gallium: change comments to remove 'state tracker'
[mesa.git] / src / gallium / drivers / panfrost / pan_screen.c
1 /*
2 * Copyright (C) 2008 VMware, Inc.
3 * Copyright (C) 2014 Broadcom
4 * Copyright (C) 2018 Alyssa Rosenzweig
5 * Copyright (C) 2019 Collabora, Ltd.
6 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
25 * SOFTWARE.
26 *
27 */
28
29 #include "util/u_debug.h"
30 #include "util/u_memory.h"
31 #include "util/format/u_format.h"
32 #include "util/format/u_format_s3tc.h"
33 #include "util/u_video.h"
34 #include "util/u_screen.h"
35 #include "util/os_time.h"
36 #include "util/u_process.h"
37 #include "pipe/p_defines.h"
38 #include "pipe/p_screen.h"
39 #include "draw/draw_context.h"
40
41 #include <fcntl.h>
42
43 #include "drm-uapi/drm_fourcc.h"
44 #include "drm-uapi/panfrost_drm.h"
45
46 #include "pan_bo.h"
47 #include "pan_screen.h"
48 #include "pan_resource.h"
49 #include "pan_public.h"
50 #include "pan_util.h"
51 #include "pandecode/decode.h"
52
53 #include "pan_context.h"
54 #include "midgard/midgard_compile.h"
55 #include "bifrost/bifrost_compile.h"
56 #include "panfrost-quirks.h"
57
58 static const struct debug_named_value debug_options[] = {
59 {"msgs", PAN_DBG_MSGS, "Print debug messages"},
60 {"trace", PAN_DBG_TRACE, "Trace the command stream"},
61 {"deqp", PAN_DBG_DEQP, "Hacks for dEQP"},
62 {"afbc", PAN_DBG_AFBC, "Enable non-conformant AFBC impl"},
63 {"sync", PAN_DBG_SYNC, "Wait for each job's completion and check for any GPU fault"},
64 {"precompile", PAN_DBG_PRECOMPILE, "Precompile shaders for shader-db"},
65 {"gles3", PAN_DBG_GLES3, "Enable experimental GLES3 implementation"},
66 DEBUG_NAMED_VALUE_END
67 };
68
69 DEBUG_GET_ONCE_FLAGS_OPTION(pan_debug, "PAN_MESA_DEBUG", debug_options, 0)
70
71 int pan_debug = 0;
72
73 static const char *
74 panfrost_get_name(struct pipe_screen *screen)
75 {
76 return panfrost_model_name(pan_device(screen)->gpu_id);
77 }
78
79 static const char *
80 panfrost_get_vendor(struct pipe_screen *screen)
81 {
82 return "Panfrost";
83 }
84
85 static const char *
86 panfrost_get_device_vendor(struct pipe_screen *screen)
87 {
88 return "Arm";
89 }
90
91 static int
92 panfrost_get_param(struct pipe_screen *screen, enum pipe_cap param)
93 {
94 /* We expose in-dev stuff for dEQP that we don't want apps to use yet */
95 bool is_deqp = pan_debug & PAN_DBG_DEQP;
96 struct panfrost_device *dev = pan_device(screen);
97
98 /* Our GLES3 implementation is WIP */
99 bool is_gles3 = pan_debug & PAN_DBG_GLES3;
100 is_gles3 |= is_deqp;
101
102 switch (param) {
103 case PIPE_CAP_NPOT_TEXTURES:
104 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
105 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
106 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
107 case PIPE_CAP_VERTEX_SHADER_SATURATE:
108 case PIPE_CAP_POINT_SPRITE:
109 return 1;
110
111 case PIPE_CAP_MAX_RENDER_TARGETS:
112 return is_gles3 ? 4 : 1;
113
114 /* Throttling frames breaks pipelining */
115 case PIPE_CAP_THROTTLE:
116 return 0;
117
118 case PIPE_CAP_OCCLUSION_QUERY:
119 return 1;
120 case PIPE_CAP_QUERY_TIME_ELAPSED:
121 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
122 case PIPE_CAP_QUERY_TIMESTAMP:
123 case PIPE_CAP_QUERY_SO_OVERFLOW:
124 return 0;
125
126 case PIPE_CAP_TEXTURE_SWIZZLE:
127 return 1;
128
129 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
130 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
131 return 1;
132
133 case PIPE_CAP_TGSI_INSTANCEID:
134 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
135 case PIPE_CAP_PRIMITIVE_RESTART:
136 return 1;
137
138 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
139 return is_gles3 ? 4 : 0;
140 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
141 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
142 return is_gles3 ? 64 : 0;
143 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
144 return 1;
145
146 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
147 return 256;
148
