275 struct panfrost_sampler_state {
276 struct pipe_sampler_state base;
277 struct mali_sampler_descriptor hw;
278 };
279
280 /* Misnomer: Sampler view corresponds to textures, not samplers */
281
282 struct panfrost_sampler_view {
283 struct pipe_sampler_view base;
284 struct mali_texture_descriptor hw;
285 bool manual_stride;
286 };
287
288 static inline struct panfrost_context *
289 pan_context(struct pipe_context *pcontext)
290 {
291 return (struct panfrost_context *) pcontext;
292 }
293
294 struct pipe_context *
295 panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags);
296
297 void
298 panfrost_invalidate_frame(struct panfrost_context *ctx);
299
300 void
301 panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data);
302
303 struct panfrost_transfer
304 panfrost_vertex_tiler_job(struct panfrost_context *ctx, bool is_tiler);
305
306 unsigned
307 panfrost_get_default_swizzle(unsigned components);
308
309 void
310 panfrost_flush(
311 struct pipe_context *pipe,
312 struct pipe_fence_handle **fence,
313 unsigned flags);
314
315 mali_ptr panfrost_sfbd_fragment(struct panfrost_batch *batch, bool has_draws);
316 mali_ptr panfrost_mfbd_fragment(struct panfrost_batch *batch, bool has_draws);
317
318 struct bifrost_framebuffer
319 panfrost_emit_mfbd(struct panfrost_batch *batch, unsigned vertex_count);
320
321 struct mali_single_framebuffer
322 panfrost_emit_sfbd(struct panfrost_batch *batch, unsigned vertex_count);
323
324 mali_ptr
325 panfrost_fragment_job(struct panfrost_batch *batch, bool has_draws);
326
327 void
328 panfrost_shader_compile(
329 struct panfrost_context *ctx,
330 struct mali_shader_meta *meta,
331 enum pipe_shader_ir ir_type,
332 const void *ir,
333 gl_shader_stage stage,
334 struct panfrost_shader_state *state,
335 uint64_t *outputs_written);
336
337 /* Instancing */
338
339 mali_ptr
340 panfrost_vertex_buffer_address(struct panfrost_context *ctx, unsigned i);
341
342 void
343 panfrost_emit_vertex_data(struct panfrost_batch *batch);
344
345 struct pan_shift_odd {
346 unsigned shift;
347 unsigned odd;
348 };
349
350 struct pan_shift_odd
351 panfrost_padded_vertex_count(
352 unsigned vertex_count,
353 bool primitive_pot);
354
355
356 unsigned
357 pan_expand_shift_odd(struct pan_shift_odd o);
358
359 /* Compute */
360
361 void
362 panfrost_compute_context_init(struct pipe_context *pctx);
363
364 /* Varyings */
365
366 void
367 panfrost_emit_varying_descriptor(
368 struct panfrost_context *ctx,
369 unsigned vertex_count);
370
371 #endif