149 case PIPE_CAP_GLSL_FEATURE_LEVEL:
150 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
151 return is_gles3 ? 140 : 120;
152 case PIPE_CAP_ESSL_FEATURE_LEVEL:
153 return is_gles3 ? 300 : 120;
154
155 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
156 return 16;
157
158 return is_deqp;
159
160 case PIPE_CAP_TEXTURE_MULTISAMPLE:
161 return is_gles3;
162
163 /* For faking GLES 3.1 for dEQP-GLES31 */
164 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
165 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
166 case PIPE_CAP_IMAGE_LOAD_FORMATTED:
167 case PIPE_CAP_CUBE_MAP_ARRAY:
168 return is_deqp;
169
170 /* For faking compute shaders */
171 case PIPE_CAP_COMPUTE:
172 return is_deqp;
173
174 /* TODO: Where does this req come from in practice? */
175 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
176 return 1;
177
178 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
179 return 4096;
180 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
181 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
182 return 13;
183
184 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
185 case PIPE_CAP_INDEP_BLEND_ENABLE:
186 case PIPE_CAP_INDEP_BLEND_FUNC:
187 return 1;
188
189 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
190 /* Hardware is natively upper left */
191 return 0;
192
193 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
194 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
195 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
196 case PIPE_CAP_GENERATE_MIPMAP:
197 return 1;
198
199 /* We would prefer varyings on Midgard, but proper sysvals on Bifrost */
200 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
201 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
202 return dev->quirks & IS_BIFROST;
203
204 /* I really don't want to set this CAP but let's not swim against the
205 * tide.. */
206 case PIPE_CAP_TGSI_TEXCOORD:
207 return 1;
208
209 case PIPE_CAP_SEAMLESS_CUBE_MAP:
210 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
211 return 1;
212
213 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
214 return 0xffff;
215
216 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
217 return 1;
218
219 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
220 return 65536;
221
222 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
223 return 0;
224
225 case PIPE_CAP_ENDIANNESS:
226 return PIPE_ENDIAN_NATIVE;
227
228 case PIPE_CAP_SAMPLER_VIEW_TARGET:
229 return 1;
230
231 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
232 return -8;
233
234 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
235 return 7;
236
237 case PIPE_CAP_VENDOR_ID:
238 case PIPE_CAP_DEVICE_ID:
239 return 0xFFFFFFFF;
240
241 case PIPE_CAP_ACCELERATED:
242 case PIPE_CAP_UMA:
243 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
244 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
245 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
246 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
247 return 1;
248
249 case PIPE_CAP_VIDEO_MEMORY: {
250 uint64_t system_memory;
251
252 if (!os_get_total_physical_memory(&system_memory))
253 return 0;
254
255 return (int)(system_memory >> 20);
256 }
257
258 case PIPE_CAP_SHADER_STENCIL_EXPORT:
259 return 1;
260
261 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
262 return 4;
263
264 case PIPE_CAP_MAX_VARYINGS:
265 return 16;
266
267 case PIPE_CAP_ALPHA_TEST:
268 case PIPE_CAP_FLATSHADE:
269 case PIPE_CAP_TWO_SIDED_COLOR:
270 case PIPE_CAP_CLIP_PLANES:
271 return 0;
272
273 case PIPE_CAP_PACKED_STREAM_OUTPUT:
274 return 0;
275
276 case PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED:
277 case PIPE_CAP_PSIZ_CLAMPED:
278 return 1;
279
280 default:
281 return u_pipe_screen_get_param_defaults(screen, param);
282 }
283 }
284
285 static int
286 panfrost_get_shader_param(struct pipe_screen *screen,
287 enum pipe_shader_type shader,
288 enum pipe_shader_cap param)
289 {
290 bool is_deqp = pan_debug & PAN_DBG_DEQP;
291 struct panfrost_device *dev = pan_device(screen);
292
293 if (shader != PIPE_SHADER_VERTEX &&
294 shader != PIPE_SHADER_FRAGMENT &&
295 !(shader == PIPE_SHADER_COMPUTE && is_deqp))
296 return 0;
297
298 /* this is probably not totally correct.. but it's a start: */
299 switch (param) {
300 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
301 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
302 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
303 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
304 return 16384;
305
306 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
307 return 1024;
308
309 case PIPE_SHADER_CAP_MAX_INPUTS:
310 return 16;
311
312 case PIPE_SHADER_CAP_MAX_OUTPUTS:
313 return shader == PIPE_SHADER_FRAGMENT ? 4 : 16;
314
315 case PIPE_SHADER_CAP_MAX_TEMPS:
316 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
317
318 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
319 return 16 * 1024 * sizeof(float);
320
321 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
322 return PAN_MAX_CONST_BUFFERS;
323
324 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
325 return 0;
326
327 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
328 return 1;
329 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
330 return 0;
331
332 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
333 return 0;
334
335 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
336 return 1;
337
338 case PIPE_SHADER_CAP_SUBROUTINES:
339 return 0;
340
341 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
342 return 0;
343
344 case PIPE_SHADER_CAP_INTEGERS:
345 return 1;
346
347 case PIPE_SHADER_CAP_FP16:
348 return !(dev->quirks & MIDGARD_BROKEN_FP16);
349
350 case PIPE_SHADER_CAP_INT64_ATOMICS:
351 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
352 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
353 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
354 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
355 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
356 return 0;
357
358 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
359 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
360 return 16; /* XXX: How many? */
361
362 case PIPE_SHADER_CAP_PREFERRED_IR:
363 return PIPE_SHADER_IR_NIR;
364
365 case PIPE_SHADER_CAP_SUPPORTED_IRS:
366 return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED);
367
368 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
369 return 32;
370
371 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
372 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
373 return is_deqp ? 8 : 0;
374 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
375 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
376 return 0;
377
378 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
379 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
380 return 0;
381
382 default:
383 DBG("unknown shader param %d\n", param);
384 return 0;
385 }
386
387 return 0;
388 }
389
390 static float
391 panfrost_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
392 {
393 switch (param) {
394 case PIPE_CAPF_MAX_LINE_WIDTH:
395
396 /* fall-through */
397 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
398 return 255.0; /* arbitrary */
399
400 case PIPE_CAPF_MAX_POINT_WIDTH:
401
402 /* fall-through */
403 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
404 return 1024.0;
405
406 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
407 return 16.0;
408
409 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
410 return 16.0; /* arbitrary */
411
412 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
413 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
414 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
415 return 0.0f;
416
417 default:
418 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
419 return 0.0;
420 }
421 }
422
423 /**
424 * Query format support for creating a texture, drawing surface, etc.
425 * \param format the format to test
426 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
427 */
428 static bool
429 panfrost_is_format_supported( struct pipe_screen *screen,
430 enum pipe_format format,
431 enum pipe_texture_target target,
432 unsigned sample_count,
433 unsigned storage_sample_count,
434 unsigned bind)
435 {
436 const struct util_format_description *format_desc;
437
438 assert(target == PIPE_BUFFER ||
439 target == PIPE_TEXTURE_1D ||
440 target == PIPE_TEXTURE_1D_ARRAY ||
441 target == PIPE_TEXTURE_2D ||
442 target == PIPE_TEXTURE_2D_ARRAY ||
443 target == PIPE_TEXTURE_RECT ||
444 target == PIPE_TEXTURE_3D ||
445 target == PIPE_TEXTURE_CUBE ||
446 target == PIPE_TEXTURE_CUBE_ARRAY);
447
448 format_desc = util_format_description(format);
449
450 if (!format_desc)
451 return false;
452
453 /* MSAA 4x supported, but no more. Technically some revisions of the
454 * hardware can go up to 16x but we don't support higher modes yet. */
455
456 if (sample_count > 1 && !(pan_debug & PAN_DBG_DEQP))
457 return false;
458
459 if (sample_count > 4)
460 return false;
461
462 if (MAX2(sample_count, 1) != MAX2(storage_sample_count, 1))
463 return false;
464
465 /* Format wishlist */
466 if (format == PIPE_FORMAT_X8Z24_UNORM)
467 return false;
468
469 if (format == PIPE_FORMAT_A1B5G5R5_UNORM ||
470 format == PIPE_FORMAT_X1B5G5R5_UNORM ||
471 format == PIPE_FORMAT_B2G3R3_UNORM)
472 return false;
473
474 /* TODO */
475 if (format == PIPE_FORMAT_B5G5R5A1_UNORM)
476 return FALSE;
477
478 /* Don't confuse poorly written apps (workaround dEQP bug) that expect
479 * more alpha than they ask for */
480
481 bool scanout = bind & (PIPE_BIND_SCANOUT | PIPE_BIND_SHARED | PIPE_BIND_DISPLAY_TARGET);
482 bool renderable = bind & PIPE_BIND_RENDER_TARGET;
483
484 if (scanout && renderable && !util_format_is_rgba8_variant(format_desc))
485 return false;
486
487 switch (format_desc->layout) {
488 case UTIL_FORMAT_LAYOUT_PLAIN:
489 case UTIL_FORMAT_LAYOUT_OTHER:
490 break;
491 case UTIL_FORMAT_LAYOUT_ETC:
492 case UTIL_FORMAT_LAYOUT_ASTC:
493 return true;
494 default:
495 return false;
496 }
497
498 if (format_desc->channel[0].size > 32)
499 return false;
500
501 /* Internally, formats that are depth/stencil renderable are limited.
502 *
503 * In particular: Z16, Z24, Z24S8, S8 are all identical from the GPU
504 * rendering perspective. That is, we render to Z24S8 (which we can
505 * AFBC compress), ignore the different when texturing (who cares?),
506 * and then in the off-chance there's a CPU read we blit back to
507 * staging.
508 *
509 * ...alternatively, we can make the gallium frontend deal with that. */
510
511 if (bind & PIPE_BIND_DEPTH_STENCIL) {
512 switch (format) {
513 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
514 case PIPE_FORMAT_Z24X8_UNORM:
515 case PIPE_FORMAT_Z32_UNORM:
516 case PIPE_FORMAT_Z32_FLOAT:
517 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
518 return true;
519
520 default:
521 return false;
522 }
523 }
524
525 return true;
526 }
527
528 static int
529 panfrost_get_compute_param(struct pipe_screen *pscreen, enum pipe_shader_ir ir_type,
530 enum pipe_compute_cap param, void *ret)
531 {
532 const char * const ir = "panfrost";
533
534 if (!(pan_debug & PAN_DBG_DEQP))
535 return 0;
536
537 #define RET(x) do { \
538 if (ret) \
539 memcpy(ret, x, sizeof(x)); \
540 return sizeof(x); \
541 } while (0)
542
543 switch (param) {
544 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
545 RET((uint32_t []){ 64 });
546
547 case PIPE_COMPUTE_CAP_IR_TARGET:
548 if (ret)
549 sprintf(ret, "%s", ir);
550 return strlen(ir) * sizeof(char);
551
552 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
553 RET((uint64_t []) { 3 });
554
555 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
556 RET(((uint64_t []) { 65535, 65535, 65535 }));
557
558 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
559 RET(((uint64_t []) { 1024, 1024, 64 }));
560
561 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
562 RET((uint64_t []) { 1024 });
563
564 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
565 RET((uint64_t []) { 1024*1024*512 /* Maybe get memory */ });
566
567 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
568 RET((uint64_t []) { 32768 });
569
570 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
571 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
572 RET((uint64_t []) { 4096 });
573
574 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
575 RET((uint64_t []) { 1024*1024*512 /* Maybe get memory */ });
576
577 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
578 RET((uint32_t []) { 800 /* MHz -- TODO */ });
579
580 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
581 RET((uint32_t []) { 9999 }); // TODO
582
583 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
584 RET((uint32_t []) { 1 }); // TODO
585
586 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
587 RET((uint32_t []) { 32 }); // TODO
588
589 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
590 RET((uint64_t []) { 1024 }); // TODO
591 }
592
593 return 0;
594 }
595
596 static void
597 panfrost_destroy_screen(struct pipe_screen *pscreen)
598 {
599 panfrost_close_device(pan_device(pscreen));
600 ralloc_free(pscreen);
601 }
602
603 static uint64_t
604 panfrost_get_timestamp(struct pipe_screen *_screen)
605 {
606 return os_time_get_nano();
607 }
608
609 static void
610 panfrost_fence_reference(struct pipe_screen *pscreen,
611 struct pipe_fence_handle **ptr,
612 struct pipe_fence_handle *fence)
613 {
614 struct panfrost_fence **p = (struct panfrost_fence **)ptr;
615 struct panfrost_fence *f = (struct panfrost_fence *)fence;
616 struct panfrost_fence *old = *p;
617
618 if (pipe_reference(&(*p)->reference, &f->reference)) {
619 util_dynarray_foreach(&old->syncfds, int, fd)
620 close(*fd);
621 util_dynarray_fini(&old->syncfds);
622 free(old);
623 }
624 *p = f;
625 }
626
627 static bool
628 panfrost_fence_finish(struct pipe_screen *pscreen,
629 struct pipe_context *ctx,
630 struct pipe_fence_handle *fence,
631 uint64_t timeout)
632 {
633 struct panfrost_device *dev = pan_device(pscreen);
634 struct panfrost_fence *f = (struct panfrost_fence *)fence;
635 struct util_dynarray syncobjs;
636 int ret;
637
638 /* All fences were already signaled */
639 if (!util_dynarray_num_elements(&f->syncfds, int))
640 return true;
641
642 util_dynarray_init(&syncobjs, NULL);
643 util_dynarray_foreach(&f->syncfds, int, fd) {
644 uint32_t syncobj;
645
646 ret = drmSyncobjCreate(dev->fd, 0, &syncobj);
647 assert(!ret);
648
649 ret = drmSyncobjImportSyncFile(dev->fd, syncobj, *fd);
650 assert(!ret);
651 util_dynarray_append(&syncobjs, uint32_t, syncobj);
652 }
653
654 uint64_t abs_timeout = os_time_get_absolute_timeout(timeout);
655 if (abs_timeout == OS_TIMEOUT_INFINITE)
656 abs_timeout = INT64_MAX;
657
658 ret = drmSyncobjWait(dev->fd, util_dynarray_begin(&syncobjs),
659 util_dynarray_num_elements(&syncobjs, uint32_t),
660 abs_timeout, DRM_SYNCOBJ_WAIT_FLAGS_WAIT_ALL,
661 NULL);
662
663 util_dynarray_foreach(&syncobjs, uint32_t, syncobj)
664 drmSyncobjDestroy(dev->fd, *syncobj);
665
666 return ret >= 0;
667 }
668
669 struct panfrost_fence *
670 panfrost_fence_create(struct panfrost_context *ctx,
671 struct util_dynarray *fences)
672 {
673 struct panfrost_device *device = pan_device(ctx->base.screen);
674 struct panfrost_fence *f = calloc(1, sizeof(*f));
675 if (!f)
676 return NULL;
677
678 util_dynarray_init(&f->syncfds, NULL);
679
680 /* Export fences from all pending batches. */
681 util_dynarray_foreach(fences, struct panfrost_batch_fence *, fence) {
682 int fd = -1;
683
684 /* The fence is already signaled, no need to export it. */
685 if ((*fence)->signaled)
686 continue;
687
688 drmSyncobjExportSyncFile(device->fd, (*fence)->syncobj, &fd);
689 if (fd == -1)
690 fprintf(stderr, "export failed: %m\n");
691
692 assert(fd != -1);
693 util_dynarray_append(&f->syncfds, int, fd);
694 }
695
696 pipe_reference_init(&f->reference, 1);
697
698 return f;
699 }
700
701 static const void *
702 panfrost_screen_get_compiler_options(struct pipe_screen *pscreen,
703 enum pipe_shader_ir ir,
704 enum pipe_shader_type shader)
705 {
706 if (pan_device(pscreen)->quirks & IS_BIFROST)
707 return &bifrost_nir_options;
708 else
709 return &midgard_nir_options;
710 }
711
712 struct pipe_screen *
713 panfrost_create_screen(int fd, struct renderonly *ro)
714 {
715 pan_debug = debug_get_option_pan_debug();
716
717 /* Blacklist apps known to be buggy under Panfrost */
718 const char *proc = util_get_process_name();
719 const char *blacklist[] = {
720 "chromium",
721 "chrome",
722 };
723
724 for (unsigned i = 0; i < ARRAY_SIZE(blacklist); ++i) {
725 if ((strcmp(blacklist[i], proc) == 0))
726 return NULL;
727 }
728
729 /* Create the screen */
730 struct panfrost_screen *screen = rzalloc(NULL, struct panfrost_screen);
731
732 if (!screen)
733 return NULL;
734
735 struct panfrost_device *dev = pan_device(&screen->base);
736 panfrost_open_device(screen, fd, dev);
737
738 if (ro) {
739 dev->ro = renderonly_dup(ro);
740 if (!dev->ro) {
741 DBG("Failed to dup renderonly object\n");
742 free(screen);
743 return NULL;
744 }
745 }
746
747 /* Check if we're loading against a supported GPU model. */
748
749 switch (dev->gpu_id) {
750 case 0x720: /* T720 */
751 case 0x750: /* T760 */
752 case 0x820: /* T820 */
753 case 0x860: /* T860 */
754 break;
755 default:
756 /* Fail to load against untested models */
757 debug_printf("panfrost: Unsupported model %X", dev->gpu_id);
758 panfrost_destroy_screen(&(screen->base));
759 return NULL;
760 }
761
762 if (pan_debug & (PAN_DBG_TRACE | PAN_DBG_SYNC))
763 pandecode_initialize(!(pan_debug & PAN_DBG_TRACE));
764
765 screen->base.destroy = panfrost_destroy_screen;
766
767 screen->base.get_name = panfrost_get_name;
768 screen->base.get_vendor = panfrost_get_vendor;
769 screen->base.get_device_vendor = panfrost_get_device_vendor;
770 screen->base.get_param = panfrost_get_param;
771 screen->base.get_shader_param = panfrost_get_shader_param;
772 screen->base.get_compute_param = panfrost_get_compute_param;
773 screen->base.get_paramf = panfrost_get_paramf;
774 screen->base.get_timestamp = panfrost_get_timestamp;
775 screen->base.is_format_supported = panfrost_is_format_supported;
776 screen->base.context_create = panfrost_create_context;
777 screen->base.get_compiler_options = panfrost_screen_get_compiler_options;
778 screen->base.fence_reference = panfrost_fence_reference;
779 screen->base.fence_finish = panfrost_fence_finish;
780 screen->base.set_damage_region = panfrost_resource_set_damage_region;
781
782 panfrost_resource_screen_init(&screen->base);
783
784 return &screen->base;
785 }